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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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SF2 CAC CA-27 Avon Sabre: AURI & TNIAU Skin Pack 1/2/2025
-For SF2, Any and All (Full Merged Recommended)
This package contains 3 new skins/decals sets for the CAC CA-27 "Avon Sabre". After an almost 12 year delay, I'm finally completing a promise made in 2012. These skins are to be used on Zur's RAAF Sabre (version 2) found at the following URL:
https://combatace.com/files/file/11593-raaf-cac-sabre-mk32-version-2/
If you don't have it, now's a good time to get it!!! <gr>
This package adds the Indonesian Air Force and two (2) Malaysian Air Force skins. Textures are in jpg format, and all markings are decals. All serial numbers are 100% historically accurate for both countries. Decal randomization is TRUE for both. Also included are tweeked decal inis for the two RAAF skins, activating their displayed Squardron Name via my (patent pending) fake "SqTail" decal. The SF2 date switch is active for the RMAF skins; you'll start with the NMF and in approx 1974, will switch to the OD camo skin. On the Skin Selection drop down you'll see them listed as:
No.14 SKU,TNI-AU (<73)
No.11 Sqdn, RMAF (<68)
No.11 Sqdn, RMAF Camo (<74)
New(ish) Data, loadout and userlists inis are also included, due to some small changes I'd made in all of them.
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. The Change Log List is also in the Notes section.
Happy Landings!
Wrench
Kevin Stein
By Wrench29 0 -
MiG-21F-13M update program (What if)
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I. This mod is written for SF2
+++++++++++++++++++++++++++++++++++++
II. History:
In 1969, the Soviet Union delivered the first of 87 MiG-21Ms to the East German Air Force LSK/LV. This aircraft was eagerly awaited in the GDR, as it promised a greater range, a higher weapon load and an improved radar. But when the aircraft became part of everyday military life, the joy soon gave way to great disillusionment. It became apparent that the MiG-21M had lost a large part of its maneuverability compared to its predecessor models. The acceleration ability was also no longer what it was used to. The pilots were loudly critical, which was unusual, because in the GDR it was strictly frowned upon to criticize Soviet military technology.
At first the head of the air force wanted to punish his pilots for their criticism, but his deputy convinced him of the opposite. If loyal elite pilots dared to criticize openly, then there must be something to it.
Therefore, a series of training air battles was scheduled in which the MiG-21M had to compete against its predecessor models.
In every single air battle, the MiG-21M was outmaneuvered and simulated being shot down. The aircraft was simply too fat and underpowered.
The disillusionment was great. Therefore, it was decided to use the MiG-21M from now on only as a reconnaissance aircraft and fighter-bomber. In order to bridge the time until more modern MiG-21 variants arrived, the older MiG-21 versions were ordered to be modernized.
The focus was on the MiG-21PF and the MiG-21F-13.
The MiG-21F-13 was the most agile version of the MiG-21. It was loved by its pilots. But this aircraft had some disadvantages. These included the lack of an air target radar, a low weapon load and a less than reliable engine. These problems needed to be addressed. The project was codenamed "Moskito".
At the end of 1969, the Chief of the GDR Air Force presented the "Moskito" project at a meeting of the top leadership of the Warsaw Pact states. Polish and Czech participants were interested, so an agreement was reached that the "Moskito" project should be jointly pursued by the three states of the GDR, Poland and Czechoslovakia.
Poland took on the task of modernizing the weapon system. Czechoslovakia would take care of the engine and the GDR would revise the sensor system.
Work in Poland progressed quickly. This was because Poland was already working on a double launch rail for air-to-air missiles. It was called Monsun and was originally intended for the MiG-21PF. It now had to be integrated into the weapon system of the MiG-21F-13. This was achieved within a few months.
