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Showing most liked content on 06/08/2021 in all areas

  1. 7 points
  2. 5 points

    Version 1.0.0

    92 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 80's model with 19 textures two armed ambulances (i know it is not realistic but it is there) All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  3. 4 points
    View File M113 ACAV 80's Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 80's model with 19 textures two armed ambulances (i know it is not realistic but it is there) All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 06/08/2021 Category Ground Object Mods  
  4. 4 points
    ...and do the voodoo that you do...
  5. 3 points
    Departing Tyndall for a nice cruise over the Keys
  6. 3 points
    2 Weeks yes its still in the works
  7. 3 points
    mentioned it else where, will mention it here too. good pits for the A-6. not the hidden stuff lurking in the archives. a new, working pit for at least the basic A/B/E models. SWIP and TRAM would be nice if a modeler wanted to go down those rabbit holes TK, if your lurking and reading this, pits for your stock non flyables as the 3x series DLC. would probably take care of funding woes with each one released better than a go fund me.
  8. 3 points
    "well, i know its a combat sortie, but you might as well get some pattern work in too before we debrief. after all this bird is based on a trainer"
  9. 3 points
  10. 2 points
    Wish one of the mod guru's could whip up some horizontal stab antenna's for this 'Bad Ass' little bird.
  11. 2 points
    Damn!----- I wish we could take on fuel in this sim. Sure hope the B-50 series is still in the works - Earlier pic's got me hoping
  12. 2 points
  13. 2 points
    ?? albeit somewhat old ... it still works
  14. 2 points
    Just uploaded the M113 ACAV 80's models.
  15. 2 points
    You have to double check the frontline data. Frontline coordinates must cover the entirety of the terrain, they must go from 0 to 1000000 (or whichever the maximum size of the terrain is). If you don't divide the terrain exactly into two parts via frontline coordinates, this may happen. It's the only plausible reason (unless that area is involved in ground war strategic nodes), I've had same issues while making the new ODS campaign, until I fixed the front line data. You can specify a different front line for each campaign you create, so no need to change the one of the terrain's movement.ini file.
  16. 2 points
    Great Video Catch - Congratulations on your first confirmed victory. Trooper - Sorry to hear of Pixie's demise... oh so close.
  17. 2 points

    Version 1.0.0

    128 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 60' and 70's model with 15 textures All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  18. 2 points
  19. 1 point
    Outstanding work my dear friend, without your help this would have been a waste of time.
  20. 1 point
    Rick... searchlights, tracer everywhere, Huns in the dark, sudden death lurking... what's not to like? Flying in the dark, atmospheric and dangerous! It looked great. Carrick, unlucky mate... come and join the dead club. I'll buy you a drink, have a bloody Mary
  21. 1 point
    In my modest opinion... we need new MiG-21PF/MF or/and MiG-21bis with plenty of details (engine animated nozzle, antenna set, new seat, etc...) in order to fight against the Phantoms, Crusaders or Mirages ! We have the very good cockpits and SF2 "likes" the vintage dogfighters... P.
  22. 1 point
    Thanks for your great work.
  23. 1 point
    Nice we need a new A-6 methinks. Though the biggest issue will be the cockpit
  24. 1 point
    Nice. 👍 Please do a better mapping than TK, were everything is overlapping. 😁
  25. 1 point
    Leseprobe findet ihr hier: https://www.motorbuch-versand.de/product_info.php/info/p12056_Hubschrauber--Transporter-und-Schulflugzeuge-der-NVA.html
  26. 1 point
    The frontline starts at 0.0 and ends at 1200000.0. It covers the complete width of the terrain [FrontLine] Position[001]=0.0,433000.0 Position[002]=709000.0,529000.0 Position[003]=761000.0,567000.0 Position[004]=763000.0,577000.0 Position[005]=769000.0,583000.0 Position[006]=787000.0,583000.0 Position[007]=791000.0,581000.0 Position[008]=803000.0,583000.0 Position[009]=805000.0,589000.0 Position[010]=807000.0,591000.0 Position[011]=813000.0,593000.0 Position[012]=851000.0,611000.0 Position[013]=887000.0,619000.0 Position[014]=993000.0,714000.0 Position[015]=1200000.0,979000.0 StartShow=2 EndShow=14
  27. 1 point
  28. 1 point
    Another win for the bunch. Nice going M.!
  29. 1 point
    TROOPER: NOOOOOOOOO! catch: YESSSSS! This war is all over the place!
  30. 1 point
    1st Dec 1917 1146 hours Sortie: Whatever .... After his near death experiences, twitchy wounds and the relentless ongoing war, day after day, week after week ...., Spiv is listless, uncaring, unmoved. Another day. He sets off with B flight in auto mode on a .... whatever. Just get through it. What's the point? To kill? Or be killed? Yes, that's it. When will it end? When he dies .... He gets his first kill, drinks too much in the mess, and throws up.
  31. 1 point
    Oh no! Pixie! Another gallant pilot goes west. He will be missed. Tough luck Troops.
  32. 1 point
    Also "Winged Victory" by Yeates. Relentless 1918 ground attack missions are described very well. No glamour there. Just extreme danger. You go bonkers and the author did. No-one relished these missions. They did it because orders is orders. If you didn't you'd be accused of cowardice, lack of moral fibre, spineless etc and maybe forced to do it at the point of a gun. It was just relentless shit. Horrible.
  33. 1 point
    What Spinners said FMA (the company, that build the IA-58 Pucara and others) was purchased by Lockheed-Martin and renamed. https://en.wikipedia.org/wiki/Fábrica_Argentina_de_Aviones https://en.wikipedia.org/wiki/Lockheed_Martin_A-4AR_Fightinghawk Lock-Mart for this mod is also viable to me when you think of the EF-111A Raven - sometimes named Grumman EF-111A, sometimes GD/Grumman EF-111A...one company build the original airframe, the other rebuild it to something much different.
  34. 1 point
    View File M113 ACAV 60's and 70's Hello and thank you for downloading my work. https://gkabs.net What's included: M113 ACAV 60' and 70's model with 15 textures All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 06/07/2021 Category Ground Object Mods  
  35. 1 point
    I dont know why it happens. Theoretically all is correct. The base is set for the german side, the frontline is correct. Sometimes this happens, but one or two missions later the base is blue again.
  36. 1 point
    Just uploaded the M113 ACAV 60's and 70's models.
  37. 1 point
    Hi Gepard The airfield of Wissant works normally on single missions but in campaign mode the airfield show up as RAF base. Any clues to fix this will be wellcome.
  38. 1 point
    Welcome to the TB2 club Poland. Poland Defence Minister announced: Poland buys 24 Bayraktar TB2 Armed UAVs
  39. 1 point
    View File YAK-130 Skin Pack part 1 UPDATE by UllyB Just a small aesthetic update. Now all skins have embedded one their wings' textures "DO NOT STEP" warning. (The Bangladesh skin had some missing) I also updated the other YAK-130 skins (the initial launch pack) as well. Installation Just copy them all in each aicraft texture folder accordingly, overwriting the old ones. Skin pack part 1 here: Submitter UllyB Submitted 06/07/2021 Category Other  
  40. 1 point
  41. 1 point

