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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Beta version,it means not 100% complete, but almost there
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In case someone don’t know much about them, the J-20 is a 5-gen stealth twin-engine fighter from the mysterious country in the East.
The first verification aircraft completed its first test flight in 2011 and entered service with the Chinese PLA Air Force in 2017. It has been used in the past It has undergone numerous major or minor upgrades and improvements in more than ten years, giving it excellent low detectability (stealth capability), omnidirectional situational awareness, powerful radar and breakthrough collaborative combat capabilities.
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1.What does this mod probably have?
(1) First, it contains 3 advanced birds, J-20, J-20A and J-20S.
① J-20 is the basic single-seat model;
② J-20A is upgrade model with better aerodynamic design and better engine WS-15;
③ J-20S, was first spotted in 2022. Most people speculate that it will serve as a "loyal wingman" command unit;
(2) Independent cockpit, but it should be noted that this cockpit is fabricated out of thin air and does not represent the real appearance of the J-20 cockpit. It is only based on vague news videos and simulation cockpit pictures at air shows. ;
(3) The Chinese alarm audio generated by AI, of course, fabricated. There are related videos circulating on the Internet that prove the existence of cockpit voice, but we are unable to determine the exact content;
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2.Usage:
Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed;
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3.Note:
(1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience;
(2) Since the J-20s uses the same AESA radar as F-22, I set a higher scanning frequency and strength to avoid the disadvantages of traditional mechanical scanning radar and improve the resistance to old type of ECM;
Of course, based on SF2 game, there is essentially no difference between them, except that the player's operation will be more comfortable; I have performed the same operation on all similar radars of the same era in my own game, and for myself Said they did a good job, but I don't know if that would be a bit IMBA for you guys.
(3) IRL, there is no sign that the J-20 carries a cannon, so I did not equip the 20 and 20S models with cannons, Hit and Run!
But J-20A, however, for the purpose of gameplay, I added a rumored 4x23 rotary cannon to give the J-20A a "What If" look.
Moreover, the current J-20 in reality has no signs of using any air to ground weapons, so I designed it as a pure air superiority fighter and used the avionics module dll of the F14A to enable it to track and attack four targets at the same time, which removes the ability to scan the ground objects, even though EOTS is still available.
About J-20A/S, since there is only speculation about how it works, I regard it as a multi-role fighter and hope that it will have complete ground attack capabilities, so the 70s avionics module is used to detect ground targets.
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4.Credits:
1.Ice is silent water (off-site user,I purchased all resources from him);
2.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works);
3.T'Ilacis (off-site user,decals);
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5.Special Thanks:
1.yakarov79, logan4, Sundowner(Teach me lots of basic modding skill)
2.Wrench (Also gave me hints in the formation lights question, but I especially want to thank him for the extra “modding help”)
3.EricJ,Menrva(Great ideas in my modding process)
4.JAT81500(For the JHMCS/pilot mod)
5.Crusader(For parts of HUD textures)
Of course, there are far more than these people. In the knowledge base of the forum, many people's detailed discussions have given me a certain level of foundation for modding through years of ini editing.
It can be said that most of the people here have helped me indirectly.
If I forgot to mention you who also contributed, please be sure to let me know as soon as possible.
In the end, the most in need of thanks is TK, which allows this high-degree-of-freedom game to appear.
I'm just standing on the shoulders of giants.
346 2 -
LTV A-7H Corsair II Modified A-7E for Greece without air-refuelling capability, 60 built.
LTV A-7E Corsair II Ex USN 60 delivered.
LTV TA-7H Corsair II Two-seat trainer version for Greece. 5 planes.
LTV TA-7C Corsair II Two-seat trainer Ex USN 18 delivered.
WHAT'S IN:
- A-7H from DLC 22 with painted insignias
- A-7E from DLC 22 with painted insignias + (1 extra skins).
- TA-7H from TMF TA-7C remodded (2 skin).
- TA-7C from TMF TA-7C remodded (3 skins).
