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14 points
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7 pointsThe C-133 Cargomaster takes to the skies for the first time on April 23,1956. It flies from the Douglas Plant in Long Beach, California to Edwards AFB.
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4 pointsDassault Mirage IIIEG - 341 Mira, Hellenic Air Force, 1989 When Greece signed a contract for 40 Dassault Mirage 2000's in July 1985 Dassault cannily offered the Greek Government 12 ex- Armee de l'Air Mirage IIIE's to assist with the conversion to the delta-winged 2000C which led to a further order for 20 Mirage 2000's in February 1990. Entering service with 341 Mira in March 1987 the Mirage IIIEG's served until 1996. Skin Credit: FLT and Diabolico
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4 points
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4 pointscuz thats all 2d painting. i would like to work with 3d painting. 21th century is outside :)
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3 points
Version 1.0.0
151 downloads
SF2 Westland Whirlwind HAR Upgrade Pack 4/19/2021 -For SF2 =ONLY= (Full 4/5 Merged Reccomended) **NOTE: this is for the British built versions -0NLY-!!** This is major upgrade of the Westland Whirlwind (piston powered) as released by Strahi. Please be advised, if you have the original download, you will unfortunately have to delete it from your mods folder(s). THIS version is highly modified, with many additional items. If left as "drag & drop" over the original, there will be conflicts that might be unresolvable. Thus, the need for complete removal of the original. This has been approved by Strahi, to whom I extend great thanks!! The following services/units are covered. The first listing is the name of the skin folder itself. The rest is the description you will see on the skin selection dropdown on the Loadout Screen: Royal Air Force: RAF1 - No.22 Sqdn, 55-62, overall yellow RAF2 - No.28 Sqdn, ?? date, Eurocamo* RAF3 - No.110 Sqdn, 1954, Kuala Lampur* JHU - Joint Helicopter Unit, HMS Ocean, Suez, 1956 Royal Navy: RN - 848 NAS, DGNB overall, early 50s RN2 - Ship's Flight, HMS Protector, 55-65, Antarctic Patrol RN3 - 848 NAS, HMS Bulwark, 1960s RN4 - 781 NAS, RNAS Yeovilton (Green Parrot) Suez - 848 NAS, HMS Albion, Suez 56 JRV: YU - Soko Whirlwind, Yugoslavian Air Force, 1961 *= be advised, these units MAY have had the later, turbine power marks. It's also possible some of those listed above, while still having serving piston-powered Whirlwinds, would have also recieved turbine power aircraft. The SF2 'date switch' is =NOT= used on any of the skins. I felt it would cause too many issues and confusions. Many painted on insignia and service markings remain as such. This is due to the minimal amount of meshes used to build the aircraft. All new serial number decals have been made for all included versions (up to 26 each). As is to be expected, while all are correct for the aircraft & services depicted, they are 'generic' in nature. When a unit's or service's serials HAVE been found, you'll see the star (*) in the number list dropdown. Decal randomization is TRUE. When possible, the RAF & RN squadron badges are used at the "patch" for viewing on the Loadout Screen On the aircraft selection drop down list, you'll see: Whirlwind HAR/HC (st) The (st) is for Strahi, and will diferentiate this Whirlwind for any others that may or may not exist. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein EDIT: added missing Decals folders!! Sorry people!! -
3 pointsComing soon. A big thank you to swambast for working on the texture and adding more detail to the mode. It really looks amazing.
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3 pointsWOW !! Talk about making hard work for your self !!! However very cool bit of organisation I have to say. Well done, even if you are a little OCD, and nutty
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2 pointsI like to think the distribution of the Pfizer and Moderna Vaccine around the globe, as our great apology tour. Glad you're all vaccinated and hopefully soon we can return to some type of normal.
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2 pointsHello everyone, I finally am able to finish working on this project. I owe big thanks to both Wrench and Menrva for the big helps. Because of them, I am able to solve the problems tweaking ordinances in SF2. Here are screenshots:
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2 pointsI love THUNDER, and don't tell me I can't... Jane's USAF...back when you could multiplayer. I couldn't find my P-47 screenshot, so I will add this in its stead, after all. tis the Thunder!
