Jump to content

Strike Fighters 2 Series by Thirdwire


Sub Category  

All SF2 Series Simulation Modifications and Add-Ons

SUBCATEGORIES
    1. Planning Maps for Sweden Terrain

      Just some quickie maps made with the old SFMap program, that will replace the 3 planning maps for Gilig's newly released Sweden map
       
      Install:
       
      just unzip, and drop into the /Sweden terrain folder and allow the overwrite.

      248 downloads

         (0 reviews)

      1 comment

      Submitted

    2. Sweden

      Another Sweden Terrain!!!!
       
      It does venture further South into what is now Latvia, Estonia and Lithuania. If you increase the boundary, you can get the North of Poland as well and maybe a little bit of Norway.
       
      I would like to do better planning maps and more road bases for Sweden. But I realise that it has taken me this long to get this far and
      life is not slowing down so I release it to the masses to scrutinize. That and JonathanRL would like to stuff around with it. So this ones for you Jono!!
      Good luck.
       
      Installation:
      Unzip the "Sweden" to a temp folder, or your desktop or somewhere easy to find.
      Then copy/paste, move the Sweden terrain folder into your Terrains folder in whichever game install you're installing it to!.
      Go to the Sweden.in file and change the cat to the appropriate cat file.
      Go fly!
       
      Decals included:
       
      Viggen: F6
      F7
      F13
      F15
      F17
       
      J-35F: F1
      F10
      F16
       
      There is a readme if you really do read them.
       
      Credits:
       
      Gepard - Tutorial on the combat ace website
      Stary - Germany CE Buildings and TOD files
      Suicidal - Submarines
      Wingwinner - Ground objects
      JonathanRL - Encouragement
      My wife - Patience/understanding/keeping me sane when I was pulling my hair out over this thing
      EricJ - Helping me rebuild my files
      TK - Goes without saying really doesn't it!
      CombatAce - Wouldn't be here otherwise, word!!
      All you guys out there as well!!!!
      If I did miss anyone, it is not intentional
       
      Cheers
       
      PS. I made a few tiles for target specific areas, nothing to flash but I didn't put this info in the readme.

      933 downloads

         (5 reviews)

      4 comments

      Submitted

    3. F-35C VFA1 SF2 Skin

      Just added some decals and touched-up the .bmps some to give the plane a more complete look.
      See the readme. Skin is the original lo-vis grey; attached pic is edited, but I liked it.

      133 downloads

         (3 reviews)

      2 comments

      Submitted

    4. Anatolia Project v2

      Anatolia v2 (09/25/2011) for SF2 Series by PureBlue (Umut Destan)
      ------------------------------------------------------------------
       
      v2 Ramblings
      -----------------------
       
      New features:
      - The tileset is now based on Stary's GermanyCE reworked tileset v1.1.
      - New planning map contributed by Spectre8750
      - New target areas (Mostly around the border, for future campaign plans)
      - New airfields (Stefanovikio AB, Ercan and Paphos in Cyprus)
      - A few airfields with new designs
      - Most naval groundobjects now include properly defined "destroyed models."
      - New SAM vehicles included (Crotale Standin, Avenger, L60 Bofors...)
      - More work in Cyprus. Some roads, barracks, harbours.. (Still work in progress)
       
       
       
      I suggest creating an Exclusive Install for this terrain.
      The pack already includes historically accurate groundobjects, and many of the aircraft used
      in the region are already available as mods and more are on the way..
       
      Hopefully the next step for the project will be a pack that includes everything; campaings/objects/aircraft/terrain.
       
      Have fun!
       
       
       
      v1 Ramblings
      -----------------------
       
      This project has been in development for 3 years and is the fruit of long hours of
      research, design and implementation work. I've met great people along the way and
      they made many contributions to the project. I thank every one of them but my special
      appreciations go to, Steve "Swambast" who worked countless hours with me and developed
      STT (Swambast's Target Translator) which let me lay the foundation of this project;
      and Stary, a great artist from Poland who is behind all the beautiful looks of the terrain;
      Dave and the CombatAce team for providing us the platform to meet and have fun.
       
      The project includes a large map covering Anatolia (Turkiye), Greece, Aegean, Black Sea, and eastern Med.
      The download also includes many ground and terrain objects, contributed by the talented modders in our
      community. It's essential to install all these components to get the complete experience.
       
      Enjoy!
       
       
       
      INFO & INSTALLATION
      --------------------------------------------------------------------------------------------
       
      This project is designed for 2nd Gen SF2 series.
      Succesfully tested in SF2:Europe and above. (A merged EXP2 install is recommended but not a requirement.)
       
