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Strike Fighters by Thirdwire

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    1. This is a Skinpack for SF2V A-7B_71.
       
      3 USN Skins
      VA-93 Blue Blazers
      VA-155 Silver Foxes
      VA-215 Barn Owls
       
      Thank you COMBAT+ACE.
       
      MAKOTO
      165 4
    2. Il-28K NATO code Beagle-K
      "For your personal alternative history"
      Il-28K carrier-based torpedo bomber version of the Ilyushin.
      Test in SF2-NA. Working.
      Aircraft reworked from the standard IL-28.
      Added tale gunner
      Added weapons
      Air-to-surface missiles P-15 Styx(80-100 km range) adapted from the SS-N-2 Styx missile-boat Komar.
      RAT-52 torpedo and bombs from the standard red arms.
      Long picked up the cockpit for the aircraft. He would put on the MiG-27 and others,
      PAT-52 torpedo and bombs from the standard red weapon seat.
      The pylons for bombs and missiles from Tu-4, 3M and Tu-16
      The wing tanks of the Yak-38. Tanks no dropped.
      Long picked up the cockpit for the aircraft. He would put on the MiG-27 and others, stopped at the cockpit of the fighter-bomber Q-5, with display options on sight and off the radar screen.
      Skin SovietNaVY -standart sand camo only chenge color sand- brown to blue-dark blue
      INSTALLATION:
      -Unzip the folders into your object folder
      CREDITS:
      My personel Thank you for all modellers who make this plane, weapons, pilots & cockpit (great work)
      289 4
    3. RED SIDE STANDARD SA-2 Guideline Pack 0.41 Beta
      ============================================
       
      This is a public test version. Please try out equipment playing from both sides. This pack has been tested against stock planes on stock terrain. Mostly on VietnamSE due SAM site density and fast loading time :)
      About 1000+ launch tests have been done on planes with various types with or without jamming equipment at low and high altitude. Ballistics have been also checked with HoneyFox's Missile Range Simulator.
       
      Introduction:
      -------------
      To follow the philosophy behind Red Side Standard Weapons Pack (RSSW) I made an attempt to standardize the SAM systems as well. The first of such, the SA-2 Guideline or System-75 family. Using multiple reference materials (both english an russian) we tried to fine tune the effectiveness of all the weaponry for satisfactory player game experience while keeping as much realism as possible. This provides more challenge playing on the blue side.
      Effectiveness for guided missiles and radars have been tuned to provide realistic hit rate within the proper launch requirements. Because of game limitations, this means some technical parameters and values may be different from real world data.
      We kept as much stock reference as we could to provide compatibility with original game standard (Naming, Types, etc).
      Yet, there are no new ground objects included, but many new equipment is WIP for the final version.
       
      Contents:
      ---------
      - The latest 3D models of the SA-2 family missiles from Spillone104 with thoroughly revised characteristics (FM, Guidance, Ballistics etc)
      - Weapon (and folder) names use common standard for convenience, clarity and simplified looks
      - Most objects use the stock TW 3D models
       
      Important changes:
      ------------------
      - All missiles have been changed from Beam Rider to SAHM guidance, as a work around the faulty "tail chasing" game logic also present with Rear60 IR seeking missiles. Also, "Beam Rider" guidance does not allow lead targeting of the missile.
      - All Fan Song radars have been set to their instrumented range, now it is fully up to the RCS, altitude and noise jamming values to determine the range of detection.
      - Target tracking range has been made equal to the search range - what the Fan Song can see can track immediately - launch is still limited by the missile parameters.
      - Missile Turn G and Seeker FOV has been toned down to (almost) real life data. It gives a chance to "Dance of Death" - outmaneuvering the missile in early planes. AI however will be still toast, though.
      - Now all missiles have new 3D models and new skins, thanks to Spillone104
      Credits:
      --------
      Ground objects: TW
      SA-2 missile family: Spillone104
      In-game testing: Everyone who gave us feedback and shared game experience! Thank you very much! I do count on more testing with the SA-2 and upcoming systems as well.
       