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2 pointsView File SF2 Westland Whirlwind HAR Upgrade Pack SF2 Westland Whirlwind HAR Upgrade Pack 4/19/2021 -For SF2 =ONLY= (Full 4/5 Merged Reccomended) **NOTE: this is for the British built versions -0NLY-!!** This is major upgrade of the Westland Whirlwind (piston powered) as released by Strahi. Please be advised, if you have the original download, you will unfortunately have to delete it from your mods folder(s). THIS version is highly modified, with many additional items. If left as "drag & drop" over the original, there will be conflicts that might be unresolvable. Thus, the need for complete removal of the original. This has been approved by Strahi, to whom I extend great thanks!! The following services/units are covered. The first listing is the name of the skin folder itself. The rest is the description you will see on the skin selection dropdown on the Loadout Screen: Royal Air Force: RAF1 - No.22 Sqdn, 55-62, overall yellow RAF2 - No.28 Sqdn, ?? date, Eurocamo* RAF3 - No.110 Sqdn, 1954, Kuala Lampur* JHU - Joint Helicopter Unit, HMS Ocean, Suez, 1956 Royal Navy: RN - 848 NAS, DGNB overall, early 50s RN2 - Ship's Flight, HMS Protector, 55-65, Antarctic Patrol RN3 - 848 NAS, HMS Bulwark, 1960s RN4 - 781 NAS, RNAS Yeovilton (Green Parrot) Suez - 848 NAS, HMS Albion, Suez 56 JRV: YU - Soko Whirlwind, Yugoslavian Air Force, 1961 *= be advised, these units MAY have had the later, turbine power marks. It's also possible some of those listed above, while still having serving piston-powered Whirlwinds, would have also recieved turbine power aircraft. The SF2 'date switch' is =NOT= used on any of the skins. I felt it would cause too many issues and confusions. Many painted on insignia and service markings remain as such. This is due to the minimal amount of meshes used to build the aircraft. All new serial number decals have been made for all included versions (up to 26 each). As is to be expected, while all are correct for the aircraft & services depicted, they are 'generic' in nature. When a unit's or service's serials HAVE been found, you'll see the star (*) in the number list dropdown. Decal randomization is TRUE. When possible, the RAF & RN squadron badges are used at the "patch" for viewing on the Loadout Screen On the aircraft selection drop down list, you'll see: Whirlwind HAR/HC (st) The (st) is for Strahi, and will diferentiate this Whirlwind for any others that may or may not exist. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein EDIT: added missing Decals folders!! Sorry people!! Submitter Wrench Submitted 04/22/2021 Category Other
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2 pointsExcellent. The Pfizer Vaccine is said to have a more mild second dose. I was given Moderna Vaccine and my second shot is in a few days.
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1 pointIt seems we moved here so I registered to post my impressions thus far with this new edition of WOFF. I moved last Nov. and that was really the last time I flew so my memories are a bit hazzy but I do remember some things and can note some things just by flying about 5 missions thus far. First off the purchase experience was trouble free and pretty straight forward. Recieved the required emails for download almost immediately. The download clocked in at 9.6 Gig and took me but 14 minutes to complete. I'd rate this much better than any download I've done on steam or other services. The install I didn't clock but it took conciderably longer. There's a lot of files and if I had to guess I would say at least 20 minutes or more. I'll also note the latest patch was pretty small and only took a few minutes. As of this writing there's only 1 patch that fixes some runtime error and tweaks some color settings. For those considering a purchase write down your purchase number as you will be asked for it the first time you run the sim. I of course hadn't done this but luckily I still was able to alt-tab out and retrieve the email for the number. Next step for me was go into the workshop and set up my thrustmaster t.1000 and throttle. I generally like to remap some buttons to time compression and engine start/stop. I suck as a pilot so I tweak the settings to also use auto pilot and TAC options with lables. As usual I forgot to 'save' the remap when i exixted and had a joyful time trying to remember what keyboard commands turned this stuff on lol. Again remember to save when you remap. After that first flight where I fumbled with a fuzzy memory ---never did get auto pilot on but I managed to land without killing myself--I remapped again and this time "Saved". Yes it's like riding a bike. Not so much the flying but repeating the same dumb mistakes I made the first time I flew WOFF long ago. So I created 3 pilots. A french run, an ROF run and a Jaster run. Pretty much all started in 1915. The first one in January. ROF in august and the German on started in November. This is because I left season on 'any'. So that's how they generated. Some things I noticed right away was of course the new color photos, the 2 seater that placed the gunner right in front of me gave full view to the new turning heads. I noticed no stutters though I would say my FPS is a bit lower, hovering just above 60 fps most times. This isn't a top of the line system but a recent build with a good ASROCK MB with an I5 9800, 16GB RAM. A Nvidia 1660 ti using a 1 TB SD drive. I was generally in the 80s FPS wise on the older version. but then again I have everything set to 5 so there's that. As for odd things I've noticed. On my very 1st flight the text was so small it was unreadable with flight instructor and labels on. But it corrected itself and never returned on future missions. I'll note also the keyboard in workshop lists the pause key but that does nothing. ESC key is pause. Also in the old version you alway heard "contact' before you even appeared on the field on missions. That glitch has been fixed. I am so impressed I just paid about $200 for a Track IR 5 which I hope arrives within a week or so. As for the price of the sim? For me it's worth it because I loved WWI flight sims. I could care less about Multiplayer and I want immersion above all else. A dynamic campaign is king in my view. My first WWI sim was Knights in the Sky and of course followed by the Red Barons. WOFF to me is the ultimate for career and campaign. besides that I've spent as much for Cyberpunk 2077 which is a buggy mess and will probably never be the RPG that was promised. I'm still waiting after 9 years for anything resembling the game Chris Robert's promised with Star Citizen that was suppose to be finished in 2014, hundreds in any Paradox title with DLC purchases.....so as long as the game is your cup of tea and you can support a small dev in a very nitch market ....why not? anyway I just wanted to sign in and give some impressions. I really want to try to make it early in the war to war's end but i've yet decided what campaign/country/squadron to choose. Any suggestions as to your favorites?