      There are 2 ways/methods to install this Mod.
      #1 An exclusive install just for this Mod.
      #2 Installing on top of the mod folder you already are using. (meaning, merging with your own install)
       
      *** The preferred method of install is the (1) exclusive install. Since there are many groundobjects,
      ships and air defense systems placed in handpicked locations, it's better to only use the objects that
      come with this projects' files. The included ones are the makes/models that Turkish and Greek sides have
      in their inventory. (As best as I could research and find appropriate mods for)
       
       
      INSTALL METHOD #1
      1. Rename a set of your "game.exe and game.ini" files to "Anatolia.exe and Anatolia.INI"
      (eg. StrikeFighters2 Europe.exe and StrikeFighters2 Europe.INI)
      Run the newly renamed Anatolia.exe once, so you have a new Mod Folder.
      Check this link if you don't know what a ModFolder is. http://combatace.com/topic/62302-what-is-the-mod-folder/
       
      2. Now go into your new ModFolder and delete the "Objects\GroundObject" folder.
       
      3. Time to copy the project files. Copy the included "Terrains" and "Objects" folders to your ModFolder.
      With this project, a terrain folder, groundobjects and their respective guns/weapons are included.
       
       
      INSTALL METHOD #2
      With this method, you only copy the included "Terrains" and "Objects" folders to your ModFolder.
       
       
      IMPORTANT RECOMMENDATIONS
      1. Everytime you load up the game. Run a quick single mission and quit without flying.
      All the successive SingleMission/Campaign games will work as designed and expected.
      (Why do this? Because the project includes many ground objects, seldomly the game engine has problems loading
      everything, so the first mission you load up will have many objects/ships missing from the map.
      The game does some kind of caching so after that first mission, everything will show!)
       
      2. If you don't have a powerfull computer, lower your settings to avoid crashes.
      If your game crashes or locks up at %100 LOAD, try running your first mission with Settings:
      -Enemy Air Activiy: LIGHT, Enemy Air Defense: LIGHT
       
      3. The Terrain has LimitedNations set the TRUE. So you'll only get aircraft with only Turkish and Greek markings.
       
      4. A specific Anatolia_EnvironmentSystem.INI is included and you can edit it to your liking.
      Take note that in the Environment file the clouds are set to a specific MinBaseAltitude to overcome the cloud bug.
       
      5. All included Guns/Weapons/Sounds are for the necessary ground objects. Nothing extra is included here.
      Without the GroundObjects and their respective files, the map will not look as designed.
      (For example, naval traffic in the Aegean, historical sam sites and navy/army bases)
       
      6. Most naval traffic in the Aegean Sea is classified as NEUTRAL. You can attack them but you can't order your
      wingman to do so. If you want, edit & classify the target areas as "Alignment=ENEMY" in the Anatolia_TARGETS.INI
       
       
       
       
      CREDITS (Thank you all!)
      ==================================================================================
       
