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  1. 9 points
    Who ya gonna call....??? "GUNFIGHTERS"..
  2. 8 points
  3. 6 points

    Version 1.0.0

    197 downloads

    This cockpit repaint is purposed to improve the existing F-104 A/C/G cockpit texture distributed through the F-104 packs available in Combatace. Many improvements took place to make a more unified look of the cockpit and remove some photographic feel of the existing pit texture set installation ------------------------ 1. Locate your F-104 subfolder under your mod/Objects/Aircraft folder 2. Overwrite the files under Cockpit folder.
  4. 4 points
    A few from Da Nang & the surrounding area. Is that Monkey Mountain in the background...?? Marble Mountain Marine Air Facility ....still wip. Da Nang Airbase 1967...ish.... Still wip.....but life would be a lot easier with a TOD editor.....or if I could get to grips the Terrain editor..
  5. 4 points
  6. 3 points

    Version 1.0.2

    242 downloads

    BACKSTORY: In 2014, with the Mirage retirement in mind, Argentina started a competition to decide wich plane was going to replace it in the near future. Due to the strategic position of the country and the abundance of resources, the contest ended up having various options: the F/A-18E/F, the Tejas MK1 and MK2, the Gripen, the Su-30, the MiG-35, the J-10CE and the Rafale, all with unique variants to fill the needs of the Argentinian Air Force. The chosen plane was the Rafale. The Argentinian Ministry of Defence agreed on 18 planes, 12 Rafale EA-2s and 4 Rafale DAs. The Rafale EA-2 is an advanced variant of the Rafale F4, equipped with AESA radar and Conformal Fuel Tanks. It can fire the MBDA MICA missiles, along with some russian ordenance. This is because Dassault, Argentina and Russia agreed to replace the british parts with russian parts in the exchange of Argentina buying and equipping the Rafale with russian precise guided munitions. The Argentinian Rafale participated in various exercises with NATO and eastern side countries, like the "ECOAS I", where the Argentinian pilots showed its great ability to fly low, "sinking" the USS George Bush. Special thanks to JAT81500, for releasing the Dassault Rafale F4, wich is used as the Dassault Rafale EA-2 And ThirdWire, for this amazing sim, that I love and play almost everyday... I hope you enjoy this mod as much as I do. Have a good flight! Good hunting!
  7. 3 points
    July 1 1915 Very rainy day Capitaine Fauvre lead us. Mission patrol between Arras-St.Vith. Artillery barrage continually at the front. No enemies in sight. July 4 1915 Capitaine Fauvre's claim went through and now he is our "ace".And generally the only one to have received air victories! Mission patrol between Arras-Lens.Destroy enemy planes. I working as a flight leader. Very nice day.No clouds. Near Arras ,over the front we saw enemy.The wind drove us to the side of enemy.It does not scare us because we noticed there are only two enemies. And those are Aviatik B1.No armed,piece of cake! We catch them and flew between them.Jean peppered them and EA disappeared somewhere. The second EA was very low.When we were close,we saw that the propeller had stopped.We gave her coup- de- crace! Aviatik made forced landing. Our ammo was empty and not much the fuel ,so we headed home. Boche made forced landing The anti-aircraft fire intensified when we got over the front.Suddenly strike hit an engine. Mon Dieu!The fuel handler fell in instant. Eventually the engine stopped and it was clear that we would have to make a forced landing on the enemy side. My biggest concern was getting the bird down intact.It is not easy due to trenches and barbed wire. Somehow we did it and we were that we live.Shouts were heard up close and we have not even matches that we could destroy the machine. So we became prisoners! Luckily Jean and i had to work in the clothing store.After 3 days in prison dressed as Germans,we managed to escape. The joy was great when we arrived in Bryas.Bad news was that our victory claims rejected! The guys of the same squadron demanded those machines for themselves!The end result was that no one get the credit.
