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8 pointsWork with the Geezer's pilots finished. Now I'm starting to gather everything into packages. Soon as possible I will posted all here. Most of Entente pilots are using the Geezer's German pilot no. 5, so I must to create different names for each them with appropriated folders, to avoid any problem. This will allow you to drop all in your "Pilots" folder without any comflict with those used by Central Powers side. Here some screenshots of the pilots
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8 pointsA tiny Update - sorry for lacking these days. This time its VMA-121 Green Knights - another squadron finished. VMA-121 Green Knights, 12/1966 - 6/1967, Chu Lai AB, A-4E VMA-121 Green Knights, 9/1967 - 2/1969, Chu Lai AB, A-4E
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8 points
Version 1.0.0
282 downloads
FW 190D, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cabin with 8 historical skins, plus one without insignia, to fly it with the nation you please , the new pilot of the luftwaffe (there are 2 lods, one with goggles and one without glasses, by default the pilot has glasses). I included all the weapons of the F model (THE ER4 MULTIPLE LAUNCHER THAT BY ERROR I WAS NOT INCLUDED IN THE FW190F PACKAGE) even if this model only carries a bomb or 2 models of disposable tanks. I hope you enjoy it, more information in the readme file. Sorry my English is bad Torno. -
6 pointsView File FW-190D FW 190D, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cabin with 8 historical skins, plus one without insignia, to fly it with the nation you please , the new pilot of the luftwaffe (there are 2 lods, one with goggles and one without glasses, by default the pilot has glasses). I included all the weapons of the F model (THE ER4 MULTIPLE LAUNCHER THAT BY ERROR I WAS NOT INCLUDED IN THE FW190F PACKAGE) even if this model only carries a bomb or 2 models of disposable tanks. I hope you enjoy it, more information in the readme file. Sorry my English is bad Torno. Submitter torno Submitted 05/25/2022 Category FW-190
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6 points
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4 pointsJust came back from watching Top Gun 2022 and I must say I like the story line much better then the 1986. and an extra bonus video I think you well all like it I hope.
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4 points
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4 pointsOne short training mission around the ukrainian airbase Aerodrom Petriwka. WIP terrain.
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4 points
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3 pointsUkrainian Aerodrom Petriwka WIP screenshot: 80% of this airbase is done. Only one big dispersal area in the left upper corner and then the SAM and Flak are still missing. The layout of the base is as it was in soviet times. After 1995 the dispersal areas and the hardened shelters rotten. I think that they were reactivated in the last month.
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3 points
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2 pointsHello fellow FE2-ers, Uploading some latest screenies here of FM testing currently happening for an upcoming ver. 10.0 of the FM/realism pack for FE2 - always a pleasure to return to FE2, the tweak-friendly sim that keeps on giving. NOTE: improved ReShade shaders for FE2 (see relevant link for those) loaded in all representative pics. below. Cheers all, Von S 110 hp LeRhone upgraded Nieup. 21 (Lewis) does splendidly against mid-war types and dismantles wonderfully too I sometimes like to land and watch a dogfight in progress, for further evaluation of how a tweaked FM handles against the enemy Julio Junqueira's US pilot with the light blue scarf sits well in the 110 hp Nieup. 21 Close-up of an (en)tangled tangle, where I "got the wind up" and the Nieup. 21 was also dismantled while in air (sorry no pics. of that excitement) Proceeding to the SPAD XVII 300 hp: it works well in slash n' dash attacks at low altitude too, and may be used to get away quickly from a problem (suggested skin is the FrenchTan1 available for the stock, 220 hp SPAD XIII that has no hp-rating in its folder names; extract relevant skin folder using Mue's excellent CAT Extractor) The SPAD XVII however is much more suited for attacks above about 2000 m alt. or so, as with the example of this poor Pfalz If you lose an aileron or two on the SPAD XVII, or the rudder (even with ailerons still intact), might I suggest then avoiding tight maneuvers (here we have a flight mate falling into an irrecoverable spin after attempting a tight turn with an aileron missing, during a dogfight) A very close shave with a couple of Flying Razors Geezer's pilot no. 8 fits well with the SPAD XVII Working on the FM for the early, Benz-powered (150 hp) Albatros D.I that carried only one M.G., to save weight (Benz skin will not be supplied with the ver. 10.0 FM pack; it's a simple Paint3D re-coloring of Stephen's skin for the regular Alb. D.I and that can be found in that folder - I've used a shade of brown, opacity of about 40%); Geezer's pilot no. 6, by the way (green scarf fellow that I frequently like to use as a pilot), in the Benz Alby; recommended is one of the available Daimler sounds for the type, makes for nice, soothing flying Benz Albies in action against Geezer's Lewis Nieup. 21 with the 90 hp FM, and Stephen's Nieup. 12 The long flight home, just passing onto our side of the lines
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2 pointsAgreed to all the above, and especially the Pfalz Dr.1 and the Sopwith Pup. But while these projects and updates are in the process of being released in the manner of a couple weeks, did I miss this one from JulioJunquiera?
