Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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AH-1 P Upgraded Cobra Over Turkey. Part 2. SF2
By yakarov79
BELL AH-1P Upgraded COBRA Ver 1.0 for SF2
June 2016.
This is a third party add on of the AH-1P upgraded Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
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This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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Jarek Hereda
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This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
In 1995-96 Turkish army decided to upgrade old P model. It was sent to Israel for upgrades. And it was brought to late Israeli F model standard.. But still in official documents and info plates on helicopters it is P model. Aircrafts received new electronics, HUD and all israeli F model upgrades.
All serial numbers are proper for Turkish P model and historicaly correct.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
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Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
221 downloads
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SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
By Viper63a
SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
by Viper63a
More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels!
You will need the original main pack for these skins to work. You can get that with the following link...
http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/
Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris.
As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
That's it, Enjoy!
Viper63a
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Credits:
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* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
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Special Thanks to Blaze for ideas!
Enjoy!
=Viper=
482 downloads
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Mirage 5 Pack Chile Air Force
Mirage 5 Pack Chile Air Force.
MIRAGE 5MA "ELKAN"
MIRAGE 5MA "ELKAN" (Early)
MIRAGE 5R "ELKAN"
MIRAGE 5MD "ELKAN"
Install - Need DLC7 Mirage5BA.
Mirage 50C [Pantera prototype]
Mirage 50C
Mirage 50CN Pantera
Mirage 50DCN Pantera
Install - Need Update July 2012 and DLC Mirage IIIO
Mirage 50FC
Mirage 50FC (Early)
Install - For Strike fighters 2 Full Merge 4 or 5 (minimum SF2Israel or SF2Europe ).
The Elkan (name of the FACH for Mirage 5 Mirsip) were purchased secondhand from Belgium in 1994 for a total of $ 108 million. Replaced the Hawker Hunter Aviation Group No. 8 based in Antofagasta. During his service with the air force flew more than 14,000 hours over 12 years. The FACH at the time acquired 15 Mirage 5BA MIRSIP (called M-5MA Elkan by FACH), 5 Mirage 5BD MIRSIP (M-5BD Elkan) and 1 and 5 BD Mirage 5 Mirage 5BR reconnaissance without modifying the standard MIRSIP. Aircraft registrations received 701 to 725. At his low eight aircraft were operational, nine out of service and two rugged.
Mirage 50C and 50FC aircraft upgraded by ENAER with help from the Israeli company IAI for Chile with canards, revised, Kfir style nose and new avionics; 13 50C and FC upgraded plus two 50DC trainers.
Later converted mirage50CN Pantera.
Modelo - TK (Mirage IIIO)
Texture - Ludo, Denis Oliveira
mod - Denis Oliveira
Decals - Coupi, PauloPanz
I thank the friends PauloPanz and Coupi.
335 downloads
0 comments
Submitted
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Mirage 5BD
Mirage 5BD
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Requirements: DLC Mirage5BA.
Mod by Coupi, Paulo Panz and Denis Oliveira
330 downloads
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YF-4J center line fuel tank fix
By xrearl
Fix for the YF-4J center line fuel tank. just cut and paste,let it overwrite.the ecm works now too!
17 downloads
0 comments
Submitted
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Mirage IIIB/IIIBE PACK
Mirage IIIB/IIIBE PACK
Mirage IIIB
The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
Texture - Coupi
3D mod - Denis Oliveira
Decals - Coupi
Data.ini - Coupi
Cockpit - Coupi
Mirage IIIBE
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Requirements: DLC Mirage IIIO.
Texture Temp by Ludo.m54
Texture: Coupi,Ludo.m54
Decals: Coupi,Denis Oliveira
Data.ini: Coupi,Denis Oliveira
Cockpit: Coupi
3D mod: Denis Oliveira
Pilot: Banidos Team
266 downloads
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A-4M Skyhawk II - USMC - Complete Pack
By Nyghtfall
A-4M Skyhawk II - US Marine Corpse for Thirdwire A-4 Skyhawks v1.02
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*** SF2, SF2V, SF2I required (A-4F_74 model, KfirC1_77 cockpit and A-7E HUD-parts). Tested in full 5-merged installation only ***
*** DLC 005 A-4K required ***
In this mod included are 4 different versions of the plane with the following differences:
- A-4M (available 1971-1975): much like A-4F, larger canopy. HighVis markings.
- A-4M_75 (available 1975-1981): new nose, larger canopy, fintip fairing, new RHAW-system, HighVis markings.
- A-4M_79 (available 1979-1982): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
early LowVis camouflage.
- A-4M_82 (available 1982-1994): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
AGM-65 Maverick (1985+), later LowVis camouflage.
This mod is based on dtmdragons Skyhawk II pack, he unfortunately never released. I used it as base and starting
point, but rearranged it a bit, to incorporate new pylons and better reflect updates and the different
camouflages used during the years.