      - STT (Swambast's Targeting Tool) by Steve "Swambast"
      - TK and Thirdwire
      - Stary for the Tileset and Hangars,Lighthouses
      - 8 new airbases for WOE by Gepard
      - Factory Places, Subpen/bridges by Gepard
      - Many airfields Light mods by Comprnt
      - Sundowner: B_Trailer_Mk82, M_trailer, B_TrailerLGB, Y_Tractor, RAF_Cart, B_Duel_Y_Trac, C_Type, RAF_Bunker, TAB_Vee, HAS_M, HAS_E, c_store, Earth Walls, mounds, blast walls and all desert variants of these objects
      - Planning map contributed by Spectre8750
      - Wrench! Army Bases, and many other target area items/layouts, design ideas, objects, repaints, by the master himself!
      - Wingwiner's FactorPlace and Buildings, TwoCars mod
      - LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open;
      Scorpion (Skin by Richard, 3D Model by Daniel ôKessselbrutö Himmel)
      - Ural-375D, Ural-375D-U (Converted by Suicide and Spectre8750
      - Julhelm's Factory Collection, models by Julhelm, LOD conversion by pureblue
      - Nike Units: mod by ErikGen, compiled by Fubar512
      - SA-10/S-300 system by Monty CZ
      - StingerSite by Monty, packaged by Capun and Wrench
      - Trawler and the 'small dock' with the little boats, CA_Stary & Cocas
      - Fletcher DD GrinchWSLG
      - Airfield Objects by Sundowner
      - Hawk Batteries by Pasko
      - Radar Dome by Grampotmus
      - Railroads and Locomotive/Railcars by OldDiego (You must get permission from him to use them in any project)
      - Static Airliners - Amokfloo
      - Objects from AirbasesWithSomeSpice Mod, CREDITS:
      Amokfloo, ControlTower, ForkLift, FireExtinguisher, ShelterZu
      Ravenclaw, Fire Trucks Faun6x4
      Pureblue, FloodLight, SmallGenerator, ConcreteBlock, SunShelter
      Comrpnt, QRA and Lights
      Gepard, Ahlhorn Airfield with modified Parked Aircraft, QRA
      Polak, tools
      - DaringRAN, HMS Cradiff by Hinchbrook
      - Various target areas such as Oil Refineries, Scud Sites and Firebases Satellite and Radio Antennas, Sandbag walls, nuclear plant from ODS Mod
      - USNCargoship, AK-Class by Polak
      - Oiler by Fubar
      - Bofors, M1_90mmAA, and Desert Pak Vehicles and Mods, BTR-60E by Pasko
      - M-47 by Stefano "Steve" S.
      - M60A1,A3 Pasko,Kesselbrut
      - M270MLR by Bigal1
      - M60A1 / M60A3 (Kesselbrut 70s to now Armor Pack)
      - ARA_Sobral, ARA_Somellera by Adrian Benetti "TerceraEscuadrilla"
      - ARA_Intrepida, ARA_Indomita by Adrian Benetti "TerceraEscuadrilla"
      - ARA_Sanluis, ARA_Salta by IKL-209 ARA-SAN LUIS PRODUCIDO POR BANIDOS TEAM (PATO POLI, TORNO, SUICIDAL, ALEJANDRO)
      - ADATS from ODS Mod
      - HMS Plymouth (Type 12M/Rothesay Class Frigate) by Hinchinbrooke, updted by Eric Howes
      - GAZ-66 6x6 trucks by Spectre8750
      - Meko200 Anzac by Richard "Gramps" Kaminski, modified from base A-Team mod
      - BMP-1, N109, M109A6 by RebelRyder
      - AMX by Stefano "Steve" S.
      - BursaUlucamii by NGHENGO (Mau!)
      - Atlantic_Conveyor, Atlantic_Causeway, by Polak from Falklands mod
      - Humvee-M1046 TOW Carrier (SF-1 gen) by SUICIDAL-ART & Tercera Escuadrilla
      - Roland by Gabilon and Mig Master
      - Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
      - BaresWindTurbine, BoshphorusFerry, Pier_260x10x4, Pier_130x10x4, Yesilkoy, Istanbul Ataturk Airport objects, PTT Building, by Pureblue
      - Rio Iguazu, 3D models and textures by TerceraEscuadrilla
      - SwissAir, Lufthansa static aircraft by Ravenclaw
      - Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL, 3D Model Unimog : ALIKO, 3D Model Mercedes 1114: SUICIDAL, Skins: TORNO
      - Many target area layouts, items and ideas from Desert3 MOD by Piecemeal
      - PECCO Crane model by Fubar512
      + 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle;
      105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole;
      AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless;
      MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL;
      Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50;
      UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Airfields at
      Stanley, Goose Green and Pebble Island, All civil buildingsà, Helopilot1; Helopilot2
      by Daniel ôKessselbrutö Himmel (From Falklands mod)
      - By unknown developers: Blue Airfields, Freighter2, SAM_Site
      - F122 class Frigate by Amokfloo, textures by JimBeamer5, converted to Elli/Adrias class by Pureblue
      - BoforsL60 by SUICIDAL-ART
      - Komar (LaCombattanteIIa standin) by Pasko
      - M38Jeep skins, red & yellow by Badfrank
      - Pantsir SAM (Crotale standin) by Abhi and Aleks
      - Stryker M-1134 ATGM (SF-1 gen) by SUICIDAL-ART
      - T-80BV model by SWS, converted by BPAo and Fubar512, 331Killerbee
      - AN/TWQ-1 Avenger by Abhi, Suicidal, Yeyeye
       
       
      // If I've forgotten anybody please mail me so I can give you the credit you deserve ;)
       
       
      // Anatolia Terrain by Pureblue (Umut Destan)
      //
      // Istanbul 2011

      1,431 downloads

         (10 reviews)

      5 comments

      Submitted

    5. 650404 F-100D Probable MiG Kill

      Four F-100Ds of the 416th TFS, call sign Robin, were tasked with RESCAP on April 4, 1965.
      The flight had just started orbiting when they crossed paths with two MiG-17s almost head-on.
      During the resulting dogfight, one of the MiGs was fired upon repeatedly by Robin 02.
      Capt Donald Kilgus could see hits on the tail, but lost sight of the MiG in the clouds.
      The gun camera had failed and no one was able to see what happened to the MiG.
      So, the USAF only awarded a probable kill.
      After the war, the VPAF admitted to losing three MiG-17s in air-to-air combat that day.
      This was the first and last time F-100s tangled with MiGs in Vietnam.
      Most likely, this was the first United States air-to-air victory of the Vietnam War.
       
      Robin flight was on RESCAP and had just started orbiting .
       
