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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Iraqi Air Force No.9 Squadron MiG-21PFM
Texture for Strike Fighters 2 Israel
IrAF No.9 Squadron was the first unit to be deployed in Syria at the October 1973 War(Ramadan War).
On Oct 6, 1973 at 16.00 the Squadron was put in alert and ordered to transfer from H-3/al-Wallid to Syria.
The transfer was complete on Oct 7, 1973 by 16.40 hours with 10 MiG-21PFMs, pilots and ground personnel at
Dmeyr and Tsaykal ABs. CO was Maj Namik Saadallah.
The MiG-21PFMs arrived in Syria uncamouflaged and were painted with standard SyAAF colours during the night from 7 to 8 October 1973.
IrAF MiG-21PFMs(serie numbers 702 to 705, 710 to 737)were from 1968 wired to use GP-9 gunpod. By the October 1973 War the missiles remained the standard R-3S.
The first batch of the much improved R-13M1(Atoll AA-2D)arrived in Iraq in 1974.
Follow readme doc for install
References
***********
Arab MiGs Volume 5 by T.Cooper, D.Nicolle, H.Müller, L.Nordeen and M.Smisek
Iraqi Fighters 1953-2003 by Brig.Gen.Ahmad Sadik and T.Cooper
Happy flights
By regula50107 0 -
F-4T Phantom II Air Superiority Fighter 1.0
The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system.
By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer.
BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF?
And so I give you the F-4T Phantom II Air Superiority Fighter:
- Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack.
- Deleted all air to ground weapons capability.
- Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod.
- Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype.
- Retained AN/ARN-101 antenna for long range navigation.
- Retained TISEO for target identification.
- Higher 'G' HPC center drop tank.
- Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with.
- Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature.
- Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel.
- Ghost Grey Air Superiority camouflage scheme.
- Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79.
Included in this mod are:
- F-4T Phantom II
- 9 different USAF, ANG and AFRES skins.
- 7 different USAF, ANG and AFRES squadrons.
- High resolution Ghost Grey camo F-4E PSD templates
- F-4T hanger & loading screens
To Install simply un pack and drop into your mods folder.
Notes:
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- TISEO made by Crusader
- 3D model , textures and weapons by ravenclaw_007
- Pilot, Florian & JAT81500
Enjoy,
Dan
By dtmdragon415 2 -
Twenty reconditioned F.22's were sold to Egypt in 1950 and 10 to Syria.
This white skin is a remake of previous Wrench's one. Decals are old ones.
I made this only because I liked so much the original I can't wait to use the new model in DLC 29.
All the credits to Kevin.
@ paulopanz
By paulopanz111 1 -
Wings over Korea Part 1 of 3.
Part 2:
http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
This all in one pack is a collection of all the K.A.W. mods released in the past and makes them come together into a guns only standalone dogfight theater, with a collection of 6 (+5 RedFor) campaigns.
Requirements:
SF2 Israel, SF2 Vietnam, SF2 Europe, July 2012 patch level or above, 6GB of HDD space.
Recommended but not necessary:
SF2 Expansion Pack 1, SF2 Expansion Pack 2, SF2 North Atlantic. (See install instructions step 4.)
What's new in 1.2 update:
Campaigns updates. Strategic node network expanded; Ground units OOB expanded; Frontline precision increased; Campaign parameters adjusted; RedFor ground war campaigns separated from BluFor campaigns using non-NA carrier stations; Reinforcement BluFor squadrons first spawn on airbases in Japan or near Pusan; Tu-2 squadrons added to Korean Air War and Stalemate '51 campaigns. New mods added. Aircraft: Tu-2S, An-2; Cockpits: F7F-3N, F-94B, F-84E&G. New sounds for all jet engined aircraft. Ini updates. Reworked FM: F-86, An-2, F-82, F-84, B-29, Mig-15; Updated cockpit avionics: Mig-15, F-84; Fixed a few CTD triggers in ground object inis. Damage modeling specific updates. Increased AI gunfire accuracy and separated into 3 categories: Radar-ranging, Gyro, Non-Gyro; AI Mig-15 cannon ranges reduced; Added new tracer smoke, tracer size reduced; Aligned gunsight reticle to trajectory convergence point; A few components durability reduced due to large volume; Jet engine durability halved to provide possibility of disabled engine due to damage; Fuel tank minimum size capped above 0.4m^3. Other misc. fixes.
