Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
Subcategories
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Final Huns: ANG F-100D/F Super Sabres in the Late 1970s
This mod represents the final years of the F-100D and F in USAF service. It not only provides skins for the stock F-100D(68), but also introduces the F-100F(68), modified from the YAP two seater with permission from the YAP-RW team.
Included
F-100D and F aircraft, as well as decals, pilots, and weapons needed
Instructions
load into mod folder of your choice, allow overwrites
Credits
TW Stock F-100D(68)
YAP team Base F-100F and original; skins
Bassman base 512 template for F-100D
yakarov79 IFR prob for F-100F
daddyairplanes new skins for F-100D and F, ini changes so F uses stock D effects and sounds, loadouts, various other fixes and a f***ton of research
test team: Wrench, CSomers611, yakarov79 and as always, Nightshade/PR
Special thanks to the YAP-RW team who graciously allowed us to upload the F-100F model at Combatace. Check out some of the other things the YAP-RW team has to offer at https://www.yap-revamp-works.com/
I hope you enjoy this mod as much as I enjoyed creating it
Kevin Unruh
aka daddyairplanes
20 Sep 25
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This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
****
32 0 -
Royal Danish Air Force Meteors.
This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
Yes, again Meteors.
But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
In the game under a prefix .KDF. * you will find Meteor F.4, F.8, NF.11, and TT20 that served in the Royal Danish Air Force.
* Kongelige Danske Flyvevåbnet
TT.20 target tug works the same way as one in the RAF Meteors pack.
I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee.
All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors.
Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force.
Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things.
Credits.
Veltro2k - the original old model of t7
Yours truly - model rework, mambo jumbo like skins, decals, research...
No animal was harmed during the creation of this mod.
Only Italian coffee was used, mod may contain cookie crumbs and nuts.
Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her.
Weapons.
RP-3 rockets from Ravenclaw.
All should have those RP-3 rockets in their installs but I am adding them anyways as those are the only ones that work with this aircraft lod.
This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..
By yakarov7970 0 -
Royal Danish Air Force Super Sabres.
This mod is not to compete with the previous Hun packs. It is just my different approach. So before removing/overwriting some older stuff, test this one - as you may not like it.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod. Also, the Thirdwire F-100 cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or leave it.
Tanks are just ini files. The mod uses tanks that are part of an aircraft lod.
Yes, again, Sabres.
But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
In the game, under a prefix.KDF. * You will find Super Sabre F-100D '59 that served in the Royal Danish Air Force.
* Kongelige Danske Flyvevåbnet
I fixed some lines in data files a little - collision points and hitboxes. Edited weapon stations. But I believe that the flight model could be improved for this aircraft. But this is not my cup of coffee.
All skins are in 3072x3072 format, based on new templates. You can easily resize as needed.
Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force, for a specific year, squadron, etc.
New bump maps to work with new skins.
Credits.
TW - the original old model of F-100
Yours truly - mambo jumbo like skins, decals, research...
I have no idea who made the pilot model; it is an old model used almost everywhere.
All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini.
Aero-5b launcher for AGM-12 is made by me.
As a small extra, I sneaked in a 4-tube training launcher for Mk40, which I made, based on some poor photos,
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MOD IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it. Not like this mod is using some ancient or extraterrestrial files..
By yakarov7926 0 -
SF2 IL-76 "Candid" & IL-78 "Midas" Algerian Air Force Skin Packs 9/17/2025
-For SF2 =ONLY= (Full 4/5 Merged Recommended)
Herein you will find new skins and decals, plus some modified user lists and data inis for Veltro2k's IL-76 "Candid" transport and IL-78 "Midas" transport and aerial refueling tanker. If you don't have these aircraft, I've given their URLs at the bottom of the page.
All markings are decals, and decal randomization is TRUE. The skin remains in their 'as issued' jpg format (IIRC, 2400x)
When on the Loadout Page, you'll see --
IL-76:
347ème Escadron de Transport Stratégique (<1980)
IL-78:
367ème Escadron de Ravitaillement en Vol (<1998)
The Years shown are when the QJJ received these aircraft, respectively, and is also repeated in the texture set inis, set as the "StartDefaultDate="
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom.
2 more mods to help Celebrate Humpday Heavies!! Happy Landings!