       
      /*****Sources******************************************************************/
       
      A. USAF "Red Baron" WSEG Report 116 Event III-2
      Detailed account. (very detailed, most accurate)
       
      B. Osprey Combat Aircraft 89 F-100 Super Sabre Units of the Vietnam War
      by Peter E. Davies, pg. 21. (general account)
       
      C. MiG KILLERS A Chronology of U.S. Air Victories in Vietnam 1965-1973
      by Donald J. McCarthy, Jr., pg. 23. (photo and call sign)
       
      /*****Design*******************************************************************/
       
      After extensive testing, this mission uses the following design decisions:
       
      Written for a stock SF2V install, no mods required.
       
      The stock environment does not permit multiple levels and types of clouds/haze.
      So the only the haze and cirrus layer are modeled.
       
      The lead F-100D and second pair are on a SWEEP over the Thanh Hoa area.
      The player is tasked as an ESCORT for the lead.
      The initial aircraft positions reflect WSEG Report 116 Event III-2.
      The F-100s are in an orbit at the Objective over water, south of Than Hoa.
      The mission starts when the lead MiG is first detected by the F-100s.
      The player and the other pair of F-100s are modeled as a separate flights with the same callsign.
      This permits historical positioning of the aircraft and differing missions.
      The player is flying as Capt Don Kilgus, Robin 02 (Rambler 01 of the 2nd Rambler flight in the game).
       
      The MiG-17s have been broken up into two flights.
      This permits historical starting positions and target objectives.
       
      Outcomes are typically close to historical results, but depend greatly on how the player flies.
      The MiGs tend to run away when being tailed.
      However, if not pursued, they will get a good firing position and score kills.
       
      /*****Playing Tips*************************************************************/
       
      The mission begins with the enemy nearly head-on at 12:30 o'clock and closing fast.
      The first thing the player should do is jettison all ordnance and break into the threat.
      The F-100D has less power and is less maneuverable than the MiG-17.
      Do everything you can to keep your speed as high as possible.
       
      Do the following to make this mission challenging and realistic:
       
      ONLY USE THE NORMAL IN-COCKPIT VIEWS: <F1>, <F2>, and <F3>
      Do not use map <M>, target <T>, padlock <F4>, or any view target <F8> keys.
      Doing so provides the player with exceptional situational awareness.
      The player unrealistically always knows everyone's location.
      This extra knowledge allows a skilled player to possibly kill both MiG-17s.
       
      Be proficient with the POV hat, look up <NUM 5> key, and zoom view controls.
      Due to the way the game renders distant targets, spotting MiGs is very hard.
      MiGs that are not very close cannot be seen at all when zoomed out.
      Learn to zoom in and scan the horizon for small moving dots.
      This will be frustrating and the spotting distances may seem unrealistic.
      The end results are exceptionally realistic.
      The player may frequently get lost or disoriented.
      Like real pilots, level out and/or use check turns to find your way back.
      It will take skill and luck to spot MiGs.
      It requires even more skill and luck to get one or more kills.
      Of course, TrackIR makes this whole process much easier and realistic.
       
      Play the mission several times following these restrictions.
      Once used to it, the player will learn two skills critical to real pilots:
      1) Visual scanning discipline to focus and pick out distant contacts.
      2) Situational awareness to mentally track planes not within view.
       
      Good luck!

      178 downloads

         (4 reviews)

      1 comment

      Submitted

    6. Staggered Take-Offs

      Staggered take-offs. 8 aircraft on runway. Section take-offs possible.

      819 downloads

         (4 reviews)

      6 comments

      Submitted

    7. North Cape Hotfix Correction Pak

      HotFix for North Cape Terrain
       
      Due to a senior moment, I forgot to create and add the _water.bmp the SF2 mission builder needs.
       
      Here it is, with the necessary pointer line added to the main ini (NorthCape.ini)
       
      Also, is a modified ini for the Pit1 object, that will remove the offending tractorbeam shadows that I just discovered!
       
      have fun!
       
      wrench
      kevin stein
       
      ps: a notes sections in the readme, please read it about certain airbase "oddities"

      41 downloads

         (0 reviews)

      0 comments

      Submitted

    8. Lansen Package

      Most of the work on this bird was done by NeverEnought and Timmy; Big thanks to them.
      Avionics & Damage models optimisation by Wrench. Thanks a bunch for that!
       
       
      Original Readmes included.
      A32A 3D model by Timmy.
      Cammo Skin and Metal silver Skins by Timmy.
      Dark Green Skin & national decals by Knug.
      FM work by Lexx.
      Euro001 Pilot by Diego.
      Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
      Swedish RB Missile Set by Ravenclaw_007.
      SF2 updates by NeverEnough.
      M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
      Avionics Upgrade by Wrench.
       