  8. 3 points
    Oh boy, everybody has been so busy flying DID! And we have our first losses and victories too! No mean feat scoring a kill when flying these early war crates, so congrats Seb! Excellent reading and pics everybody. I look forward to more. Raine in particular is off to a great start with his pilot's story, but he's definitely not the only one. The story of Auguste Besson continues... The War Diary of Auguste Besson, Escadrille MS. 23 June is turning into July and at this point, it should have become obvious to everybody that this war is not going to be over anytime soon. I have been meaning to start a diary of my war experiences for many months now, but something always seemed to get in the way. Well, here we are! This Great War is without a doubt a turning point in the history of our civilization, and I owe it to future generations to leave some record of the small part I had to play in the great events of these times. (Sounds pompous, but my purpose is noble!) I arrived at the airbase of Esc. MS. 23, located in the commune of Lahoussoye, on June 1, 1915. The area is located roughly northeast of Amiens along the Amiens-Albert road. To the south flows the river Somme. The region is densely populated and distance to the frontlines around Albert is about 20-30 km – close enough that we can hear the guns, but far enough to be safe from them. The escadrille is equipped with two-seater Morane Parasol monoplanes – the pilot sits in the front under the protection of a single wing (which does resemble a parasol!) and the observer sits behind his back, facing rear, armed with a gun. It’s a decent enough machine with very sensitive controls, unless there’s a malfunction in its 80 hp Le Rhône rotary engine. Fortunately this engine type is quite reliable! There are hangars for the machines and proper housing for the pilots and observers. Currently we have eight of both, sixteen flight personnel in total, that is. Compared to life in the trenches, we are a very privileged lot indeed! Even the ground crew live comfortably, and there’s a whole company of them. A taxi from Amiens brought me to the field, where I reported to the commanding officer, Captain Schlumberger, at noon. The captain welcomed me with a firm handshake. He’s a veteran pilot from pre-war days, and has been in the air service since its creation in 1912. After paperwork and other necessary formalities, the captain gave me a tour of the field and introduced me to his subordinates. Most machines were on a mission, so it was only later in the day that I was able to meet all of the pilots and observers. It’s a mixed bunch of officers and NCO’s. Some of the fellows are rather eccentric, but I’ve learned that is perfectly normal, and in fact something to be expected in this peculiar field of business. Everybody was more than welcoming, so I had an easy time of finding my place in this unit. The real challenges waited for me elsewhere! TO BE CONTINUED...
  9. 3 points
    With all the recent additions to this venerable sim by OBD, along with BB's excellent cloud mod, I'm gradually falling back in love with WOFF. For some reason I thought I still had my custom preload file running, but it turns out I did not! I've updated it to include the newly added cloud.dds files. If anyone is curious to try it, it's here... https://drive.google.com/file/d/1eGe4ZaKYw24a6TofBHgUNmYB3jEFCYWd/view?usp=sharing I believe it adds a further degree of smoothness to the performance the SIM, and compliments BB's cloud mod quite well I think, possibly reducing cloud popping even further (although it does nothing to help with the occasional patterning from the darker clouds). Mission load times are a little longer, and you need to have a decent amount of RAM installed in your PC. Your mileage may vary. Simply rename the existing preload.xml and copy my replacement file in its place here: C:\OBDSoftware\WOFF\OBDWW1 Over Flanders Fields\preload.xml
