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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
Subcategories
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The Beriev Be-6 "Madge" was a flying boat produced by the Soviet Beriev OKB. It was capable of accomplishing a wide variety of missions, such as long-range maritime reconnaissance, coastal and supply line patrols, torpedo/bombing strikes, mine-laying, and transport operations. The Be-6 was built from 1949 to 1957 at the Beriev plant in Taganrog .
<<< This work may not be used in payware projects or in projects that will not be freely distributed under these same terms >>>
NOTICE:
model still have no moving propellers and the clearance from the ground is higher than should be, because original Model is built as static one and is half-inserted into the ground.
also rear gunner is not placed in position (it will be done with next update)
~~~~~~~~~~~
Credits:
~~~~~~~~~~~
ODZADZE
for transforming Be-6 Static Ground model into Flying model !
I Edited all ini. files (DATA / USERLIST / LOADOUT / AVIONICS / COCKPIT), Hangar & Loading images...
also i do slight changes in Cockpit (Cabina).
- 3D model: strahi & Anunk47 (Responsible for Fabulous Static Ground model)
- Cockpit: Kesselbrut
I also need to thank to
Thirdwire & Combatace
157 0 -
1. What's included:
M142 High Mobility Artillery Rocket System,with multiple munition types (in game):
(1)M30 Rocket,GPS guided,carrying 404 submunitions/Cluster-AT
(2)M30A1 Rocket,GPS guided,carrying 1820(182000 irl) submunitions/Cluster-AT
(3)M31 Rocket,GPS guided,unitary warhead/High Explosion
(4)M57 ATACMS,GPS guided, unitary warhead/Penetrator
2. Notes:
Nothing Special
3. Installation:
Unzip and copy Objects and Effects folders into the game installation directory;
4.Credits:
(1) creosine: Original model texture, off site user (HIMARS M142);
(2) Me: Original model texture (M57 ATACMS,M30/M31 Rocket);
(2.5) Me again: Further modeling and data,visual effect modification;
========================================
This project is only released in CombatACE and cannot be used for any commercial activities!
139 0 -
SF2 F-86F Sabre, 461st FDS, USAFE Skin Pack 11/27/2024
-For SF2, Any and All (Full Merged Recommended)
This is a NEW (well, rebuilt) skin for the F-86F-40 Sabre. It is designed to be used on the SF2 F-86F-40 pack available here at CA. As this unit served in Europe (USAFE), it's recommended for a SF2:E installed Sabre.
This set represents the 461st Fighter Day Squadron in approx 1956, when they use the "Euro Camo" (dark green/dark gray uppers, PRU blue unders). This skin will replace any earlier versions, as a small glitch at the aft wing root has finally been fixed and repainted. You get 24 historically accurate decals. Meaning: those marked with a star (*) have been postively ID'd as have been used by the 461st. All the others, marked with the cross/plus sign (+), while having served in the 36th Fighter Day Wing, could not associated with a particular squadron. The skin is in jpg format, and decal randomization is TRUE. The SF2 date switch is NOT used. A new skin specific Hangar Screen is also included. As the 461st is a 'stock' squadron, the squadron displayed name is activated via my (patent pending) fake SqTail decal.
On the skin selection menu, on the Loadout Page, you'll see:
461st FDS, 36th FDW USAFE (Camo)
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
By Wrench54 0 -
What is New...
There are x3 Playable tanks.
M-84AS, T-80BV, T-90 MBT
Tanks are originally made as Ground models (static), but now are PLAYABLE models.
Tanks are equipped with x8
Shell 125MM 9K119M Refleks-M (HEAT) laser beam riding, guided anti-tank missiles.
&
Standard 125mm D-81K Tank Gun
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All of this is done, because some Combatace users ask me to make Playable tanks.
And i wanted to test the boundaries of Game engine.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
What is important to mention?
- Strike fighters 2 maps are not made for typical ground Campaign
because of that Tanks sometimes want to be "bumpy" when pass over terrain tile boundary layer.