The Czechs' task was more difficult. Initially, the original R-11F-300 engine was to be replaced by the MiG-21PFM engine. However, there were some delays and problems installing the engine. In addition, the increase in performance was only achieved when the afterburner was used, not with normal thrust. It was only when the Soviet Union agreed to supply the R-13F-300 engine that real progress could be made. Normal thrust increased by 5%, and afterburner thrust by an incredible 25%. The test pilots were enthusiastic about the MiG-21F-13 with this engine.
In the GDR, they were faced with the problem of developing an air target radar that would match the RP-21 in terms of performance. The RP-21 did not fit into the slim nose of the MiG-21F-13. Therefore, the radar rangefinder SRD-5ND Kwant was used as the starting point for radar development. By using semiconductor technology instead of vacuum tubes, it was possible to reduce the weight of the device, increase its reliability and triple the detection distance. Instead of detecting a large aerial target at 7 km, the new radar had a range of more than 20 km.
Making the radar's small antenna swivelable was a major problem. But after a few failed attempts, it was possible to develop a reliable mechanism.
By mid-1971, project work had progressed to the point where the components developed by the three participating countries in the "Moskito" project could be combined in a prototype. Flight testing went surprisingly smoothly, so that the conversion of the first MiG-21F-13 to the new standard could begin in early 1972. In the GDR, the work was carried out in the aircraft factory in Dresden. Modernized aircraft were given the type designation MiG-21F-13M. The Polish aircraft were given the same designation, while the Czechs called their machines S-106M. Between 50 and 60 MiG-21F-13s were converted in each of the three countries. Czechoslovakia built another 50 new machines till 1976.
The MiG-21F-13M saw its first combat deployment in the Yom Kippur War in 1973. The Soviet Union demanded that its allies compensate for the aircraft losses of Egypt and Syria by supplying MiG-21s. The GDR supplied the unpopular MiG-21M, while Poland and the Czechs each sent 12 MiG-21F-13Ms to Egypt. They were first deployed in the air battle of Al-Mansura, where they were able to shoot down 11 Israeli F-4Es without losing a single aircraft of their own. The Egyptian pilots were enthusiastic about the MiG-21F-13M.
The MiG-21F-13M was flown in the GDR until 1985. In Poland and Czechoslovakia they were taken out of service in 1990. The pilots of the MiG-21F-13 loved this aircraft and considered it the best MiG-21 version ever.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
The MiG-21 cockpit is made by Paladrian.
The missile dual rack is taken from Weaponspack.
The tactical numbers are made by Paulopanz.
The EastGerman skinpack is made by me, all other skins are stock game.
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IV.
INSTALLATION:
-Unzip all files into your objects folder.
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V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
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VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2024
By Gepard58 0 -
Wonderful Vipers of Oz: F-16C/Ds in the Kansas Air National Guard
This mod represents the F-16C/D Block 25s in the 184th Tactical Fighter Group, Kansas Air National Guard in the early 1990s.The 184th TFG operated three squadrons for over 4 years until conversion to the B-1B Lancer.However, all of the wings aircraft were pooled together with wing common markings. The wing also operated a larger number of D models due to its primary training mission.
Included
F-16C and D Block 25 aircraft
Weapons, Effects and Sounds
Multiple historic nose door arts
Required
copy of StrikeFighters 2: Israel for F-16 destroyed model
the F-16C/D Block 25 models found in any of these locations:
https://combatace.com/files/file/17896-charlie-vipers-on-guard-part-1-block-25s-in-the-90s/
https://combatace.com/files/file/12903-f-16c-block-2530-by-the-viper-team/
https://combatace.com/files/file/18388-sumter-county-tactical-f-16cds-and-rf-4cs-of-the-363rd-tactical-fighter-wing-1986/
https://combatace.com/files/file/18389-deutschland-86-block-25-f-16cds-introduced-to-usafe-1986/
Installation
unzip "2 mod folder"; place contents in desired mod folder. Allow overwrites if necessary
MOD NOTE
The F-16C_25 aircraft tends to pitch up rapidly resulting in a tail strike if player does not fly carefully. This problem is noted in several FMs and as far back as the Block 25 in NATO Fighters 5. There is no fix at this time although it is more immersion killer than damaging to the aircraft. Best to keep the nose down until rotation speed (varies by load) then "pop" the aircraft off the runway and climb out.