      All I did was to seperate it all into the three service versions, as
      per the sources of the book "Lansen" by Sven Stridsberg.
       
      Versions included in this package:
       
      Swedish Air Force:
      A-32A Lansen (F17 Blekinge)
      J-32B Lansen (F1 Västmanlands Flygflottilj)
      S-32C Lansen (F11 Södermanlands Flygflottilj)
       
      A-32A:
      Attack version, fitted with bombs for ground targets and the Robot 04 for Ships. The basis for "CIC Club", the first strike that would annihilate Soviet Ships on the Baltic. Carrying a Thirdwire substitute for Bofors AKAN 20mm Guns. Standard Military Green skin.
       
      J-32B:
      All Weather Figther, however most used as a Night Figther and thus, this is as well.
      Its set to Night Only, so be mindful of this if you use it with the Campaign Editor.
      Carrying 4x 30mm Aden guns. Silver Skin.
       
      S-32C:
      Recon Version, carrying photoflash bombs. Added mostly for novelty value. Aside from that,
      you are left to your own speed and devices to evade the enemy. Experimental Low-Alt Skin.
       
      Enjoy!

      478 downloads

         (3 reviews)

      1 comment

      Updated

    9. North Cape Terrain (Beta+) for SF2 by Baltika

      North Cape terrain (Beta+) by Baltika for SF2
       
      A slight revamp of the 1stGen Beta terrain, with all new tga tiles for the sea and sea/land transition tiles (aka: "Working Water"). Consider this perhaps as a kinda sorta Ver. 0.8
       
      As with the original release, the targeting is not finished, but at least now the water will work. The data ini has been brought up to the latest standards (as of Aug 2011). I did do some cleanup on the targets ini, but nothing major.
       
      I figured with all the Swedish aircraft now available, this would be a fun sandbox (ok, snowbox) for them to play in. Eventually, I'm sure somebody will get around to finishing it!
       
      As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions.
       
      Have fun!
      wrench
      kevin stein

      521 downloads

         (1 review)

      1 comment

      Submitted

    10. Guns Collection for SF2 Series

      I began this project almost since i got into CA 3 years ago, it`s my proposition, to add more realism to the sim, i gather all the Guns i have and collected some others, here, there and everywhere (not The Beatles song:)), and put them together to have more gun sounds, air, ground and the naval big guns.
       
      ***INSTALLATION***
       
      As a hint from Fubar512, i made this two folds:
       
      1) Just install everything as is in your desired mod folder, it has been designed to work on any SF2 or SF2 MOD install, THIS WILL OVERWRITE EVERYTHING ON YOUR GUNS, SOUNDS AND SOUNDLIST.INI, so if you have it modded already, refer to the alternate way #2.
       
      2) As stated before, if you have a modded SOUNDLIST.ini, i left a list of the sounds, for you to pick the one you like along with their descriptions, so, you can edit yours at your will.
       
      This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individual:
       
      -Fubar512 from which i picked most of the sounds for the game.
       
      -I wish i could name more people but since this MOD is SOO old, i lost track of the owners, with my apologies in advance, if you let me know via pm, i could add you to the list.
       
      I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
       
      Enoc Marquez AKA FLOGGER23.
       
      For V 2.0 i made some changes in the Soundlist.ini and added some different sounds, thanks to Fubar512 and Spillone104 for the advices.

      925 downloads

         (4 reviews)

      1 comment

      Updated

    11. VAQ-133 "Jammin Jihad" What If Growler scheme

      This is actually an EA-6B Prowler scheme that was deployed to Bagram AB, Afghanistan in support of Operation Enduring Freedom, and adapted for the EA-18G Growler.

      140 downloads

         (1 review)

      0 comments

      Submitted

    12. SF2 Pakistan Viper Skin Pack

      SF2 Pakistan Viper Skin Pack
       
       
       
      This is for SF2 Full Merge Installed updated to August 2011 patch.
       
      The file contain the "skin" files of the following squadrons:
       
      F-16A_Blk15_PAK:
       
      9th MLU
      9th SQ
      11th MLU
      11th SQ
      85723
      85728
      TEF (Test and Evaluation Flight, same as OT&E in the USA)
       
      F-16B_Blk15_PAK:
       
      9th MLU
      9th SQ
      11th MLU
      11th SQ
      PAK (MLU test aircraft)
       
      NOTE:
       
      I name my aircraft as stated above. You need to go to the decal.ini and change the name to fit your own aircraft, otherwise the skin decals will not show up.
       
      I tried to add the F16-005.bmp but I think the aircraft .LOD does not read it so I deleted it. The F-16A/B_Blk15 is still the old one. The new aircraft when MF decided to upload will read the F16-005, but only in .DDS file format.
       
       
       
      Additional Credits:
       
      Migbuster for his great viper templates.
       