OPERATIONS:
- Canopy Key=10 with auto closing
- Wingfold Key=9 with auto closing
- Fuel Probe Key=8 (only for TMF TA-7C/H)
CREDITS:
- TK for A-7E/H (DLC 22)
- TMF (the Mirage Factory) for TA-7C, pilot, seat, tanks (repainted)
- DaddyAirplanes for original skins reworked / restored
- Paulopanz (me) for all the refit / modification / decals / skins done
INSTALL:
- You need DLC 22 to operate A-7E/H
- for TA-7C you need my TA-7C pack here:
- put Objects folder in your main mod folder and overwrite
Enjoy.
@paulopanz
PS: this is for Acesfakia !
By paulopanz457 1 -
Third Wire F-8K & F-8L Crusader 1.0
This pack is a TW DLC enhancement. So it's needed to work.
Included is the F-8K with data/ avionic/ effect/ sound corrections for accuracy, as well as modification of the Third Wire DLC F-8K Crusader model into the F-8L model Crusader.
F-8K
- The F-8K is the F-8C airframes rebuilt to extend their service life starting in 1969. It is updated with the same underwing pylons as F-8E, but it did not receive any engine or avionics updates. The F-8K was used mainly by the Marines squadrons in the States and did not see any combat.
F-8L
- The F-8L is the F-8B airframes rebuilt to extend their service life starting in 1969. It is updated with the same wing as the F-8H as well as the landing gear from the F-8D/ E, but it did not receive any engine or avionics updates. The F-8L was used mainly by the Reserve squadrons in the States and did not see any combat.
To install:
1, Unpack and drop into your main mods folder.
2, Override when prompted.
Credits:
- F-8 DATA & LOADOUT v1.0 update by FANATIC MODDER.
- SF2V Air & Ground War Expansion v.2.0 Gold by Eburger68 and team.
- Weapons by Ravenclaw_007.
CombatAce fair use agreement applies.
Enjoy,
Dan.
By dtmdragon152 0 -
Viper Dawn : First USAF F-16A Block 10s (for TW F-16A)
This mod utilizes the stock TW F-16A Netz and previous work to represent the first three operational USAF F-16A wings (not the training wings). Featuring historical serial numbers for each unit, and markings to reflect the eras this is the most accurate skin representation of the early block (1/5/10) F-16s to date. I use the same TW model for all three as the biggest visible difference in the three was the black radome on the Block 1s. I represented this via decal for the appropriate serial numbers and they were all delivered to the 388th TFW in in 1979. Otherwise it would be impossible to distiguish between teh three models in game.
Included
- 2 363rd TFW skins for the 17th TFS "Owls" and 19th TFS "Gamecocks". Note the 17th would go on to rename as the Hooters after they transitioned to the C/D model F-16
- 4 388th TFW skins, represented these units in operation from the first USAF Vipers in 1979 until their transition to Block 15s in 1983
- 12 474th TFW skins. The 474th operated the Block 10 from late 1980 until the wing was disbanded in late 1989. These dozen skins reflect some of teh marking changes for the three squadrons over nearly a decade of service
- weapons in use by the early Vipers in the early 1980s, with some ini tweaks by myself
Required
valid copy of Strike Fighters 2: Israel
Instructions
unzip, unload contents of "2 Mod folder" into mod folder of your choice. allow overwrites if needed
NOTE: there are two previous F-16A Block 10 mods based on the TW model. this mod is based on them, but with improvement. because they leverage the TW model and are image and ini only, i have kept teh basic inis in this release for your convienence. But it was made much easier to create standing on their shoulders
****************NOTE***************
This mod heavily leverages decals that are meant for a Team Viper Block 10 set, and feature decals and number list entries for the B models as well. Due to lack of a TW two seat F-16, these are restricted by ini
however, when a Team Viper Block 10 becomes available, the decal set here will be ready to go speeding up release of this skin set for the new models.