      Work in progress:
      --------
      New Fan Song 3D models (with correct size and antenna types)
      Various auxiliary vans or SAM site contruction
      New Search/Height inding radar 3D models associated with the sites on regimental level
      Experimental complete SAM site objects for terrains
       
      Sources:
      --------
      - pvo.guns.ru
      - ru.wikipedia.org
      - www.airwar.ru
      - various forums
       
      - ZRK S-75M Uchebnik (Russian field training manual)
      - SA-2 Guideline (Osprey)
      - Istoriya Otyechestvennoy Radiolokatsii (History of Russian radar technology)
      - Voyna v Vietname - Kak eto bylo (1965-1973) Personal journals of soviet personnel in Vietnam
      - Zenitniye Voyska v Voyne vo Vietname i na Blizhnyem Vostoke (1965-1973) SAM battle experience in Vietnam and in the Middle east.
       
      Special thanks to the author of SAM Simulator for his help and for creating his program.
      https://sites.google...ulator1972/home
      361 5
    4. F-23A -Uzuki Shimamura-
      skin by HolyKnightAD
      -------------------------------------------------------------------------------------------------------
      -=From the Idolm@ster Cinderella Girls=-
       
      It may seem very bland at first but with enough experience, it can bring out its full capabilities. So
      do your best in bringing her to the skies with a smile!!
       
      Backstory:
       
      A few years after the YF-23 loss during the ATF Program, 346 Production had been interested in
      collaborating with Northrop Grumman to revive the program. Unfortunately, Northrop Grumman had no desire
      to revive the YF-23 and had to work on other projects. At that time, any information regarding the
      YF-23 project remained classified and 346 Pro had to find ways in getting them. Although some of the
      information was leaked out, it was not sufficient enough for 346 Pro to start on the project.
       
      A decade later, 765 Production unveiled its first ever aircraft to the public, F-22A -Haruka-. This led
      the 346 Pro to convince Northrop Grumman to revive the project. Eventually Northrop Grumman finally
      accepted the proposal and gave licences to 346 Pro in building the aircraft. 346 Pro finally had access
      to the information on the project including the final configuration of F-23A.
       
      In just a few years, 346 Production had finally unveiled their own aircraft to the public, F-23A. Uzuki
      Shimamura was assigned to become the pilot of the aircraft and its official designation became
      "F-23A -Uzuki-".
       
      The rivalry between the F-22A -Haruka and F-23A -Uzuki- echoes back to the ATF Program decades ago and
      inpsires many idol and/or aviation fans.
       
      -------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Dels for the F-23A and skin template
       
      http://combatace.com/files/file/9990-f-23a-black-widow-ii-ver-30-for-sf2/
      http://combatace.com/files/file/9989-f-23a-photoshop-template/
       
      Requirements:
       
      Get the F-23A by Dels
       
      Installation:
       
      1. Extract zip
      2. Place the folder "Uzuki Shimamura" in Aircraft\F-23A.
      3. Run the game. In the paint scheme tab, "Uzuki Shimamura" should appear.
       
      A custom hangar screen is provided for this paint scheme (1024x768 by default). Enjoy!!
       
      -=Optional=-
       
      This skin mod is released with 1024x768 hangar screen by default. This mod is provided with 1920x1080
      hangar screen under "Optional" folder.
       
      To install, go to "Optional" folder. And then go to "1920x1080" folder. Copy whatever is inside that
      folder and place them in F-23A\Uzuki Shimamura.
       
      Idolm@ster Character design and logos ©NBGI
      30 3
    5. Included in this package is a brand new Iran-Iraq/Western Asia Terrain with 4 campaigns.
       
      Three of the campaigns compose the three periods of the Iran Iraq War-
       
      1st- the initial invasion which spans from 1980 through 81- Lots of CAS and Intercept as well as strike missions.
       
      2nd The War of the Cities and Tanker War from 1982-1987-Many interdiction anti-shipping and strike missions similar to Rolling Thunder
       
      3rd The Battle For Al-Basrah all of 1988- Lots of CAS, anti-ship and strike missions
       
      The 4th campaign is a semi-fictionalized Project Dark Gene/Ibex campaign from 1970-77 with USAF and IIAF units conducting recon missions against Soviet Installations and protecting Iranian borders from Iraqi Incursions. Because the terrain doesn't extend to the Soviet Border the campaign was turned 90 degrees with northern Iraq-Mosul/Tikrit acting as our stand in Soviet area.
       
