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Showing most liked content on 03/01/2024 in all areas

  1. 4 points

    Version 1.0.0

    113 downloads

    SF2 TMF Mirage IIIC (AdA) Upgrade/Remod Pack 2/21/2024 -For SF2, Any and All- This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage 3C series as used by the French Air Force. Included in this package are 2 complete versions of the Mirage IIIC: Mirage IIIC ("standard" usage) 1) NMF - EC 1/2 Cigones 2) AdA Blue - EC 2/10 Seine (<1975) Mirage IIICi/SEPR (rocket boosted, single missile armed, no gun, interceptor) 1) NMF only - EC 2/13 Alpes They are set up and labeled to cause NO conflicts with the Mirage III's available as stock within the game or as a DLC from 3rd Wire. Everything needed is supplied, excepting those weapons used that are stock 3W items. Skins remain in their original bmp format. Each skin has 26 letter and number decals, and Decal Randomization is TRUE. Almost all markings are decals. The SF2 date switch is used on the standard IIIC, changing to the Air Defense Blue in 1975. For the most part, the skins are left 'attached' to the squadrons from when originally released 'way back when. When in-game, on the Aircraft Selection Dropdown you'll see: Mirage IIIC (TMF) or Mirage IIIC/SEPR (TMF) So you can't mistake them for anything else but TMF Birds (tm). As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Happy Landings! Wrench Kevin Stein For Oli and The Mirage Factory
  2. 4 points
    just another update it's about 90% complete in 3d max.
  3. 3 points
    Indeed a shame - hardly any regular posts in the FE2 forums anymore. Hope everyone's doing well - haven't seen names like Geezer, Crawford, and others in these forums for years. Fully-modded FE2 is still my go-to sim for single missions with variety, and for tight-knuckle flying and dog-fighting - I'd say better than modded RoF, and also easier to set up and quicker to get into than the WoFF series (although the latter is definitely the gold standard for full-blown campaigning). Come to think of it, the WoFF forums on SimHQ have also largely dried up over the last couple of years. And DiD IV, the latest Dead is Dead campaign being run in WoFF (on their CombatAce forums) is pretty much literally DiD too (compared with DiDs II and III from several years back). Perhaps newer generations of simmers have mostly gravitated to multiplayer; or tablet/phone games have saturated the game market. I hope to return more regularly to FE2 in the future - there are a few aircraft that I haven't tweaked the FMs for, and I still want to try to introduce (if possible) realistic turbulence into the sim. Also, there's something wholesome and relaxing about tinkering with FE2 - the virtual equivalent of an old, wooden hangar or quaint WWI aircraft factory. Was busy for a while with AI mods for RoF (an exercise in frustration considering that RoF is so locked-down); and also re-discovered FlightGear in the meantime, a very nice, free sim for monoplane simulation and civilian flying - but be selective when choosing aircraft to fly in it. Some of the FMs are questionable, particularly for multi-wing aircraft. Recommended there is to stick to large airliners like the 707, 747, DC-10, also single-wing, small aircraft such as Pipers, Cessnas, Tecnams, gliders, and so on. (Thinking to myself: sure would be nice to introduce the live weather and advanced weather systems from FlightGear into FE2 - i.e., METAR system, also moisture formation, storms, and so on - although that would require some way of having an open connection to the internet, from within FE2, to siphon in live weather data per whatever location you're flying through in FE2 at any given moment, etc.) Cheers all,
  4. 3 points
  5. 3 points
    I always have to have at least one install on my computer. I may not play it constantly, but I always come back to First Eagles. It's pretty sad to see just how much of a ghost town the FE forum has become.
  6. 3 points
    by request from one of our older members who's wandered off (but pokes in from time to time now awaiting apporval
  7. 3 points
  8. 3 points
  9. 2 points

