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Showing most liked content on 06/03/2019 in all areas
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5 pointsThese tweaks are specifically for SF2, as is my Cold War prop package that was done about a month ago - I've also tried running a few of the WW2 types in FE2 but the results were inaccurate (the Corsair F4U-5 for example has a realistic top speed in the 760s kph in SF2, but when dumped into FE2 it jumps into the 880s kph - so I don't recommend transplanting data inis across FE2 and SF2 - better to tweak things separately for the two sims).... Apart from the Corsair and one or two other types, I haven't tried running any of the other SF2 aircraft in FE2, the Corsair showed up just fine but the FM modelling is way off when I run it in FE2....I think air density among other things is modelled to be "thinner" in FE2...possibly something TK did for more accurate WW1 biplane behavior...this would explain the difference in top speeds across the two sims....also the fact that I usually need to use higher-than-historical hp ratings in SF2 for the prop types to get fairly historical climb rates...in FE2, even when using estimates, the hp ratings end up fairly close to historical values, and sometimes require even a bit of down-tuning so that climb rates aren't too good/inaccurate. Some of the 1930s biplanes that Geezer and Baffmeister were working on were done specifically for FE2 I think, and then eventually re-tweaked for SF2 - on the other hand "backporting" stuff from SF2 into FE2 may not be as easy. Obligatory screenies below, Aircobra and Tomahawk in the pto theater - SF2 is thoroughly satisfying for my occasional WW2 interests, much better than that CFS3 stuff I tried years ago. Von S
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Version 1.0.0
316 downloads
SF2 Northrup F-89 Scorpion Remod Pack (V.3) 5/25/2019 *For SF2, Any & All (Full 5 Merged Prefered)* This is a repackaging, and MAJOR update of the F-89 Scorpion series of 1950s USAF All-Weather Interceptors. There have been many changes to the various inis, skins/decals, weapons, and whatnots. This is to be considered to be "Version 3", and hopefully the final time the F-89 gets a revamp (unless new models magically appear). This package builds on and improves from the v2 pack dated 3/3/2016. It also replaces that mod completely. This package contains ALL the various marks of the Scorpion, including those later variants built from/modded of Monty's original C & D model LODs. There are several new skins, marked with the star (*) You have herein: F-89C: 57th FIS, (Keflavik, Iceland) 74th FIS, 23rd FIW (Thule AFB, Greenland) F-89D: 75th FIS (Presque Isle AFB, Maine 1955) 84th FIS (Hamilton AFB 1955-59) 64th FIS (Alaska Air Command) 321st FIS, (Paine AFB, WA 1954)* F-89H: 321st FIS, (Paine AFB, WA 1956)* 75th FIS (Presque Isle AFB, Maine 1957) F-89J (Early): 321st FIS, (Paine AFB, WA 1958)* 449th FIS (Ladd AFB, Alaska) F-89J (Late) 59th FIS, Goose Bay Labrador (1958-60)* 178th FIS "Happy Hooligans" ND ANG (1958-66) 124th FIS, Iowa ANG (1962-69)* Several versions also have a "Generic USAF Silver" skin, complete with decals. You may notice several squadrons used the Scorpion in several of it's various incarnations. This is historically correct. Due to mesh/node mapping reasons, some marking remain painted on. A large number however, are decals. Serial numbers are 100% correct for the models depicted, but should be considered 'generic' as they don't represent actual aircraft with a given unit. Decal randomization is TRUE for all skins. Squadron's listed in the stock game's SquadronList.ini have their names activated via my 'fake' SqTail decal. Those will display their proper names on the Loadout Screen's Squadron Selection Window. When possible, the SF2 'date switch' has been used to turn on Air National Guard units as they became equipped with F-89s. On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke (tm), shift/0. Included also are "Scorpion" specifc weapons (using the "StationSpecifieCode=" statements. Nuke explosion effects are included for the AIR-2 Genie rocket. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" section for full change log and other important statements. The various other readmes, from all previous versions remain wherever they were originally residing. Good Hunting! Wrench Kevin Stein -
3 pointsView File Q-5 Fantan This is skin for Nanchang Q-5 Fantan, I hope that I succeed to make an approximate correct look of green and white paint, none of this would be possible without the original templates from our friend yakarov79, a great credit goes to him, thank you. Submitter strahi Submitted 06/03/2019 Category Q/A-5 Fantan
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3 pointsQuite a while ago, when climate scientists first warned us about warming, I spent some time thinking about it for myself, and came to the conclusion that they were right, and how, at each point in our history we got here. We didn't mean too, but we did it because we do things in this world without being aware of the connections between everything. We always have, throughout our history. The only thing that saddens me is how different we are than my father's generation. My father, my mother, my uncles, my aunts, they all grew up during the great depression, when there was no social safety net, and then came WW2. What did they do? They all volunteered to fight, or serve. They left friends around the world. It took my father 40 years to tell me he won the Bronze Star. It took my uncle 40 years to tell me he was wounded in the Hurtgen Forest. Why? Because they didn't boast. They weren't about themselves. They always wanted something better for their children than they had experienced, and that's where we have failed them. They were, I think, the greatest generation. We are not, and never will be known as such. I have had people say it to my face, that whatever world we leave behind is something our children will just have to deal with, and they don't care. What a shift in human character that is. Miss you, Mom, Dad, because now our children need you. They don't need us.