Authors of new mods added:
Tu-2S by Cocas, Kulbit80, Baffmeister, Kesselbrut, Wrench, Jiver (from IL2 SAS)
An-2 by Pasko, Diego, Wrench
F7F-3N cockpit by Stary
F-94B cockpit by Stary
F-84E&G cockpit by Flakiten, Brain32, Stary
WW2/Korea fx tests by Stary
Mig-15 ADI fix by Coupi
B-29 ini updates by Crusader
F2H, F9F, F-80, F-84, F-86, Meteor and Mig-15 engine sounds by Jiver and Tiger33 (from IL2 SAS)
Special thanks to Stary for the beautiful cockpit works; to Wrench the mod master; to Baffmeister and Fubar512 for guidance on FMs; to Nicholas Bell for game engine discoveries; and to mue for the revolutionary LODviewer and TargetAreaEditor tools.
Will update promptly if I missed anyone.
What's new in 1.1 update:
5 new ground war campaigns depicting different phases of the Korean War: North Korea Attacks, Race to the Yalu, Chinese Intervention, Stalemate '51, Stalemate '52. And a revised Korean Air War static campaign. All 6 campaigns are fully flyable from the red side. Added aircraft, skins and FM mods since last release and utilized in campaigns. New sounds for piston engine planes. A complete database overhaul for aircraft, ships and vehicles. Datas are attempted to fine tune to Thirdwire standards. Damage modelling has been revised for better realism and detail. Carrier battle groups now have deadly AAA. Added infantry units for ground combat. Game requirements lowered. Install instructions updated. More fixes on missing decals in campaign mode and other misc. fixes.
Huge thanks to Wrench, Baffmeister and Mue (author of LODviewer), without whom the update won't be at all possible.
Added mods since last release:
Seafury, by Skippybing, Wrench, Baffmeister, 7eleven, PauloPanz, GregoryP, Hinchbrook, Stephan1918, KJakker, eburger.
NK prop FMs for IL-10, La-11 and Yak-9, by Baffmeister.
New F9F panther flight model by Baffmeister (07/21/2015 edit: dunno how I completely missed this one... sorry Baffmeister!)
KAW B-29 Pack by Wrench, MontyCZ, PauloPanz, Crusader, GregroyP, Brain32, lindr2, bobrock.
F-86 Fighter Bomber Units skin pack, by Wrench.
SF2 Colourful Korea, by Gunrunner.
AN-M65 1000lb bomb, by ravenclaw_007.
C-47 21TCS skin, by Wrench.
C-47 skin pack, by paulopanz, Wrench.
Li-2 Pack, by paulopanz, Wrench, Kesselbrut, Kubit.
SF2 Wings over Korea (KAW) HiRes hangar and loading screens, by viper63a.
Razbam Banshee tweeks, by Wrench, luk1978.
AD-4NL 3w pack, by Wrench, Dels, Bunyap.
F4U-5 Corsair pack by TMF, Crusader, Wrench, RussoUK, CrazyHorseB34.
Korean War pilot pics, by Capitaine Vengeur.
Open cockpit method by Coupi.
_________________________________________
Install instructions (please follow these carefully):
First and foremost, be clear on what module is actually installed on your PC, and what is not. To repeat install requirements:
Requirements:
SF2 Israel, SF2 Vietnam, SF2 Europe, July 2012 patch level or above, 6GB of HDD space.
Recommended but not necessary:
SF2 Expansion Pack 1, SF2 Expansion Pack 2, SF2 North Atlantic. (See install instructions step 4.)
Make sure the minimum install requirements are met, i.e. SF2I, SF2V and SF2E, otherwise problems will occur, from the minor missing aircraft and objects, to the severe game hangs / CTDs. Further if you do not have SF2Exp1, SF2Exp2 or SF2NA, extra install step 4 is needed!
1. Set up the Mod folder.
a. Go to the SF2 root directory, make a copy of an .exe of choice (i.e. StrikeFighters2 Vietnam.exe), and rename it to StrikeFighters2 Korea.exe. Run it once, set game options. When setting graphics, recommend turning off shadows (Shadows: Low). Exit the game.
b. Go to the generated mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), delete the objects folder.
2. Set up the Korea Terrain.
a. Download Wrench’s KoreaV3 terrain here:
http://combatace.com/files/file/13415-sf2-korea-terrain-v3/
b. Go to the mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), create a new folder named Terrains.
c. Extract the downloaded KoreaV3.7z, cut the newly extracted Korea3 folder, paste it into the Terrains folder created above.