Wrench
Kevin Stein
IL-76 -
https://combatace.com/files/file/16106-il-76-candid/
IL-78 -
https://combatace.com/files/file/17026-ilyushin-il-78-midas/
By Wrench18 0 -
SF2 C-119 "Flying Boxcar" Moroccan Air Force Skin Pack 9/12/2025
-For SF2 =ONLY= (Full 4/5 Merged Recommended)
A new skin and decal pack for MontyCZ's C-119 'Flying Boxcar" as used by the Moroccan Air Force from the early 1960s through 1980 (ish). It's recommended that you have the latest SF2 update installed FIRST before adding this mod, as some inis have been updated. Like for the aircraft is at the bottom of the section, below my signature.
All markings are decals, and decal randomization is TRUE. The skin remains in it's 'as issued' BMP format, 1024x1024. All serial numbers are 100% historically accurate. Also included are updated data, user list and avionics inis. All have had some very small changes.
When on the Loadout Page, you'll see
Escadre de Transport (RMoAF)<1962
The "1962" is also repeated in the texture set ini, and set as the "StartDefaultDate=", which is the year the RMoAF received it first Flying Boxcars.
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom.
Happy Landings!
Wrench
Kevin Stein
If you don't have the SF2 update, you can get it at the following URL:
https://combatace.com/files/file/13465-sf2-c-119-flying-boxcar-korean-war-era-and-later-by-montycz/?tab=comments
By Wrench13 0 -
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STRIKE FIGHTER 2: AVIONICS COMMUNITY PACK (SF2: ACP) v0.4
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Welcome to SF2: ACP first release of alpha. Before I explain about the pack, I want to express big thank to the wonderful communities and modders of Combatace and Combat Flight Sim Tavern (Discord), including Thirdwire for the simulation.
You all are the reasons why this pack exists. I want to use the passions to improve SF2 into next level with avionics.
This requires a lot of research, reading flight manual, and tons of tweaking the texture, and avionics and cockpit ini, along with countless of testing in-flight in SF2.
The mods is not perfect, we do our best with the mods. We do it with the joys of our hobbies!
This pack includes the following features:
- New gunsight / optical sight
- New texture for radar, RWR, and another avionic equipment
- Improved cockpit and radar through cockpit and avionics ini tweaks for semi-realism (See note #2)
- Improves glass texture (If possible)
- Accessibility - Optional, includes the AAM firing cue on gunsight for people who can not hear the sounds of missile locking on targets.
- Improved night lights inside cockpits
- Tweaks to the view angle around cockpit
NOTE #1: As mentioned in note #1, due to little resources (Information / data) on early cold war era radar, at least half or most of tweaks are based on an educated guess. For exampe, AN/APG-33 radar that is used with E-1 FCS in F-89B and C, there are some data on it, but no data on elevator nor azimuth angle limitation.
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----------------- HISTORICAL VS FICTIONAL ----------------
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Avionics overhaul for Historical vs fictional aircraft
I am dong overhaul for both historical and 'what if' fictional aircraft.
For example, in this alpha version, there are avionics overhaul for F-8A to F-8K, along with France F_8s. It also includes 'what if' JASDF F-8EJ Crusader.
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---------------------- INSTALLATION ----------------------
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There are readme inside each aircraft folder, please read the instruction to install the mods.
NOTE: There is a folder "_OPTIONAL - RWR", by default, RWR always have texture. If you want TW style version of RWR, you can replace the RWR with the provided RWR texture from that folder.
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------------- GUNSIGHT / OPTICAL SIGHT SYSTEM ------------
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The new version of SF - CAP now have new gun system (texture and MILs)
From now on, all guns have texture of 512 x 512, which is 150 MILs.
In order, to use the new gunsight / optical sight, you MUST set MILs to 150 in cockpit.ini or ImageSize=0.2025 in avionics (HUD)
When I created the optical sights, I measured the MILs of gunsight by pixels
For example
512 pixel width is 150 MILs
For example:
For 100 / 50 / 25 MILs, it is 341 / 171 / 85 pixels
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------------------- TEMPLATES SITUATION ------------------
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Due to steer size of projects, I am more focused on creating texturs for avionics overhaul. It is taking a lot of my time and I rather to focus and finish the projects in time.
Therefore, from SF - CAP v0.4 onward, it no longer have TEMPLATE folder. And to add, with the new gunsight / optical sight, it requires new templates too.
However, if any of you want the templates for certain aircraft's avoinics, you can contact me by posting in SF - CAP thread or PM me in CombatAce.
I can clean up the mess in the templates and send it to you to use for modding SF2.