Included are the following Squadrons:
- VMA-131 Diamondbacks (M_82)
- VMA-142 Flying Gators (M_82)
- VMA-211 Wake Island Avengers (M_75, M_79, M_82)
- VMA-214 Black Sheep (M, M_75, M_79, 2x M_82)
- VMA-223 Bulldogs (M_75, M_82)
- VMA-311 Tomcats (M, M_75, M_82)
- VMA-322 Fighting Gamecocks (M_82)
- VMA-324 Devildogs (M)
- VMA-331 BumbleBees (M, M_75, M_82)
My thank goes to Dan (dtmdragon) for the Skyhawk II-Pack!
Valuable Information came from 331Killerbee, who worked on the real planes and Muesli - Thanks you guys!
A special thanks goes to RussoUK2004, who was patient enough to help me bring the new Blender-made Pylons to SF2!
Thanks m8, I really appreciate your help!
v1.02
- corrected Hitboxes on all 4 planes, as they were shifted forward for unknown reasons
- corrected some lines on A-4K_Body SpecMap and BumpMap
- corrected the wrong position of the included sounds-folder
- included an alternate PilotModel (provided by FanaticModder, made by ????)
- included some new sounds (provided by FanaticModder, made by ????)
- included a new 400gal droptank usable on centerline (Thanks cocas for helping with the conversion!)
- updated loadout.inis to include the new tank
v1.01
- fixed a spelling error in the hangar-screens
- changed VMA-331 (1980) CAG decal from "1st Marine Air Wing" to "2nd Marine Air Wing". The former decal is just renamed for easy switching.
>>> You can use the Update if you already have v1.01 to just get the changed files! <<<
Notes:
- new pylons with different missile rails
- new ARBS-nose
- skins in 4096x4096
- stand-in Kfir-cockpit modified and repainted (no real cockpit available)
- 400gal Centerline Tank
- corrected Bump- and SpecularMaps for the M (based on DLC A-4K which has them activated) -
experimental and can for sure be optimized
Installation:
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
If some squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini
("<mod>\pilotdata"-folder) with XXX changed to the next free number for the missing squadrons:
[squadronXXX]
Name=VMA142 <-- needed for this mod: VMA131, VMA142, VMA211, VMA214, VMA223, VMA311, VMA322, VMA324 and VMA331
DisplayName=VMA-142 'Flying Gators' <-- the actual display text. Names for all squadrons are in "The Mod" section
Nation=USMC <-- USMC for all squadrons
Credits:
- Thirdwire and TK for a great game, models and the cockpit-parts I used.
- dtmdragon - original Skyhawk II pack, ini-work, ARBS-configuration
- Alejandro - A-4M/N canopy/nose mods, Escapac-seat
- FastCargo - Fakepilot
- ravenclaw_007 - all weapon-models included
- RussoUK2004 - conversion of all Pylon-models, improvements
- cocas - conversion of the 400gal tank model
- FanaticModder - provided the sounds, made by ????
- OldDiego/XRAY (not sure) - av8pilot, USMCNM2-pilot
- ???? - F-16B_PavePenny-model
- ???? - J52-Engine-Sound
- me - ini-work, Pylon- and Tankmodels (Blender), paintwork, hangar/loadingscreens, modified cockpit
Please PM me, if I forgot you or you know one of the unknown heroes!
Thanks:
- mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
- Crusader several threads as inspiration for the cockpit-mod and how to setup and change things. Those were valuable information. Thanks!
- RussoUK2004 creation of BumpMaps tutorial from the forums
P.S.
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
This pack is freeware and the parts I am responsible for, may not be used for payware of any kind.
If you want to use anything, just do so, but give credits. Thanks
10_06_2016
1,463 downloads
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Hunter F.6 (60)
By paulopanz
This is DLC 1 "Hunter F.6 (60) Royal Netherlands Air Force" upgrade,
to match new Hunter F.6 standard.
You need Hunter F.6 pack to use. http://combatace.com/files/file/16192-hunter-f6/
Same credits, same operations, same install procedure ....
.... same plane with IRM rails!
Enjoy.
@paulopanz
138 downloads
0 comments
Submitted
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YF-4J for SF1
By xrearl
MY FIrst aircraft (repaired)
add a few copyrighted Lods and fly
I think the tail decal is a little to small,but I did not want to brake so I let it as is.
and a lot of trouble getting gray fuel tank to show?
48 downloads
0 comments
Updated
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Airfield Approach Ligths
By Marat
This is my version of airfield approach lights for SF1 series. I gathered already existing airfield approach lights from http://combatace.com/files/file/1866-runway-approach-lights/ uploaded by HrntFixr and from http://combatace.com/files/file/1866-false/uploaded by the same Submitter (no modifications were made with his work, just changing the time of lights on and off), and mixed them with German airbases, Soviet airbases, Desert airfields and VietnamSEA airfields. I made small edits with time the lights are on and off and now a compromise was found between the time the lights are switched on and off: now the lights are switched on after 4.00 PM and off after 8.00 AM, that was done for having the lights always on in the inclement weather, the lights are on 24 hours in the inclement weather so now it is not difficult to find the airfield and land in the inclement weather. The images show the airfield approach lights at their finest! I specially uploaded many screenshots with various aircrafts to show how these lights transform and make more realistic the overall picture of this fantastic game!