  10. 3 points
    Fairey Gannet AS.52 - Flotille 6F, Aéronavale, 1985
  11. 2 points
    I finally continued my long term project - Skins for all A-4 Skyhawk squadrons/deployments in Vietnam. New skins aswell as a rework of my older (lower resolution) skins will be included. Have fun! Some progress: VA-15 Valions, 4/1966 - 11/1966, USS Intrepid, A-4B CAG: Line: VA-95 Green Lizards, 4/1966 - 11/1966, USS Intrepid, A-4B VA-153 Det. R Blue Tail Flies, 6/1964 - 12/1964, USS Kearsarge, A-4B VA-12 Flying Ubangis, 3/1970 - 12/1970, USS Shangri-La, A-4C CAG: Line: VA-22 Fighting Redcocks, 3/1965 - 11/1965, USS Midway, A-4C VA-22 Fighting Redcocks, 6/1966 - 2/1967, USS Coral Sea, A-4C CAG: Line: VA-22 Fighting Redcocks, 11/1967 - 5/1968, USS Ranger, A-4C VA-76 Spirits, 1/1967 - 8/1967, USS Bon Homme Richard, A-4C VA-172 Blue Bolts, 6/1966 - 2/1967, USS Franklin D. Roosevelt, A-4C CAG: Line: VA-172 Blue Bolts, 3/1970 - 12/1970, USS Shangri-La, A-4C CAG: Line: VA-195 Dambusters, 1/1964 - 11/1964, USS Bon Homme Richard, A-4C VA-195 Dambusters, 4/1965 - 1/1966, USS Bon Homme Richard, A-4C VA-195 Dambusters, 11/1966 - 5/1967, USS Ticonderoga, A-4C VA-195 Dambusters, 12/1967 - 8/1968, USS Ticonderoga, A-4C H&MS-15 Det. N Angels, 8/1965 - 3/1966, USS Hornet, A-4C "Fanny Hill" "Ko Sisters" VA-113 Stingers, 1/1968 - 7/1968, USS Enterprise, A-4F VA-93 Blue Blazers, 1/1968 - 10/1968, USS Bon Homme Richard, A-4F CAG: Line: VMA-211 Wake Island Avengers, 10/1965 - 7/1966, Chu Lai AB, A-4E VA-212 Rampant Raiders, 1/1968 - 10/1968, USS Bon Homme Richard, A-4F VA-212 Rampant Raiders, 8/1969 - 4/1970, USS Hancock, A-4F VA-212 Rampant Raiders, 10/1970 - 6/1971, USS Hancock, A-4F VA-212 Rampant Raiders, 1/1972 - 10/1972, USS Hancock, A-4F VA-192 (Worlds Famous) Golden Dragons, 1/1964 - 11/1964, USS Bon Homme Richard, A-4C VA-106 Gladiators, 6/1968 - 2/1969, USS Intrepid, A-4E to be continiued...
  12. 2 points
    The story of a pilot Sous Lieutenant Armand Bertil Bouchant Born in Rouen 8\6 1896.Son of a winery ,he expected to continue his father's work. But then came a summer 1914 and everything changed.He served in the cavalry and took part of Plan XVII. The end result was so murderous and terrifying that Armand decided to join Aeronautique Militaire. After a long training and many crash landings Armand was commanded to Escadrille MS 15 at Bryas Aerodrome.
  13. 2 points
    I'm working on a major expansion of the Speech Enhancement mod. Next version will include rather complete and correct speech packs for Italian, Spanish, Vietnamese and Arabic languages, obviously taken from different sources which will all be credited. A modified Nations.ini file, based on the one from my Nations Expansion mod, will add all such languages to the proper nations where these languages are official. I would like to add Russian, German, French and other speech packs, but the ones we already have are either much incomplete, a total mix of random words, or whatever. So I will not add those. The ones I will include are mostly complete and meant to be proper, not just for immersion. I also found what appears to be a Persian speech pack (from the Multinational Speech Pack available here at CA, it was wrongly classified as Arab, no idea where it comes from or who made it). No idea if it's coherent or if it's just a mess of casual words. Can someone tell if it's proper? In such case, can anyone help me transcribe which the callsign names are? Without a transcription, I cannot fix in-game speech subtitles and callsign names to reflect those of the speech files.
  14. 2 points
    The distance where M2 Machineguns start being effective...
  15. 2 points

