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Showing most liked content on 04/21/2021 in all areas
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12 points
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6 points
Version 1.0.0
151 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M163-PIVADS model with 10 textures. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to compufat for making three textures for the model (CamoChile, TanChile, and TanArmy) Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
6 points
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6 pointsI've been informed that next week, if everything goes as planned, we will have the bird. Finger crossed.
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6 points
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5 points
Version 1.2
109 downloads
Eagle114th's SF2 Menu (UI) Expansion v1.2 --------------------------------------------------------------------------------- This is a second version of SF2 UI Expansion mod. If you face any bugs or problems, please inform me. The purpose of this mod is to expand / improve the SF2 UI. In the first version, it does two things: 1) Change the aircraft list when displaying the list. Aircraft list are sorted by nation first. There are three versions: a. Version #1: Nations’ multi-branches are combined, so you’ll see (USN / USMC) A-4s or (RN / RAF) F-4Ks as an example. If aircraft have skins for a multi-nations, it will have ‘>>’ at end of aircraft name. b. Version #2: There are both symbol ‘>’ and ‘>>’. For any aircraft that is used by multi-branches, will use ‘>’, while any aircraft with skins for a multi nations will have ‘>>’ at the end of name. c. Version #3: Same as version 2 with simplified year tag. Instead of (19XX), it will show as ‘XX. 2) RWR and RADAR being displayed on the screen, there are 4 versions: a. Version #1: RWR + RADAR upper right corner b. Version #2: RWR + RADAR upper left corner c. Version #3: RWR (upper left corner) + RADAR (upper right corner) d. Version #4: RADAR (upper left corner) + RWR (upper right corner) Plans for next version: - New menu + GUI (WIP) - Make smaller version of RWR + RADAR - If time permits, will work on ordinance list, so they will be sorted by type of ordinance before the name. The feedback are always appreciated! ENJOY! --------------------------------------------------------------------------------- INSTALLATION: Note: This mod is covers all aircraft in SF2 with all expansion pack and DLCs. (AIRCRAFT) 1) MAKE A BACK UP COPY OF AIRCRAFT folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Aircraft 2) In Aircraft Sorting List folder, choose one of three versions, and then copy and drop Objects folder in SF2 mod main directory. (ORDINANCE) 1) MAKE A BACK UP COPY OF WEAPONS folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Weapons 2) In Ordinance Sorting List folder, copy and drop Objects folder in SF2 mod main directory. (RWR + RADAR) 1) MAKE A BACK UP COPY of HUDDATA.INI in FLIGHT folder in SF2 Main directory. 2) In RWR + Radar folder, choose one version of six versions, and then copy and drop Flight folder in SF2 mod directory. --------------------------------------------------------------------------------- UPDATE LOG: v1.0 - First version of SF2 Menu (UI) Expansion v1.2 - Added extra options for RWR + RADAR with half sized version (See Version #1A and #2A screenshot in RWR + RADAR folder) - Added Ordinance Sorting list --------------------------------------------------------------------------------- Current projects - SF2 new MENU and GUI (WIP) --------------------------------------------------------------------------------- PERMISSION: Please contact me first if you want to use my mod for any purposes. Eagle114th / MagicDragon116 -
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4 pointsEl modelo es de la época de Malvinas, también tengo creado con la pista diagonal extendida el de postguerra, que aparte de los A4 tendrá SUE y quizás si los tiempos me dan creo un nuevo Tracker. Recuerde esto es para un mod específico de la guerra de Malvinas lo más histórico y real por eso mis aviones estáticos son y serán casi idénticos a los que se vuelen, como en el simulador il2 los modera crean sus modelos y la versión estática esto será igual.
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3 points
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3 pointsIt's those crazy unblinking eyes. Gives me the creeps. It's like this, see. My observer, a certain Capt. Matt Mazzini, never blinks. He wins the blinkin' stare off competition every bleedin' time! Positioned as he is, in the for'ard cockpit of the Quirk, I cannot avoid his unblinking stare let alone compete with it and am forced to look away under the pretence of adjusting the mixture or some other engine function. His eyes bore into me like a .303 slug. It's relentless. It's got to the point where I cannot fully concentrate on the mission at hand let alone flying the crate. I think I'm cracking up. I reported this strange behaviour to the CO who just stared back at me unblinkingly in disbelief .... However, he has been relieved of duty as my observer for some other, ahem, unrelated incident. And I was given 48 hours leave by the Doc. So to OBD .... is there a way of animating blinks? For the war effort, to reduce dry eyes, and to save my sanity. Thank you.
