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Showing most liked content on 06/27/2019 in all areas

  1. 7 points
    Another Mustang? Yep...in silver...
  2. 7 points

    Version 1.0

    72 downloads

    In 2003-2004 Poland received 22 MiG-29 aircraft from Germany, including 4 MiG-29GTs (German version of a MiG-29UB 9-51 two-seater). In 2015 the aircraft no. 4105 received a special paintscheme in honor of brigadier general Stanisław Skalski - the top Polish fighter ace of the WW2 and the first Allied fighter ace of the war. This mod contains the abovementioned special 4105 skin. To install, unpack the zip archive and paste the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for further instructions on installing mods etc. Credits: Bazillius for his outstanding MiG-29 skin template and the original MiG-29 9-51 Soulfreak for the MiG-29GT Mariusz Wojciechowski (mariwoj) for the priceless reference material, visit his site for more goodies: http://mig.mariwoj.pl/ As with all my works, you can use any content of this mod as freeware only. Have fun Chris
  3. 6 points
    All the bugs and details fixed, ready for release.
  4. 5 points
  5. 4 points
    Are those Mustangs from YAP?
  6. 3 points
    I'm still playing First Eagles and still enjoying it. I've been coming here every day or two to see if anything is going on. (I agree with whiteknight that it's been pretty quiet.) I've had a few PM conversations, but nothing public. I've been working on some stuff for the Spanish Civil War, but - frankly - it's hard to get motivated to do all the work to get it ready to upload... maybe because it's summer
  7. 3 points
    Hah! There is a theory that all forums will be quiet at the end. Entropy of "First Eagles 1&2" forum rises and here is the result of that. Imagine, how quiet it will be after The Heat Death of the Universe. I don't want even think about it.
  8. 3 points
  9. 2 points
    I'm sure the forums will liven up in the fall gents' - FE2 is a niche sim within an already niche community of WWI sim enthusiasts, so I'm not too worried. I'm sure that Stephen and gTerl are working on things behind the scenes as they find time, perhaps some updated terrains or aircraft eventually. I will roll out a ver. 10.0 update of the FM pack either this fall or early next year - have to look at the Snipe, also several two-seaters that I never touched, and I'm thinking of whether or not to look at the Bortdafarm Fokk. D.III late variant with the ailerons. There's also a Junkers J.1 that Geezer did which is pretty much complete but it could use a skin or two - that could be released eventually under the "new aircraft" thread, although the Junkers is probably not high priority in the sim since it is only a ground-attack aircraft. Other things that need tweaking include the spinning/static prop on Geezer's latest Nieup. 28 model, available under the new aircraft thread, and it sure would be nice if we eventually get a Bleriot XI somewhere down the road - we've been waiting for that one a long time. I'm a little slow with the ver. 10.0 FM update pack since I'm juggling other tweaks currently...would like to comb over the early Nieups, 200hp Alb. D.Va, also the new Fokk. D.VI and the Spad 13 types for WOFFue. After that I want to finish up with a "Part II" of my early WW2 prop tweaks package for SF2, focusing on some two-engined bombers and a cargo aircraft or two, for immersion...then I'll circle back to the ver. 10.0 FM pack for FE2. Have also been looking at ROF recently (a lovely sim) but there's no way to mod the FMs in that one - I like their FMs but the aircraft seem somewhat too fragile and are thrown around by the wind like those 3/4 sized replicas, also several of the top speeds are a bit too slow in that one. I did manage to grab a bunch of their planes, on sale - for 40 USD you can pretty much fill up your hangar in ROF, just look for when the planes are on sale for a dollar or two each. Doesn't hurt to own all three of the major WW1 sims. WOFF is very respectable but needs SweetFX or ReShade to sharpen the graphics a bit more to max. (since it dates back to the CFS3 days). I've found no need to use SweetFX in FE2 or ROF. The FMs in WOFF I think are fine although loops/stalls work slightly differently on some of the types if they are underpowered, also with some of the stock FMs, than in FE2 and ROF. All in all I think that FE2 is still one of the best WW1 flight sims around, good DX10-era graphics and the modded FMs give a good sense of full-sized WW1 aircraft and their peculiarities. I also like the stall/spin characteristics in FE2. ROF apparently does "real historical" spins but considering the lack of real data for some of the WW1 types - I like the FE2 approach more that standardizes most of the spin problems (to get out of a spin, go opposite rudder, nose down, hope for the best - also in FE2 sometimes you should do opposite aileron to the spin as well, yes counter-intuitive but many of those early ailerons are big so there's a strange logic to going opposite aileron, opposite rudder, and nose down too). One of the other things I've come to enjoy in FE2 are the rare side-slips that sometimes happen, on stall, right into the ground, on a few of the types - perhaps a real possibility on some WW1 types given the high drag numbers and other things. Three areas I think could use further work in FE2: (a) higher-resolution ground/landscape textures - although they are okay as they are, especially from altitude where they look more like what you actually see out of the window of an aircraft than the other two WW1 sims; (b) lack of real turbulence effects in FE2 bothers me at times although it's not an immersion killer (I wonder if TK included code for turbulence but never "documented" such things...would be nice to figure that out); (c) we need some kind of illusion of solid trees in FE2 (something like a mesh of invisible but solid poles planted approximately where more trees are located would be adequate and would give an element of surprise since you wouldn't know which trees were solid - a very scary and realistic prospect when landing or flying low - this would be a good compromise since obviously the trees themselves can't be made solid....wish I knew more about texture planting/coding in the TW sims but hopefully somebody who knows more about this might try tinkering with the invisible poles/mesh solution to make heavily wooded areas randomly "dangerous"). Happy flying all, Von S
  10. 2 points
    but it 's winter in Australia
  11. 2 points