      Includes all the required aircraft and skins including Ravenclaw's Beautiful new IIAF/IRIAF F-4's and Iranian weapons and new F-4D and RF-4E skins to match from Yakarov79!
       
      A separate install is not required and will work best if incorporated into a big everything thrown in Mod Folder.
       
      This mod package is meant to be an addition to Operation Darius or Operation Desert Storm and NATO Fighters 5 from Eburger68. Ground Objects from Mr Burgers packages are required for example Iranian Destroyers.
       
      Here is a link to Op Darius- http://combatace.com/topic/74627-operation-darius-final-part-1-of-4/
       
      And Desert Storm- http://combatace.com/topic/84643-operation-desert-storm-for-sf2-redux-part-1-of-3/
       
      Nato fighters 5- http://combatace.com/files/file/13332-nato-fighters-5-part-1-of-8/
       
      The Aircraft included in this mod are readily available here at CA and the thank you/credits list is too large to name everyone! See the credits list for NATO Fighters 5 that should cover everyone!
       
      A HUGE thanks to Blaze for Letting me tinker with his new Western Asia Terrain to make it Perfect for an Iran-Iraq War Campaign!
       
      This Mod is a combination of many people's work here at CA thank you everyone who helps contribute to the Community!
       
      I am by no means an expert but I have had a blast putting this together over the last few months if someone can add more realism to the campaigns PM me and let know! I hope everyone enjoys this!
      2,969 17
    6. This is a What If Aircraft the twin tailed update of the CF-105 Avro Arrow with ground attack capabilities!
      218 0
    7. Swiss Mirage IIIRS
       
      Install - Need Update July 2012, DLC Mirage IIIO
       
      In 1961, Switzerland bought a single Mirage IIIC from France. This Mirage IIIC was used as development aircraft. The Swiss Mirages were built in Switzerland by F+W Emmen (today RUAG ) (the federal government aircraft factory in Emmen) as the Mirage IIIS. Australia too, bought, one French-made in preparation for licensed production. Cost overruns during the Swiss production led to the so-called "Mirage affair". In all, 36 Mirage IIIS interceptors were built with strengthened wings, airframe, and undercarriage. The Swiss Air Force required performance comparable to those of carrier based planes; the airframes were reinforced so the aircraft could be moved by lifting them over other aircraft with a crane, as in the Aircraft cavern in the mountains that Swiss Air Force uses as bunkers, offer very little space to maneuver parked aircraft. Also, the strengthened frames allowed for JATO assisted takeoffs. The main differences to the standard Mirage III were as follows:
      New wiring of avionics with U.S. electronics
      Changed cockpit design with gray instead of black panels
      New U.S. radar, TARAN-18 from Hughes
      Use of HM-55S "Falcon" (Swiss designation of the from SAAB in Licence built Robot 27 (Rb27) which is similar to the Hughes AIM-26 "Falcon")
      Radar warning receiver (RWR) on both wingtips and on the back of the rudder
      Strengthened structure for use of JATO-Rockets
      Retractable nosecone and lengthened nosewhlle leg for storing in underground air base
      Four lifting points for moving aircraft in underground caverns with a crane
      Bay at the fin with a SEPR rocket engine to double the velocity for short time or climb to 20 000 m (60 000 ft)
      US TRACOR AN/ALE-40 chaff/flare dispenser at the back under the end of the engine (fitted with the upgrade 1988)
      Canards designed and produced by RUAG Aerospace(fitted with the upgrade 1988)
      New Martin-Baker ejection-seat (fitted with the upgrade 1988)
      The Swiss Mirages are equipped with RWS, chaff & flare dispensers. Avionics differed as well, with the most prominent difference being that the Thomson-CSF Cyrano II radar was replaced by Hughes TARAN-18 system, giving the Mirage IIIS compatibility with the Hughes AIM-4 Falcon AAM. Also the Mirage IIIS had the wiring to carry a Swiss-built nuclear bomb or French nuclear bomb. The Swiss nuclear bomb was stopped in the preproduction stage and Switzerland did not purchase the French-made bomb. The Mirage IIIS had an integral fuel tank under the aft belly; this fuel tank could be removed and replaced with an adapter of the same shape. This adapter housed a SEPR rocket engine with its liquid fuel tanks. With the SEPR rocket, the Mirage IIIS easily reached altitudes of 20,000 m. The rocket fuel was very hazardous and highly toxic, so the SEPR rocket was not used very often. The Mirage IIIRS could also carry a photo-reconnaissance centerline pod and an integral fuel tank under the aft belly; this carried a smaller fuel load but allowed a back looking film camera to be added. In the early 1990s, the 30 surviving Swiss Mirage IIIS interceptors were put through an upgrade program, which included fitting them with fixed canards and updated avionics. The Mirage IIIS were phased out of service in 1999. The remaining Mirage IIIRS, BS and DS were taken out of
       
      Special thanks to Paulopanz and Coupi.
       
