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Showing most liked content on 03/02/2019 in all areas
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13 pointsBeen working on AD's for awhile....So here is a EA-1F of VAQ-33 (Det. 14) off the Ticonderoga, circa 1968. Just need the radar pod....
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9 pointsre: underwing radar pod for SPADs... anyone bother to check the KAW mod for the AD-4N???? hint hint APS-31 -- requred screenshot
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8 pointsF-4E-41 Phantom II (69) RNZAF - Initial delivery batch of 11 Block 41 F-4E Phantom delivered in 1969 (first batch of a five year 16 aircraft order.) - Serial # NZ6201 to NZ6211. - Standard SEA camouflage and USAF stencils of the day. - Fitted "for but not with ECM" so RWR antenna, wiring and cockpit displays fitted but no computer to make it function. - Weapons procured includes Mk-80 series slick/ retarded bombs, AIM-9E, AIM-7E, LAU-10/A, and LAU-3/A First flight off the St. Louis assembly line. Early RNZAF Fern Leaf roundels - not popular! F-4E-41 Phantom II (72) RNZAF - Above aircraft after MIDAS4 gun muzzle modification in 1972 and instillation of low-voltage formation lights. - Decision for follow up purchase of RWR equipment deferred permanently so cockpit RWR displays removed. F-4E-41 Phantom II (74) RNZAF - Above aircraft with maneuvering slats fitted in 1974 via kit-sets procured with the second batch of Phantoms (Block 60) delivered below. F-4E-60 Phantom II (74) RNZAF - Second and final batch of 5 Block 60 F-4E Phantoms delivered in 1974. - Serial # NZ6212 to NZ6216. - Standard SEA camouflage and USAF stencils of the day (slightly different to the Block 41 aircraft as five years newer). - Fitted "for but not with ECM" so RWR antenna and wiring fitted but no computer to make it function. Cockpit RWR displays removed in RNZAF service. 1979ish, lower 'Camouflage Grey' color replaced with 'Light Gull Grey' as used on the RNZAF's P-3 Orion (this was done in real life on the RNZAF A-4K Skyhawks). 1984, F-4E fleet repainted in Euro 1 which better suits the New Zealand environment. F-4E-ARN Phantom II (84) RNZAF - 6 attrition replacements purchased and delivered in 1984 from current USAF F-4E fleet in preparation for RNZAF F-4E fleet avionics/ capability upgrade. - Serial # NZ6251 to NZ6256. - Standard SEA wraparound camouflage and USAF stencils of the day. - Full current USAF F-4E fleet RWR/ countermeasure (flare/ chaff) capability. - Aircraft equipped with TISEO and AN/ARN-101 Digital Avionics Modular System (ARN-101 provides for a CCIP bombing mode). F-4E-41/60 'Kahu' Phantom II (88) RNZAF - Comprehensive $140 million upgrade program: project 'Kahu'. First upgraded aircraft operational in 1988. - AN/APG-66(NZ) multi-mode radar. - Modernized cockpit with glass displays, HOTAS and a Ferranti wide-angle HUD. - ALR-66 RWR - ALE-40 countermeasure dispensers. - MIL-STD 1553B databus - Litton Industries LN-93 inertial navigation system. - Airframe and engines completely stripped down and given a life extension. - Aircraft wiring replaced. - Engine smoke abatement system. - Modern weapons procured include GBU-10 LGB kits, AIM-9L, AIM-7M, CRV-7, AGM-65B/G. - F-15 600 gallon HPC tanks as on USAF Phantoms. 1997 onwards all green camouflage. 2004, All RNZAF aircraft repainted 'Medium Grey'. Previous 'urgent operational requirement' program adds targeting pod (Litening), GPS navigation, GBU-12 and JDAM capability for OEF deployment. Background (all factual): In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense. In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase. In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft. In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft: - Ability to provide effective air support to ground forces. - Highly reliable and robust - Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles. - Long range. - Ability to operate closely with American and Australian forces. By May 1966 the RNZAF had finished evaluating six candidate aircraft: - F-4C Phantom II - A-7A Corsair II - Mirage IIIO - F-5A Freedom Fighter - F-104G Starfighter - A-4E Skyhawk In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million. Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111. The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done... BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun. Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was. So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year. Or once the NZ dollar devalued in 1967 the option of an initial 11 F-4E order followed by another 5 in 5 years was considered, which I have gone for here.