    Version 1.0.0

    112 downloads

    Finally we now have a modern train model. Thanks to my friends Angela and Gkabs, for the help. I hope you'll like it. If anyone wants to make a better skin, I thank you in advance.
  16. 2 points

    Version 1.1.0

    505 downloads

    The Hawker Siddeley Harrier is a British military aircraft. It was the first of the Harrier Jump Jet series of aircraft and was developed in the 1960s as the first operational ground attack and reconnaissance aircraft with vertical/short takeoff and landing (V/STOL) capabilities and the only truly successful V/STOL design of that era. The Harrier was developed directly from the Hawker Siddeley Kestrel prototype aircraft, following the cancellation of a more advanced supersonic aircraft, the Hawker Siddeley P.1154. The British Royal Air Force (RAF) ordered the Harrier GR.1 and GR.3 variants in the late 1960s. WHAT'S IN - 28 new skins - all historical serial numbers (GR.1/GR.1A/GR.3) - sound CREDITS - Wrench partial templates - paulopanz skins, decals etc - warpaint 74 references You need SF-2 Europe to fly Enjoy @paulopanz
  17. 2 points

    Version 1.0.0

    305 downloads

    PLAAF Weapon Pack This pack contains some Air to air and air to ground weapons fro PLAAF aircrafts and helicopters. Included are: PL-2B IR WVRAAM PL-5B IR WVRAAM PL-7 IR WVRAAM PL-8 IR WVRAAM PL-9C IR WVRAAM PL-10 IIR WVRAAM PL-11 SAHM BVRAAN PL-12 AHM BVRAAN PL-15 AHM BVRAAN PL-21 AHM BVRAAN SD-10 AHM BVRAAM //--Air to Ground weapons---------------------// 500-3 500 kgr GP Bomb 1000-3 1000 kgr GP bomb CM-400AKG Anti ship Missile LS6 Guided bomb (50 kgr, 100 kgr, ) Laser / IIR guided LT-3 1000 lb Laser guided Bomb ( a GBU-24 equivalent) HF-20 57 mm Rocket Pod HF-22 57 mm Rocket Pod // --------Bomb /Missile Racks---------------// 2AR_Ch X2 AHM Rack 2BR_Ch X2 Bomb Rack TER_Ch TER for chinese bomb SmartRack_Ch Rack for LS6 ( For Chinese SDB) // ------J-10 Special weapons ---------------// J10_BlueSkyIV J-10 Blue Sky Target Pod J10_KG700 J-10 KG700 ECM pod J10_SEAD J-10 Datalink / ECM Pod J10_WDM7 J-10 WDM-7 Target pod Also included an J-10 model that I used to test the weapons. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d model (PL-2B, PL-5,PL-7,PL-8): RavenClaw007 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms
  18. 2 points
    Thank you for this Harry - one of these days I will roll your improved/refreshed preload.xml file into my various enhancement packs and tuner packages for WOFF/WOTR, since I currently have an older preload.xml file in those - WOFFers/WOTRers can of course replace the slightly older preload.xml file available in my various tuner/enhancement packages with your newer one, if they like, prior to loading said packages via JSGME. Happy flying all, Von S
  19. 2 points
    My brain is simply to small to keep all the infos and details. Even with the spreadsheet things get lost sometimes. You should never get old!
  20. 2 points
    Fairey Gannet AS.51 - 310 Indian Naval Air Squadron, Indian Navy, 1971 Skin Credit: Charles
  21. 2 points
    One the last helicopter without turbines .... Well, Jarek's job ofc .... testing FM.
  22. 2 points
    Seeing how you, Gepard, Menrva or Wrench struggle with TODs I wish Mue to find some time to finish his editor, that would be amazing. In the meantime, I attack some Banana republics with some unlikely attack planes.
  23. 2 points
  24. 2 points
    Thanks for the kind words. Seems like, theres still some interest in those skins. You'll need patience though...as you can see, there's still enough to do. Hangarscreens and stuff like that are also still missing for many skins. Green = Skin ready Dark Green = same Skin for 2 variants needed (for the faulty SF2 upgrade-function in campaigns -> only plane OR skin can be upgraded) Blue = 2 Skins for 1 deployment (gray + camo) Orange = older skin in lower resolution has to be reworked. White = not done yet. Nevertheless, I just found some more skins in a backup: VMA-214 Black Sheep, 6/1965 - 2/1966, Chu Lai AB, A-4C VMA-214 Black Sheep, 3/1966 - 4/1967, Chu Lai AB, A-4C VMA-223 Det. T Bulldogs, 10/1964 - 5/1965, USS Yorktown, A-4C VA-56 Champions, 11/1966 - 7/1967, USS Enterprise, A-4C VA-212 Rampant Raiders, 10/1964 - 5/1965, USS Hancock, A-4E
  25. 1 point

