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Showing most liked content on 04/13/2020 in all areas
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13 points
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7 points
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6 points
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5 pointsThank you so much once again, ravenclaw! First goal achieved - the stock EA-6B can now carry AGM-88 on any one of the wing pylons and with a proper rail at that: Loaded with 4 AGM-88 just for the screenshot.
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5 pointsI have been having a lot of free time lately and I used most of it working in this project, so there it's completed the Crotale firing unit, radar, and the missile, need I will be singing the complete model to Coupi to make the data files and the testing.
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5 points
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5 points
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5 points
Version 1.0.0
301 downloads
Bone Guardian : B-1B Bones in ANG Service This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Kansas and Georgia ANGs. Every B-1 that could be confirmed is represented in its assigned unit and given nose arts as appropriate. Minor tweaks have also been made to the inis and effects. Installation unzip and unpack into preferred mod folder. allow overwrites of previous files. Included complete B-1B_96 aircraft, decal folders, original weapons fit as well as ini edited Mk80 series weapons to allow greater base quantities. new effects are also included Credits model and pit Dels Original Skin STORM, Jat81500 Jimmy B FM, Loadouts FastCargo skin tweaks, minor ini edits, new AB effects, tga work daddyairplanes Stratos, NightshadeP/R, whiteknight06604, allenjb42 TEST CREW Hope you enjoy this mod. daddyairplanes aka Kevin Unruh 12 April 2020 -
4 pointsChecking the Mall toward Buckingham Palace Turn to north, to see wheter something new at Regents Park.
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4 pointsSit rep: Some progress with London tiles. View from Towerbridge to London Cityport: View from Parliament to Towerbridge London Docks (between Towerbridge and Cityport)
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4 points
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3 pointsThank you Paulopanz and Menrva: Sorry Paulopanz, your skins are not very visible :)
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3 points
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2 pointsso I basically create say,an invisible rudder,with fake animation ...ie...not actually animated but assigned a slot id... like so [Rudder Pedal] Modelnodename=Rudder_Pedal SystemType=ANIMATION AnimationTime=3.0 animationid=10 but no actual animation or rudder just maybe an invisible polygon called rudder and linked to panel like the real rudder pedal in the cockpit. ? vid of the animated legs,rudders and park and rotor brakes. cheeeers
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2 points
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2 pointsWhen an Apache crew smoke these lovely Shahids into pieces, does every piece get 72 virgins? Nice vid :)
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2 points
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2 pointsGents, I've been browsing it, and let me tell you, it's not just western & modern aircraft ...WW2 (both sides) and plenty of RedAir - reading Russian is a requirement!! seriously, French, British, Italian, Russian/Soviet, Swedish ... I mean, like wow!!! ya' know??
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2 pointsView File Bone Guardians: B-1B in ANG Service Bone Guardian : B-1B Bones in ANG Service This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Kansas and Georgia ANGs. Every B-1 that could be confirmed is represented in its assigned unit and given nose arts as appropriate. Minor tweaks have also been made to the inis and effects. Installation unzip and unpack into preferred mod folder. allow overwrites of previous files. Included complete B-1B_96 aircraft, decal folders, original weapons fit as well as ini edited Mk80 series weapons to allow greater base quantities. new effects are also included Credits model and pit Dels Original Skin STORM, Jat81500 Jimmy B FM, Loadouts FastCargo skin tweaks, minor ini edits, new AB effects, tga work daddyairplanes Stratos, NightshadeP/R, whiteknight06604, allenjb42 TEST CREW Hope you enjoy this mod. daddyairplanes aka Kevin Unruh 12 April 2020 Submitter daddyairplanes Submitted 04/12/2020 Category Other
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2 points
Version 1.0.0
194 downloads
SAC Twilight : B-1B Bones 1989-1990 This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Strategic Air Command. Every B-1 that was operational in 1989 through 1991 is represented in its assigned unit and given nose arts. Minor tweaks have also been made to the inis and effects. Installation unzip and unpack into preferred mod folder. allow overwrites of previous files. Included complete B-1B_86 aircraft, decal folders, original weapons fit as well as newer AGM-69 SRAM and B-83 nuclear weapons. new effects are also included Credits model and pit Dels Original Skin STORM, Jat81500 Jimmy B FM, Loadouts FastCargo skin tweaks, minor ini edits, new AB effects, tga work daddyairplanes Stratos, NightshadeP/R, whiteknight06604, allenjb42 TEST CREW Hope you enjoy this mod. As an old USAF vet said, nuke em till they glow then shoot em in the dark. daddyairplanes aka Kevin Unruh 12 April 2020 -
2 points
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2 points
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2 points
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2 pointshere are the LAU-118 , i made 2 folders one for the white and one for the hill-grey one , includet are the templates , lod´s and max files this is not a high poly model LAU-118.7z hope that this is what you are looking for
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2 points
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1 point
Version 1.01
844 downloads