      Mirage IIIRS
       
      Modelo - TK (Mirage IIIO)
      Texture - Ludo, Denis Oliveira
      mod - Denis Oliveira
      Decals - Paulopanz
      Data.ini - Denis Oliveira, Coupi
      Cockpit 3D - Denis Oliveira
      307 1
    8. 20/01/2017
      SF2 E / NA
      ------T-47 ClassVAUQUELIN---------ASW modernisation
      Anti-Submarine Warfare Destroyers
      L'escorteur d'escadre Squadron escorts (Escorteur d'escadre)
      Preceded by: T 53 class
      ASW modernisation
      5 ships —
      D'Estr?es, Maill?-Br?z?, Vauquelin, Casabianca and Gu?pratte — were modernised as anti-submarine destroyers in 1968–1970.
      Armament
      2 ? 100 mm guns
      1 ? anti-submarine mortar
      1 ? Malafon anti-submarine missile launcher
      2 ? 20 mm guns
      -------------------------------------------------------------------------
      -The T 47 class/ or Surcouf class /were the first destroyers built for the French Navy after the Second World War.
      12-Twelve ships were built between 1955 and 1957.
      - The ships were designed as Squadron escorts (Escorteur d'escadre) rather than for independent operations,
      therefore they had a slower speed than their predecessors.
       
      The ships were modernised in the 1960s and decommissioned in the 1980s+1990s, when they were replaced by the
      Georges Leygues-class frigates.
      -These ships were larger than other contemporary European destroyers and were based on the wartime Hardi class,
      but were enlarged and had a dual purpose armament.
       
      During the 1960s the entire class were modernised and modified as either flotilla flagships, anti-aircraft guided missile
      or anti-submarine destroyers.
      [1)Flagships 3 pax -2 )AAW modernisation 4 pax - 3 )ASW modernisation 5 pax]
      ----------------------------------------------------------------------------------------------------------------------------------
      To Install:
      For all users: unzip, as.... I always......... reccomend, to a temp folder or you desktop, or somewheres else that easy to find.....!!!
      ----------------------------------------------------------------------------------------------------------------------------------
      =For SF2 Series Users:
      These are the simple instructions ...
      Copy/Paste the Object's main folder into your ....... /Objects/ GroundObjects folder.
      From the gun's ....data folder' Copy/Paste the gun's folder into your Objects/Guns subfolder.......
      -----------------------------------------------------------------------------------------------------------------------------------
      NOTE: if using a weapons pak that includes this weapon, you can either skip it, or let if overwrite....!!!!
       
      -------------------------------------------------------------------------------------------------------------------------------------
      Then, take the subfolder marked Decal's (this contains the hull number decals), and copy/paste it into you .........Objects/Decals subfolder.
      It's all set up for nearly instant use.
      ----------------------------------------------------------------------------------------------------------------------------------------
      Credit's
      Skins: AceSfakia
      3D Model: AceSfakia
      Data.ini: Acesfakia
       
      Credit's
      WHITEBOYSAMURAI
      Gun's.ini files & OERLICON --20MM_L70 & 100MM_55_1968 ini files
      3D Model of 100MM_55 & Skins
      3D Model 20mmMG & Skins
      3D Model Post's& Raft's & Skin's
      MALAFON skin
      3D Model Sonar & Skin's
       
      ====================================================================================================
      -This Model is FREEWARE under combatace...... Feel free to use this mod for any future projects as long as proper credit is given..
      All copyrights reserved.
      This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may NOT in any way, shape or form be used in any payware additions.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it..
      Source:
      Wikipedia
      netmarine.net
      Combatace
      www.navweaps.com /Marine Nationale /
      MAILLE-BREZE.com.
      190 0
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