Credits
daddyairplanes skin and tga work, various ini edits
TEST TEAM nightshade/PR, Stratos, cSomers611
HUGE ADDITONAL THANKS to cSomers611 for a great deal of research assistance via his association with the 184th Wing Kansas ANG
Thank you for downloading this pack, I hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
24 Dec 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
50 0 -
Deutschland 86: Block 25 F-16C/Ds Introduced to USAFE, 1986
This mod represents the F-16C/D Block 25s introduction to service in USAFE, specifically in Germany in the mid 1980s.
The squadrons of the 50th TFW at Hahn AB upgraded from Block 15s to Block 25s during 1986. The two squadrons of the 86th TFW at Ramstein AB swapped out their F-4E Phantom IIs for Block 25s starting at the end of 1985, although they then swapped again for Block 30s towards the end of 1986.
Included
F-16C and D Block 25 aircraft
Weapons, Effects and Sounds
Installation
unzip "2 mod folder"; place contents in desired mod folder. Allow overwrites if necessary
Required
copy of StrikeFighters 2: Israel for F-16 destroyed model
MOD NOTE
The F-16C_25 aircraft tends to pitch up rapidly resulting in a tail strike if player does not fly carefully. This problem is noted in several FMs and as far back as the Block 25 in NATO Fighters 5. There is no fix at this time although it is more immersion killer than damaging to the aircraft. Best to keep the nose down until rotation speed (varies by load) then "pop" the aircraft off the runway and climb out.
History Note
In the 526th TFS and 512th TFS skins for the F-16C_B25, the number list features serial numbers that have periods on them. these denote aircraft that could be traced to the 86th TFW, but not to a specific squadron. I utilized my best educated guesses on which squadron had which airframe. As better information comes along i will update as able.
Credits
Viper Team F-16C Block 25
ravenclaw_007 tweeked F-16D model and templates (C and D), various weapons
daddyairplanes skin and tga work, various ini edits
TEST TEAM nightshade/PR, Stratos, cSomers611
For further credits see original readmes included in this pack
Thank you for downloading this pack, I hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
24 Dec 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
87 0 -
Sumter County Tactical: F-16C/Ds and RF-4Cs of the 363rd TActical Fighter Wing, 1986
This mod represents the 363rd Tactical Fighter Wing in 1986 after its fighter squadrons completed conversion from the A/B mode F-16s to the C/D Block 25 F-16s. The wing was also still operating the RF-4C Phantom II in the 16th TRS, while the 33rd TFS stood up on the Block 25s and the 17th and 19th TFSs converted.
Included
F-16C and D Block 25 aircraft
RF-4C(75) and (85) aircraft
Weapons for both aircraft
Sounds and Effects for all
Required
copy of StrikeFighters 2: Israel for F-16 destroyed model
Installation
unzip "2 mod folder"; place contents in desired mod folder. Allow overwrites if necessary
NOTE
The F-16C_25 aircraft tends to pitch up rapidly resulting in a tail strike if player does not fly carefully. This problem is noted in several FMs and as far back as the Block 25 in NATO Fighters 5. There is no fix at this time although it is more immersion killer than damaging to the aircraft. Best to keep the nose down until rotation speed (varies by load) then "pop" the aircraft off the runway and climb out.
Credits
Viper Team F-16C Block 25
ravenclaw_007 tweeked F-16D model and templates (C and D), various weapons
Sundowner tweeked RF-4C models
The Mirage Factory original RF-4C mods
GKABS B43 weapon
daddyairplanes skin and tga work, various ini edits
TEST TEAM nightshade/PR, Stratos, cSomers611
- For further credits see original readmes included in this pack
Thank you for downloading this pack, I hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
24 Dec 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
60 0 -
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod.