Credits
TW original game
Dave, MigBuster original ini work to change up the stock Netz, templates
ravenclaw_007 weapons
daddyairplanes various ini edits, skins, decals. and research. a f ck ton of research
i hope you enjoy this md ads much as i enjoyed creating it
Kevin Unruh aka daddyairplanes
1 Nov 2024
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This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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146 0 -
SF2 Tu-16 Badger Pack by Pasko 11/1/2024
-For SF2, Full 5 Merged REQUIRED. Must Have SF2:NA!!!!!)
-Another 1stGen Salvage Operation-
This is a revamp of Pasko's Tu-16 Badger(s) from SF1 to SF2 "standards". This package contains the 3 variants of the Badger he and his team created 'way back in 2005. As stated above, a full-5 merged install is required; or at =LEAST= having SF2:NA in the merged install. This is because the Cruise Missile versions use the stock 3W cruise missiles (Although I've supplied the early versions).
The 3 aircraft included herein are ...
Tu-16 Badger-A (free fall bombs only)
Tu-16K-10-26 Badger C (cruise missiles only; 1 centerline, 2 wing mounted)
Tu-16G Badger K (2 cruise missiles, wing mounted only)
A cockpit is supplied for each, with a working bombsight for the standard bomber. (See notes about the issues flying bombers in SF2). All weapons, execpting the KS-1 & KSR-2 missiles are stock 3W items (FAB, RBK, K10S). All markings are decals, and decal randomization is TRUE. All new Hangar and Loading screens have also been included, for you enjoyment.
The aircraft are supplied with a number skins for the varying Air Force users. Some (re)use their original 1stGen decals, with a slight repaint to stop any 'fuzziness'. Many decals used (for Middle East and Soviet birds) are stock items. You'll get:
Tu-16A:
Soviet Silver
Ukraine Silver (<1991)
Egypt AF Silver (<1966)
Iraq Silver (<1973)
Indonesia Silver (<1961)
PLAAF China Sliver (<1959)
Iraq Green Stripe Camo (<1978)*
Iraq Sand/Green Camo (<1980)*
Tu-16C:
Soviet Naval Aviation Silver (blue borts)
Tu-16G:
Soviet Naval Aviation Silver (blue borts)
As indicated above, you can see the the SF2 "date switch" is active. The star (*) tagged above indicates these years are "best guess". When possible the original readme for all skins are within each skin folder, and notes are sometimes made on the textureset.ini. The PLAAF bird only gets 24 bort number decals, which are (hopefully!) historically correct and nearly the right color blue <grin>! Pilot figures are also included. For exact in-game usage for the C & G models, I'd suggest giving their data inis a looksee, as they have several Secondary Roles to fulfill.
When in-game, on the Aircraft Selection Drop down you'll see:
Tu-16 Badger-A (Pasko)
Tu-16K-10-26 Badger C (Pasko)
Tu-16G Badger K (Pasko)
The (Pasko) differentializes these from the stock 3W Badgers (and any mods thereof). So you can't mistook them for anything other than what they is.
As always fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is of course, in the Notes section below.
Good Hunting & Happy Landings!
Wrench
Kevin Stein
By Wrench179 0 -
International Volunteer Group Pack
Top Aces' F-16 and AlphaJet in Action over Ukraine
This mod presents a what if scenario: what if Top Aces were to cease aggressor operations and conduct real world operations in support of Ukraine? What if the US Administration in 2025 allowed it, citing the precedent of the American Volunteer Group in China during 1941? What if the Russian Air Force had to go up against, the International Volunteer Group?
Required
a functional copy of any Strike Fighters 2 Israel or a merge install that includes Israel
the Top Aces aircraft pack available here:
Included
- F_16A_TA: one IVG skin,
- F-16B_TA: one IVG skin
- AlphaJet_TA: five IVG skins
- decals for all, see History of the IVG document for background on how they were chosen
- weapons for all three aircraft to make them combat effective rather than training aids.