-Do not try to pass over watter (tank will get stuck)
-Distance from starting position "Airstrip" to the (Primary Target) can't be skipped with (ALT+N)
Because of Low Altitude
so Player must pass everything on Foot (Tracked Wheels) !
Just do Time Compression x8 (ALT + T) and Speed up !
And of course Turret is in Fixed position, so you need to aim like you use Tank destroyer (etc. Hetzer tank or Sturmgeschutz)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CREDITS
---Third Wire for making this outstanding game---
---Combatace site---
ODZADZE (me) for making Hangar, loading image, Modified Model ini. files,
and for making Ground models (static) as PLAYABLE models
also for: Shell 125MM 9K119M Refleks-M (HEAT) modified .ini files
Credits by other authors:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(TANK M-84AS)
M-84AS by GKABS
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni - GKABS used his 3d model as a blueprint
F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
Side panels on Cockpit replaced by ODZADZE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(TANK T-80BV)
Original Google Sketchup Model by SWS
Ported to SF2 format by BPAo and Fubar512
INI files by Fubar512
Textures by 331Killerbee
F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
Side panels on Cockpit replaced by ODZADZE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(TANK T-90MBT)
(1)Cloostyyyk(offsite user): Original models and textures;
(2)simonmiller416: port models to game, do a lots of data and texture works;
F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
Side panels on Cockpit replaced by ODZADZE
Play & Enjoy
138 1 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6C Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- added LAPR-25
- TRIMM_pod
- Other addon
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Coupi: for making the data files and FM and the skin.
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, making new texture sets, fixed collision points, and hitboxes, fixed lights, and some small data issues
reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. and finally reworked my TRIMM_pod and made it a totally new one.
I thank you for everything.
Additional credits:
I have added all weapons that are stated in loadout.ini.
all weapons are made by Ravenclaw
Zuni rockets for launchers
except two refueling pods made by nyghtfall from his A-4 pack.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS388 3 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6B mod0 and mod1 Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- added LAPR-25
- Other addon
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Coupi: for making the data files and FM and the skin.
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything.
yakarov79: for making new texture sets.
By yakarov79
fixed collision points and hitboxes, fixed lights, and some small data issues
reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
new skins with new bump maps and specular maps, so nothing old will work now.
I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
added some small bits in the model and fixed some mapping issues,
Additional credits:
I have added all weapons that are stated in loadout.ini.
all weapons are made by Ravenclaw
Zuni rockets for launchers
except two refueling pods made by nyghtfall from his A-4 pack.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS372 1 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6A late Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- added LAPR-25
- Other addon
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Coupi: for making the data files and FM and the skin.
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything.
yakarov79: for making new texture sets.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
1.0.1
By yakarov79
fixed collision points and hitboxes, fixed lights, and some small data issues
reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
new skins with new bump maps and specular maps, so nothing old will work now.
I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
added some small bits in the model and fixed some mapping issues,
Additional credits:
I have added all weapons that are stated in loadout.ini.
all weapons are made by Ravenclaw
Zuni rockets for launchers
except two refueling pods made by nyghtfall from his A-4 pack.
SKins represent pre-Vietnam War squadrons. First user VA-42 they were first in Intruder and was taking care of conversion and training for the US Navy. The second skin is for VA-75 short deployment, first for USS Independence and first for VA-75 on Intruder. Later in 1965, they deployed to Vietnam.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS803 4 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6A Early Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.4
-Two new skins
-3d max model fix
-Resized the pilot
-Other fixes (too many to list
-Data fix
1.0.3
- Fixed some issues with the model
- Resized the engine intake
- Fixed the size of the DRAFairing_AA
- Added right-side exhaust pipe
- Added cockpit top lights and misc.
- Fixed some data file issues.
1.0.2
- Fixed GroupLimit=" entry thanks to Svetlin
- Added MER entries under weapons thanks to Svetlin
- Fixed some entries in the data file thanks to Cliff7600
- Fixed the AOA so they don't show in flight.
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
Coupi: for making the data files and FM and the skin.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything.
yakarov79: for making two new texture sets.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS835 6
-
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Comments27,018
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