    Version 1.0.0

    153 downloads

    The Lockheed Martin F-4AR Phantom Eagle is a major upgrade of the McDonnell Douglas F-4E Phantom II developed for the Argentine Air Force which entered service in 1998. The program was named Phantom Eagle in recognition of the McDonnell Douglas F-15 Eagle , which was the source of its new avionics. Schemes of A-4AR (V) and IAI Finger (VI) I know it could be better but I still have a lot to learn. Enjoy it Amazing aircraft form F-4E USAF pack by ravenclaw_007 F4E Templates and Weapons by ravenclaw_007
  42. 1 point
    Hey ! Someone left a wreck under this net ---------------------------------------------- Few years earlier ------------------------------------------------------------------------------------------------------------- And in case you wonder... yes it floats. Though a bit heavy for the float of the Rufe. Double "What-if", never happened either in real life or in game (officially...)
  43. 1 point
    HAF F-16s launching for a patrol over the Aegean on a beautiful day for flying..
  44. 1 point
    Simple Harry. At the bottom right of your vid on YT click "share". A link will pop up. Copy and then paste into your post. in a few seconds it will (should) embed.
  45. 1 point
  46. 1 point
    This is what happens if you dont look foward while flying
  47. 0 points
    Lt Cecil Saidwick Hit by Ground Fire on a Railyard attack mission. Losing power and puking smoke I tried to avoid numerous fenced only to hit the TREES Pilot Ka Put KIA
  48. 0 points
    Thanks all Yes, Pixie is gone, bless im!... I didn't think I would get down in time as on that first hit he was down to 50% health and steadily dropping. It was either get down quick and land, but I was well over sausage side and it would be capture anyway, or chance my arm to see if I could outrun those two behind. After loosing Fritz and co, I ran the gauntlet at low altitude over the Jerry lines, but I think Pixie was hit again by ground fire as he yelped out loud... I made friendly lines and put straight down near our trenches. Health was now at 20% as I shut the engine down and exited the game. I was informed I had landed successfully and a load of other gumph so I thought I'd cheeked it... then I was informed I had died of my injuries, lol! Oh well, I have enjoyed the ride and will keep glued to the forums to see how you are all fairing! Remember to keep checking your arse-end... you just might find a sausage nosher creeping up on you!


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