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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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				SF2 T-50 PAKFA Halloween Skin...
Not full model only skin...
By emresukhoi33 0 - 
            	
				
				
				
				Pack Aircraft refuellers KC-137 and KC-135E
-KC-137 of Brazil Air Force with cockpit and dual Buddy Pack, model by TMF
-KC-135E of Chile Air Force, with cockpit and pole
NOTE: The pole of the KC-135 extends exceeding 500kN.
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Pack de Aviones Reabastecedores KC-137 y KC-135E
-KC-137 de la Força Aerea Brasileira, con cockpit y doble Buddy Pack, modelo por TMF
-KC-135E de la Fuerza Aérea de Chile, con cockpit y pértiga
NOTA: La pértiga del KC-135 se extiende superando los 500kn.
Buen vuelo!
Fightinghawk99
Ari Detomasi
320 0 - 
            	
				
				
				
				SF2 WW2 PTO P-47N, Ini, Skin/Decal Update Pak 10/28/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: this mod is to be applied to Russ's "P-47N V.2 Final Pak", available at the following URL:
http://combatace.com/files/file/13202-p-47n-157z/
If you don't have, you should get it!!**
These skins are for WW2 PTO use ONLY! The represent P-47Ns as seen in the last months of the war.
Revamped/Updated skins and decals included are:
19th FS
333rd FS
464th FS (replaces the MeatChopper skin & decal folders)
463rd FS (now with some nose arts)
Included as well are revamped loadout and data inis. The data ini contains a slightly refined FM, but is not 100% perfect (although MUCH better than before!), and may need further tweeking by experts. The loadout ini fixes a missed station. A backup copy of the original data ini is included, so you don't need to back up your original.
You also get a NEW box-art style loading screen.
New plane-in-squadron ID numbers, and serials number decals (where used) were created for those using them. The PIS numbers follow the correct sequencing. The serials, while correct for the mark, should be considered 'generic' in nature, as they represent no particular aircraft with the squadrons depicted. Decal randomization is TRUE.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
To eliminate confusion, You'll be renaming, moving or deleting some folder, as these will replace them. So, before installing, unzip this archive and read the Install Instructions.
Good Hunting!!
Wrench
Kevin Stein
By Wrench83 1 - 
            	
				
				
				
				New model, skin, and data ini of the argentinian stand off bomb FAS 850 'Dardo III' for Strike Fighters 2
Nuevo modelo, skin y data_ini de la bomba argentina FAS 850 'Dardo III' para Strike Fighters 2
By JuanchoGomez169 2 - 
            	
				
				
				
				Formosa - WW2 PTO Terrain for SF2 8/6/2014
- For SF2, Any & All (Full 5 Merged Reccomended)
= For Adventures in the Far Western Pacific =
This terrain is a rebuild of a very old 1stGen "Cold War" version. There was no readme with it, and I've not been able to find who originally created it.
It has been converted to a WW2 terrain, representing the situation from November, 1944 through the War's End (although, in Real Life, the air campaing didn't start until January, 1945). For gaming purposes, northern Luzon is considered "secure", and USAAF units will be flying from airfields there. For the USN/BPF, there are SF2NA style "CV Stations" (hence the need for a Full-5 merged install, and the PTO mods folder built FROM the SF2NA exe) in the Eastern Pacific, and South China Sea. There is no station for Japanese Naval units as the Imperial Navy, for the most part, had ceased to exist.
There many new GroundObject and Terrain Objects included in this terrain mod. All (if not most of) the other Ground Objects you should already have.
The LimitedNations statement is set to TRUE, allowing only for 'regional powers'. The AllowedMission= statement is active, as there are =NO= Ground Attack routes (ie: CAs missions) The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE November, 1944. But there are plenty of truck and shipping routes, and LOTS of places for STRIKE missions.
*Geophysical Disclaimer: some rivers and other water features may not follow their Real Life  courses, or be placed in their Real Life  locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist only as 'named places'. Where possible (and discoverable), original Japanese style city/place names are used, with the more modern Chinese as well in parenthesis. While the correct types of targets are placed within the various cities, they may not match their Real Life  positions due to Height Field and Tile constraints. Also, this terrain is =NOT= full scale. *
As is ALWAYS reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -READ- the document through after unzipping, but =BEFORE= installing.
As always, the Notes and Other Nonesense section may make for entertaining reading.
Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Happy Hunting!
Wrench
Kevin Stein
By Wrench425 0 - 
            	