These are complete airfields inis - no need to change anything inside the same, just copy and paste into your terrains. Backup your airfield inis before you drop these ones if you do not like them and do not want to use anymore. Hope you will like it!
This is my first work I share with gamers of this fantastic game! J
Backup your airfield inis in your terrains before installation. Just drop these inis into your terrains. Be careful that each terrain has own specific airfield inis: German and Soviet airbases for GermanCE, Black Sea, Kamchatka terrains etc., Desert airfields for IsraelME, Libya terrains etc., VietnamSEA airfield for DRV. Probably it will be compatible with SF2 series terrains as well.
Please try yourselves.
87 downloads
0 comments
Updated
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Hunter F.6
By paulopanz
This is THE Hawker Hunter F.6
A labour of love, made about 3 times and lasting several years.
In fact new outstanding high res textures made by Sundowner,
took me with this pack almost ready to upload.
So I slowly adapted and improved my RAF skins.
Then as this new dressing changed the bump maps I had to
adapt stock skins too.
But when the job was almost done I decided to improve and update
foreign Hunters to match the new RAF level.
So at last here we are Gents!
WHAT'S IN:
- basically a whole NEW plane
- 4 stock RAF skins improved and upgraded
- 34 new RAF skins
- 6 BAF skins (stock, updated and new)
- 5 KLU skins (stock, updated and new)
- 4 RJAF skins (stock, updated and new)
- 4 IfAF skins (stock, updated and new)
- 1 FAL upgraded skin
- 3 Acro Teams upgraded skins
- new decalsets
- pilot
- sounds
OPERATIONS:
- Canopy open Key=10 autoclosing at take off
TO INSTALL:
- open zip files and extract into your mod folder (2,16 GB)
CREDITS:
- TW/TK for this plane
- Sundowner for High Res Temps (Hurraj!)
- Spillone104 for Sounds
- paulopanz (me) for skins, decals, inis etc
Enjoy!
@paulopanz
452 downloads
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Angola/South West Afrika Terrain Beta
By Spudknocker
I know everyone here has been waiting for a Border War terrain and have been salivating over the few screen shots released over the years... The wait is over!
This terrain is a Massive terrain covering most of South West Afrika with the Caprivi Strip, as well as Almost all of Angola as well as much of Botswana, some of Zambia and a small portion of the Congo. It is meant to cover the entirety of the Border War Conflict between FAPLA, SWAPO and the SADF, UNITA and SWADF. The Terrain covers many types of environments from the Skeleton Coast to the wetlands to the great plains and Bush of Ovomboland. This is meant to be a truly African terrain to fly the assortment of South African Air Force birds available here at CA.
This terrain was truly a team effort that started a few years ago and has passed through many hands along the way. The terrain was originally started by Centurion 1 and Coupi back in the 2013ish time frame and has been held and slowly worked on by a dedicated team here at CA comprised of but not limited to...
Stratos, Ludo.m54, Jeanba, Pualopanz, Coupi, recently me Spudknocker and even more recently tiospilotos...
I have brought together all of the pieces left behind by Centurion 1 and others and brought the terrain up to a playable and very fun level to share here at CA.
This really is a BETA release to show everyone what we have been working on! If you have any suggestions or want to help out with this project feel free to PM me, Coupi or Jeanba!
I could not have done so without Mue's AMAZING target area editor, Gerwin's FANTASTIC TFD tool and last but not least Wrench's incredible wealth of strike fighters knowledge.
Also included here with the terrain are several SAM's modified slightly from the original SF2 SAMs package for use by Angola as well as a stand in Impala MkII and SAAF Alouette III helicopter.
More SAAF and FAPLA related skins and aircraft will be released shortly!
Thanks for everyone's support here at CA and everyone's patience in waiting for this terrain.
423 downloads
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A-4B-ARGENTINA
By torno
A4-P Argentine modified version of A4B, these aircraft had a large
participation in the Malvinas war with many victories,
Here these conflicts are represented skins.
This mod includes a fake pilot adds antennas
6 different skins
armament, pilot, sound effect and ejection seat.
to use this plane is necessary SFP2 A4-B, WOV,
for the complete installation of the updated series.
how to install copy the contents of each aircraft folder, sound, pilot,
etc... inside your mod folder corresponding simulator.
thank you very much to the people who created weapons and effects using this mod
THE BANIDOS-TEAM
Torno-Suicidal
560 downloads
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Hawker Hunter F.60
By paulopanz
Export version of the Hunter F 6 fighter for Saudi Arabia. 4 planes sold.
