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Showing most liked content on 02/12/2021 in all areas
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9 pointsi made some new upper and lower vents for the air intake , if they are not a big impact on the game performance i will use them on the new F-4G as well have to test first
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6 points
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6 points
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5 points
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4 pointsShit, I've been around so long I remember when we didn't even have season!! Example, the America NorthWest terrain -- we have 4 different full terrains, one for each season, each with they're own (renamed desert) cat file as we hadn't figured out the pathway statement yet. Yes, I'm old
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4 points
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4 pointsposted this on the wrong thread before...old age showing LOL made this bird many years ago. i'm going to give it a face lift
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4 pointsjust another SAM taking off, now maybe we can quit sweeping the flightline.....
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3 pointshttps://www.gog.com/game/european_air_war And currently at a nice 65% discount
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3 pointsFIXED IT!!!! CG position, was almost 5 meters too far aft. now, it don't burn and takes off and flys and lands and stuff
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3 points
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3 pointsSandbanks Still on the basics...vegetation (due to the TOD files) shows a certain pattern, e.g. boundaries...will be fixed and I already know how
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3 pointsVF-33 and VF-102 1979 cruise onboard USS INDEPENDENCE,start of lo-viz markings...
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2 points
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2 pointsHi Dresam, considering that the official "development team" for FE2 is a one-man show (TK of ThirdWire), and that FE2 had been last patched in July 2010 - I doubt that there will be any recent updates from said development team. Having said that, I am currently tinkering with a Wordpress website to see if I can upload a short video or two, or three - currently busy with real work but I will try to make a few vids. eventually and to upload them - either there or perhaps Youtube if Wordpress proves a hassle. I will do a short vid. or two of the Italian front done by gTerl, perhaps one of the middle eastern front, and maybe one from the western front. The vids. will be fairly short, about 5 mins. each, either quick combat or strolling around the aerodromes and admiring some of the airfield objects. I will need several days on this, however. Greetings, Von S
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2 points
Version 1.0.0
82 downloads
A MEZE OF HUEYS EUROPEAN UH-1H HUEYS The final large pack of hueys, all these are european birds, consisting of the following. Albania, Bosnia and Herzegovina ( slick and medevac ), Bosnian and Croatian Federation ( slick and medevac ), Germany Heer and Bundesgrenschutze, Greece, Italy, Macedonia ( slick and medevac ) Spain Army and Air Force, and finally a Turkish example. Unfortunately , except for a few noteworthy exceptions, most European Hueys seem to be good old green, so there are not a huge amount of variety in this selection pop pickers !! However even the mundane is still useful ! I have dispensed with the 2 separate DATA.INI files in this pack, as it was a bit pointless, so the cargo nets ARE already available on these birds. everything else is there as per my previous uploads. So as before, if anything is missing, broken, or anything, please feel free to message me as ever. I shall be doing probably one more pack, which will be Vietnam slanted, so if you like your dose of Fortunate Son, watch this space. Again a big shout to Yakarov79 for the original Huey model Finally, as always ENJOY -
2 points
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2 points
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2 pointsFWD_gun_1 is not in the SystemName[001]= (002/003 etc) list. Same thing with the 3 rear turret guns, the gun data section names dont match the names in the list.
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2 points
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2 pointshave the band gather the sheets for "Hail, Columbia" big thanks to USAFE for keeping it mostly simple
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2 pointsGuess this will take a while. I'm still fixing the coastline and the water.... As example...just one of many little things. Nieuwpoort 1917 looked like this...the canal and the ruins should at least resemble a bit the actual situation
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1 pointFirstly, thank you all for your responses, I certainly know what a merged install means wrench as I read the knowledge base before, but when I was installing a mod, this mod readme stated that I should use the strike fighters North Atlantic exe or a renamed SF2NA exe, even when having a merged install. So, I asked this question be because I didn't want to install my mods all over again in north Atlantic's mods folder. However, I will try testing it in my SF2E mod folder and see what will happen. Thanks for your help, and u are right it will be an unmanageable mess lol. Maybe I will try to give it a shot as I have already backed up my mods folder, but I will try installing the mod mentioned above in SF2E first to see the results
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1 pointSome of us are happy with small to medium-sized props...we just have to use maximum thrust on takeoff.
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1 point
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1 pointI actually have MAX 2009, both 32 and 64 bit (i think that's how that call). One day I MUST learn...
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1 point
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1 pointCould be SystemName related. The data has 3x [Rear_gun] sections, with different names in the list. Same for the 40mm: FWD_Gun_Barrel (list name) [FWD_gun_1] (section name)
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1 point
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1 point
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1 point
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1 pointI can really feel you pain on that ... as only another terraformer can.
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1 pointOkay, I was a real pilot. We learned in Flight School that the tires were always underinflated so they wouldn't burst at the higher altitudes with lower atmospheric pressure.