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8 pointsGloster Meteor F.Mk4 - 4° Stormo, Aeronautica Militare, 1950 With the establishment of the Italian Republic on June 18th, 1946 (following a national vote to end the Kingdom of Italy) the former Regia Aeronautica became the Aeronautica Militare. Whilst the Peace Treaty of Paris of 1947 had placed considerable restrictions on all of the Italian armed forces, rising early post-war tensions between the Soviet Union and the Western Allies (soon to culminate in the Berlin Blockade that started in the Summer of 1948) led to the formation of NATO in 1949 with Italy as a valued founding member. The Aeronautica Militare urgently needed modernizing and whilst the transfer of P-47 Thunderbolt and P-51 Mustang piston-engined fighter planes gave them an immediate boost it was clear that more modern aircraft were required. Such was the importance of Italy to NATO's south-eastern flank that the US President Harry S. Truman ordered that 100 Gloster Meteor F.Mk4 fighter-bombers should be purchased for the Aeronautica Militare as part of the Offshore Procurement Policy associated with the wider Mutual Defense Assistance Program. Because of the increased demand for the Meteor (for the RAF and export customers) the Gloster Aircraft Company had already introduced a second source of production by using the Armstrong Whitworth Aircraft Company at their Bitteswell and Baginton factories and the Italian order was easily slotted in. The Gloster Meteor F.Mk4 entered Aeronautica Militare service with 4° Stormo in February 1950 who later that year used them as part of the attacking enemy force in 'Operation Balkan Rise' (the first ever NATO military air exercise) with their Meteor F.Mk4's displaying black recognition colours and they scored highly in both the Gunnery and Bombing competitions. Base Skin Credit: Paulopanz
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5 pointsRespect, appreciation, and much thanks is well deserved here. The massive amount of work and sacrifice the modder's deal with is not experienced by the end user's. I damn near got banned from a site because I requested a 'Drogue' for the KC-135 for a more realistic AR experience! The excitement and immersive experience we enjoy and thrive for i.e. (adrenaline rush) is what these magicians provide..........we must not take this for granted. Thank you Modder's for the thousands of hours of simulated air combat from a multitude of eras and areas of conflict................BRAVO - MUCH appreciated!!!! Sincerely, NIELS
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5 points
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5 pointsLike these ? Screenshot for compliance . We need more and Any AD-5s Please . Can you imagine the post 1960 what ifs ? CL
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4 pointsthere are many different skill levels and personalities amongst the modders here. some add complete instructions barney style, some dont. most of us dumbasses either figure it out (asking for assistance in forum when necessary) or i guess go back to Ace Combat on PS. i know this dumbass got busy learning some years ago. However, if you provide reciept of your purchased mod, we will happily provide a refund or discount on your next mod. Oh wait, you didnt pay? Thats right, we do this for free, working topics we want to around our personal work and life schedules. many projects (esp. campaigns) are years in the making as less than a dozen people are directly active on it, some cases only one primary with small help from a couple of others. shit gets forgotten about at the end, but mods are still free. as a matter of fact it states in most readme's that the mod is freeware and not to be used in any payware projects. what you paid to be a premium member is a donation to the site owner that supports the running of the site as a whole. the modders are freelancers that want to share their work with others in the community, not Erik's employees. but presentations by end users that act as if they are paying for the mods have been discouraging many modders into not releasing any new projects, and pissing others off. if there is a specific issue with a specific mod, address the original author that released it (yes for each individual mod of those many). constructive criticism is actually always welcome. but general bitching and griping "on behalf of others" isnt necessary. we can look up our FB accounts to get that. Clear now?
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4 pointsThe stock NATIONS.ini has a bug; // Oman 70-77 [Nation211] Name=Oman_OLD70 ActiveDate=1970 AlternateDecal=Oman_OLD63 // Oman 65-70 [Nation212] Name=Oman_OLD65 Now it's fixed, so the Sultan of Oman's Air Force is selectable since 1959, as it should have been. Also, the Bahrain Amiri Air Force now becomes the Royal Bahraini Air Force in 2002, as historically correct. I wonder how many of such small changes are still needed. Proceeding slowly, but in the end it will be worth it, I think.
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4 points
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3 pointsHeatblur announced a release date for their F-14: 13 March marks the Early Access launch date for the F-14B.
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3 pointsWell someone is clearly in for a stormy day... \ Now time to scoot back to home plate!