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2 pointsDear friends, Today's Dev Blog is really short - we're working on finishing the update 3.101 full time. This update will be very huge, its change list consists of more than 70 points already. Be warned by the way - because of the critical amount of changes, the track and mission format will be changed, so if you have interesting tracks convert them to videos beforehand. If you're an author of a custom mission or campaign, be prepared to resave your creation after the release (it can be done quickly using 'Convert missions to binary in folder' in the Mission editor). So, we have a lot of work on our hands at the moment, but it's not very exciting to tell about it. However, we have an interesting thing we can show you today. The plan is to have the external textures of all Bodenplatte aircraft in 4K quality. This is possible thanks to new texturing techniques and the help from our community members =ICDP= and =BlackHellHound1=. For instance, today we can show you the Me 262 as you'll see it in the coming update - in all 4K glory. See the world combat debut of our Me-262 at FS Expo 2019 in Orlando, FL June 8-9 Booth #505. Jason will be there putting it through its paces with a 6DOF motion-sim by Gforcefactory and VR. You can discuss the news in this thread
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Version 2.1
667 downloads
THE SR-71A UPGRADE PACK 2.0 for TW’s SF-2 series sims. (*) FOR THE A-TEAM’S MODEL READ CAREFULLY THE FOLLOWING INSTRUCTIONS: 1)DOWNLOAD THE NEW "SR71-R1c.lod" FROM THE A-TEAM SITE/FORUM 2)INSTALL INTO YOUR FAVOURITE GAME MODS FOLDER (Respecting the folder tree structure for Sounds,Effects,Flight and Objects with its subfolders Aircrafts,Decals and Pilots) 3)PUT THE LOD INTO YOUR SR-71A EARLY AND LATE FOLDERS (Otherwise model won’t appear) 4)FLY! TECHNICAL INFOS: Press Key 10 to activate canopies - autoclosing Press UP to activate RSO and radar cycle button to operate his cameras (once activated a square appears on top right of your screen,cause pilot's cockpit doesn't have any camera screen) Press S to activate drag chute NOTES: This package contains 2 aircrafts folders the SR-71A Early and the SR-71A Late. The first splits the the Blackbird’s life from the beginning to early 80’s,thesecond from 1982 to the end of it’s career in 1997-98 including late 90’s airframes reactivations. This was made to let you use the respective style numbers and markings (early whites and late reds) and for the crews that can wear both early white and late pale orange David Clark S-1030 suits. Most of the skins are standalones aircrafts,USAF EARLY and USAF LATE are decalled to include many planes for AC type. Also included in SR-71A Early are Nam Kadena’s Habus (ICHI BAN,RAPID RABBIT,ROSEMARY’S BABY SAN,CHARLIE'S PROBLEM) made for your SF-2V and SF-2VXP Pack installs. Splitted in these folders are included NASA’s birds too from the early YF-12C to the late plane that made the last historic flight. There's no pictures regarding real RSO screen sight,the .tga included is a mix between Alphasim's and the Call of Duty Black Ops Sr-71 mission image that inspired me drawing it like that. Model also can be used For TW's first gen users(just putting the decals inside the respective skin folders and pilots in Aircraft folder) CREDITS: CPL Engineering for the model Alphasim for the original freeware FS-2004 SR-71A Amokfloo for the 3D pilots Torno for the skin layout Spillone 104 to help converting the plane sounds an pilot bits Pasko and Ordway for the F-106/102 pit base FastCargo and his Eagle team for the Eagle AB effects that I've used as a base for the Habu's JAT 81500 and Starfighter2 for the FM help X-RAY for plane,pit and pilots skins,decals,and to let this upgrade reach the light! Capun for shadow fixed in SR71-R1c.lod Paulolopanz for 2.0 upgrades (Charlie's Problem new skin, back wheels color fixed, jpg all skins converted, decals randomized/tweaked, jpg hangars and loading upgraded/new screens, tga loadout, skins patches, taxing fixed, steering front wheel, autoclosing canopy) [2.1 V] : Charlie's Problem (missing texture) solved. Thanks Geary for report. Enjoy! @ paulopanz PS: Ciao Max uno dei pacchi più belli mai rilasciati qui a CA aggiornato. Bisognava che qualcuno lo facesse -
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1 pointThanks, as soon as possible, I'll try to update or just warn
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1 pointHi Erik, I really would like to thank you all for a wonderful site and a great job of maintaining the site. Please accept my two years subscription, I hope this will help somewhat.