    Version 1.3

    332 downloads

    F-22A Raptor Skin Pack October 13th, 2021 (1st Release) by Menrva >For Strike Fighters 2 games This is an extra skin pack for the high quality F-22A Raptor aircraft add-on. Most skins are based on ideas and depictions from other videogames. Here below a list of the included ones: -YF-22 Paint Scheme (inspired by the real YF-22 prototype) -Sea Raptor Livery (inspired by the F-22N Sea Raptor concept) -Saudi Grey Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -Egyptian Woodland Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -USAF Pac West Camouflage (as depicted in Digital Image Design's F-22 Total Air War) -Desert Lightning Camouflage (as depicted in NovaLogic's F-22 Lightning 3) -Phoenix Livery (from Namco Hometek's Air Combat, as depicted in Ace Combat 7: Skies Unknown) -Phoenix Livery, Dark (as depicted in Project Aces' Ace Combat Infinity) -Scarface One Livery (as depicted in Namco Hometek's Ace Combat 2) -Z.O.E., Red Livery (from Namco Hometek's Ace Combat 2, as depicted in Project Aces' Ace Combat Infinity) -Mobius One, ISAF Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies) -Abell, Black Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies) -Razgriz Livery (from Project Aces' Ace Combat 5: The Unsung War, as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Pegas, 3-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Indigo Wing Livery (as depicted in Project Aces' Ace Combat 6: Fires of Liberation) -Gryphus One Livery (from Access Games' Ace Combat X: Skies of Deception, as depicted in Project Aces' Ace Combat Infinity) -Warwolf Livery (as depicted in Project Aces' Ace Combat: Assault Horizon) -Mobius One, IUN Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown) -Trigger Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown) -JASDF 2-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 7: Skies Unknown) As a bonus, different aircraft configuration files are included in the "(Alternative Data)" folder. You'll be able to choose between realistic loadouts (default configuration of the aircraft add-on package) and what-if loadouts inspired by the mentioned F-22 videogames of the late 90s, namely weapons included in F-22 Lightning 3. Both configurations are also available with the addition of invisible skids; those will allow you to perform belly landings, which are a feature of good old F-22 Total Air War. Notes: -The B61 tactical nuclear bomb is a retarded version, but drop it safely from high altitude at high speed. Take note that it does not damage the stock Runway object, due to the armor values of it. The B61 is meant to be used against naval fleets you may encounter on some custom terrains. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -yakarov79, for his high quality templates which allowed me to easily put some new paint on the aircraft. -ravenclaw_007, for sharing some of his latest weapon 3d models for the bonus what-if loadouts. -Astore, for providing me with better Ace Combat themed emblems, and for being one of the few Italian Ace Combat fans like me. -godrugalultimate, from DeviantArt, for making incredibly detailed Ace Combat themed decals. -RythusOmega, for providing all Ace Combat 7 emblems and whose skins have been used as reference for the Phoenix liveries. -Lanzerince, whose Ace Combat 7 skins have been used as reference for the Scarface livery. -mue, for his LOD Viewer which helped immensely in the making of the skins. -Blade, for sharing info about the purpose of the game's decal levels. -My girlfriend, for supporting me in all of my endeavours. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
  26. 1 point
    July 7 Armand's Diary Jean and I were called to the commander's room.He was not in good mood. He shouted so loud that our hair fluttered backwards. "It is not enough for you to fly a fruitless flight far to the enemy side but to lose your plane intact to the enemy!" "Boches dropped this picture our field yesterday.Now they get all info from it. The next time you get captured you can stay there! Dismiss and get out!"
  27. 1 point
    Nice Job Paroni!! Feels good to be on this side of the war (at the moment...) Great escape, though sorry about your claim! Vive la liberté 01/06/15 - 01/07/15 A good month. Some exciting moments particularly forcing down the unarmed Aviatik! Mostly patrols and reccy. The weather has been very mixed. Jefferson and I became firm friends - He is currently on leave and I have a new chap 'Davies' who doesn't say much at all - The patrols take longer without Jefferson. As I step into July I look forward to taking the war to the Hun. Grotty June weather
  28. 1 point
    Stunning! Detail at its best!...............Bravo!
  29. 1 point
    June 30 Armand's Diary Lovely place this Bryas.I was well received.Maybe it was because i brought a box of champagne! No much time to get acquainted with the new machine.Tomorrow is the first combat flight. My observer is Lieutenant Jean Perron.Our craft is Morane Saulnier L. Observer uses the only weapon. Bryas July 1915
  30. 1 point
  31. 1 point