    Version 1.0.0

    55 downloads

    Redrawn Lines, Rivets, etc.. for the Mirage Factory's beautiful little F-84F Thunderstreak. It can be used for SF1 or SF2. This template is a .psd file at 4096 pixels. It can be reduced for those with low spec computers. It was made using Photoshop. It has redrawn lines, rivets and various bits. I had completed about half of this template when I discovered PappyChkSix's template and beautiful skins. Kicked myself repeatedly and at great length but I was also happy to discover the skins. Some of this template is based on and inspired by his original template and works. The only skin with this template is USAF Natural Metal / Aluminum. If you want to make the lines and rivets darker or lighter, this template allows you to do that yourself by adjusting the opacity of the lines, rivets or any layer of this file. To use it you must have a paint program that reads/modifies .psd files. Then you can adjust the specular, glossiness and/or reflection entries in the skin's texture.ini file to get the skin to your liking. I use the poor mans' method of bump mapping. I don't have the needed software or skills to create real bump maps. I use two template layers: one black the other white. The white layer is below the black layer and offset one pixel up or down and one pixel left or right. Then adjust the opacity of each layer to create a 'shadow' effect. When done right it gives the illusion it's 3D. Add your own dirt, details and weathering. Credit and Thanks to the Mirage Factory for this great little jet. INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your XXX folders. Choose the desired skin in the loadout section. Fly. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it, please PM me a copy. Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary
  12. 2 points
    Flying a fun mod, high over Cuba. CIA ops during 1962...
  13. 2 points
    A few When Thunder Rolled screenies as requested by select individuals: Our North American F-100F Super Sabre SAM Hunter in "bare metal"...
  14. 1 point
    sad to see the first eagles forums so quiet.
  15. 1 point
    View File F-84F_TMF_4096pixel_Redrawn Lines & Rivets Redrawn Lines, Rivets, etc.. for the Mirage Factory's beautiful little F-84F Thunderstreak. It can be used for SF1 or SF2. This template is a .psd file at 4096 pixels. It can be reduced for those with low spec computers. It was made using Photoshop. It has redrawn lines, rivets and various bits. I had completed about half of this template when I discovered PappyChkSix's template and beautiful skins. Kicked myself repeatedly and at great length but I was also happy to discover the skins. Some of this template is based on and inspired by his original template and works. The only skin with this template is USAF Natural Metal / Aluminum. If you want to make the lines and rivets darker or lighter, this template allows you to do that yourself by adjusting the opacity of the lines, rivets or any layer of this file. To use it you must have a paint program that reads/modifies .psd files. Then you can adjust the specular, glossiness and/or reflection entries in the skin's texture.ini file to get the skin to your liking. I use the poor mans' method of bump mapping. I don't have the needed software or skills to create real bump maps. I use two template layers: one black the other white. The white layer is below the black layer and offset one pixel up or down and one pixel left or right. Then adjust the opacity of each layer to create a 'shadow' effect. When done right it gives the illusion it's 3D. Add your own dirt, details and weathering. Credit and Thanks to the Mirage Factory for this great little jet. INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your XXX folders. Choose the desired skin in the loadout section. Fly. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it, please PM me a copy. Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary Submitter Geary Submitted 06/26/2019 Category Skin Templates  
  16. 1 point
  17. 1 point
  18. 1 point
    https://www.flugmodell-magazin.de/download/26133/ Here are good References regarding F-84F. ;-)
  19. 1 point
    U.S.C.G. Douglas R5D-4 (1955)
  20. 1 point
    Majority of people have no concept that thrust output varies massively with speed and altitude - including a lot of technical authors who have also got this totally wrong. Forget the internet the only valid sources are flight data from such documents as the flight manual.
  21. 1 point