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1 pointI say, well done!... You didn't meet Sgt Incomplete Survey on your travels by any chance?
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1 pointIn all honesty, it's even worse, this one is on the WHO. Here in Italy we're in the middle of a scandal, it seems there's corruption among some WHO officials. Our pandemic plan hadn't been updated since 2006, despite there had been other epidemics in later years (H1N1 and MERS to name a few). I remember when the WHO (Tedros Ghebreyesus) said it was all fine back in Autumn 2019, that China kept the epidemic under control. Not even two months later, we saw the truth ourselves. The Chinese do have their responsibilities for what happened, then I look at Brazil and I don't think the West can consider itself 100% clean, the situation was even worsened. Had this started in Brazil or in another country with lunatics in power, we'd find ourselves in this sh*t anyway.
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1 pointI would recommend that if you are going to report it to the devs, make sure you test it with "No Mods" active just to be sure it's not being caused by a mod. Best Regards
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1 pointThat sounds a bit like the 50's. Everything has to be nuclear driven...from a car to a toaster, because THAT's the future!
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1 pointWell, would you want to take off in that weather? The AI in BHaH2 is so smart that it knows it is useless to fly in pea-soup!
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1 pointThat's your main problem; there is no ultimate weapon pack. There's ravenclaw's Weapon Pack 2 (a version 3 is in the works) but there are many other weapon packs dealing with different ordnance and countries; rather often you might encounter different folder names and 3d models, but both refer to the same weapon type (some weapon mods feature Soviet missiles with NATO names, others feature them with their Soviet naming convention and outdated 3d models); you can even find things like R-552 and Matra550-2, but they are actually the same thing and only one should be featured. To make things worst, sometimes weapons which seemingly are copies of one another may contain specific station codes so that they are used only by specific aircraft, and so they may be needed. To make things even worse, you'll find weapons with alternative skins/camos, and copies and copies of rocket pods using alternative rocket types, and those usually are needed as well. IMHO, limit yourself to the stock weapons. If you plan to expand with custom weapons, it's a minefield. For the ODS mod we've released, we've spent much time removing any unwanted/double versions of the same weapon, and even now that we're working on a patch we find ourselves removing some, adding some, all while tweaking dozens of aircraft files as well. My point is, save yourself some trouble and enjoy the game, or you'll end-up in an exhausting loop at some point. Just for reference, in ODS we currently have 448 weapons. Imagine that number x2 or x3, considering all other time frames and conflicts featuring older and newer ordnance.
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1 pointI have added these two to my do list. since I have the basic model. M577 M113 and maybe this one too (M106A3 Mortar Carrier) if the game can fire the mortar.
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1 pointno idea , just delete the existing LAU-10C pods from your weapons folder and install the new ones that i posted above , that should solve your problem
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1 pointYes, I asked the tech who administered my shot, what superpowers I could expect when the nanites really got going. I wasn't sure it the power are preprogrammed, or if they're random. She couldn't answer, as she was telepathicly communicating to our Alien Overlords (tm) no, seriously, she thought it was one of the funniest requests she'd ever had! We spent time discussing which power we'd actually like. I had a great experience, everyone was kind, and polite, even standing in line for 40-odd minutes. It went pretty fast.
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1 pointI got the Pfizer vaccine 2.5 months ago.. still no better WiFi reception, 5G or controlling chip installed.. hope in the next dose 😂 Keep in mind this isn't bulletproof, try to keep safe!