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2 points
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1 point
Version 1.0.0
118 downloads
This pack is designed for the Mirage 2000 by the Mirage Factory, available in Combatace download section. What's in ? 11 4096x4096 skins. Covered units EC 1/2 Cigognes 1999, 2007, 2009, 2010 and 2011. EC 2/2 Côte d'Or 2000, 2004, 2007. EC 3/11 Corse, Djibouti 2008. EC 3/30 Lorraine, Al-Dhafra UAE 2010. CEAM (Weapons test squadron). Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy Ludo -
1 pointanother day turning gas into noise somewhere near Mrkonjić Grad.
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1 pointI did a Google search and they don't seem to have one so you can probably make one or not.
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1 pointFirst a Beta. The terrain is much to big. A full development would need month or perhaps a year.
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1 point
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1 pointHi Silberpfeil, Improved shaders for FE2 (and SF2) are located at the following link (they are the shader presets that I released a while back, but I will include them in the ver. 10.0 FM update pack since I have too many separate packages currently under the support thread for the FM pack). All FE2 pics. that I have been posting over the last several months (year?) are with the ReShade custom preset loaded up. [EDIT: shader preset files for FE2/SF2 now included in the big, ver. 10.0 FM/realism package for FE2.] In terms of those various pilot models, the only ones I have are the seven or eight models that Geezer made available privately about two years ago, and that I may have PM-ed you a while back - that package includes the Bruno Stachel model. Julio did release a Max Immelmann pilot for the Eindeckers, also the US pilot as available in each of the three Nieup. trainer packs that he released (link here), but other than that I don't think that any new pilots have been recently released. One of Geezer's pilots was released, as allowed by him, publicly with the BE.2a FM upload (see the support threads for the FM pack - last page, p. 8, of that thread), and his pilot with the green scarf was also to be released publicly (as blessed by Geezer) with the Bleriot model and FM (unfortunately that project is currently frozen until/if Swambast manages to retrieve his lost Bleriot files). Cheers, Von S
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1 pointHi all, We have released an update for WOFF BH&H II users to V1.29. Only 1 additional item but important enough. Version 1.29 'Recon Wars' 26 May 2022 1) Addressed a Missing Winter Texture Overlay for Autumn Light, Winter Light, and Winter Full. This of course also includes our 'Recon Wars' expansion (FREE to those who purchased WOFF BH&H II) and it includes all other updates released for BH&H II. Please see website download page for full details.
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1 pointThe only "Celebrity" Pilot he did was that of Bruno Statchel. Or at least the only one I am aware of.
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1 pointBrief, further update to the thread - tweaks going well for a ver. 10.0 of the FM/realism pack for FE2. Have finished with an overhaul for a 110 hp Lewis Nieup. 21 (for Stephen's model); also now completed the Spad 17 300 hp and early Benz-powered Alb. D.I - now onto the Sopwith Snipe FM. Then some further streamlining of folders for the big ver. 10.0 pack. Will also think about looking at Stephen's Pomilio and the Halb. CL.II - or perhaps will leave those for a separate addon sometime later. Representative pics. (and comments) of the latest tests are located under this post. For a representative testing vid., click on the pic. immediately below. [Edit: vid. removed.] Will update again when the full FM package is released. Cheers all & happy flying, Von S MORE INFO.: stumbled onto this website that has interesting technical info. for several aircraft - might be of interest to others too who enjoy visiting the FE2 forums. Check over especially the links there called "early birds," "WWI aircraft," "zeppelins," and "aero engines."