Serial Numbers: 60-601/604
Service: 1966-1974
WHAT's IN:
- Hunter F-60 Saudi (new skin, decals, loading screen); canopy open: key 10
- Hunter F-6 edited userlist whitout Saudi (now F.60)
- Hunter Sounds & Euro Pilot
OPERATIONS:
- Canopy open Key=10 autoclosing at take off.
TO INSTALL:
- simply put everything in your main mod folder and let overwrite.
CREDITS:
- TW/TK for Hunter F.6
- Sundowner for 2048x2048 Templates and new bump maps
- Spillone104 for his outstanding sounds
This 3.0 update is only an hors d'oeuvre.....
Siena, somewhere in Italy 27.12.09 - 6.6.2016
Paolo
274 downloads
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Strike Fighters 2 SeaStorm FAS.1
By KnightWolf45
SeaStorm FAS.1
this his based on my the Hawker Siddeley Hs.1202-9 fighter uploaded some years ago
back story
in the late in 1970´s the Royal airforce started studis to replace the aging Fleet of Phantoms in 1977 the HS-1202-9 proposal was declared winner
1980 frist operational Squadron was in service and UK under the name Storm FGR.1
at the same the Royal Navy also want to replace its old Phantoms fleet it to reduce pilot work load the navy ask for two seat version the SeaStorm FAS1 wend operational in late 1981
Model and skin Cocas
FM based on stock F-16 netz
cockpit pilot and seats by Ravenclaw_007 many thanks Volker
decals by Sinners and Wrench and serials are stock
all needed weapons are on gunnys pack
install instruciones
unrar to your desktop after just drop in to your mod folder check KB at CA for details
templets included.
enjoy
Cocas
256 downloads
0 comments
Submitted
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Iraqi Air Force No.9 Sqn MiG-21PFM(1973)
By regula50
Iraqi Air Force No.9 Squadron MiG-21PFM
Texture for Strike Fighters 2 Israel
IrAF No.9 Squadron was the first unit to be deployed in Syria at the October 1973 War(Ramadan War).
On Oct 6, 1973 at 16.00 the Squadron was put in alert and ordered to transfer from H-3/al-Wallid to Syria.
The transfer was complete on Oct 7, 1973 by 16.40 hours with 10 MiG-21PFMs, pilots and ground personnel at
Dmeyr and Tsaykal ABs. CO was Maj Namik Saadallah.
The MiG-21PFMs arrived in Syria uncamouflaged and were painted with standard SyAAF colours during the night from 7 to 8 October 1973.
IrAF MiG-21PFMs(serie numbers 702 to 705, 710 to 737)were from 1968 wired to use GP-9 gunpod. By the October 1973 War the missiles remained the standard R-3S.
The first batch of the much improved R-13M1(Atoll AA-2D)arrived in Iraq in 1974.
Follow readme doc for install
References
***********
Arab MiGs Volume 5 by T.Cooper, D.Nicolle, H.Müller, L.Nordeen and M.Smisek
Iraqi Fighters 1953-2003 by Brig.Gen.Ahmad Sadik and T.Cooper
Happy flights
106 downloads
0 comments
Submitted
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F-4T Phantom II Air Superiority Fighter - Ghost Grey Phantoms
By dtmdragon
F-4T Phantom II Air Superiority Fighter 1.0
The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system.
By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer.
BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF?
And so I give you the F-4T Phantom II Air Superiority Fighter:
- Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack.
- Deleted all air to ground weapons capability.
- Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod.
- Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype.
- Retained AN/ARN-101 antenna for long range navigation.
- Retained TISEO for target identification.
- Higher 'G' HPC center drop tank.
- Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with.
- Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature.
- Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel.
- Ghost Grey Air Superiority camouflage scheme.
- Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79.
Included in this mod are:
- F-4T Phantom II
- 9 different USAF, ANG and AFRES skins.
- 7 different USAF, ANG and AFRES squadrons.
- High resolution Ghost Grey camo F-4E PSD templates
- F-4T hanger & loading screens
To Install simply un pack and drop into your mods folder.
Notes:
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- TISEO made by Crusader
- 3D model , textures and weapons by ravenclaw_007
- Pilot, Florian & JAT81500
Enjoy,
Dan
410 downloads
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EAF Supermarine Spitfire F Mk 22 White DLC 29
By paulopanz
Twenty reconditioned F.22's were sold to Egypt in 1950 and 10 to Syria.
This white skin is a remake of previous Wrench's one. Decals are old ones.
I made this only because I liked so much the original I can't wait to use the new model in DLC 29.
All the credits to Kevin.
@ paulopanz
111 downloads
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Wings over Korea (1 of 3)
By Do335
Wings over Korea Part 1 of 3.
Part 2:
http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
This all in one pack is a collection of all the K.A.W. mods released in the past and makes them come together into a guns only standalone dogfight theater, with a collection of 6 (+5 RedFor) campaigns.
Requirements:
SF2 Israel, SF2 Vietnam, SF2 Europe, July 2012 patch level or above, 6GB of HDD space.