    Version 1.0.1

    106 downloads

    52nd Fighter Wing 1994 This mod brings together all of the aircraft of the 52nd Fightere Wing at Spangdahlem AB, Federal Republic of Germany in 1994. It features historic serials and skins for the era Included A-10A_93, F-16C/D_B50, F-15C/D_91 aircraft Sounds, effects and decals for all of the above Assorted Weapons Special Fuel Tanks to allow selection from different aircraft. Installation unzip, add contents of "2 Mod Folder" to the mod folder of your choice. allow overwrites NOTE ON SPECIAL TANKS AND MIXED FLIGHTS I HAVE SET UP A SERIES OF ROCKET/FUEL TANKS (MINUS THE ROCKETS) SO THAT FUEL TANKS OTHER THAN WHAT IS NATIVE TO THE AIRCRAFT CAN BE SELECTED, ALLOWING MIX FLIGHTS OF AIRCRAFT. THE TANKS FOR EACH AIRCRAFT IS IDENTIFIED BY A NUMBER AT FRONT (IE "370 GAL TANK") WHILE THE NON REGULAR ONES HAVE THE AIRCRAFT NAME IN FRONT (IE F-16 370 GAL TANK). THEY WILL APPEAR FOR THE MOST PART AT THE BOTTOM OF THE MENU SCROLL IF YOU CHOOSE TO DO THIS, IT IS HIGHLY RECCOMENDED THAT YOU SELECT THE F-16C, THEN CHANGE TO THE F-15 OR A-10 IN THE LOADOUT MENU SCREEN ( flightname 1-1 IF YOU WANT TO CHANGE THE LEAD). THIS WILL ALLOW YOU TO USE ALL AVAILABLE WEAPONS, AS THE F-16 CAN CARRY ANYTHING THE A-10 OR F-15 CAN. _____________________________________ UPDATE 3 Mar 24 _______________________________ ____________________________ data inis on F-16s updated based on work by FANATIC MODDER Viper loadouts adjusted to automatically add HTS after 1994 loading screen changed for F-16C_B50 ___ INSTALL UPDATE IF YOU DOWNLOADED BEFORE 3 MAR 24, INSTALL WHOLE PACKAGE IF AFTER 4 MAR 24 ______ Credits ----------F-15C/D_91-------------------------- Viper63a - Cockpit work, skin template Spudknocker - Upgraded Flight Model and Weapons Loadout. Fanatic Modder - Upgraded Flight Model and Engine Emitters, ini edits creating F-15C_91 RavenClaw_007 - Ejection Seats JAT81500 - For the excellent Florian Pilot upgrades! Hi Ho Silvers - AfterBurner Mod. AleDucat - ACES II ejection seat models.(orig) Deuces - F-15 Afterburner and weapon effects.(orig) Diego - Modern USAF Pilot skins.(orig) Fubar512 - For the FM work.(orig) JimmyBib - F-15C cockpit flight control textures.(orig) MoonJumper - Avionics work.(orig) Sundowner - Textures.(orig) Wpnssgt - Models, Textures.(orig) Kesselburt - Original F-15C cockpit.(orig) Brain32 - Improved/new textures for F-15C cockpit.(orig) 331KillerBee, ravenclaw_007 - SF2 Weapons Packs daddyairplanes- new textures, tgas, minor ini work, (credits fixed on site 1 Mar 24 after input from Fanatic modder) ---------F-16C Block 50-------------------------- BPAO- original model, ravenclaw_007- additional model and pit work, skin templates (this version) Brain32, Jat, Crusader- FM, Avionics Sony Tuckson tech advice Florian, Jat- Pilots Stary- MFD panel glas ravenclaw_007 and 331KillerBee- Weapons- daddyairplanes- new textures, tgas, minor ini work, ---------F-16D Block 50-------------------------- ravenclaw_007- new (2022) Block 40 model based off of BPAO's original work daddyairplanes - main and data ini to convert the existing Block 40 into a Block 50. Both were very similar the main diference being the wiring for LANTIRN or HTS ALL ELSE SEE F-16C BLOCK 50 ---------A-10A_93 -------------------------- Wpnssgt - Original model and post v3.0 3D Modifications. Spectre8750, Russouk2004 - 3D Modifications Spectre8750, Kesselbrut Cockpits Sundowner - Skin Templates Diego - USAF Pilot Ravenclaw_007 - A-10 Aces II Seat Spectre8750 - Sounds Stary, Dueces - Effects daddyairplanes - new texture, tgas, loadout -------------overall project------------------------------------------------------------------ TK - For the ThirdWire series of sims. daddyairplanes- new TW inspired loading screens, hangar screens, and research. if Frank Castle uses a f ck ton of bullets, it's safe to say i used a f ck ton of research Nightshade/PR - my usual extra set of eyes to catch what i mess up Thank you for downloading this mod and I hope you enjoy it daddyairplanes aka Kevin Unruh 29 Feb 2024 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. *************************************************************
  10. 2 points