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1 pointHello everyone, New version of beta is now released. The link is posted in the first post. Thank you CombatAce community, especially Ravenclaw_007, Wrench, Nightshade/PR, Menrva, Daddyplanes, Trotski00, and Coupi for big support with the project. If there are any names I forgot to mention here, my apologizes the new beta includes the overhauls for for all A-1s, A-4s, and F-4s. It also contains "readfy to install" folder structures. You wil need to create a new SF2 folder for this. I hope you all like it. Cheers
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1 pointNope, overcast and inclement are 2D cloud layers, totally unrelated, they use a different rendering and shader, so all is fine. I wouldn't lower those if we could, because unfortunately the game is hardcoded to make terrain rendering invisible when above those 2D cloud layers. What this means is that on terrains spanning from sea level up to 5km or more of elevation, you'd get invisible mountains when flying over the layer, hence you can crash into or even spawn above invisible terrain. One of TK's weird (or cheap) design decisions; of course, this doesn't happen on stock terrains which hardly reach a safe value of 4km of elevation.
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1 pointIt is intended. So far i have streets placed only at the Crimean Peninsula. They are connected with the airfield placeholders, as you see in the screenshot below: When finished this will be the two airfields close to the town of Simferopol at Crimean Peninsula.
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1 pointThat is the plan! It is my goal to overhaul all planes, this involves making Soviet’s aircraft flyable too. Cheers
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1 pointExactly. The SF2 games still have a reason to exist, they may be dated but they still are a very decent platform and framework for mods. The amount of third-party content made for them is unrivalled. However, TK insists on selling them overpriced on a late 90s-looking store, thus making these games even more unknown and scam-looking. Probably we got it wrong all these years, TK actually stands for Taken Down, with reference to his own game series...
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1 pointthank you, will look at incorporating tomm. esp as im also working with pretty much everything from Block 15 forward tonights bit, almost done now with historical serials for the Tigersharks in 94.....
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1 point
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1 pointSomewhere over the legendary skies of Porco Rosso... Island tiles courtesy of @tiopilotos
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1 pointi appreciate it! to be honest, given i had no intentions on Aggressors i did gloss over that. will look into it, although tbh it will be about a week or so before i do. want to wrap up my 23d Wing project here, and some mid 90s skins for ravenclaw's D model above. His work so far has been quite a bit more recent (2013 ish), while you all know im into the older stuff
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1 pointNightLightOn is an 0.0 to 1.0 value, which determines what is the low light level to turn it on. Stock birds should have night light, unless the cockpit.ini got changed. No brightness setting for it, you might experiment with the DiffuseLightFactor value, also 0.0. to 1.0 range. "More" of red light, change the cone angles, that way a wider area is lit. By changing the color itself you can get "stronger red".
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1 pointLockheed F-104A Starfighter - 302nd Fighter Squadron, Imperial Iranian Air Force, 1966
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1 point
Version 1.0.0
170 downloads
The Fiat G.91 is an Italian jet fighter aircraft designed and built by Fiat Aviazione, which later merged into Aeritalia. The G.91 entered into operational service with the Italian Air Force in 1961. The G.91 remained in production for 19 years, during which a total of 756 aircraft were completed, including the prototypes and pre-production models. This is the training two seater version. WHAT'S IN - FIAT G-91T1 - 6 skins (including a special one) - historical decalset - sounds - weapons CREDITS: - Erikgen: model, 32° special skin - paulopanz: skins, decals etc. TO INSTALL: - put all in your main mod folder ad overwrite OPERATIONS: - Key=10 canopy open RELEASE NOTE: When Enrico retired from modding and left this plane unfinished, was a very very sad day for this community. Today his new G-91R line up at last is completed, due previous Carlo's German work. This is my Christmas gift for you from Enrico. Enjoy @ paulopanz -
1 point
Version 1.0.0
237 downloads