    Version 1.0.0

    141 downloads

    /// ------ MiG-31A What if--> Iran got some MiG-31's --------- /// This is my First Aircraft mod upload so go easy:) I used the MiG-31BM from the "MiG-BM_update pak" downloaded from Combat Ace SF2 MiG-31 Downloads. There is no readme file attached just said jv44 is the original creator and want to thank him for the skin and lod file. I tweaked the Data ini file to make nodes operational along with making the MiG-31A as an attack aircraft. Designed to attack the US Navy I am sure this is what Iran wanted it for. This Aircraft was put together with SF1 and SF2 Freeware Items. This Foxbat will for sure test your fleet and put the pressure on the F-14 Tomcats!!! "MiG-31A tested in latest patch SF2 against US Fleet and ground targets."
  22. 1 point
    BAC Thunderstrike GR.52 - 70 Stormo, Aeronautica Militare, 1991 Skin Credit: sundowner
  23. 1 point
  24. 1 point
  25. 1 point
    here is a BETA version of the F-4G_78 with a almost finish cockpit , the cockpit lod is large with 7,95 Mb F-4G Phantom.7z Installation PLEASE delete any existing aircraft and weapon with a similar name like the one in this pack before you install this aircaft or this weapons issues due to the large cockpit lod the aircraft will not work on heavily modded terains ( Anatolia / GermanyCE ) due to game limitations the Threat Warning Panel is not working like it should , i still look for a way to get it working , any ideas are welcome i´m still trying to reduce the sice of the cockpit lod Please let me know if you find any problems with this aircraft regards Volker
  26. 1 point

    Version 1.0

    155 downloads

    In 2014, the Polish MoD decided to replace the fleet of Polish Air Force's ageing MiG-29s, which were becoming more and more obsolete and not suitable with the requirements of modern combat. The new promising Swedish design of an upgraded JAS-39 was chosen and the deliveries began in 2018 with 64 aircraft purcahsed in total, both one- and two-seaters. That's the little background story. The mod itself includes the E and F versions of the aircraft. It is generally based on USAF Gripen NG mod by @dtmdragon which you can find here https://combatace.com/files/file/16048-f-39ab-griffin-blk-15-gripen-ng-for-the-us/?tab=comments The pack includes: JAS-39E 22 Baza Lotnictwa Taktycznego (Tactical Air Base) skin with the "Knight flagship" paintscheme (aircraft no. 6036) 23 Baza Lotnictwa Taktycznego skin with the "Kosciuszko flagship" paintscheme (aircraft no. 6020) 23 Baza Lotnictwa Taktycznego special NATO Tiger Meet paintscheme JAS-39F 22 Baza Lotnictwa Taktycznego paintscheme 23 Baza Lotnictwa Taktycznego paintscheme All respective credits go to the creators of the original Gripen model, you will find the list here, many thanks to them: https://combatace.com/files/file/14351-tsf-saab-jas-39-gripen-flygvapnet-package/ Important note: the aircraft in this pack DO NOT use 100% accurate Gripen NG models but rather modified JAS-39C/D. I am not a 3D modder and I couldn't make one myself. To install, unpack the zip archive and paste the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more instructions. The mod was created and tested with the full 5 install of SF2 with the latest patch. You can use and distribute the contents of this mod ONLY as freeware. Remember to give credits to the authors. Chris
  27. 1 point
  28. 1 point

    Version 1.0.0

    44 downloads

    To be used on SF2 CC-150 Polaris included in the Airbus A310 Family by Florian https://combatace.com/files/file/16004-florians-airbus-a310-family/ You will get the following CC-150 skins in this package : 1993-1997 Grey Scheme 1997-2018 Grey Scheme 2018+ Grey Scheme 2018+ Retro Scheme 2018+ VIP Scheme Installation: *** I recommand you delete the skins folder of the current CC-150 installation, alond with the files located in the Airbus310_300/Canada folder as i redo everything. Copy the current pack objects/aircraft folder in your game CC-150 aircraft folder. Copy the current pack objects/decals folder in your game Airbus310_300/Canada decals folder. Copy the CC-150.ini to the game CC-150 aircraft folder. RCAF serials and plane numbers are real one's. Credits: Florian - model and time to rework said model. Thirdwire for creating the Strike Fighters series. those involved in the work of original aircraft. Me for the paint work + new skins :). Happy flights! Mario C. Frenchie1977
  29. 1 point
  30. 1 point
    Recon Mission............. There are 2 Starfighters in this photo..we were quite low and fast
  31. 1 point
  32. 1 point
  33. 1 point
    F-4G from the 561st TFS on final check before take off i know the tailnubers are still missing but so are many other small details yet
  34. 1 point
  35. 1 point
    Howzabout a twin-pack of high speed whoopa$$... With a SAC Chaser...
  36. 0 points


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