Note, after this step, the various terrain files and textures etc. should reside in this path: C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\Terrains\Korea3\
3. Set up the mod.
a. Download the 3 .7z files for this pack, extract them and put the contents of the first two .7z files together (StrikeFighters2_Korea_1_of_3.7z and StrikeFighters2_Korea_2_of_3.7z).
b. Cut the StrikeFighters2 Korea folder, and overwrite it over the mod folder (paste it into C:\Users\[username]\Saved Games\ThirdWire\)
Note, after this step, the mod folder should be populated with the following:
Campaigns, Controls, Effects, Flight, Menu, Missions, Objects, PilotData, Screenshots, Sounds, Terrains, as well as Options.ini and Version.ini.
4. Step for not having the recommended game installs. (If all three of the recommended games: SF2 Exp1, Exp2 and North Atlantic, are already installed, feel free to skip this step.)
Go to the extracted contents of the third .7z file (StrikeFighters2_Korea_3_of_3.7z), and enter the folder named "No_NA_EXP1_EXP2".
a. If you do not have SF2 North Atlantic, copy the contents of the folder "No NA" into your mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\).
b. If you do not have SF2 Expansion Pack 1, copy the contents of the folder "No EXP1" into your mod folder.
c. If you do not have SF2 Expansion Pack 2, copy the contents of the folder "No EXP2" into your mod folder.
5. Mod specific .ini configs
a. In your SF2 installation directory where all the game .exe resides, make a copy of StrikeFighters2 Israel.ini (or any other similar ini) and rename it StrikeFighters2 Korea.ini. Open the newly created .ini and find the following:
[Directory]
...
CampaignsDirectory=Campaigns
...
And change it to:
CampaignsDirectory=C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\Campaigns\
*Please do not just copy paste this line but replace [username] with whatever’s set on your PC.
This step is to prevent stock campaigns from displaying which can sometimes cause problems.
b. In your Mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), open up the file Options.ini, find the [instantAction] section, and replace it with the following:
[instantAction]
AircraftType=F-86E-10
MissionMap=Korea3
StartTime=15:30:00
StartDate=09/18/1951
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
This would get InstantAction working spawning F-86s, Mig-15s etc.
--- Above are essential steps. Optional steps follow.
6. Files for payware mods.
Go to the extracted contents of the third .7z file, and enter the folder named "Payware Files".
a. The contents in the folder "For Razbam Banshee" are for the F2H-2 aircraft sold by Razbam. If you have it, drop the contents from this folder into the mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), and then drop the .LOD files from your purchase into their corresponding paths (banshee korea.LOD, and f2h2cockpit.LOD for the cockpit). Banshees will thus fly sorties in campaigns.
b. The contents in the folder "For YAP Essex" are for Carrier Pack 1 (CV-34 Oriskany and F9F) sold by Yankee Air Pirate. If you have it, drop the contents from this folder into the mod folder, and then drop Essex_Korea.LOD from your purchase into its corresponding path. Next, create a copy of the .LOD, and rename it "Essex_Korea_Col.LOD" (Without the "). This is crucial, as the game will use the collision LOD for ship deck positioning.
7. Alternate mods.
Go to the extracted contents of the third .7z file (StrikeFighters2_Korea_3_of_3.7z).
a. The folder "F-86 Alternate Cockpit" contains modded F-100 cockpits for use on the F-86 series. If decided to use these cockpits, use the contents in the folder "With EXP2" if SF2 Expansion Pack 2 is installed; if not, use the contents in the "NO EXP2" folder.
b. The folder "F-86 Alternate Skins" contains SF1 F-86 skins adapted to SF2.
And that’s it, the setup is complete.