    Version 1.0.0

    56 downloads

    IAR 80/81 PACK. I was not originally going to release this pack, as I was unsure of the reaction to a relativley unknown ( unfortunately ) Fighter. but after the relative success of the PZL's I uploaded last week, I though it would be nice to send these IAR's your way too. The IAR's were only ever used by the Romanians, and was in service until the early 50's so that in itself speaks volumes about this rather attractive aircraft. Anyway, this is a slight rework of Pasko's IAR 80A and 81C, I have also included a <cough> alternative and completely "What if" IAR 80P I shall let you look and see at to what THAT is all about !!! So, the details, I have edited the original skins, and have reworked ALL the decals, I have added the stencilling as accurately as I could, but there maybe a few errors here and there in the actual positioning of them, as finding detailed pictures of the type is just not there. The stencilling is very sparse, so I think I have got it mainly right ( I hope !! ) I have updated the sounds, and the weapons loadouts, as for some unknown reason, the original bomb loadouts were wrong, So the 80A now carries ONLY 2, 50Kg bombs under the wings, and the 81C has the centreline 250Kg and 2, 50Kg under wing bombs. The 80P however has the original loadout, because why not, it is a "What if" innit hehehehehe. The "real" IAR's in this pack carry German weapons, and are armed with for the 80A 6, 7.9mm FN Brownings, and the 81C has 2 MG151 20mm,s and only 2 of the FN Brownings . The 90P's are armed with ITALIAN bombs, 50, 100, and 250 KG's and gun armament comprises of 4, Breda SAFAT 7.7 mm MG's and a pair of Breda SAFAT 12.7mm MG's. All the markings have been replaced from the original ones, which I found too bright and "in yer face" and then I added on the differing markings from later years. Everything is included in the pack, aircraft, decals, guns, pilots, weapons, and sounds. I have boxed everything up so it just a drag and drop kinda deal. One point though, please please PLEEEEEEEEEEEEEEEEZE ensure that the file GunBarrel20mm is in the Pilots folder, or else you will end up with a very odd looking aircraft ( this is for the 81C. ) I also swapped out the Cockpit, as the faux Spitfire one looked awful, so it is now the YAK 9 one instead, not accurate, as all the dials are in Russian, but it does look better.............Well in my humble opinion it does at least. All the sounds I used are in the sounds folder, including the sounds for the guns. That as they say, is a wrap. I forgot to credit Starfighter, for the Yak Cockpit, apologies to him for that ommision. AS ALWAYS...........................ENJOY !!!
  11. 2 points
    @madvad I don't think you really solved it. Now you're showing gerwin's TFD version of the stock IcelandNA terrain. The one of this topic is Baltika's Iceland terrain, which is an entirely different terrain, it is standalone and features a more complex tileset and a full scale size, unlike IcelandNA which is only 60% or so of real world scale. Gerwin's replaces the stock IcelandNA terrain, Baltika's must be installed in its own separate folder instead.
  12. 2 points
    tie down chains. someones competing with ravenclaw for details
  13. 2 points