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1 pointDassault Aviation Mirage IIICX - 3 Staffel, Austrian Air Force, 1999 By the late 1970's it was clear that Austria's small force of sub-sonic Saab 105's were completely inadequate to defend Austrian airspace with reports suggesting that the Saab 105's even struggled to intercept stray business jets. In 1980 the Austrian Air Force announced a formal requirement for 30 modern fighter aircraft to replace the Saab 105's in the interception role from about 1985 onwards and allow the Saab 105's to remain in service as advanced training aircraft with a secondary surveillance role. In response, British Aerospace offered ex-Saudi Air Force Lightning F.Mk53's but the Austrian Air Force immediately rejected this offer due to the poor condition of the airframes and the Lightning's notoriously high maintenance costs. Saab offered Austria reconditioned J 35D Draken fighters and this appeared to be the front runner during 1981 but to everyone's surprise the contract for Austria's new fighter aircraft was awarded to Dassault Aviation for 30 refurbished ex-Armée de l'Air Mirage IIIC aircraft as the Mirage IIICX powered by the uprated SNECMA Atar 09K-50 engine developing 15,900lbs thrust in reheat. Entering service with 3 Staffel in April 1986 the Mirage IIICX's served the Austrian Air Force well and were eventually replaced by ex-Armée de l'Air Mirage 2000's during 2006-2008. Skin Credit: Sundowner
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1 pointAn excellent idea RJW - and also I include a couple of links below, for the convenience of WOFFers, to mods-related threads that are already under the technical section of these various threads and sub-threads. Perhaps there is a way of consolidating all of the mods-related threads, or at least to have one of the threads stickied, which then points to all of the other mod-threads and links. Cheers all (handy links below), Von S Becker's Mod-Compatibility Lists https://combatace.com/forums/topic/95976-woff-bhh-ii-mods-where-130421/ WOFF BH&H 2 Mod-Compatibility Lists, Mod FAQs, etc. https://combatace.com/forums/topic/95914-woff-bhh-2-mods-compatibility-lists-mod-faqs-etc/
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1 pointThe VF-14 is done. BUt I need to find where the tail RWR blister is on the skin maps, as actually block the red stripe But I discovered myself prey of the demon and started redo the skin of the various VFs of my mods; in fact despite great very few skins in the TMF F-14 Superpack is historically correct ( and this is more than logic, as the modders can't manage the single units's change of markings),and actually I started modify four Squadron. The real problem are the Nimitz 1986 F-14s. Both the suadron had the CO and XO planes as the color birds, but in the overall light gull grey and the line ones in TPS , and this made the work more hard, 'cause AFAIK the game engine cannot manage in a unit the change of skin but only the decals during a precise timeframe,and if for the VF-41 the problem is more acceptable as anyway the TPS is a overall grey,the VF-84 had the three tone grey TPS... Oh well,I need some compromise!
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1 pointAn-2 colts? The An-2 was adopted in bulk by both the Soviet Air Force and other Eastern Bloc military forces. It was first used in a military context during the Korean War of the early 1950s.[citation needed] The Vietnam People's Air Force (VPAF) was another prolific user of the AN-2; during the Vietnam War, the service occasionally used the type as an attack aircraft. During the 1960s, a single An-2 that was attempting to engage South Vietnamese navahttps://en.wikipedia.org/wiki/Antonov_An-2l units was shot down by a United States Air Force McDonnell Douglas F-4 Phantom II fighter, under the control of an Air Intercept Controller on the USS Long Beach.[4] https://en.wikipedia.org/wiki/Antonov_An-2
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1 pointThanks mate... just got the JSGME utility. Not using mods yet with the BH&H2, but you never know what the mod guru's will come up with
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1 pointAnd some more recent RAAF machines: the Commonwealth Aircraft Corporation (CAC) Boomerang, the CAC Avon Sabre, and the Dassault Mirage IIIO:
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1 point100th anniversary of the creation of the Royal Australian Air Force (RAAF) on 31 March 1921. Some screenshots to mark the occasion, the Bristol Fighter in Palestine and the Sopwith Snipe in France, in 1918:
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Version 1.6.4
115 downloads
This is an old application that was written for .net 1.1, but I have used the built in .net compatibility tool to make it compatible with more recent versions which allows it to run on Window 7 64-bit and Windows 10 64-bit OS. I have also included the profile editor that was released before the host website shut down. Shoot can be buggy at times, but closing the application and restarting gets it working well again.
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