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Showing most liked content on 05/02/2020 in all areas

  1. 8 points
    British Aerospace Condor Mk.50 - 119 Squadron, Israeli Air Force, 1982 3D Model: Cocas Skin Credit: Nyghtflyer
  2. 5 points
  3. 4 points
    Bored with flyers... so moved back to targets...just Labour Day laziness... to add to my SA-3 system... 5P73, 5W27, and PR-14A
  4. 4 points
  5. 3 points
    japanese fighters over Burma
  6. 3 points
  7. 3 points
  8. 3 points
  9. 3 points
    Sit rep: The color of the small river and the Themse in London area does not really fit. Thatswhy i'm reworking the small rivers to give them a dark, more natural looking color. Screenshot is showing a WIP old (light blue) and new color (dark) of small rivers. after repainting the small river tile looks more european than before. I decided to make the small river tile as JPG, instead TGA. A JPG tile has a size of around 300 kb, a TGA has 4.097 kb. The workload for the computer was to high, so that it could happen, that during dogfight with many planes the fps rate dropped significantly. With JPG it does not happen.
  10. 3 points
  11. 2 points
    Will share more details later...but coming soon finally a proper overhaul and respect for a London legend...
  12. 2 points
    Just another Backfire attack at dawn....
  13. 2 points
    i am back to the MLRS Grad
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  16. 2 points
    This U2 pilot is gonna have a very bad day deep inside the Motherland! Altought those hig alt interceptions are lot harder than in lower levels... And the missiles usually malfunction. Seems like a good chute, the comissars are gonne ba veeeeery happy.
  17. 2 points
    Using VonS' method, I discovered my problem. It was caused by a file called 'InlineExhaustEffect' in my Effects Folder. When I removed it, I got my exhaust smoke back. Additionally, my trial-and-error has brought home to me that TK's stock effects are quite good in themselves. Thanks to everyone on the thread. It has been a great learning experience. Mick.
  18. 2 points
    F-4G firing a Maverick over East Germany: (Please pardon the caption. Woops.)
  19. 2 points
    Many thanks for All. The problem is over after adding the line from Wrench's post : [ExhaustMaterial] EffectShaderName=effectLightLevel.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE ... etc...
  20. 2 points
    @mue I actually noticed that when I was fiddling around. Then I was able to view the F-4 above. Also made this! This is just a camo repaint of the F-100G mod because I thought a plane like this would be more suited for merc work. Progress!!!!!!!!!!!!
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  22. 2 points
    I better stock up on CBU, ARMs and ECM... and Weasels.. must.. have.. Weasel!!!
  23. 2 points

    Version 1.0.0

    129 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: 3 new russian Pilot models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. This is for the SF2 series ONLY. Installation: Copy the files to Objects\pilot folder Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too. [Pilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- if you have a two-seater add the Copilot as well. [CoPilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net
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  25. 2 points
  26. 2 points
    For all our NHS heroes....and Jacob the Pilot
  27. 2 points
  28. 2 points
  29. 1 point
    Welcome back, glad you are still working on the model.
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  31. 1 point
    It is from TK's Campaign Customizer DLC. It was included in one of SF2's expansions, IIRC. I used Mue's CatExtractor to find it. My SF2WOW menu mod includes a new, custom one. Of course, if you do not have the DLC or expansion with said screen, you won't be able to access it. EDIT: it's inside DLCData011.DLC archive, Mue's CAT extractor can open it.
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  33. 1 point
    I used to run a three 1200xsomthing monitor rig, I loved it. Then I ran a 55in 4k Sony TV (in 1080p mode when gaming) due my moving and losing my game room. That was pretty awesome as well. I had to dial back the contrast and brightness (alot) as it was burning my eyes out sitting so close to screen. Then, due to complaints about my hogging the TV, I went out and bought 42in Samsung 1080p series 5 TV on sale for $180...not the Sony Bravia or computer monitor quality, but it does the job well and it doesn't feel like the Samsung is out to blind me. My goal is to go back to a three wide screen monitor set at some point. 32in, 1080p, running at min 60fps..the concern is if my 1080TI can handle that... Go big, Go Fast and/or Go Home!
  34. 1 point
  35. 1 point
    Russ, as Yakarov alluded two - there's basically two scenarios. One in which the gauge reflection is painted on and remains static and constant no matter what type of lighting hits it. It absolutely looks cool though. Another technique is to use a very high specular setting (white) on the glass dials and that will definitely allow the lighting to more dynamically (and realistically) interact - but man it will take a long time and experimentation to get it just right.
  36. 1 point
    The LODViewer can read the LODs directly from the CAT files. For this you have to set the SF2 install directory and enable CAT file access under Settings->CAT File Access. If you open an aircraft.ini file with the LODViewer and it didn't find the lod file in the same directory then it tries to load the lod file from the CAT files.
  37. 1 point
    Okay, time to make the next unit the Saudi Arabia SAM Shahine (Crotale) system.
  38. 1 point
    Yes, but it was more for short-term evaluation than any potential purchase. 'The Gloster Meteor' by Edward Shacklady (the Meteor bible) further explains that this was a temporary swap-over with Meteor and Airacomet going back to their homelands.
  39. 1 point
    Very smart @Soulfreak. Required screenie:
  40. 1 point
  41. 1 point
  42. 1 point
    missing the shader statement in the "materials" [ExhaustMaterial] EffectShaderName=effectLightLevel.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE IgnoreRenderOrder=FALSE AlphaTestEnabled=FALSE LightEnabled=FALSE UseLightLevel=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=3 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName=smoke.tga TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE SF2 & FE2 require those
  43. 1 point
  44. 1 point
    Two Strike Eagles in realSKY.
  45. 1 point
    Last screenshots for today: He-100D1 at 5.000 meters over London.
  46. 1 point
    Sit rep: I have started to make new tiles for the river Themse west of Batterypark in London. The screenshot shows a view from west to east. Batterypark, Hydepark and Tower of London i have marked on screenshot for your better orientation.
  47. 1 point
  48. 1 point
    Thanks guys. I needed to free up a monitor for somewhere else in the home so I went for the safe 'middle-ground' option of a 2k monitor (2560 x 1440) and it's all working fine.
  49. 1 point
    Escort mission over Europe
  50. 1 point


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