    Version 1.0.0

    115 downloads

    Tactical numbers and insignias for stock tanks ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. In the history it was common that tanks got tactical numbers and showed insignias for better friend and foe identification. This package included modded stock tank files, so that the tanks will show numbers and insignias in single missions and campaigns. It contains insignias and tactical numbers for: Leopard A1 to A5 Centurion Shot and Shot Kal M48 Magach 3 M60 Magach 6 M48A2 M48A3 M60A1 T-34-85 T-54 T-55 T-62A T-72A For M48, M60, T-54 and T-55 i added workable anti-aircraft-machine guns. I also changed the armour of some tanks values to make them closer to real world ----------------------------------------------------------------------- II. INSTALLATION: -Unzip the object folder into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany December 2021
  32. 1 point
    @EBW For troubleshooting and support, you might want to post in this topic instead of the review section. Thanks for the positive comment, though! No idea why the mod does not work on your end, but if you have an old low-end system, you might try to set all graphics settings to Low. This is not stock Strike Fighters 2, the mod is much heavier on resources than stock ThirdWire games, hence you might not be able to use the same settings between the two. Also, you must have a dedicated GPU. Intel's integrated GPU is not supported and never will be, it simply cannot handle a big number of polygons and high resolution textures on this old game engine. Let me reiterate to anyone; Minimum Requirements about video card and CPU are what they are, minimum requirements. If you're just above them, don't expect to be able to run this mod with settings on High or Unlimited. Strike Fighters 2 is one thing, this mod is another. If you can run Strike Fighters 2 on High and Unlimited, the same cannot be directly applied to the mod. It all depends on your system. EDIT: Mod page appears as updated, but I simply added some more info in the Suggestions for CTD issues section. Mod package is the same of December, please do NOT re-download.
  33. 1 point
    During the break before DID began I did practice my aerial ramming...We'll see if it works as intended!
  34. 1 point
  35. 1 point
    The jungle. Tiles size is 1024x1024 pixel, merged from tiles of Starys Green Hell 3.5. TOD trees are completly taken from Green Hell 3.5
  36. 1 point