       
      If I missed anyone it is not intentional and you will be credited :)
       
       
      Cheers!
       
       
       
      06 September, 2011
       
      Ace888
       
       
       
       
       
       
       
       

      292 downloads

         (1 review)

      1 comment

      Submitted

    13. SF2 TUDM Mig-29 Skin Pack

      SF2 TUDM Mig-29 Skin Pack
       
       
       
      This is for SF2 Full Merge Installed updated to August 2011 patch.
       
      The file contain the "skin" files of the following squadrons:
       
       
      TUDM 1st Division
      TUDM 17 SQ Early
      TUDM 17 SQ Late
      TUDM 19 SQ Early
      TUDM 19 SQ Late
      TUDM 50th
       
      NOTE:
       
      I use the MF Mig-29G for my aircraft, it should fit any MF Mig-29 aircraft.
       
       
      Additional Credits:
       
      Sundowner for his excellent Mig-29 templates.
       
       
      If I missed anyone it is not intentional and you will be credited :)
       
       
      Cheers!
       
       
       
      06 September, 2011
       
      Ace888
       
       
       
       
       
       
       
       

      207 downloads

         (2 reviews)

      0 comments

      Submitted

    14. SF2 Romania Mig-29 Sniper Skin

      SF2 Romania Mig-29 Sniper Skin
       
       
       
      This is for SF2 Full Merge Installed updated to August 2011 patch.
       
      The file contain the Romania Sniper skin.
       
      NOTE:
       
      I use the MF Mig-29G for my aircraft, it should fit any MF Mig-29 aircraft.
       
       
      Additional Credits:
       
      Sundowner for his excellent Mig-29 templates.
       
       
      If I missed anyone it is not intentional and you will be credited :)
       
       
      Cheers!
       
       
       
      06 September, 2011
       
      Ace888
       
       
       
       
       
       
       
       

      153 downloads

         (1 review)

      0 comments

      Submitted

    15. Jaguar GR1 For SF2 series

      I've decided to release this "as is" otherwise it'll sit on my hard drive for ever, hopefully you'll enjoy it.
       
      Contains updated model,all new skins, avionics,FM etc.
       
      Please read the readme, it's for your benifit not mine..
       
      Templates may follow at a later date if needed.

      2,084 downloads

         (14 reviews)

      10 comments

      Submitted

    16. VFA-103 CO Bird May 2011

      This skin represents the current scheme of the Commanding Officer's aircraft circa May 2011
       
      Simply drop in your FA-18F folder and go fly...
       
      Includes new panel, riveting, and detail work I've been slowly working on.
       
      Thanks to Afterburner Decals for their reference image used to create this skin.

      278 downloads

         (1 review)

      0 comments

      Updated

    17. Flottilj 22 Dhimar

      Dhimar, 1959.
       
      The Swedish Goverment, buying most of their oil from Dhimar has decided to deploy Fighters to the region of Dhimar to aid the defence of the Kingdom. This is the first war for the Swedes in 150 years...
       
      Information:
       
      This campaign will not overwrite anything, and is a minimal change from the SF2 Campaign.
       
      It will add Division 22, a Swedish Squadron flying the J-29F Tunnan or the DLC J-34 Hawker Hunter in the defence of the Dhimari Empire
      during the 59´ Campaign. The idea for this is from an AAR I posted with a custom made campaign, and some players of the game asked
      for a playable copy, with a minimal of hazzle.
       
      As such, all you need is included.
       
      However, instead of the J-35A Upgrade, i decided to include a What-If "Field Refit" of the J-29F, nicknamed the JA-29D.
      The campaign will upgrade to this aircraft in 1963, since I belive this is more plauable then new aircraft being sent down.
       
      The J29F is made by Wrench, and the readme is included. Big thanks to him for supplying it.
       
      To fly the J34 Hawker Hunter in the campaign, you must own the DLC. I really recommend picking it up.
       
      That is about all...
      Happy huntin!
       
       
       
      1.1
      - A Beta tester playing only in SF2 reported Cockpit problems with the J29F. A fix has been included to remedy this if it appears.
       
      - Fixed a bug where the J-34 Hawker Hunter DLC would not appear in the Campaign.

      267 downloads

         (2 reviews)

      1 comment

      Updated

    18. Yak-28RR (SF2)

      Yak-28RR for SF2 Readme
       
      Yak-28RR 'Radiotsionnoy Razvedki' {Radiation Recon} plane (1967)
       
      Model based on Yak-28B model by Pasko, sound by Spiloone 104
       
      A4-E Cockpit repaint by Wrench
       
      red5202 pilot by The Trooper
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy Yak-28RR folder to Aircraft folder.
       