				
				
				
				Sukhoi Superjet100 AWACS what if..for StrikeFighters 2 Adapted by me...Russouk2004....(Russouk2004@gmail.com
DISClAIMER....................
May work in SF1 but if it doesnt work,ive no intention of making it for sf1.
Having seen this nice Russian commercial jet I thought...could be a good platform for airborne early warning..
and it seems to me,to look the part.
..................................................................
I adapted the 3d model to what we have here.See bottom for original creator credits for model and some textures and Templates.
.............................................................
I had to fiddle with some mapping etc as it wasnt perfect...it still isnt,could do with higher res template,but I didnt do more,otherwise I would have done.a full remake,and thats time I havent got.
I think its ok for release as is..further work is possible with templates.which I will upload soon
So please refrain from saying its not 100% accurate as ive spent a lot of time I cant afford on it already...and done what I can without a total remake..as stated. :)
.............................................................Work ive done.........................
Template tidied up a little. To follow soon..
new textures added....slightly higher res.
complete New landing gears front and back..
some 3d body work.
some mapping stretch fixed.
some areas of original texture removed due to being remade or repainted.
added model cockpit area,new glass etc.
New radome dish added.
Contained files.................
\Objects\Aircraft\Sukhoi SJ AWACS
\Objects\Decals\SUSJ100
Cockpit .......uses the KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
Uses stock Prop_Pilot.
stock sounds
Squadrons Go to pilotdata folder, open squadronlist.ini...and add this below.( XXX <adding correct number in sequence.. )
[squadronXXX]
Name=2457th AB BP
DisplayName=2457th AB BP
Nation=SOVIET
Objects\Aircraft\Sukhoi SJ AWACS
Objects\Decals\SUSJ100
SHIFT_0 opens crew door.
Drop Objects folder into your SF2 Mod folder,should be ...C:\Users\YOUR INFO HERE\Saved Games\ThirdWire\YOUR GAME FOLDER NAME HERE
click yes to add folders into required main folders.
no need for anything else if you have done this properly.
This little jet is quite a nice airplane...in game its got a shortish rotation,ive checked some videos and it can take off in quite a short time,and can climb away well...
If you feel you can improve it in any way ,feel free to do so and I can update it...
To Do possibly......
Cockpit could use a grey repaint..ive no time to...if you like to paint it,please do and share with others ...thanks if you do this.
CREDITS..........................
Model was originally Freeware low poly Sukhoi Superjet 100 model was created by Aleksey Rubtsov aka Rulexy
Additional textures...Engine.jpg engine_core.jpg,Tires.jpg originally from Freeware FS2004 SSJ100 by By Edgar Guinart López
KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
This mod is released under the CA Freeware agreement...
only for free distribution with credits given.
If Ive forgotten something,please contact me via the download support ..
By russouk2004344 5 - 
            	
				
				
				
				something for WWII era - trucks to populate areas
read the readme!
Monty CZ
By Monty CZ143 2 - 
            	
				
				
				
				HUD and Radar update for Julhelm's F-22 cockpit which can be found here:
http://combatace.com/files/file/12851-f-22-cockpit/
- New HUD which looks more like a F-22 HUD
- Improved radar, only fast scanning TWS, close combat Vertical Scan and Ground Map now
Not fully finished yet, still like to further improve a few things some day.
Version 1.0
By Crusader441 0 
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