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3 points
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2 pointsHi folks There is a lot of valuable information being shared here but if this is a "Wish List" for the devs to peruse, it would probably be a good idea to try and keep this thread lean, and take all the discussions into another thread dealing with the particular topic of discussion. Best Regards
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2 pointshi, AFAIK attack mission by the VPAF were very rare. given the overwhelming superiority - in quantity and most cases in quality - of the US-forces, given the geographical situation - a very long panhandle, surrounded by enemy forces in the east, the west and the south, the VPAF had extreme difficulties to even protect their homeland, let alone perform counter-attacks. But these did occur: not on a regular basis, but in guerilla-style - quick, unexpected, small numbers, without scheme. As mentioned above: il-28 bombers seem to have been used in Laos on various occasions An-2 were used against outposts (most famous is their attack on Lima-Site 85, later conquered by a NVA-regiment) MiG-17s attacked US-vessels MiG-21 are said to have been involved in air-to-ground missions in the final all-out offensive in 1975 A-37 (and F-5 ?) were used in the final assault on Saigon I guess there have been a lot more incidents like these, since the USA did not deploy Hawk-missiles and F-102 interceptors to Vietnam for nothing. eventually, time will show. the lack of an unbiased authorative book on the air-war in SEA is felt very heavy. sokol
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1 pointI am looking to create something similar for the German and French training in the near future and add it to the mod. Hopefully we can add some training missions as well to make use of the facilities.
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1 point. Just ran across this 1910 postcard of the beach at Folkestone from almost the exact same perspective. .
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1 pointAll AN-26 could carry bomb racks. This was not special for Vietnam.
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1 pointHello everyone, I released the first version fo SF2 - Menu (UI) expansion:
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1 pointView File SF2 - Menu (UI) Expansion Eagle114th's SF2 Menu (UI) Expansion v1.2 --------------------------------------------------------------------------------- This is a second version of SF2 UI Expansion mod. If you face any bugs or problems, please inform me. The purpose of this mod is to expand / improve the SF2 UI. In the first version, it does two things: 1) Change the aircraft list when displaying the list. Aircraft list are sorted by nation first. There are three versions: a. Version #1: Nations’ multi-branches are combined, so you’ll see (USN / USMC) A-4s or (RN / RAF) F-4Ks as an example. If aircraft have skins for a multi-nations, it will have ‘>>’ at end of aircraft name. b. Version #2: There are both symbol ‘>’ and ‘>>’. For any aircraft that is used by multi-branches, will use ‘>’, while any aircraft with skins for a multi nations will have ‘>>’ at the end of name. c. Version #3: Same as version 2 with simplified year tag. Instead of (19XX), it will show as ‘XX. 2) RWR and RADAR being displayed on the screen, there are 4 versions: a. Version #1: RWR + RADAR upper right corner b. Version #2: RWR + RADAR upper left corner c. Version #3: RWR (upper left corner) + RADAR (upper right corner) d. Version #4: RADAR (upper left corner) + RWR (upper right corner) Plans for next version: - New menu + GUI (WIP) - Make smaller version of RWR + RADAR - If time permits, will work on ordinance list, so they will be sorted by type of ordinance before the name. The feedback are always appreciated! ENJOY! --------------------------------------------------------------------------------- INSTALLATION: Note: This mod is covers all aircraft in SF2 with all expansion pack and DLCs. (AIRCRAFT) 1) MAKE A BACK UP COPY OF AIRCRAFT folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Aircraft 2) In Aircraft Sorting List folder, choose one of three versions, and then copy and drop Objects folder in SF2 mod main directory. (ORDINANCE) 1) MAKE A BACK UP COPY OF WEAPONS folder in Strike Fighters Project 2 mod directory. It can be found in this directory: SF2 (Main folder) -> Objects -> Weapons 2) In Ordinance Sorting List folder, copy and drop Objects folder in SF2 mod main directory. (RWR + RADAR) 1) MAKE A BACK UP COPY of HUDDATA.INI in FLIGHT folder in SF2 Main directory. 2) In RWR + Radar folder, choose one version of six versions, and then copy and drop Flight folder in SF2 mod directory. --------------------------------------------------------------------------------- UPDATE LOG: v1.0 - First version of SF2 Menu (UI) Expansion v1.2 - Added extra options for RWR + RADAR with half sized version (See Version #1A and #2A screenshot in RWR + RADAR folder) - Added Ordinance Sorting list --------------------------------------------------------------------------------- Current projects - SF2 new MENU and GUI (WIP) --------------------------------------------------------------------------------- PERMISSION: Please contact me first if you want to use my mod for any purposes. Eagle114th / MagicDragon116 Submitter Eagle114th Submitted 04/21/2021 Category Menus
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1 pointif you want to go post american war, there was an An-26 that was converted to carry mk 80 series bombs pic courtesy of the Soviet Aircraft Archive FB group
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1 pointBalloon winching down when attacked. Implementation of parachuting from balloons and from German planes in historically correct timeline,
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1 pointJastrzębie (Hawks) . We used to have problem with Vipers in Poland cause name 'Sokol' (Falcon) was occupied by helicopter PZL W-3 .
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1 pointwhile transfering my files to a larger disk drive.. was running out of space, replaced a 2 TB with a 8TB . I found this. started over two years ago, and just gave up
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1 pointtesting the Nord Aviation AA.20 missile , the missile is originally a CGR missile but in SF2 i have to set it as IRM to get it working to launch the AA.20 you should be 1 nm or less from target to get a reasonable result , so finaly the Mystère IVA and Super Mystère B.2 have there AA.20 and AS.20 , the AS.25 for the Mirage IIIC will be next and i know that the proper launchrail is missing for that missile , will see what i can do about that
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1 pointSikorsky S-55 / U.S.C.G. HO4S-2 1255 circa 1955: Sikorsky S-55 / U.S.C.G. HO4S-3 1300 circa 1964:
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