      - copy Sounds to Sound folder
       
      - copy pilots to Pilots folder
       
      - copy Fuel tanks & Air sampling pod to Weapons folder
       
      Plane specifications:
       
      Yak-28RR:
       
      - Engine R-11AF-300
       
      - GSh-23 gun
       
      - max flight distance 2400 km
       
      - Mach limit 1.8
       
      - two RR8311-100 air sampling pods (also used on An-12RR, An-26RR ect)
       
      Yak-28RR features:
       
      - animated canopy
       
      - animated air intake cone
       
      - animated nozzles
       
      - drag chute
       
      Yak-28RR production: ~10 planes (converted from Yak-28L)

      303 downloads

         (3 reviews)

      0 comments

      Submitted

    19. Yak-28U (SF2)

      Yak-28U for SF2 Readme
       
      Yak-28U Trainer (1962)
       
      Model based on Yak-28B model by Pasko, sound by Spiloone 104
       
      A4-B Cockpit repaint by Wrench
       
      red5202 pilot by The Trooper
       
      To Install:
       
      - unpack Archive in temporary folder
       
      - copy Yak-28U folder to Aircraft folder.
       
      - copy Sounds to Sound folder
       
      - copy pilots to Pilots folder
       
      - copy Fuel tanks to Weapons folder
       
      Plane specifications:
       
      Yak-28U:
       
      - Engine R-11AF-300
       
      - max flight distance 2200 km
       
      - Mach limit 1.8
       
      - additional FT (disposed inside bombbay)
       
       
      Yak-28U features:
       
      - animated canopy
       
      - animated air intake cone
       
      - animated nozzles
       
      - drag chute
       
       
      Yak-28U production: (187 planes 1961-68)

      363 downloads

         (2 reviews)

      0 comments

      Updated

    20. Fictional Dhimari Serab Mk.1

      Here's my fictional Dhimari Serab (Mirage) Mk.1. It's a mod of a Mirage 2000-5 by The Mirage Factory.
      The pack contains all the necessary sounds, effects pilots etc. 4 skins included: 4th, 7th, 10th and 12th sqn.
       
      Installation instructions:
      Unzip contents of the zip file and paste them into your mod folder. Overwrite then asked. You have to install at
      least Jul 2011 patch to get the number randomization working properly.
       
      Credits:
      - The Mirage Factory - Mirage 2000 pack used by permission of Crusader
      - Spinners - Dhimari decals
       
      Original readme is included.
       
      You can't use this pack in any payware. You can modify it under CA Freeware Licensing terms.
       
      Have fun!
       
      wishmaster1110
      Chris
       
      23 aug 2011

      175 downloads

         (0 reviews)

      1 comment

      Submitted

    21. E-3A Sentry Dhimar Skin [What-If]

      Dhimar E-3A sentry skin
       
      This is a simple skin for the E-3A Sentry for SF2 from The Mirage Factory available here http://combatace.com...or-sf2-series/.
       
      I would like to acknowledge the effort of everyone involved in this:
      The Mirage Factory for the original Aircraft
      Amokfloo for the NATO skin
      Daddyairlplanes for the others
      Spinners for the Finflash decal
       
      This has only been tested in SF2:E but as a skin it should work in all the games and probably the first series as well.
       
      To install:
      1. Make sure you actually have the E-3A sentry mentioned above.
      2. Extract the folder to somewhere safe.
      3. Copy the objects folder to your main mod folder and let it merge.
      4. Go fly.
       
      Extra:
      5. You can edit the userlist .ini included with the E-3A and add Dhimar to the list.
       
      Thanks to TK for making the games and Daddyairplanes for saying i should release this skin and giving me the idea.
       
      KeyboardChap

      57 downloads

         (0 reviews)

      0 comments

      Submitted

    22. Alouette III Skinpack

      Hello! I bring you this Alouette III skinpack for Tracker's model. The skinpack includes 6 skins of 5 different nations.
      Ireland Air Force (30 Years - 221), French "armée le TERRE" and "Marine Nationale", Zimbabwe Air Force (Collapse of Kabila), Indian Air Force (HAL Chetak - Indian-built Alouette - Z1414) and Russian Navy Test (01187 - ex-Romanian HAL Chetak).
      Install as usual (release the RAR content on you (ARA) Alouette folder.
      Greetings...
      FeDee
      Ps: Still more to come


       

      181 downloads

         (3 reviews)

      2 comments

      Submitted

    23. Dassault/Convair F-114A "Mirage'

      Dassault/Convair F-114A "Mirage" (A What If...)
      -- For SF2, Full-4 Merged (Prefered) and/or any combination with SF2:E & SF2:I --
       
      It =REQUIRES= a Full-4 Merged install -The PREFERRED Way ™, or at the very least, SF2:I for the various and sundry bits used herein. To, wit; the SF2E Mirage 3C and/or DLC3, and SF2:I for the Shahak (MirageIIICJ) Cockpit. If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it.
       
