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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. Installation
       
       
       
      1.After unziping the mod archive first copy the A-50 folder into:
       
       
       
      *\Objects\Aicraft\ folder.
       
       
       
      2.Then copy the content of the fake_pylon folder,except the text file into:
       
       
       
      *\Objects\Weapons\ folder.
       
       
       
      3.Add the content of weapons.txt file to the weapondata.ini file.
       
       
       
      4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
       
       
       
      5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
       
      6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
       
      The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
       
       
       
      Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
       
       
       
      As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
       
       
       
      -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
       
       
       
      I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
       
       
       
      -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.
      231 2
    2. SF2 F-86L "Lima" Sabre Dog Revamp Pack    6/9/2020
      "Quarantine Approved - Essential Mods"
      = For SF2 (Any & All) =
      This package is designed to replace the original F-86L from the pack available from the folowing URL:
      https://combatace.com/files/file/10286-sf2-f-86dl-v10/
      by suhjake from 2009
      It is =NOT= necessary to have the original mod pack, as this =WILL= replace it in total. Everything reusable from that pack will be included with this. If you do have the original installed, you will probably wish to remove, move, or delete it. Overwriting may cause conflicts.
      As the Lima's were mostly used by USAF Air National Guard units, that is what's covered here. The following units are depicted herein:
      146th FIS PA ANG (57-60)
      190th FIS ID ANG (59-64)
      194th FIS, CA ANG (58-64)
      199th FIS, HI ANG (58-61)
      3550th CCTW, Moody AFB, GA (late 50s/early 60s)
      3555th CCTW, Perin AFB, TX (late 50s/early/60s)
      and a
      USAF Silver (Generic) -a blank skin for other skinners to use. It does have the 'day glo' panels on the wings, fuselage and tail.
      As only the 194th is listed in the stock squadron list ini, it uses a level=1 decal to activate the displayed squadron name on the Loading/Skin selection screen.
      All of the Original Skins (PA ANG, 3550 & 3555 CCTWs) have been completely redone, although they remain in bmp format. All other skins are brand new for this package. 26 all new serial and buzz numbers, where used, have been created. While correct for this aircraft; all numbers are from the late-production Ds that were converted to Ls, they should be considered 'generic' in nature. State name identifiers and squadron markings are decals. Decal randomization is TRUE for all skins. 
      All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as this new one has many modifications and adjustments. 
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions' 
      Happy Landing!
      Wrench
      Kevin Stein
      193 2
    3. HESA Saeqeh 'Thunderbolt' (Paran) for STRIKE FIGHTERS 2
      This is a simple mod of FastCargo's Saeqeh 'Thunderbolt' to give a fictional Parani Saeqeh with markings for the famous Red Lion Fighter Regiment of the Republic of Paran Air Force. 
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Saeqeh_Pa folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Saeqeh_Pa folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks to FastCargo & Co for bringing us the Saeqeh (FC's original read me is enclosed).
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 12/06/2020
      Version 1 - 17/01/2010
      627 11
    4. Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 
      This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 10/06/2020
      Version 1 - 23/01/2011 
      207 0
    5. SF2 F-86D Sarbre Dog Revamp Pack    5/19/2020
      "Quarantine Approved - Essential Mods"
      = For SF2 (Any & All) =
      This package is designed to replace the original F-86D/L pack available from the folowing URL:
      https://combatace.com/files/file/10286-sf2-f-86dl-v10/
      by suhjake from 2009
      It is NOT necessary to have the original mod pack, as this WILL replace it in total. Everything reusable from that pack will be included with this. On a side note, the F-86L "Lima" Sabre will be covered in a a seperate release. Even though the folder is named "F-86D-45" it represents =ALL= production blocks of the Sabre Dog, for those users included in the mod package.
      The following units are depicted herein:
      101st Hikotai (56-68) - JASDF
      16th FIS (51-59) - PACAF, Misawa Japan
      37th FIS (53-58) - Ethan Allen AFB, VT
      97th FIS (51-55) - Wright-Patterson AFB, OH
      431st FIS "Red Devils" (55-58) - Wheelus AFB, Lybia
      469th FIS (53-58) - McGhee Tyson AFB, TN
      520th FIS (54-55) - Geiger Field, Spokane WA
      146th FIS Pa ANG (57-60) -they used the F-86L congruently with the F-86D
      and a
      USAF Silver (Generic) -a blank skin for other skinners to use.
      All of the Original Skins have been completely redone, although they remain in bmp format. Several of the orignal decals have been reused, but modified from level 2 to level 0 (tail squadron markings). 26 all new serial and buzz numbers have been created. The 101 Hikotai and the 97th FIS & 431st do NOT use this same pool of numbers. They needed they're own for reasons that will become apparent during game play. The 431st is the ONLY unit in the pack that is listed on the stick squadronlist ini, and is tagged accordingly.
      Most marking are decals; in some cases wing and squadron marking had to be painted on due to mesh issues (tail). Decal randomization is TRUE for all skins. On the individual number lists, any number marked with a star (*) is 100% correct for that unit.
       All weapons, pilots, etc are included. A backup copy of the original Data ini is already provided, as the new one has many modifications and adjustments. 
      As always, fairly easy to follow, detailed install instructions are included. So, please read them .... they can be accessed after unzipperizing. Please follow the 'usual instructions' 
      Happy Landing!
      Wrench
      Kevin Stein
       