Recommended but not necessary:
SF2 Expansion Pack 1, SF2 Expansion Pack 2, SF2 North Atlantic. (See install instructions step 4.)
What's new in 1.2 update:
Campaigns updates. Strategic node network expanded; Ground units OOB expanded; Frontline precision increased; Campaign parameters adjusted; RedFor ground war campaigns separated from BluFor campaigns using non-NA carrier stations; Reinforcement BluFor squadrons first spawn on airbases in Japan or near Pusan; Tu-2 squadrons added to Korean Air War and Stalemate '51 campaigns. New mods added. Aircraft: Tu-2S, An-2; Cockpits: F7F-3N, F-94B, F-84E&G. New sounds for all jet engined aircraft. Ini updates. Reworked FM: F-86, An-2, F-82, F-84, B-29, Mig-15; Updated cockpit avionics: Mig-15, F-84; Fixed a few CTD triggers in ground object inis. Damage modeling specific updates. Increased AI gunfire accuracy and separated into 3 categories: Radar-ranging, Gyro, Non-Gyro; AI Mig-15 cannon ranges reduced; Added new tracer smoke, tracer size reduced; Aligned gunsight reticle to trajectory convergence point; A few components durability reduced due to large volume; Jet engine durability halved to provide possibility of disabled engine due to damage; Fuel tank minimum size capped above 0.4m^3. Other misc. fixes.
Authors of new mods added:
Tu-2S by Cocas, Kulbit80, Baffmeister, Kesselbrut, Wrench, Jiver (from IL2 SAS)
An-2 by Pasko, Diego, Wrench
F7F-3N cockpit by Stary
F-94B cockpit by Stary
F-84E&G cockpit by Flakiten, Brain32, Stary
WW2/Korea fx tests by Stary
Mig-15 ADI fix by Coupi
B-29 ini updates by Crusader
F2H, F9F, F-80, F-84, F-86, Meteor and Mig-15 engine sounds by Jiver and Tiger33 (from IL2 SAS)
Special thanks to Stary for the beautiful cockpit works; to Wrench the mod master; to Baffmeister and Fubar512 for guidance on FMs; to Nicholas Bell for game engine discoveries; and to mue for the revolutionary LODviewer and TargetAreaEditor tools.
Will update promptly if I missed anyone.
What's new in 1.1 update:
5 new ground war campaigns depicting different phases of the Korean War: North Korea Attacks, Race to the Yalu, Chinese Intervention, Stalemate '51, Stalemate '52. And a revised Korean Air War static campaign. All 6 campaigns are fully flyable from the red side. Added aircraft, skins and FM mods since last release and utilized in campaigns. New sounds for piston engine planes. A complete database overhaul for aircraft, ships and vehicles. Datas are attempted to fine tune to Thirdwire standards. Damage modelling has been revised for better realism and detail. Carrier battle groups now have deadly AAA. Added infantry units for ground combat. Game requirements lowered. Install instructions updated. More fixes on missing decals in campaign mode and other misc. fixes.
Huge thanks to Wrench, Baffmeister and Mue (author of LODviewer), without whom the update won't be at all possible.
Added mods since last release:
Seafury, by Skippybing, Wrench, Baffmeister, 7eleven, PauloPanz, GregoryP, Hinchbrook, Stephan1918, KJakker, eburger.
NK prop FMs for IL-10, La-11 and Yak-9, by Baffmeister.
New F9F panther flight model by Baffmeister (07/21/2015 edit: dunno how I completely missed this one... sorry Baffmeister!)
KAW B-29 Pack by Wrench, MontyCZ, PauloPanz, Crusader, GregroyP, Brain32, lindr2, bobrock.
F-86 Fighter Bomber Units skin pack, by Wrench.
SF2 Colourful Korea, by Gunrunner.
AN-M65 1000lb bomb, by ravenclaw_007.
C-47 21TCS skin, by Wrench.
C-47 skin pack, by paulopanz, Wrench.
Li-2 Pack, by paulopanz, Wrench, Kesselbrut, Kubit.
SF2 Wings over Korea (KAW) HiRes hangar and loading screens, by viper63a.
Razbam Banshee tweeks, by Wrench, luk1978.
AD-4NL 3w pack, by Wrench, Dels, Bunyap.
F4U-5 Corsair pack by TMF, Crusader, Wrench, RussoUK, CrazyHorseB34.
Korean War pilot pics, by Capitaine Vengeur.
Open cockpit method by Coupi.
_________________________________________
Install instructions (please follow these carefully):
First and foremost, be clear on what module is actually installed on your PC, and what is not. To repeat install requirements:
Requirements:
SF2 Israel, SF2 Vietnam, SF2 Europe, July 2012 patch level or above, 6GB of HDD space.
Recommended but not necessary:
SF2 Expansion Pack 1, SF2 Expansion Pack 2, SF2 North Atlantic. (See install instructions step 4.)