      This is a mod of the SF2:E/I Mirage III as seen in the SF2 "What If Forums", fully extrapolated into a production aircraft as used by the USAF Air Defence Command and Air National Guard units (supplimenting and replacing the F-102 in many cases, until the F-106 arrived a bit later than is historical). You can read the backstory there (with additons by me in the "Notes" below)
       
      This is a complete aircraft, with 4 skin sets.
      The skin sets are:
       
      119th FIS, New Jersy ANG
      196th FIS, California ANG
      317th FIS, Alaska ADC
      509th FIS, USAF, PACAF, Southeast Asia 3-Tone
       
      Skins are based off the stock NM Mirage 3C, from new partial templates I created. All inis included reflect it's Primary Usage as an Air Defence Interceptor; however, all ground attack capabilities and mission statements are retained.
       
      All new serial number decals have been created, extrapolated from the end-of-production run of the F-102s. The "FM" buzz number code is a real code, once assigned to Fisher P-75. I thought it would be fitting, what with it being a =M=irage. (a name it keeps, as I couldn't think of a good 'D' name to fit with Delta Dart and Delta Dagger. Delta Dirk?? Just don't sound right!). All markings are decals, thereby making it easier for other skinners to create other USAF/ADC/ANG/etc units by simply making new unit marking decals. The PACAF skin makes use of stock, in-game decals for the serials.
       
      Basic armament is 'standard' for early/mid 1960s USAF Interceptors; the AIM-4 Falcon and nuke-tipped AIR-2 Genie. Sidwinders will load automatically after 1972. Alternatively, for non-nuclear missile carriage, a revamped (read: repainted and ini tweeked) conventional warheaded AIM-26B Advanced Falcon is included. For mission builders, there is a Conventional Loadout statement in the loadout ini. All A-G loadouts use standard, USAF in-game weapons. I've also supplied the AIM-4G from the GunnyPak, for those poor unfortunates that might not have it.
       
      As always, the canopy is activated via a manual animation key. Use Shift/0 to open and close. Landing lights have also been added, as well as corrected positioning for other running lights.
       
      As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). As expected, the usual "Notes and Other Nonsense" section, that lists the changes/modification/improvements/whatever that Convair did when 'Americanizing' the Mirage.
       
      Have fun with it!! I sure did building it!
      wrench
      kevin stein

      215 downloads

         (1 review)

      1 comment

      Submitted

    24. Fictional Dhimari Hawja Mk.4

      This is my mod of a Dhimari Air Force aircraft Hawja Mk.4. The name means "Tornado" in arabic and the aircraft is
      a Dhimari version of Tornado GR4.
       
      There are 2 skins included in this pack: 3sqn and 11sqn skins.
       
      Credits:
       
      - dtmdragon - Tornado GR4, some weapons
      - Spinners - Dhimari decals (changed by me a litle)
      - dave - italian Tornado skin
       
      Other weapons taken from MGunny's Ordnance Shop II for SF2.
      I'd also want to thank the author of ARABIC3BLACK decals but i don't know his name.
       
      This mod was tested on full 4-merged install of SF2. Get the latest patch so you will have the number randomization and year-specific loadouts working.
       
      To install unzip the file and drop the objects folder into your mod folder. Overwrite when asked.
       
      This mod can't be used in any payware. You can modify it under the Freeware Licensing terms.
       
      Happy flying!
       
      wishmaster1110
      Chris
       
      aug 10 2011

      168 downloads

         (0 reviews)

      1 comment

      Updated

    25. F-16 Netz “Desert Viper”

      F-16 Netz “Desert Viper”
      ------------------------
       
      Requires: SF2 Israel!!
      ----------------------
       
       
      A fictional 2 tone Desert skin for the Third Wire F-16.
       
      I’ve based it on the original Israeli camouflage scheme & have unofficially assigned to
      Israel’s 116 (Flying Wing Squadron)
       
      However it could make a great mercenary skin or as a fun addition to those “Special Ops” for an air force & squadron of your own.
       
      This is my first attempt at skinning the Netz & decided to keep it simple.
      When time allows I’ll try something a little more authentic & perhaps a little different next time.
      Notably, it may not be as good as those masterpieces that you are used to but
      I hope you have fun with it anyway.
       
      Enjoy :- )
       
      SF
       
       
      Installation:
      ____________
       
      Unzip & place in your Strike Fighters 2 “Mods” folder.
       
      Credits:
      _______
       
      Third Wire:
       
      - for the original artwork.
       
      Wrench:
       
      - For his fantastic F-16A templates that took 90% of the hard work out of creating this skin.
      Thank you.

      244 downloads

         (1 review)

      1 comment

      Submitted

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..