    Version 1.0

    475 downloads

    Out of 3 Mig 31 models available in CA (not sure why Mig-31A got removed...) Mig 31BM has the oldest model dated back to 2008, which has problem casting shadows and is over-polygoned. This package contains models changed late 2010 with multiple level of details and correct shadow casting. So that you can finally ditch the SHD file. Original creator : jv44 Skin: jv44 Please note the new model is not compatible with any previous skin. This update is released as-is. You will need to download & install Mig31m/bm pack from Brain32, then update with this mini pack. Find Brain32's file here http://combatace.com/files/file/9474-mig-31m-bm-foxhound-sf2/
  37. 1 point
    23 June 1915 St Pol-sur-mer 0500 The C.O. Christopher Cleaver, standing ramrod straight and impeccably dressed, briefed us. “Morning Gentlemen, hope you slept well after the fun and games last night. I’ll be flying with ‘B’ today” He began. “Our mission is a patrol deep into Hunland, we believe there is a large troop movement near Lager Abchnitt. Headquarters wants information, details and timings as soon as possible. You’ll have noticed that the Huns are not happy with us crossing their lines and are taking every opportunity to shoot at us with Archie and ground fire. Let’s be careful. And look sharp!” With that we strode with purpose across the dewy airfield to our waiting warmed-up aircraft and look to the azure skies. We spent 20 minutes. Climbing over our airfield, the ground crew and airfield paraphernalia becoming smaller and smaller each minute. It was another good flying day, only a few majestic clouds above us and a light breeze to hinder our return. We crossed the lines without incident and Cleaver set a course for Lager Abschnitt. As we were closing on the Archie that surrounds Ghistelles airfield I spotted two small dots flying directly towards us and slightly lower. It was far too early for our chaps to be heading home. Thinking it must be German Aircraft I cursed myself for forgetting my rifle. As we began to close I could clearly see the black crosses and quickly identified two Aviatiks flying within 500 yards of us. I couldn’t bear the thought of those Huns either photographing or bombing our chaps so Jefferson and I turned to engage. Diving between them Jefferson started shooting. The noise was deafening! I hadn’t quite appreciated how close the Lewis was to my head and very quickly my face was covered in black soot and the cockpit filled with the wonderful smell of cordite. Jefferson and I worked as a team, him telling me where to fly and taking wonderful shots at them me manoeuvring for all I’m worth, dodging puffs of menacing Archie and lining up our BE2. After about 5 minutes of shooting and dodging Ghistelles’ flak one of the Aviatiks, either damaged or scared stiff by our plucky antics retreated east. But the other fellow wasn’t for quitting. So again and again we dived and turned and turned and climbed on the other Aviatik. At one point Jefferson swears I looped the BE2 - maybe he's right, I was lost in the dance - though I’m told it’s impossible. (5:30-5:45 in the video below) After about twenty minutes of this Jefferson shouted above the wind in the wires, “We’ve hit the cads engine!” Sure enough, his prop was stubbornly still, his engine seized, he was hors de combat and descending towards Ghistelles. We closed on the hapless Hun, Jefferson taking the odd pot shot just to make sure. “Cut it out Jefferson ” I shouted, “We’re sailors, not bloody butchers!” The Aviakit landed softly. As we flew over the stunned Germans we could see the observer clutching his shoulder and appearing in pain. The pilot grimaced as we flew by cheering and making hideous soot-stained faces at the vanquished foes. It felt like a huge victory. Our first aircraft downed and one forced to retreat with its tail between its legs, unable to fulfil its mission. The squadron crowded around us, cheering as we landed and we told the incredible tales of our cunning and heroics. An incredibly good day!
  38. 1 point
    1979. Border War between China and Vietnam. (Terrain WIP, very early stage) Vietnamese Tigers intercept a squadron of H-5 Beagle Fox 2! Beagle down! Next Beagle down! And kill number 3.
  39. 1 point
    I was just busy trying not to get shot down........... And I kept the Migs on the ground.....
  40. 1 point
    P-40L in USAAF Desert Camo (North Africa, 1943)
  41. 1 point
    My thanks to you for the kind words. It's nice to see our dedication being recognized. Some might take it for granted but should remember that many payware products don't get the same amount of bugfixing and end-user support. We are doing it for free, all for passion and fun of creating new virtual experiences. The mod also got its own page on ModDB, but just for spreading news about it. It's only available here. Got a pointless comment by a Guest user claiming that the mod is a scam, requiring users to buy it on the other site where it is hosted. We modders got no single dime from it, even though I'd need some for a new crate; ironically I can barely run the mod on my decade old PC due to excessive loading times. Maybe I should pride myself in seeing some amount of false and/or hateful statements. If we attract both flak and praise, it means we've done something special, I guess. In other news, I just added Suggestions for CTD issues at the end of the mod's description page, above the Hotfix. Those suggested settings should help end-users experiencing crashes to desktop.
  42. 1 point
  43. 1 point
  44. 1 point
  45. 1 point
    Thank you very much as well!! merry xmas!!saved me buying 2 modules at dcs and having a real one like this. The beauty of sf2 is that you can fly ALL planes in ALL eras.. past, present and future, no pressing buttons and readying hours before takeoff, no expensive module buying, SF2 is my real go to when you want to just, fire up, take off, fly and complete your missions without worrying about avionics and systems, and the graphic , effects and map mods are FANTASTIC!!
  46. 1 point

    Version 1.0.0

    64 downloads

    A bare metal skin for Cocas' what-if MiG-17K.
  47. 1 point
  48. 1 point

    Version

    1,096 downloads

    Better CCIP mod for SF1/2 series. This mod will prevent the CCIP and Gunsight dot from showing through any solid part of your cockpit. Leading to a much authentic bombing procedure. In SF1, this is done without any harm. In SF2, I have to remove 2 effect shaders which are used when your effect setting is at "Unlimited". So you lose some not-so-obvious effect. Installation ------------ For SF1, just extract the file to the 'objects' folder For SF2, first extract the file in the 'objects' folder in your mod folder, then follow the procedure mentioned in the "Special note for SF2 users" to complete it. Credit ------- Create: orsin (china insky team) Beta testing: HoneyFox (china insky team) Update --------- V1.0 initial release V1.1 fixed a problem in SF2
  49. 1 point
    here are the LAU-118 , i made 2 folders one for the white and one for the hill-grey one , includet are the templates , lod´s and max files this is not a high poly model LAU-118.7z hope that this is what you are looking for
  50. 1 point

    Version

    1,063 downloads

    Slava Class Proudly prensent to you by: China Insky Team Original 3D Model: Baoxiyuan 3D Model Retouch and Texture: YEYEYE Beta Testing: YEYEYE, HoneyFox Use, modify, include or distribute of the Slava Class mod, or any part of it for commercial purpose is strictly prohibited. The creator of the original 3D model is not a member of Insky Team, we use the 3D model with his permission.


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