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----------------------- CHANGE LOGS ----------------------
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v0.01 - First release of SF2: ACP
v0.02 - Includes avionics overhaul for A-1s, A-4s, F-8s, F-89s, and MiG-15s
v0.03 - MAJOR updates,
> gunsight and radar are now in higher resolution.
> Tweaked cockpit panning angles
> Tweaked night lights for night mission
> New texture to add 'Old CRT' effect to early cold war aircraft's DTV
v0.04 - MAJOR UPDATES
> New gunsight / optical sight system (texture and MILs)
> Changed the orginzation of files structures
> SF2 - CAP has evolved from a modder’s asset pack to a streamlined avionics overhaul for Strike Fighters 2 and add-on aircraft mods,
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----------------- CURRENT / FUTURE PLANS -----------------
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I am currently workong on adding more A-4s and F-4s to SF - CAP while is workong on another early cold war aircraft.
f you have any feedback or request for aircraft avionic overhaul, please post in CombatAce forum discussion:
https://combatace.com/forums/topic/99178-sf2-avionics-community-pack-wip-alpha-release-v01/
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----------------------------- FREEWARE LICENSING ----------------------------
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The SF2 - CAP mod is a collaborative project featuring the exceptional work of various modders
from the CombatAce community, alongside the contributions of my works. This mod is strictly
FREEWARE and not to be used for commercial purposes or as payware. Distribution and hosting of
this mod are exclusive to CombatAce, and it may not be hosted or shared on any other websites
without explicit permission.
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------------------------ CREDITS ------------------------
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I want to give big thanks to the people who have suported me, helped me with the project, shared the books, mods, information, and gave me the advice on various aircraft avionics, especially giving me the feedbck. I also want to thank to the modders for the excellent mods that makes SF2 the greater sims. I use the various mods as part of this projects too.
Thank you Lex2Limit, Ravenclaw_007, dtmdragon, Stary, Wrench, Menrva, FANATIC MODDERS, KJakker, Crusader, daddyairplanes, FalconCAF, Gunfighter6, Nightfall, Centurian (Outlaw), USNRaptor, and the rest of awesome fellow people of Combatace and Combat flight sim tavern!
I also want to credit the great works of the developer teams who develops Wing over Korea, The Mirage Factory for great quality cockpits and other files, and the great communities from Combatace and Combat flight sim tavern.
Finally, Thakk you Thirdwire (TK) for the Strike fighter 2 simulation.
To anyone who is missing from the credit part, please let me know ASAP. I will update the credit page.
Thank you for enjoying the mods!
Eagle114th / Flowing Dragon
By Eagle114th374 0 -
This is a missile launch simulator which includes a air launched sim and ballistic trajectories
Credit goes to the original authors of this Andrew P. Pavacic1 and Mundelein, IL, 60060
A paper has been attached to the zip file if you wanna read more
Keep in mind values in game can be different since we dont know the source code and what equations and calculations the game works with
You can also import and export missile parameters it would be nice if we could all maybe share notes and build a joint data base of real missile values
Thanks! Have fun!
Since the Site is basically now paywalled this is actually free software and absolutely shouldn't be behind a paywall
https://geimint.blogspot.com/2013/06/2dzap.html for the Original blog
85 0 -
SF2 MiG-15bis "Fagot-B" Algerian Air Force Skin Pack by Cliff7600 9/14/2025
-For SF2 =ONLY= (Full 4/5 Merged Recommended)
NOTE:
If you've made it flyable and use the "read only main ini trick", you'll have to turn that off after adding this skin. See "Installation" for more details.
In Cliff7600's own words ..
"I have made a quick skin for a Algerian MiG-15bis at the start of the Algerian air force with the early roundel and fin flash from a picture found on the net.
It's for the Third Wire MiG-15bis.
I've sent it to you and you can use it as you want for the Iberia terrain you released.
You might add the "insignia trick" in the decals ini file because there's no stock insignia or fin flash decal.
The numbers are semi-historical as I took what I found from the thread about the Moroccan and Algerian numbers. I made 12 of them.
It's my contribution lol"
All markings are decals, and decal randomization is TRUE. The skin remains in their 'as issued' BMP format (3w Rez)
When on the Loadout Page, you'll see
Algeria 1964
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! With special thanks to Cliff7600 for this nice surprise for MiG Monday!!
Happy Landings!
Wrench
Kevin Stein
By Wrench18 0
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