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1 point
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1 point
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1 pointI love the variety of aircraft in this new WW2 China mod: Boeing 281 Peashooter and Fiat CR.32:
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1 point
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1 point
Version 1.0.0
78 downloads
A FAIR DINKUM CROWD OF HUEYS ASIAN AND AUSTRALASIAN HU-1H HUEYS The third pack of hueys for your delight and hopefully delectation !! The same drill as with my other previous 2 packs, everything is included to allow you to depart into the wild ( or not so wild ) blue yonder , skins included are as follows. Royal Australian Airforce, Australian Army, Cambodia, Japan, Royal New Zealand Air Force, a revisitation of my Pakistani skins, Papua New Guinea, Philippines, Taiwan, South Korean Army and Navy, Royal Thai Air Force, and Singapore. I hope you enjoy these Hueys, even if some of the skins may seem a little obscure. Also as with the other packs, there is an alternative DATA.INI for the cargo net should you wish to have it available. Please feel free to comment, berate, point fingers, or donate to my retirement fund ( just kidding, for any wallies who think that was a serious comment....YOU KNOW WHO YOU ARE !!! ) Thanks to Yakarov79 for the original model As always ENJOY -
1 point
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1 pointHi Dresam, Add-on aircraft for the 1914-18 period are available here (as individual aircraft packages; there is no all-in-one aircraft download package at that link): https://combatace.com/files/category/360-first-eagles-wwi-and-early-years-add-on-aircraft/ (Also see the right-hand column at that link for aircraft links by aircraft manufacturer - Sopwith, Albatros, etc.) There are lots of great mods. available for FE2 but here's a list I made a while back that includes several helpful links: https://combatace.com/forums/topic/91337-problems-with-my-fe2/?tab=comments#comment-738368 Another good tip regarding the correct d3d9.dll to install into the "game" (not "user") folder for FE2, to improve fps (relevant dll also included in my big ver. 10.0 FM/realism package for FE2): https://combatace.com/forums/topic/93813-sf2-does-not-have-good-graphics-on-an-intel-hd3000/?tab=comments#comment-759125 Good info. on resolutions, screen ratios, etc., for FE2: https://combatace.com/forums/topic/94682-screen-resalution/?tab=comments#comment-766405 Auto-rudder tweak suggestions for those who don't use twist joysticks or rudder pedals: https://combatace.com/forums/topic/95192-autorudder-autocentering-and-related-tweaks-etc/?tab=comments#comment-771718 Geezer's Large Aircraft Package for FE2: https://combatace.com/forums/topic/91066-new-aircraft/?page=25&tab=comments#comment-772493 Also see all of the posts on the following page for further aircraft done by Geezer, and other relevant files (recommended also are the posts on pp. 27 and 28 of that thread): https://combatace.com/forums/topic/91066-new-aircraft/?page=26 My main FM pack (ver. 10.0): https://combatace.com/files/file/15857-tweaked-flight-models-and-realism-pack-for-fe2/ My addon FM pack (ver. 10.5) https://combatace.com/forums/topic/87403-tweaked-flight-models-and-realism-pack-for-fe2/?page=8&tab=comments#comment-796673 As well check over this post for another helpful link to a nice pack that includes top/bottom cloud layers (recommended also are the other posts on that "support thread" page because they offer some helpful performance info./tips on some aircraft types that were included in my FM/realism pack for FE2): https://combatace.com/forums/topic/87403-tweaked-flight-models-and-realism-pack-for-fe2/?page=8&tab=comments#comment-751857 For my FM packs, check over the directions in all included "Read Me" files since there is too much stuff in there to re-post here. I am however including one link here that contains some good info. regarding what aircraft types, etc., are necessary to download for some of my FM tweaks to work properly - since there are aircraft types, sometimes, available for download with several sub-variants in the same pack: https://combatace.com/forums/topic/91337-problems-with-my-fe2/?tab=comments#comment-738514 Happy flying, Von S
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1 pointIndeed, it is initially more time-consuming (the flight sim. equivalent of a Linux distro. as I like to say sometimes) but the results are worth it once a fully-modded installation of FE2 is set up. The modding/tweaking part is probably one of the reasons FE2 never became as popular as ROF and WOFF - but many of us virtual fliers have a special relationship with FE2. I think that Heck posted accurately in one of the threads here that FE2 is like those old Bugs Bunny cartoons - difficult to hammer down properly but once everything is in place the sim. is very enjoyable and I think the sensation of flight created in it is one of the best there is in WW1 sims that are currently available. Good luck with your installation of FE2. If you have any questions post here and we will be happy to help you. Von S
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1 pointExactly what Baffmeister said above ! plus the fact that Cla Machtable datas can be edited to provide less lift when slowing down, and less drag as well. The stock TW Machtable datas tend to give more drag and more lift when slowing down. In reality it's the opposite, but it's a way to replicate the effect of the induced lift on approach that the Cl0 and Cla values could not create (though Cla is induced lift). But it creates some weird behavior too, when departing and/or spinning. I would say that all the flight model has an effect on the take-offs and landing for the lower speed parts. The question is : which model is it ? (so we can try...)
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0 pointsWeirdly , I got all the aircraft back using the "Wrench method"....but after two days had the same issue. Tried removing aircraft that were shown in the visible list and replacing with others but to no avail. Back to the Wrench method and adding one plane at a time to see if I can identify the culprit !!!(and yes, I am carrying out some long overdue "weeding" in the process).
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