    Version 1.0.0

    72 downloads

    SENTRY '04: USAF E-3B/C's of the 552nd ACW and PACAF Since 1976 the USAF has used the E-3 Sentry to control the air battlespace it finds itself in. Starting in 1995, the E-3 fleet began to recieve the Block 30/35 upgrade. These upgrades improved its communications, navigation, and electronic support equipment over the older versions. The most visible change was the ESM pods on the cheeks, and additional fairings on the chin and rear of the aircraft. These upgrades continued until the entire fleet was completed in fall of 2001. This mod represents the E-3B/C fleet at a time of major restructuring, with the 552nd Air Control Wing having reduced to 3 squadrons and the two PACAF squadrons (961st AACS at Kadena and 962nd AACS at Elmendorf) operating 3 of each. Included This mod includes skin for the E-3B aircraft with fake pilot upgrades, skins and decals for all 5 squadrons active in 2004 as well as a 552nd ACW overall skin Installation unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites Known Issues - The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when AI or autopilot flies this is not an issue - The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be. Credits Dave the request that brought this about, and previous TMF associated work The Mirage Factory original E-3 mod and model yakarov79 NATO_AWACS (ESSM) pod model daddyairplanes skins, tga work, research ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. *************************************************************
  14. 2 points
    when I first read this, I though he was asking for a small pilot -- I didn't know Hobbits could fly!!! (i'll let myself out ...)
  15. 2 points
    Looks more like what happens after you eat at Chipotle's.
  16. 2 points
    McDonnell Douglas Phantom FGR.3 - No.6 Squadron, RAF Middle East Command, 1970 Template Credit: sundowner
  17. 2 points
    you flew through the electric storm except instead of going to 1941, you went to the blanket over your grandmothers couch
  18. 2 points
    Su-25 Czechoslovakian Air Force end 1980th. The insignias on the right wing are in wrong direction. The basic rule for czech insignias is, the Blue is always to the front, the Red is always toward the fuselage.
  19. 2 points
    Still playing and skinning
  20. 2 points
  21. 1 point
    British Phantom near Gatwick Airport
  22. 1 point
    You´re right. It worked but I ended up getting confused with the screenshots. Now yes (this map deserved an updated version with more definition in the tilesets, it's incredible):
  23. 1 point
    Update: Resolved, and don't ask me what happened. I did exactly the same thing, and it worked. Sometimes it seems like my game has a mind of its own and decides things for itself, regardless of what I do, edit or change. It is scary.
  24. 1 point
    Congrats on your contribution for the betterment of humanity It was Logan4 And the original model is from TurboSquid Me, I was just "can you make that ? can you make this ?" or "Oh really, the cannons fairing is not the same ?!" xD
  25. 1 point
    Where´s my cigar... Congratulations and all the best!!!!
  26. 1 point
  27. 1 point
    Thanks mate I appreciate that, basically just like on Cliff7600's Spitfire Mk5c or Mk12 if you have a look at them in the lod viewer. They taper down to a few inches of exposed cannon barrel at the end. If that works out ok one in the earlier Spitfire MK5b style which has alot more of the cannon barrel exposed would also be greatly appreciated. Cliff7600 has nailed that one in his Mk5b as well for reference. I'm well mate, another baby on the way so buisy getting ready for that and preparing for the sleep derivation! Hope things are good in your neck of the woods. Later style (Mk5c/9/12 etc): Earlier Mk5b:
  28. 1 point
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  30. 1 point
    Hey Dan, how are you? You need just the cannonbarrels in "Spitfire-shape" = slightlyrounded outside? I will try to make some for you.
  31. 1 point
    holy sh .... i didnt know Michael Bay did StrikeFighters mandatory screenie
  32. 1 point
    I do. Not as much as some other sims on my rig but every once and a while I need to go bust me some balloons. :)
  33. 1 point
    The most powerful generation of birds pt2
  34. 1 point
    Photoshopped, the most powerful generation of birds
  35. 1 point
    on the prowl pop flares, avoid flying turrets.... and were back...
  36. 1 point
  37. 1 point
    We will need new RAF lightning skins.
  38. 1 point