      346 0
    6. Static Aircraft   Converted from Freeware SSJ-100   by me Russouk2004.
      Sukhoi SJ-100 Superjet Airliner.static object.
      for adding to airports etc...
      NOT to be uploaded to any other site,other than at Combatace.com.
      Further skins when complete.
      For use in SF2......NOT for comercial use.
      71 4
    7. McDonnell Douglas Phantom FGR.5 for STRIKE FIGHTERS 2
      This is a simple mod of the Third Wire Phantom F-4E_72 to give a 'what if' Phantom FGR.5 fighter with markings for No.23 and No.29 squadrons of the Royal Air Force as they might have appeared at the time of Operation Granby in 'Desert Pink'. Service years have been extended right up to 2010 in case you want to use it in Operation Herrick (from 2001) or Operation Telic (from 2003).

      INSTRUCTIONS
      1. Drop the PhantomFGR5 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the PhantomFGR5 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks also to Sundowner for the F-4E templates.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - 07/06/2020
      Version 1 - 24/01/2011 
       
       
      154 0
    8. Hawker Hurricane 'Furacão' for STRIKE FIGHTERS 2 
      This is a simple mod of Raven's radial engined Hawker Hurricane to create a fictional 'Furacão' in service with the Poruguese Air Force in the 1942-1954 timeline.
      BACKSTORY
      The Hawker Hurricane entered service with the Royal Air Force at the end of 1937 when No.111 Squadron re-equipped with the type at RAF Northolt. By late 1938 the production capacity for Hurricanes at the Hawker Siddeley Aircraft group of companies was sufficient not only to meet the needs of the RAF's ambitious expansion scheme but also sufficient to allow exports to Yugoslavia, South Africa, Romania, Persia, Belgium, Poland and Turkey. Belgium and Yugoslavia had both negotiated production licences but only a handful were produced by Avions Fairey in Belgium before the German invasion in May 1940 and in Yugoslavia the Zmaj factory managed to build 20 Hurricanes before the German invasion in April 1941.
      At the start of World War 2, Portugal was keen to both maintain it's neutrality and also bolster it's defences - recognising that the Portuguese mainland was of strategic importance as was it's island territories of Maderia and the Azores. Indeed, both the UK and Germany considered invading the islands but British diplomacy won the day in June 1940 when the UK formally asked for use of the Azores by invoking the Aliança Luso-Britânica (Anglo-Portuguese Alliance) of 1386 which is still the oldest alliance in the history in the world that is still in force. In return, Portugal asked for a wide variety of defence equipment from the UK including "100 modern monoplane fighter aircraft". With the UK facing a desperate struggle the Portuguese 'wish list' was largely unfulfilled until much later in the war but in December 1940 the British government agreed to supply 100 Hurricane fighters by the end of the following year. 
      However, there was an urgent demand for Rolls-Royce Merlin engines for the RAF's day fighters and also for the Boulton & Paul Defiant and Bristol Beaufighter night fighters. In addition, RAF Bomber Command were about to go on the offensive with the Handley-Page Halifax having just entered service and the superlative Avro Lancaster and de Havilland Mosquito were both on the horizon. In February 1941 the British Prime Minister, Winston Churchill, blocked the sale outright but Sydney Camm at Hawker considered that the Hurricane airframe could be adapted to take a different engine and Camm was already aware that Roy Fedden of the Bristol Engine Company had developed a modular engine installation or 'power egg' for the Bristol Hercules radial engine. Fedden and Camm quickly schemed the Hercules powered Hurricane Mk.III and instructed the Gloster Aircraft Company, who had been manufacturing Hurricanes for the RAF on behalf of its parent company since 1939, to slot in 250 Hurricane Mk.III's onto the Hucclecote production line. Whilst there was no Hurricane Mk.III prototype as such, the first two production aircraft were thoroughly tested by Gloster's chief test pilot Gerry Sayer and also by Bill Humble of Hawker's and both praised it's flying characteristics noting that "the aircraft is simple and easy to fly and has no apparent vices" although the stalling speed was 8 knots higher than a standard Hurricane.
      The first 100 Hurricane Mk.III's were crated and shipped to Portugal arriving at Santo Amaro in November 1941. After local assembly, they were flown to Ota Air Base and Sintra Air Base to eventually equip six day fighter squadrons of the Aeronáutica Militar (Army Aviation) although, at the time, these squadrons (typically, with 15 aircraft on strength) were confusingly classed as 'flights' with two-digit flight codes that were used to designate the squadron. 'SU' Flight were the first to be declared operational at Ota in April 1942 followed by 'MP' flight at Sintra. In Aeronáutica Militar service the Hurricane aircraft were locally known as the Furacão and remained in service even after the formation of the Força Aérea Portuguesa in 1952 and it was not until August 1954 that the Furacão finally passed from service.
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Furacao folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Furacao folder into your Decals folder.
      3. From the WEAPONS folder drag and drop the FuracaoTank into your Weapons folder.
      That's it!
      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to Raven for his awesome work on the Hawker Hurricane in all it's forms and for generously including his templates.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - 02/06/2020
      55 0
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