________________________________________________
Credits:
Tu-2S:
Cocas, Kulbit80, Baffmeister, Kesselbrut, Wrench, Jiver (from IL2 SAS)
An-2:
Pasko, Diego, Wrench
F7F-3N cockpit:
Stary
F-94B cockpit:
Stary
F-84E&G cockpit:
Flakiten, Brain32, Stary
WW2/Korea fx tests:
Stary
Mig-15 ADI fix:
Coupi
B-29 ini updates:
Crusader
F2H, F9F, F-80, F-84, F-86, Meteor and Mig-15 engine sounds:
Jiver and Tiger33 (from IL2 SAS)
Seafury:
Skippybing, Wrench, Baffmeister, 7eleven, PauloPanz, GregoryP, Hinchbrook, Stephan1918, KJakker, eburger
NK prop FMs for IL-10, La-11 and Yak-9:
Baffmeister
F9F panther flight model:
Baffmeister
KAW B-29 Pack:
Wrench, MontyCZ, PauloPanz, Crusader, GregroyP, Brain32, lindr2, bobrock
F-86 Fighter Bomber Units skin pack:
Wrench
F4U-5 Corsair pack:
TMF, Crusader, Wrench, RussoUK, CrazyHorseB34
SF2 Colourful Korea:
Gunrunner
C-47 21TCS skin:
Wrench
C-47 skin pack:
paulopanz, Wrench
Li-2 Pack:
paulopanz, Wrench, Kesselbrut, Kubit
AN-M65:
ravenclaw_007
SF2 Wings over Korea (KAW) HiRes hangar and loading screens:
viper63a
Razbam Banshee tweeks:
Wrench, luk1978
AD-4NL 3w pack:
Wrench, Dels, Bunyap
Korean War pilot pics:
Capitaine Vengeur
Open cockpit method:
Coupi
YAP Essex Decals:
Paulopanz
F-86 Sabre/GunVal Sabre Pak:
Wrench: Skins, ini
Zurawski: 3D model, cockpit
Fubar512: FM, sounds
NDicki: SAAF Decals
Brain32: cockpit
Crab_02, Zurawski, Dave: RF-86F rework
Pappychksix: JASDF skin and decal
Wrench: USAF, ROKAF Skin and decal
Russouk2004: Wing Fence
FastCargo: Fakepilot
Ravenclaw007: Skin template
F-86 Sabre/GunVal Sabre Pak Update:
Crusader
F-86 120/200Gal Hi-def drop tanks:
Ravenclaw007
Mig-15/Mig-15Bis_NK:
Wrench: Skins, Pilot, ini
Fubar512: FM, sound
Stary: Cockpit
Pasko: Seat
Spillone104(?): VK-1 sound
Mig-15/Mig-15Bis Skin pack:
Paulopanz: Skins, decals, ini
Stary: Cockpit
Spillone104: pylons, sounds
Pasko: 150 tank
Gaunt, Y. Gordon: Reference
F9F-2:
Bobrock: 3D model, cockpit
Wrench: Skins, decals, ini
Spillone(?): engine sound
F9F-5P Photo Panther pak:
Pasko: original aircraft
ChampionsVA56: skin
Diego: pilot
Bobrock: sounds, cockpit
Wrench: ini
F-80 Shooting Star pak:
ErikGen: original aircraft
Kesselbrut: cockpit
Hgbn: skin template
Diego: pilot
Wrench: skin, decal, ini
Baffmeister: KAW FM update
F-94B Starfire:
ErikGen: original aircraft
Paulopanz: skin, skin template
Wrench: skin, ini
AD-4 Skyraider:
Dels: cockpit
Wrench: skin, decal, ini
AD-2 Skyraider:
Dels: cockpit
TMF: flap/gear sound
Timmy: AN/APS-4 pod
Wrench: skin, decal, ini
AD-4NL:
Dels: cockpit
Bunyap: AN/APS-31 pod
Wrench: skin, decal, ini
F4U/AU-1 Corsair pak:
TMF/Crusader: original aircrafts
Russouk2004: engine sound
Wrench: skin, decal, ini
Sundowner(?): skin
Yak-9P:
Cocas: 3D model
Paulopanz: skin
Baffmeister: FM
Pasko: cockpit
P-51D:
Wrench: skin, decal, ini
Baffmeister: KAW FM update
F-82G pak:
FastCargo: 3D model
Baffmeister: FM
Crisis(?): cockpit
Flogger23: skin, decal
Fubar512: sound
Wrench: skin, decal, ini
F-84E Thunderjet pak:
Russouk2004: 3D model, template
JSF_Aggie: skin
Zurawski: cockpit
Wrench: skin, decal, ini
F-84E ANG Tjets skin pak:
Russouk2004: 3D model, skin template
Wrench: skin, decal
F-84G Thunderjet pak:
Russouk2004: 3D model, skin template
JSF_Aggie: skin
TMF: Triple rocket rack
Wrench: skin, decal, ini
A-26B invader pak:
Timmy, Bobrock: 3D model, template
Hgbn: skin
Wrench: decal, ini
F7F-3N:
Geo: 3d model, skin
TMF: cockpit
Cliff11, Lex Luther, SabreDog Team, Zurawski: cockpit
Cliff11: 150 drop tank
Baffmeister, Cliff11, Charles: FM
Wrench: assembling
C-119:
MontyCZ: 3d model, template, skin
Soulfreak: skin
Kesselbrut: cockpit
Wrench: skins, decals, screens, assembling
Firefly:
Simon Porter: original aircraft
Kesselbrut: cockpit
Wrench: skin, decal, screen, ini
La-11:
Bunyap: 3D model, skin
Kesselbrut: cockpit