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2 pointsVery good work, in the Malvinas field, I put giant structures like the peninsula and the mountain range that surrounded the alley of the pumps.
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2 points
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1 pointDCS: MiG-19 Farmer by RAZBAM Simulations Ready for Takeoff! Download now from DCS e-shop The MiG-19P will initially be available on Open Beta. The MiG-19P Farmer was designed by the legendary Mikoyan Design Bureau in the Early 1950’s and was the Soviet Union’s first true supersonic interceptor that could exceed Mach 1 in level flight. Designed to take on enemy fighters and bombers at any time of day or night and in any weather condition, the Farmer was equipped with the RP-5 lzumrud radar in the nose and armed with two NR-30 30mm cannons in the wing roots. The Farmer is also able to carry an array of ground attack weapons that include S-5M rockets and various general-purpose bombs. It is a lethal interceptor with conventional ground attack capabilities. We are proud to bring you this exciting addition to DCS World. The Farmer is highly-optimized to work within DCS World and takes advantage of its unrivalled combat environment that only Eagle Dynamics can offer. Key Features that the MiG-19 Farmer for DCS World by RAZBAM include: The flight model provides realistic performance and flight characteristics. The flight model will see further refinements in coming weeks and months Highly detailed 3D model and animations Highly detailed and accurate 6 DOF cockpit with mouse-interactive controls. Realistic modelling of the aircraft systems including electrical, fuel, hydraulics, lighting, engine and navigation High-resolution 3D model and cockpit textures, including specular and bump mapping as well as deferred shading and Physical Based Rendering (PBR) NR-30 30mm Air-to-Air and Air-to-Ground cannons Air-to-Air missiles S-5M Rocket pods Realistic afterburner Numerous skins Instant action, single, and a campaign Interactive training lessons and videos DCS Dedicated Server Release! At long last the DCS World Dedicated Server is available to all! In our quest to greatly improve the DCS World online experience, this is a cornerstone element and will play a pivotal role as DCS World Online moves forward. The Dedicated Server is available to anyone that wishes to run one. 720×413 51.8 KB Features of the Dedicated Server include: Run a server without the need of a render. This allows a server to need less RAM and only a very simple video card. The CPU processor load is lower, so you can use a less-powerful CPUs or run more complicated missions instead. You can run multiple copies of a Dedicated Server on one PC. Computer capabilities can be used more fully when you start servers in different CPU threads. A Dedicated Server can be controlled remotely via WebGUI. Although we have tested extensively internally and with several community servers, there may be non-official scripts that will not function well with a Dedicated Server. We ask that you report such issues and/or avoid using non-supported scripts. DCS: Combined Arms Frontlines Georgia Campaign Available on Steam The Combined Arms: Frontlines Georgia campaign is the first all Combined Arms single player campaign. In this campaign you will experience many different aspects of Combined Arms combat in DCS World, from commanding many units over a number of different objectives to sitting in a tank and commanding a platoon of tanks from the driver’s seat. Get it now from Steam Key Features: 11 Story driven missions (with supplemental missions if you have a stumble along the way) Command various ground units, from armor, to transport Freedom to set up your air units load-outs before the mission starts 35+ unique voice overs With CA Frontlines, we hope you will learn and enjoy playing DCS: Combined Arms in ways you might not have ever thought about before. DCS World Open Beta Update The biggest items for the Open Beta this week include support of the MiG-19P, dedicated server, and some great, new Hornet features like data link, Situational Awareness Display, and TOO mode for the HARM anti-radiation missile. Other items include: Corrected orientation of child static object on parent unit. Adjusted logic for ground unit line of sight with objects and friendly units in the way. Corrected multiplayer spawn errors on the US aircraft carrier. Improved performance of some scripts. Fixes and updates to the RAZBAM AV-8B and M-2000C. Several fixes and updates to the AvioDev C-101. Improvements to the Fw 190 D-9 and Bf 109 K-4 You can read the complete change log here
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1 pointWas thinking that looks good......till I saw this video of a Heron surfing on an Alligator
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1 pointI take no offense. It absolutely seems like the HB Turkey will be the most in-depth study simulation of the plane, and I can't wait.
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1 pointAllright its now confirmed. The "Strike Fighters 2 - North Atlantic" addon kills my guns. I installed Strike Fighters 2, Vietnam, Israel, Israel Expansion Pack, Europe, Europe Expansion Pack and every time I enter a game the guns fire. As soon as I install "North Atlantic" no guns work anymore. EDIT: Well I found a solution: I just start the game with another .exe, like the "Strike Fighters 2 Europe" one. I still get the "North Atlantic"-planes like the F-14, but this time the guns work. Allright thanks.