Make sure the minimum install requirements are met, i.e. SF2I, SF2V and SF2E, otherwise problems will occur, from the minor missing aircraft and objects, to the severe game hangs / CTDs. Further if you do not have SF2Exp1, SF2Exp2 or SF2NA, extra install step 4 is needed!
1. Set up the Mod folder.
a. Go to the SF2 root directory, make a copy of an .exe of choice (i.e. StrikeFighters2 Vietnam.exe), and rename it to StrikeFighters2 Korea.exe. Run it once, set game options. When setting graphics, recommend turning off shadows (Shadows: Low). Exit the game.
b. Go to the generated mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), delete the objects folder.
2. Set up the Korea Terrain.
a. Download Wrench’s KoreaV3 terrain here:
http://combatace.com/files/file/13415-sf2-korea-terrain-v3/
b. Go to the mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), create a new folder named Terrains.
c. Extract the downloaded KoreaV3.7z, cut the newly extracted Korea3 folder, paste it into the Terrains folder created above.
Note, after this step, the various terrain files and textures etc. should reside in this path: C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\Terrains\Korea3\
3. Set up the mod.
a. Download the 3 .7z files for this pack, extract them and put the contents of the first two .7z files together (StrikeFighters2_Korea_1_of_3.7z and StrikeFighters2_Korea_2_of_3.7z).
b. Cut the StrikeFighters2 Korea folder, and overwrite it over the mod folder (paste it into C:\Users\[username]\Saved Games\ThirdWire\)
Note, after this step, the mod folder should be populated with the following:
Campaigns, Controls, Effects, Flight, Menu, Missions, Objects, PilotData, Screenshots, Sounds, Terrains, as well as Options.ini and Version.ini.
4. Step for not having the recommended game installs. (If all three of the recommended games: SF2 Exp1, Exp2 and North Atlantic, are already installed, feel free to skip this step.)
Go to the extracted contents of the third .7z file (StrikeFighters2_Korea_3_of_3.7z), and enter the folder named "No_NA_EXP1_EXP2".
a. If you do not have SF2 North Atlantic, copy the contents of the folder "No NA" into your mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\).
b. If you do not have SF2 Expansion Pack 1, copy the contents of the folder "No EXP1" into your mod folder.
c. If you do not have SF2 Expansion Pack 2, copy the contents of the folder "No EXP2" into your mod folder.
5. Mod specific .ini configs
a. In your SF2 installation directory where all the game .exe resides, make a copy of StrikeFighters2 Israel.ini (or any other similar ini) and rename it StrikeFighters2 Korea.ini. Open the newly created .ini and find the following:
[Directory]
...
CampaignsDirectory=Campaigns
...
And change it to:
CampaignsDirectory=C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\Campaigns\
*Please do not just copy paste this line but replace [username] with whatever’s set on your PC.
This step is to prevent stock campaigns from displaying which can sometimes cause problems.
b. In your Mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), open up the file Options.ini, find the [instantAction] section, and replace it with the following:
[instantAction]
AircraftType=F-86E-10
MissionMap=Korea3
StartTime=15:30:00
StartDate=09/18/1951
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
This would get InstantAction working spawning F-86s, Mig-15s etc.
--- Above are essential steps. Optional steps follow.
6. Files for payware mods.
Go to the extracted contents of the third .7z file, and enter the folder named "Payware Files".
a. The contents in the folder "For Razbam Banshee" are for the F2H-2 aircraft sold by Razbam. If you have it, drop the contents from this folder into the mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), and then drop the .LOD files from your purchase into their corresponding paths (banshee korea.LOD, and f2h2cockpit.LOD for the cockpit). Banshees will thus fly sorties in campaigns.
b. The contents in the folder "For YAP Essex" are for Carrier Pack 1 (CV-34 Oriskany and F9F) sold by Yankee Air Pirate. If you have it, drop the contents from this folder into the mod folder, and then drop Essex_Korea.LOD from your purchase into its corresponding path. Next, create a copy of the .LOD, and rename it "Essex_Korea_Col.LOD" (Without the "). This is crucial, as the game will use the collision LOD for ship deck positioning.
7. Alternate mods.
Go to the extracted contents of the third .7z file (StrikeFighters2_Korea_3_of_3.7z).
a. The folder "F-86 Alternate Cockpit" contains modded F-100 cockpits for use on the F-86 series. If decided to use these cockpits, use the contents in the folder "With EXP2" if SF2 Expansion Pack 2 is installed; if not, use the contents in the "NO EXP2" folder.
b. The folder "F-86 Alternate Skins" contains SF1 F-86 skins adapted to SF2.
And that’s it, the setup is complete.