Wrench: decal, ini
RF-51D:
Wolf257, Crab_02, FastCargo: original aircraft
Crisis(?): cockpit
Wrench: skin, decal, assembling
IL-10:
Aleks: 3D model
Cocas: 3D upgrading/fixing
Spillone104: 3D edits, sounds
Baffmeister: FM
Paulopanz: skin, decal, screens
Seafury:
Simon Porter: original aircraft
DenisOliveira: pitot
Wrench: hangar
FastCargo: fakepilot
Derk: reference
Baffmeister: KAW FM update
Meteor8:
Wrench: skin, decal
B-29 Superfortress:
MontyCZ: original aircraft
Pinch: proploop sound
Wrench: hangar screen
Howling1: ini, sound
Gen1 Sabre Skins:
USAFMTL, Zurawski, Jimmy Bib
Independence CVL:
Yeyeye: original ship
eburger68: arrestor cable fix
Paulopanz: parking slots
Fubar512: sounds, skin
Wrench: skin
Atlanta CL, Cleveland CA:
Yeyeye
Fletcher DD:
GrinchWSLG: ship, skin, decal
Hinchinbrooke: ini
Typhoid, Ghost029: reference
Colossus CVL:
Hinchinbrooke
Cavalier DD:
Hinchinbrooke: original ship
Wrench, Paulopanz: rework, assembling
Essex edits:
Paulopanz
High-Res Runway Textures (rescaled):
JSF_Aggie
Map Counters, Pilot Pics:
Capitaine Vengeur
Briefing screen planning map:
Wrench
Original Campaign content:
Edward, luk1978
And huge thanks to TK for making such a fun game.
By Do3353,131 39 -
SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/06/2014
-- Something for the Mid-East --
= For SF2:I, and/or Full-5 Merged +Expansion Paks (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W destroyed Spitfire, and early EAF roundels. It is designed to be =ONLY= used in the SF2:I environment. Anything else is 'at your own risk'. (although it WILL work in a FUll-5 merged +2 Expansion Paks) *
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
As stated, above this aircraft package is for use ONLY in the SF2I environment, and only between the years of 47-49 (although tagged with a 44 start date). This is required, as the national marking reference ALL stock 3W decals.
All markings are decals, and Decal Randomization is set to TRUE. You have 26 historical serial numbers, in Arabic characters.
Skin included with the package is:
EAF: No. 2 Squadron (post-45, just EAF; previous user, REAF)
Finished in the Standard Desert Day Scheme, as delivered from RAF stocks during WW2.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. No weapons or guns are included -you SHOULD already have these-, but the pilot figure and drop tank are.
When in game, you'll see:
Spitfire Mk.Vb Trop EAF (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other EAF Mk.Vs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
Changes for verson 0.95:
Revamped all hit boxes
By Wrench196 0 -
Wings over Korea Part 3 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 2:
http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
By Do3352,240 0 -
Wings over Korea Part 2 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
By Do3353,346 1 -
Model by Cocas
Okay this is not your ordinary plane obviously and doesnt really
belong in a permanent std install.
At this stage it can ONLY be flown when starting in the air, - If someone could fix that please do so and reupload.
Arm your warhead and detonate on/near impact.
obviously it is a kamikaze type weapon.
Tested on WoV only.Should work on all WO* SF1 series.
I have included a weps package with this so you can equip your he-111
with one- you will just have to workout the weapons on board placement position.
I have borrowed dozens of bits and pieces of others aircraft and do hope
I havent broken any rules or offended in doing so.Im trying to share too.
THIS IS A BETA-AI is pretty much useless with this aircraft-it is defenceless
but still fun to shoot down.
If anybody wants to improve on this and reupload - be my guest-Im sure
Cocas wont mind.
By thebeast0449291 0
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