    Version v2.0

    473 downloads

    I reworked the Data and loadout inis in the following versions of the F-16: F-16A_B15_ADF F-16A_B15_ADF_AMI F-16A_Blk1 F-16A_Blk10_Baf F-16A_Blk10-EAF < NEW for v2.0 F-16A_Blk10-IDF < NEW for v2.0 F-16A_Blk10-NDC F-16A_Blk15_Baf F-16A_Blk15-NDC F-16A_Blk15OCU_Baf F-16A_Netz_87 < NEW for v2.0 F-16AM_bel F-16AM_den F-16AM_net F-16AM_nor F-16AM_ROCAF F-16B_Blk15-NDC < NEW for v2.0 F-16B_Netz_87 < NEW for v2.0 F-16BM_bel F-16C_B25 F-16C_B25_TB F-16C_B30 F-16C_B30_agr F-16C_B30_CUPID F-16C_B30_gk F-16C_B30_tur F-16C_B32 F-16C_B32_agr F-16C_B32_CUPID F-16C_B40 F-16C_B40_egy < Now COMPLETE plane F-16C_B40_tur F-16C_B42 F-16C_B50 F-16C_B50_gk F-16C_B50_tur F-16C_B50+_tur F-16C_B52 F-16C_B52+_egy < Now COMPLETE plane F-16C_B52+_gk F-16C_B52+_pol F-16C_Barak F-16C_BarakII F-16CM_B40 F-16CM_B42 F-16CM_B50 F-16CM_B52 F-16D_B30 < Now COMPLETE plane F-16D_B30_agr < Now COMPLETE plane F-16D_B30_gk < Now COMPLETE plane F-16D_B50+_tur F-16D_B52+_egy < Now COMPLETE plane F-16D_B52+_gk F-16D_B52+_pol F-16D_Barak F-16D_Brakeet F-16I_Sufa F-16N KF-16C_B32 KF-16C_B52 So the FM is finally corrected, the empty weights are now correct, as well as many minor other changes in order to make ir more realistic. Don't be fooled, I did A LOT of research and a lot of BETA testing. When I had no definite data, I calculated, so some data are estimations. For proving my point, I include a 4vs4 mission, Turkish F-16D Block 50+ (the heaviest Viper in service) against USAF aggressors. Why v0.9? There are some planes missing. These are TW planes, as well as israeli -A models, egyptian, jordanian, UAE, thai, indonesian & singaporian planes. EDIT: As it turned out, these should be released in a vol.2 Requests: I hope someone would make hi-res skins for all these nations mentioned above as well for the early -A models of the four european nations. Also a proper lod for the taiwanese block 20. Logfile changes ------- v1.0 - Added the fabulous F-16A ADF AMI of dtmdragon, deleted the old F-16A AMI - The mission now is on more even terms, both F-16s have now the same loadout. ------- v2.0 - Added the following planes F-16A_Blk10-EAF F-16A_Blk10-IDF F-16A_Netz_87 F-16B_Blk15-NDC F-16B_Netz_87 - Now these planes are complete F-16C_B40_egy F-16C_B52+_egy F-16D_B30 F-16D_B30_agr F-16D_B30_gk F-16D_B52+_egy The Egyptian block 40 is based on the Turkish one, the block 52+ on the Polish. - Reworked DATA.INI for ALL planes. Mostly, but not only, reworked engine and weight data. - Four new missions are added. F-16 vs F-16, these missions are indeed very exciting. Known issues: The F-16D block 30 skins should be tweaked a bit to represent a 100% proper -D block 30 skin. CREDITS: Effects/Sounds/LODS/Skins - Dave/The Viper Team F110 effects only - Fast Cargo < The new, proper F110 effects possibly again by Fast Cargo. If not, please verify. The egyptian skin - mohand777 The F110 engine sound, I was not able to trace. Pls PM for any feedback to give proper credit. A v3.0 will come up, but not anytime soon that will include the above mentioned "jordanian, UAE, thai, indonesian & singaporian planes", hopefully even more than that. ------ Request: MORE Hi-rez skins!!!!
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  48. 1 point

    Version Version 1

    85 downloads

    North American F2J-1A Super Fury for STRIKE FIGHTERS 2 This is a very simple mod of Cocas' recent Super Fury to represent the F2J-1A as it might have appeared in service with the 'Blue Angels' aerobatic display team. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F2J-1A folder into your main Aircraft folder. 2. From the DECALS folder drag and drop the F2J-1A folder into your main Decals folder. 3. From the PILOTS folder drag and drop the PILOT_BA folder into your main Pilots folder. CREDITS Thanks to Cocas for bringing us another 'what if' paper project. I love them! As always, thanks to Third Wire for a great little game/sim and for the 'Blue Angels' number decals. Regards Spinners Version 1 - 23/12/15
  49. 1 point
    Fun as hell! Thanks mate, a real what if masterpiece.
  50. 1 point


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