Installation
-add objects folder to mod folder your Top Aces mod is in
-allow overwrites
Credits
-ravenclaw_007 most weapons (both new to this and from Florians Alphajet)
-Florian original AlphaJet model
-simonmiller416 various ini edits and testing,
-daddyairplanes skins, tgas, multiple ini edits, research
-Nightshade/PR testing
thank you for downloading this mod, i hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
13 Oct 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
64 0 -
Top Aces Aircraft Pack
F-16 and AlphaJet as Contracted Aggressors
This mod represents the F-16 and AlphaJet in service with Top Aces, a private military contractor providing aggressor services for both the USAF as well as NATO
Required
a functional copy of any Strike Fighters 2 Israel or a merge install that includes Israel
Included
- F_16A_TA: single seater with two skins for Top Aces
- F-16B_TA: two seater, one skin one serial (as of 2024)
- AlphaJet_TA: trainer aircraft used most often as a cruise missile simulator
- decals for all
- weapons for all
Installation
Add contents of "2 Mod Folder" to the mod folder of your choice.
NOTE
The AplphaJet started operations in 2013, while the Viper started in 2021. The start years are set for this but can be adjusted if you desire as there is admitted not much available in game during those years.
Credits
-ravenclaw_007 F-16 models, most weapons (both new to this and from Florians Alphajet)
-Florian original AlphaJet model
-simonmiller416 various ini edits and testing,
-ravenclaw_007/simonmiller416 CATM-9M missile
-daddyairplanes skins, tgas, multiple ini edits, research
-Nightshade/PR testing
thank you for downloading this mod, i hope you enjoy flying it as much as i did creating it
Kevin Unruh
aka daddyairplanes
13 Oct 2024
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
111 0 -
The Strikemaster is essentially an armed version of the Jet Provost T Mk 5. Various improvements and alterations were made to the aircraft, including an uprated Armstrong Siddeley Viper turbojet engine, wing hardpoints capable of carrying a wide variety of munitions, a pair of machine guns under the intakes, uprated flap system with two jacks, enlarged airbrake jacks, new communication and navigation gear, different electrical system, canopy breakers on the ejection seats, and a revised fuel system including tip tanks on the wing tips.
First flown in 1967, the aircraft was typically marketed as a light attack or counter-insurgency aircraft, however, the majority of customers were air forces seeking an advanced trainer. The Strikemaster did see combat on multiple occasions in the service of Ecuador, Oman and Yemen. A total of 146 aircraft were produced prior to the end of production in 1983. The type remaining flying into the 2020s, albeit with increasing difficulty due to a decreasing supply of spare parts over time.
WHAT'S IN:
- Strikemaster Mk80 Saudi Arabia (47 planes) 3 skins
- Strikemaster Mk81 South Yemen ( 4 planes) 1 skin
- Strikemaster Mk82 Oman (25 planes) 2 skins
- Strikemaster Mk83 Kuwait (12 planes) 1 skin
- Strikemaster Mk88 New Zealand (16 planes) 2 skins
CREDITS:
- russouk2004: original model
- pappychksix: all skins
- paulopanz: decals, hangars, screens, drop tanks paint, skins little editings, ini dance, packaging etc etc.
TO INSTALL:
- put all in your main mod folder and overwrite
NOTE:
TW simulations allow us to add proper historical serials, numbers, letters and nose arts to each plane.
Best models with serials, numbers and letters painted on textures for me are a real waste. All planes (as black cats at night ...) are the same ...
So our friend Pete allowed me to make decals (I have a real decals factory yet ...) for his great skins and this is the final product.
I think that outstanding Russo's plane really needed this work to shine.
I hope you like this pack, as I liked to buid this up.
If Pete will skin Mk84, Mk89 and Mk90 (with his own super templates) too I'll be glad to add them.
If someone'll tweak a better flight model I'll add too.
Any improve'll be welcome.
Aren't we a community?
Enjoy!
paulopanz@
By paulopanz253 2
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