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1 pointAll you have to do is look at the lives of the people who are shouting the loudest about climate change and how you have to give up luxuries to save the planet. I can't name one of them that isn't hypocritical. If you believe the planet is in danger, you don't just tell other people to change their ways. You set the example. Having huge mansions that consume tons of electricity and need tons of water for gardening, which also consumes tons of electricity, is not setting the example. Flying all over the world in your private jet or a chartered jet when you can use the internet to provide high definition live video and audio feeds is insane. Driving around in limos or large SUVs isn't exactly following the example either. Excusing all of this by claiming you are paying for "carbon credits" is the same as saying, "rich people can live anyway they want while middle and lower classes have to follow the rules."
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1 pointRecon balloons were rare. Propaganda ballooning was a common thing in the 50th and 60th. The balloons should drop leaflets, but mostly failed. For interception Yak-11 planes were used.
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1 pointFinish This after angel released...damn lost temps so making new...luckily its easy to copy ...
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1 pointFighter data ini tweaks now all done for a mini 1937 to 1941 install, will most likely package this soon and upload as a "Part I" package..."Part II" will follow later in the year with five or six two-engined bombers that fit well with a late '30s install. Have finally gotten around to tweaking the P-39 Aircobra (c variant and early d batch), and also one of my favorites, the P-40 (cu and/or early b variant), this should work well for early and obscure pto and mto installs. The Flying Tigers flew the c variant largely but I'll leave that perhaps for a future tweaks package for a mid-war scenario. Happy flying, Von S Can barely get above 8500 m alt in the early P-40 but good enough to create some contrails Some damage from a dogfight with Folgere types but the P-40 is fairly sturdy and can take a beating Couldn't resist getting some of the later-variant Folgeres at their base (Series 9 of the c.202 tweak in the pic below) Keeping good formation on the way back home I always find time to enjoy sun effects in the TW sims
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1 pointone day I was chasing Q-5...I was already very close, enough to see this... So I've made quick repaint. (very very quick). Due to mapping a few things still look aww... but at least some small improvement. I never had a desire to improve more - as it is usually on my radar screen. here => PLAAF_Silver-Green.rar if someone wants gimp xcf layers. let me know.
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1 pointIn this Quick Aircraft Facts video, we'll be discussing the one, the only, the very sleek, the very sexy SR-71 Blackbird Special Thanks to Lockheed Martin for providing the SR-71 Footage!
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1 pointthat's not funny! expecially from someone in Kansas! (do we have a twister emoji??) ___ required screenie: The Last of the Scorpions
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1 pointTornadoes are spawning all over the globe these days..............
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1 pointI'm going to start and amend my thank you list here: Trotski00 Nightshade/PR MigBuster logan4 Skyviper mue Hans Topp Pvince Geary stephenw SRBLondon ValAstur Juban Gepard yakarov79 Caesar GKABS Never Enough allenjb42 erzhanjoearmstrong jdr Qwertyx2y Peregrine333 TRose99 RDinelli SimonKJ ordway NIELS warthogboy09 WangoTango 00000007 jandm61690 ABWaddell Coach umpcam JosefK Bwf adamvt92 wasteboy gerwin HeavyMetalKitty Piligrim trotski00 sasha013 trotski00 gerwin Flamesky
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1 pointWell looks like I have a fix folks.... thanks @Crusader: Also here's why the Acrids and why I went into at least ten (10!) hours of trouble to get the SF2 Foxhound some Acrids:
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1 pointDear all, As the title implies, I am writing proposing a new detailed model of the SAAB JAS-39 Gripen for future modding projects to our modders in the community. Rationale: "Who can deny the joy it brings When you've found that special thing..." Seriously, one could hardly forget the satisfaction and enjoyment that brought by a well-built model like the Mirage F1 series available here (I said that before) doing all the ground attack stuff, SEAD,.. That might serves as our special way to honor the great designs; maybe also the innovative, risk-taking designs in the aviation history. Secondly, it's easy to see why a multi-role airframe is more preferable to a pure fighter. We DO expect a model that we've devoted our time on its development to be able to perform missions other than just CAP, fighter sweep and interception all day long. Moreover, it could serve as a beautiful weapons test bed for some of our weapon systems modders around. To me, the Gripen is the next Viper(F-16). I believe this project would spawn an airframe that would fit many future scenarios/terrains projects offered by our friends. How can I help: I am readily available to offer my help to whom it may show his interest on my proposed project on the Gripen. My philosophy on SF2 modding/playing is that I would prefer a model that has acceptable details and accuracy up to the best available data we could collect than something Looking fancy but everything else we have to guess... It doesn't concern me if it's an early model Gripen say 39A as long as it's accurate. I 've found some resources showing details of the Gripen. Due to our site policy on the copyrighted materials I would not post them here but I could "lend" some of them just PM me. A few examples:
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1 pointBefore my hardware crash, there was a "personal" upgrade project ongoing, cause i didnt liked the canopy shape, to many edges, edited some parts here and there, the whole intake, rounded up some edges and added cockpit details.
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1 pointHere's another link: National Naval Aviation Museum, Pensacola, Florida click on cockpits on the bottom.
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1 pointKrakow, Aviation Museum. 360 deg cockpits. http://www.muzeumlotnictwa.pl/pano_zwiedzanie/zwiedzanie.php?w=p
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