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1 pointIt's a quirky-looking aircraft, for sure, and they must have been brave men flying them by the 1940s. A Romanian P.11c on the Russian Front:
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1 point
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1 pointPretty cool! If we only know how TK´s lod based Terrain engine works… :-(
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1 pointFeb 28th, 1994 On this day in history the first ever active combat in NATO's history took place southwest of Banja Luka in Bosnia and Herzegovina when six Serbian Air Force light attack jets were engaged by USAF F-16C's of the 526th TFS. Captain Robert Gordon "Wilbur" Wright and Captain Stephen L. "Yogi" Allen immediately destroyed four aircraft between them with an additional aircraft later reported by the Serb's as destroyed after being hit by a missile explosion while trying to escape in low-level flight. Feb 28th is also my daughter's birthday and indeed she was born in 1994 which is probably why I don't actually remember this air combat action.
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Version 1.0.0
933 downloads
The Gloster Meteor F.4 was Derwent 5 powered with strengthened fuselage, 489 planes were built by Gloster and 46 by Armstrong Whitworth for the Royal Air Force. The F.4 was also exported to Argentina (50 aircraft), Belgium (48 aircraft), Denmark (20 aircraft), Egypt (12 aircraft), Netherlands (38 aircraft). WHAT's IN: - a new plane - 18 RAF Skins - 16 FAA Skins - 11 KLU Skins - 7 BAF Skins - 2 EAF Skins - 1 RADAF Skins - sounds, pilot, weapons etc. OPERATIONS: - canopy openable Key=10 CREDITS: - Yakarov model - Paulopanz skins, decals, hangars, edits INSTALL: - put Objects & sounds folders from all 5 Archives in your mod folder and overwrite yes, It's a big, huge mod ...... !!! Enjoy. @paulopanz -
1 pointOver the years I've heard rumors that the reason there were so many MiG-17's is because they reproduce through mitosis. Here's a picture of the process:
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Version 1.0
1,212 downloads
Modern Flanker cockpit for SF2 After few years,hundred thousand hours hard works and some remod,here's the stuff.it designed for SF2 still you can also put it in Gen1,but some instruments won't do their job.using in Gen1 is not recommend,well,you know,old engine has lower efficiency when deal with those high poly model. Model: the whole thing has more than ten thousand polys,i try to build almost everything in 3d model,switch panel instruments handle etc.... Texture: Spending about a dozen bitmap for those texture,most of the instruments and panel has their own skin.for compatibility all bitmap been converted into BMP format,which can work in Gen 1&2. Head up display: the HUD is composed with traditional one which using the avionics.ini and 3d model with cockpit.ini,just like TMF mig-29's pit, you will lose some part of the HUD when press the Cockit hidden key. tested environment: WOE Oct 2008 SF2E Jul 2013 SF2NA Jul 2013 Installation:please check the readme file Credits: TK,Thirdwire Combatace.com This is freeware mod made for SF2 series do not use for commercial use or unauthorized distribution. hope you like this mod,and enjoy your flight -
1 point
Version Version 2
161 downloads
Supermarine Attacker FB.1 for STRIKE FIGHTERS 2 N.B. Requires 'AttackerA-R0c2' LOD from the SFP1 Dev A-Team website. This is a simple mod of the Attacker FB.2 'Beta' hosted at the SFP1 Dev A-Team website to give an Attacker FB.1 of the Pakistan Air Force who were the only export customer for this pioneering but rather pedestrian British aircraft and, indeed, the last export customer for new-build Supermarine aircraft. Serial numbers for all 36 Pakistan aircraft (R4000 to R4035) are included and an alternative 'nose' bitmap is included if you prefer not to have the red nose seen on many pictures of this aircraft in service with the Pakistan Air Force. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the AttackerFB1_PAF folder into your Aircraft folder. 2. From the DECALS folder drag and drop the AttackerFB1_PAF folder into your Decals folder. You must then copy and paste the AttackerA-R0c2 LOD from your existing Attacker into the AttackerFB1_PAF aircraft folder. CREDITS Thanks to Ralph Pegram who created the FS2004 model and to Capun for the conversion into SFP1. Thanks to Third Wire for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 01/03/19 Version 1 - 12/11/11
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