The Fiat G.91 is an Italian jet fighter aircraft designed and built by Fiat Aviazione, which later merged into Aeritalia. The G.91 has its origins in the NATO-organised NBMR-1 competition in 1953, which sought a light fighter-bomber "Light Weight Strike Fighter" to be adopted as standard equipment across the air forces of the various NATO nations. After reviewing multiple submissions, the G.91 was picked as the winning design of the NBMR-1 competition. The G.91 entered into operational service with the Italian Air Force in 1961, and with the West German Luftwaffe in the following year. Various other nations adopted it, such as the Portuguese Air Force, who made extensive use of the type during the Portuguese Colonial War in Angola and Mozambique. The G.91 enjoyed a long service life that extended over 35 years. The G.91 remained in production for 19 years, during which a total of 756 aircraft were completed, including the prototypes and pre-production models. The assembly lines were finally closed in 1977. The G.91 was also used as a basis for a twin-engined development: the Fiat/Aeritalia G.91Y. WHAT'S IN - FIAT G-91R1 - 10 skins - historical decalset - pilot/fake pilot - sounds - weapons CREDITS: - Erikgen: original FIAT G-91R-4 model - Soulfreak: FIAT G-91R-4 Templates - DenisOliveira: new 3D parts - paulopanz: FIAT G-91R-1 conversion, skins, decals etc. TO INSTALL: - put all in your main mod folder ad overwrite OPERATIONS: - Key=10 canopy open BONUS G-91R-4 FIX OPTION - it needs G-91r4s installed - DeniOliveira fix for original Souli G-91R4s bottom nose hole - put the files in Bonus G-91R-4 Fix folder in your main mod folder ad overwrite RELEASE NOTE: When Enrico retired from modding, and left this mod unfinished, was a very very sad day for this community. Today his new G-91R line up at last is completed, due previous Carlo's German work. This is my Christmas gift for you from Enrico. Enjoy @ paulopanz -
1 point
Version 1.0.01
541 downloads
Fiat G.91 Gina Pack (R.3, R.4 & T.3) I´m happy that after a long time these babys are finally out. 1st of all I want to thank ErikGen, Stary & Ravenclaw 007, without you guys this would never been released. Thank you so much guys. 2nd read the f***ing readme!!!! WHAT´S IN: - 8 new Planes (Versions of R.3, R.4 & T.3) with 53 skins - new Cockpit - new weapons CREDITS: - ErikGen - 3D modeler of the planes - Stary - Cockpit - Ravenclaw007 - new weapons & ini dance - Soulfreak - paintwork, ini dance, screens etc. TO INSTALL: - extract into your mod / objects folder Remember, this is only a Beta version. 3D model can´t changed, due to the fact that ErikGen is no more active in the SF2 world. Flight model should be tweaked, but I´m not the guy who can do it. Schapen, September 13th 2019 Carlo "Soulfreak" Vecchi THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT -
1 point
Version 1.0.0
150 downloads
The F104M by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall. Some small whatif background: The Lockheed F104M was a 1960s company-funded proposal for an improved air superiority Lockheed F-104 Starfighter. It was intended for both the USAF and the export market and was in direct competition with the Northrop F-5E Tiger II, Dassault Mirage F1 and the McDonnell Douglas F-4 Phantom II. Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. Borrowing heavily from the F-104 design the new type featured a new high-mounted, increased span wing and low-mounted, enlarged tailplanes. Both features were incorporated to improve flight handling characteristics and short-field performance. The F104M was heavily focused for the USAF, trying to sell it as a improved dogfighter variant of the F104 interceptor. Seeing how the F104 small payload and relatively low agility can be a problem If dogfight capability ever arise, the USAF decided to try several prototypes. They liked the plane so much that several squadrons were equipped with the plane that formed part of the USAF until mid 70's. Included: One plane with several skins and variations. -
1 point
Version
1,919 downloads
Convair F-102A Delta Dagger (The 'Deuce') for the "Strike Fighters 2" Series by Veltro2K Revised 3D model and fixes by FastCargo Original F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway Loading & loadout screens by Wrench Data.ini/FM inputs - Column5 196FIS skin - PappyChkSix 460FIS, 431FIS, 509FIS skins by 331KillerBee 57FIS, 176FIS, 317FIS skins by XRay ============== SF2 updates, other changes MiGBuster and Ravenclaw (July 2009) The F-102A was the first of Convairs great 'delta twins'. Its radical shape was unique in USAF service while its speed and powerful weapons capability made it the backbone of Air Defense Command. Its high profile front-line days were relativly short-lived, but the 'Deuce' had a long career which took it to Vietnam and Beyond (1963 - 1969). (B.Gunston, 1992, Aerospace Publishing ltd) This Aircraft comes under Freeware Licensing only - please see here: http://forum.combatace.com/index.php?showt...t=0&start=0
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