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Showing most liked content on 04/19/2020 in Posts
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22 pointsGentlemen, and any Ladies, the Staff of Combat Ace is proud to announce the elevation of the following members to Modder Status: Guuruu, Strahi, Menrva, Gkabs For outstanding work and contributions to the 3rd Wire Community. You now have access to the Modders Secret Roundtable, and later I'll go over the Secret Handshake (tm) via video due to Social Distancing (tm) Welcome to the Next Level!! First round is on YOU all!!
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6 pointsBAC Lightning F.Mk.54 - Marinefliegergeschwader 1, 1970 The first rumours of an alleged bribery scandal surrounding the purchase of the Lockheed F-104G Starfighter by the West German Government coincided with the ferociously high attrition rate of the Starfighter in Luftwaffe and Marineflieger service. With the end of Lightning production on the near horizon BAC submitted a brochure to the Bonn Government and Marineflieger Officials for a proposed multi-role Lightning based on the F.53 and this proposal was accepted leading to a modest production order for 60 Lightning F.54's which entered service in late 1968 with MFG1 and MFG2 before being retired in 1987.
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5 pointsI forgot you could render good tga`s with max... engine on left ignore prop and casing....engine bits on left are 7000 polys....one on right 14 as long as you have a pure white back it renders a decent tga..tga on left ..alpha channel on right...
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4 pointsGreat job. SF modding can be a thankless job. But those loyal to this sim series greatly appreciate the efforts of the few and the proud :)
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3 pointsWIP screenshot: London Cityport. You see, that the blending tiles south of the port (over the left wing of the plane) are not made yet. (5 or 6 tiles) When all tiles are made and placed, i will have to make them "older". Modern features, like the runway in London Cityport or modern factories, motorways etc i must overpaint.
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3 pointsSwam..left is meshes right is jpg with bump hard to spot difference. the cylinders and pipework I mean ...the prop hub etc are polys. on both
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3 pointsMade some new tiles to blend the London Cityporttiles with the generic city tiles. So it looked before i made the blending tiles and so with the blending tiles:
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2 pointsAs if the skies over Strike Fighters aren't dangerous enough already hahahahaha
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2 pointsRuss, right on with this - this is an absolutely appropriate use case of leveraging a .tga texture! That being said, overall definitely suggest using tga to just limited and strategic use only. .Tgas under this game engine really hurt performance overall and can cause z-buffering/fighting issues. Also, another thing is that transparency in .tga /double-sided textures will not cast shadows so something else to keep in mind.
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2 pointsHere you go: Lynx Decal Danger Left.psd Lynx Decal Danger Right.psd
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2 pointsWell done chaps, keep it up !! ...........And dont forget about us lowly skinners hehehehehe
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1 pointPlanning to skin it for DCS, but need the DANGER lettering in the tail, anyone have it in a proper resolution please?
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1 pointI will be using models created by DKM who died on the 10th of March 2016, and this is to honor his work that I liked, and I would like to bring it to this game. This is some of his work. These are all free-to-use models. May DKM rest in peace.
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1 pointF-111s strike a desert island doubling as a heavily terrorist base as if it was 1986 Libya... Fighting their way in Whacking the jetty with flak going off so much it's like daylight. Big, beautiful secondary explosion after bombing some trucks Whacking the warehouse A precision strike amidst the heavy flak Bombing a Crotiale site on the way out, after it fired off a desperation SAM.
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1 pointFrom Battersea Park to London City Port, the tiles are layed out. 21 kilometers of photorealistic tiling in 1024x1024 pixel tiles. Only one negative aspect. It cant made with TGA files, because one single tile would have a size of 4097 kb. In jpeg a tile has the size of 250 - 350 kb.
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1 pointmuy detallado ese daño, algunas capturas que me compartió AleDucat por whatsApp, de este cacharro sin piloto
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1 pointHello http://www.eurosae.com/pages/comaero/COMAERO%2008.%20Tugaye%20Armements.pdf Lot's of aramements and pylons blueprints
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