________________________________________________
Credits:
Tu-2S:
Cocas, Kulbit80, Baffmeister, Kesselbrut, Wrench, Jiver (from IL2 SAS)
An-2:
Pasko, Diego, Wrench
F7F-3N cockpit:
Stary
F-94B cockpit:
Stary
F-84E&G cockpit:
Flakiten, Brain32, Stary
WW2/Korea fx tests:
Stary
Mig-15 ADI fix:
Coupi
B-29 ini updates:
Crusader
F2H, F9F, F-80, F-84, F-86, Meteor and Mig-15 engine sounds:
Jiver and Tiger33 (from IL2 SAS)
Seafury:
Skippybing, Wrench, Baffmeister, 7eleven, PauloPanz, GregoryP, Hinchbrook, Stephan1918, KJakker, eburger
NK prop FMs for IL-10, La-11 and Yak-9:
Baffmeister
F9F panther flight model:
Baffmeister
KAW B-29 Pack:
Wrench, MontyCZ, PauloPanz, Crusader, GregroyP, Brain32, lindr2, bobrock
F-86 Fighter Bomber Units skin pack:
Wrench
F4U-5 Corsair pack:
TMF, Crusader, Wrench, RussoUK, CrazyHorseB34
SF2 Colourful Korea:
Gunrunner
C-47 21TCS skin:
Wrench
C-47 skin pack:
paulopanz, Wrench
Li-2 Pack:
paulopanz, Wrench, Kesselbrut, Kubit
AN-M65:
ravenclaw_007
SF2 Wings over Korea (KAW) HiRes hangar and loading screens:
viper63a
Razbam Banshee tweeks:
Wrench, luk1978
AD-4NL 3w pack:
Wrench, Dels, Bunyap
Korean War pilot pics:
Capitaine Vengeur
Open cockpit method:
Coupi
YAP Essex Decals:
Paulopanz
F-86 Sabre/GunVal Sabre Pak:
Wrench: Skins, ini
Zurawski: 3D model, cockpit
Fubar512: FM, sounds
NDicki: SAAF Decals
Brain32: cockpit
Crab_02, Zurawski, Dave: RF-86F rework
Pappychksix: JASDF skin and decal
Wrench: USAF, ROKAF Skin and decal
Russouk2004: Wing Fence
FastCargo: Fakepilot
Ravenclaw007: Skin template
F-86 Sabre/GunVal Sabre Pak Update:
Crusader
F-86 120/200Gal Hi-def drop tanks:
Ravenclaw007
Mig-15/Mig-15Bis_NK:
Wrench: Skins, Pilot, ini
Fubar512: FM, sound
Stary: Cockpit
Pasko: Seat
Spillone104(?): VK-1 sound
Mig-15/Mig-15Bis Skin pack:
Paulopanz: Skins, decals, ini
Stary: Cockpit
Spillone104: pylons, sounds
Pasko: 150 tank
Gaunt, Y. Gordon: Reference
F9F-2:
Bobrock: 3D model, cockpit
Wrench: Skins, decals, ini
Spillone(?): engine sound
F9F-5P Photo Panther pak:
Pasko: original aircraft
ChampionsVA56: skin
Diego: pilot
Bobrock: sounds, cockpit
Wrench: ini
F-80 Shooting Star pak:
ErikGen: original aircraft
Kesselbrut: cockpit
Hgbn: skin template
Diego: pilot
Wrench: skin, decal, ini
Baffmeister: KAW FM update
F-94B Starfire:
ErikGen: original aircraft
Paulopanz: skin, skin template
Wrench: skin, ini
AD-4 Skyraider:
Dels: cockpit
Wrench: skin, decal, ini
AD-2 Skyraider:
Dels: cockpit
TMF: flap/gear sound
Timmy: AN/APS-4 pod
Wrench: skin, decal, ini
AD-4NL:
Dels: cockpit
Bunyap: AN/APS-31 pod
Wrench: skin, decal, ini
F4U/AU-1 Corsair pak:
TMF/Crusader: original aircrafts
Russouk2004: engine sound
Wrench: skin, decal, ini
Sundowner(?): skin
Yak-9P:
Cocas: 3D model
Paulopanz: skin
Baffmeister: FM
Pasko: cockpit
P-51D:
Wrench: skin, decal, ini
Baffmeister: KAW FM update
F-82G pak:
FastCargo: 3D model
Baffmeister: FM
Crisis(?): cockpit
Flogger23: skin, decal
Fubar512: sound
Wrench: skin, decal, ini
F-84E Thunderjet pak:
Russouk2004: 3D model, template
JSF_Aggie: skin
Zurawski: cockpit
Wrench: skin, decal, ini
F-84E ANG Tjets skin pak:
Russouk2004: 3D model, skin template
Wrench: skin, decal
F-84G Thunderjet pak:
Russouk2004: 3D model, skin template
JSF_Aggie: skin
TMF: Triple rocket rack
Wrench: skin, decal, ini
A-26B invader pak:
Timmy, Bobrock: 3D model, template
Hgbn: skin
Wrench: decal, ini
F7F-3N:
Geo: 3d model, skin
TMF: cockpit
Cliff11, Lex Luther, SabreDog Team, Zurawski: cockpit
Cliff11: 150 drop tank
Baffmeister, Cliff11, Charles: FM
Wrench: assembling
C-119:
MontyCZ: 3d model, template, skin
Soulfreak: skin
Kesselbrut: cockpit
Wrench: skins, decals, screens, assembling
Firefly:
Simon Porter: original aircraft
Kesselbrut: cockpit
Wrench: skin, decal, screen, ini
La-11:
Bunyap: 3D model, skin
Kesselbrut: cockpit
Wrench: decal, ini
RF-51D:
Wolf257, Crab_02, FastCargo: original aircraft
Crisis(?): cockpit
Wrench: skin, decal, assembling
IL-10:
Aleks: 3D model
Cocas: 3D upgrading/fixing
Spillone104: 3D edits, sounds
Baffmeister: FM
Paulopanz: skin, decal, screens
Seafury:
Simon Porter: original aircraft
DenisOliveira: pitot
Wrench: hangar
FastCargo: fakepilot
Derk: reference
Baffmeister: KAW FM update
Meteor8:
Wrench: skin, decal
B-29 Superfortress:
MontyCZ: original aircraft