Timor, North Oceania (1950-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2: Vietnam, Recommended Full-5 Merged This is a complete remake of the Modern Darwin terrain made by Wrench. A better and more complete tileset has been added, improving the looks of Northern Australia with the introduction of desert and barren valleys. Various rivers and lakes have been hand-tiled and mimic Real World courses. Now the island of Timor has a lot of bases to take-off from. Numerous target areas, such as emergency airstrips and civilian airports, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from August 17, 1950 (when President Sukarno proclaimed a single unitary Republic of Indonesia) to December 31, 2018; it is designed for fictional clashes between ANZUS/SEATO forces (namely Australia and New Zealand) and a random pool of Red Side countries (namely Indonesia and China). Targets reflect Real World events as accurately as possible; for instance, some airfields will appear only after a certain year, according to historic changes. If you have SF2NA, naval fleets might spawn in the Timor Sea. Also, Off Map Airbases have been added and long range AI flights can be generated from them. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. You can obtain the most needed from Wrench's original Modern Darwin terrain release. >Credits (in no particular order): -Wrench, for he had the idea of recreating such a scenario in the Strike Fighters world. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res PTO tileset he made, which I have reworked and expanded. -Brain32, for the gorgeous VietnamSEA tileset repaint he made, from which I borrowed a few tiles. -Centurion-1, Spudknocker and tiopilotos, for the impressive tileset they made for the Angola terrain, from which I borrowed some tiles. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Because the original terrain was made and tweaked numerous times by Wrench, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions. -
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1 point
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1 pointCheck out the Hellfire strike at 19:38 amazes me how many experts watch and criticise,when they obviously havent a clue about air to ground combat....or physics etc....these 2 apache crews do great job. dishing out some payback.
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1 pointItemNumber= is the Animation ID # of the external model to which the cockpit animation is linked to You could use the Type=RUDDER_PEDAL function to get the pedals moving. With MovementType=POSITION_Y/X/Z and/or MovementType=ROTATION_Y/X/Z
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1 point
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1 pointA big river end tile i have not. But this is not neccessary, because all TK sims have the so called "invisible wall", what means, that you can go closer than 80 km to the edge of the terrain. If the river ends far awy from battleground then there is no need for a big river end tile. Your question relating the towns. All german towns are alreday on the map. For the polish towns you should take a map and you will find the names there. This is the way i do it. Look on a map, make a guess where the correct place on your game map is and then create the city there. Its only a game of guess.
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1 pointRiverfork for small to small rivers is tile FRRiver6 Riverfork from big to small river is tile FRRheinEK Riverfork from big to big river is tile FRRheinEK Rivermouth big river to sea is tile FRRheinM
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1 pointSome suggestion for a mid-wing pylon, for my GR7 variant, while waiting for Yakarov to send me templates?
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1 pointView File SAC Twilight: B-1B Bones SAC Twilight : B-1B Bones 1989-1990 This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Strategic Air Command. Every B-1 that was operational in 1989 through 1991 is represented in its assigned unit and given nose arts. Minor tweaks have also been made to the inis and effects. Installation unzip and unpack into preferred mod folder. allow overwrites of previous files. Included complete B-1B_86 aircraft, decal folders, original weapons fit as well as newer AGM-69 SRAM and B-83 nuclear weapons. new effects are also included Credits model and pit Dels Original Skin STORM, Jat81500 Jimmy B FM, Loadouts FastCargo skin tweaks, minor ini edits, new AB effects, tga work daddyairplanes Stratos, NightshadeP/R, whiteknight06604, allenjb42 TEST CREW Hope you enjoy this mod. As an old USAF vet said, nuke em till they glow then shoot em in the dark. daddyairplanes aka Kevin Unruh 12 April 2020 Submitter daddyairplanes Submitted 04/12/2020 Category Other
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1 point
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1 pointWrench, your words makes me remind the A-4 Scooter. It's wing span were so short that they don't need to be folded. Actually, they had the same size as those from WWI SPAD!
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1 point
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1 pointTerrain package updated to Version 1.07. Check the Changelog for full details.
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1 pointThe file below has now included riverforks between big rivers and between big and small river. City on coast tiles are active now and can be used. For tile setting with TDF Tool it should work. I have started to lay some small river tiles in Königsberg area. Here you see how small rivers can "flow" through cities. Ostpreussen12042020.7z
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1 point
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1 pointHelping some pals here upgrade the B-1.... here's from tonight's test: Note the two racks of LRASMs and also Deliahs from Israel... Firing a Deliah as an IR anti-ship missile Heading home
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1 point
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1 pointBut sometimes you want company when going into harm's way to get that important info......
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1 point
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1 pointMay 1983 just before the Le Bourget Air Show... the Super Mirage 4000 flying over Mediterranean Sea from Istres air base ! One of the most beautiful plane mod for Strike Fighters !!!
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1 point
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1 point.... Try to start a online session but we completely forgot how to. Ah, we are Italian, can anybody remember ID(io)T Team and our MB-339A?
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1 pointI don't play FE2 enough. Maybe the lockdown will rectify that! Some dogfight action..
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1 pointthe argentine modder group. under slow development (see spanish language forums) REQUIRED screenshot
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