New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force.
Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one.
In the game, you will find it under the prefix * F-86D Sabre Dog
I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee.
All skins are in 4096x4096 format. You can easily resize as needed.
Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does.
Credits.
The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench.
Yours truly - model rework, mambo jumbo like skins, decals, research...
Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw.
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..
By yakarov79200 0 -
Battle of Britain 2 1960th
*****************************************************
This mod is made for SF2E.
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I.
Battle of Britain 2 1960th terrain is a rework of Battle of Britain 2 Operation Sealion terrain, with focus on the 1960th. So you can fly and fight in a potentional Battle of Britain, which is fought in the 1960th.
As basic the terrain is set as a Western European Union versus UK conflict. You can fly either for the french, west german, dutch, danish and belgium forces or for the RAF or the Royal Navy. The conflict starts with the occupation of the British Channel Islands by France and the british response.Thatswhy the airfileds on that islands are set for the red side and not for the RAF. You also find beachheads of a WEU invasion force, so that you can fly CAS missions on south Englands coast.
If you like a more classic Soviets vs Britain setting, then you should look into the Goodies folder. In the subfolder Soviets vs UK you find the neccessary files to modify this terrain. Simply copy the two files (....nations and .....targets) into the Battle of Britain 2 1960th mainfolder and let overwrite the existing files. Then you can fight down the Soviets or, if you want, you can fly for the Soviets.
If you want to switch back you can do it easily with copy the files from Europe vs UK folder.
Compared with BoB2 OpSealion the new terrain has 19 additional targetareas. Some parts of the map are new tiled, some areas with photorealistic tiles, made by satpictures. The airfields are completly reworked, there are no two airfields which are looking as each other. The positioning of trees on the map (tod objects) is reworked on the most tiles.
A known issue are the blue squares around the islands of Guernsey, Herm and Alderney, which not really match the color of the surrounding sea. I hope to solve this in a later update.
The terrain comes with a campaign. It is a Western European Union vs UK campaign.
If you want to fly for the Western European Union you need flyable versions of following planes
F-104G Starfighter
F-84F Thunderstreak
Mirage3C
Super MystereB2
F-100D
All this planes are stock planes, for flyable versions you need only a cockpit. It can be found easily in the download area of CombatAce.
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II.
CREDITS:
While making Battle of Britain 2 1960th terrain i used a lot of files made by other modders. Thanks for this files!
The tileset is basing on Jan Tumas tileset for First Eagles
Photorealistic tiles are made by me.
The most tod files are made by me, but i also used files made by Stary.
The white cliffs objects are made by GKABS.
Civil airport buildings and radars are made by GKABS
Some hangars and other airfield components are taken from AirfieldDevKit_v1.1 myde by Pureblue
The Robinson hangars are made by RussoUK2004
The industrial factories are made by Geezer.
The fortification objects are made by Geezer.
The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker
Skin for Stonehenge is made by Charles
The static planes (707,727,Caravelle,Comet,DC-8 and 9) are made by JimBib
McDonalds building is made by Swambast
ControlTower.LOD is made by RussoUK
Techniker.LOD is made by Geezer, moded by me
Plattenbau_4_Geschosse is made by Wingwiner as BlokW704P, i converted it from bmp to jpg
I hope that have nobody forgotten.
I want to say thank you to all who supported me.
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III.
INSTALLATION:
-Unzip the folders into your SF2 mod folder
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IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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V.
Battle of Britain 2 1960th terrain and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! Swambasts McDonalds building is not freeware and can be only used in this terrain.
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2024
By Gepard146 1 -
Re-release of my A-4M Skyhawk II mod.
Readme is included - feel free to read it.
By Nyghtfall191 0
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