Pinch: proploop sound
Wrench: hangar screen
Howling1: ini, sound
Gen1 Sabre Skins:
USAFMTL, Zurawski, Jimmy Bib
Independence CVL:
Yeyeye: original ship
eburger68: arrestor cable fix
Paulopanz: parking slots
Fubar512: sounds, skin
Wrench: skin
Atlanta CL, Cleveland CA:
Yeyeye
Fletcher DD:
GrinchWSLG: ship, skin, decal
Hinchinbrooke: ini
Typhoid, Ghost029: reference
Colossus CVL:
Hinchinbrooke
Cavalier DD:
Hinchinbrooke: original ship
Wrench, Paulopanz: rework, assembling
Essex edits:
Paulopanz
High-Res Runway Textures (rescaled):
JSF_Aggie
Map Counters, Pilot Pics:
Capitaine Vengeur
Briefing screen planning map:
Wrench
Original Campaign content:
Edward, luk1978
And huge thanks to TK for making such a fun game.
3,069 downloads
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SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory
By Wrench
SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/06/2014
-- Something for the Mid-East --
= For SF2:I, and/or Full-5 Merged +Expansion Paks (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W destroyed Spitfire, and early EAF roundels. It is designed to be =ONLY= used in the SF2:I environment. Anything else is 'at your own risk'. (although it WILL work in a FUll-5 merged +2 Expansion Paks) *
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
As stated, above this aircraft package is for use ONLY in the SF2I environment, and only between the years of 47-49 (although tagged with a 44 start date). This is required, as the national marking reference ALL stock 3W decals.
All markings are decals, and Decal Randomization is set to TRUE. You have 26 historical serial numbers, in Arabic characters.
Skin included with the package is:
EAF: No. 2 Squadron (post-45, just EAF; previous user, REAF)
Finished in the Standard Desert Day Scheme, as delivered from RAF stocks during WW2.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. No weapons or guns are included -you SHOULD already have these-, but the pilot figure and drop tank are.
When in game, you'll see:
Spitfire Mk.Vb Trop EAF (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other EAF Mk.Vs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
Changes for verson 0.95:
Revamped all hit boxes
195 downloads
0 comments
Updated
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Wings over Korea (3 of 3)
By Do335
Wings over Korea Part 3 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 2:
http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
2,180 downloads
0 comments
Updated
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Wings over Korea (2 of 3)
By Do335
Wings over Korea Part 2 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
3,283 downloads
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V-1 Beta
By thebeast0449
Model by Cocas
Okay this is not your ordinary plane obviously and doesnt really
belong in a permanent std install.
At this stage it can ONLY be flown when starting in the air, - If someone could fix that please do so and reupload.
Arm your warhead and detonate on/near impact.
obviously it is a kamikaze type weapon.
Tested on WoV only.Should work on all WO* SF1 series.
I have included a weps package with this so you can equip your he-111
with one- you will just have to workout the weapons on board placement position.
I have borrowed dozens of bits and pieces of others aircraft and do hope
I havent broken any rules or offended in doing so.Im trying to share too.
THIS IS A BETA-AI is pretty much useless with this aircraft-it is defenceless
but still fun to shoot down.
If anybody wants to improve on this and reupload - be my guest-Im sure
Cocas wont mind.
291 downloads
0 comments
Updated
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Ju-87 G-1 full Version
By thebeast0449
Cocas,Shaolin and the beast present the new and improved G-1
5 skins Included with remodeled 37mm kannon
based on pasko's ju-87b
read me's included
UPDATED...
949 downloads
0 comments
Updated
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The Continuation War Pt. C
By ShrikeHawk
The Continuation War Pt. C (see Pt. A for a complete description).
367 downloads
- continuation war
- ww2
- (and 2 more)
0 comments
Submitted
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