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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. The F104L by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
      Some small whatif background: 
      The Lockheed F104L was a 1950s company-funded proposal for an embarked Lockheed F-104 Starfighter. It was intended for both the USN and Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
      Borrowing heavily from the F-104 design the new type featured a strenghtened landing gear, corrosion portection, increased span wing and of course catapult and arreting gear additions.
      The F104L was a specific product for the USN and the USMC, trying to sell it as a fast interceptor with better payload and range than the USAF F104. Both USN and USMC bought a good amount of planes and it saw service in both forces during the Vietnam war as a fighter for the USN and as a STRIKE and CAS airplane for the MARINES. Both services praised the speed and capability of the new planes, but also criticized the slow speed handling, that posed serious problem for a carrier aircraft.
      After getting several kills and a good service record in Vietnam, planes were retired froma ctive duty in 1972, altought USMC used the plane for fast Strike for more several years.
       
      Included: Skins for USN VF162 and for USMC VMFA311
      139 1
    2. as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft
      rocket-pods includet are
      - Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to
      if you encounter any problems feel free to contact me
      have fun , ravenclaw_007
      342 14
    3. Northrop's F-5F Ejection Seat  v1.00   (2018.07.28)
      Northrop's F-5F ejection seat with front and rear seats for finer details
      -----------------------------------------------------------------
      [StudentPilot]
      SystemType=PILOT_COCKPIT
      Position=0.0,3.10,0.620
      PilotModelName=16th_TFS_Pilot_Orange_02
      SeatModelName=NorthropSeat_F-5F_Front
      SeatPosition=0.0,3.11,0.620
      MinExtentPosition=-0.32,3.78,0.75
      MaxExtentPosition= 0.32,2.65,-0.50
      CanopyNodeName=RearCanopyFrame
      CanopyAnimationID=8
      SeatID=1
      [Pilot]
      SystemType=PILOT_COCKPIT
      Position=0.0,1.70,0.820
      PilotModelName=16th_TFS_Pilot_Orange_01
      SeatModelName=NorthropSeat_F-5F_Rear
      SeatPosition=0.0,1.70,0.820
      MinExtentPosition=-0.32,2.18,1.0
      MaxExtentPosition= 0.32,1.07,-0.800
      CanopyNodeName=FrontCanopyFrame
      CanopyAnimationID=9
      SeatID=2
      -----------------------------------------------------------------
      good  flight !
      Taylor Gavin  2018.07.28
       
      132 2
    4. his is a work done by Torno from Banidos team
      the folders contain 3 models of subamrinos, Guppyn II, Oberon and Foxtrot, 
      more the historical destroyed model of the submarine ARA Santa Fe
      install the content inside the objects folder corresponding to your simulator
      these submarines only contain files to function as targets
      Torno Banidos Team 
      223 0
    5. SF2 SA-7 Grail / 9K32 Strela-2 MANPADS Pack 1.5
      -----------------------------------------------------------------------------------------
      This pack features the famous SA-7 "Grail". It is a man-portable, shoulder-fired, low-altitude, 
      infrared guided surface-to-air missile system (MANPADS). It is widely exported and has 
      been in use in nearly every regional conflict since 1969. Despite its operational limitations,
      it has been proved quite effective in the hands of tactical armies and rebel groups.
      During War of Attrition on 19 August 1969 Egyptian soldiers brought down an Israeli A-4H 
      Skyhawk some miles west of the Suez Canal using Strela-2. According to some sources 
      this might have been the first successful combat use of any MANPADS in history! 
      Following variants are included:
      9K32 Strela-2 (SA-7A, 1968) - First variant.
      9K32M Strela-2M (SA-7B, 1970) - Improved variant.
      ------------------------------------------------------------------------------------------
      New features:
      - Updated missiles data which offer more realistic performance
      - Fuze distances have been increased since the SA-7 had lethality limitations after hitting
        a target. Now a target can be hit but it may return back home safely
      - New launch effect and sound
      ------------------------------------------------------------------------------------------
      Known issues:
      - Due to game engine limitations concering missile guidance, 9M32 (SA-7A) missile's target 
        aspect has been set as Rear 180 despite the fact that in reality it could be fired only at the rear. 
        After massive failed launches it became clear that it was extremely difficult to achieve a single 
        hit by setting 9M32 as Rear 60 even when some other values such as FOV and track rate had 
        been increased. 
      - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor 
        without causing significant damage. I guess this is another game engine characteristic.
      - Low altitude (lower than 600-800m) performance is downgraded for current missile values. 
        By increasing noise rejection the missile becomes capable of hitting targets in lower altitude 
        but at the same time the single shot hit/kill probability is being increased to an unrealistic level. 
      - Fuze distances are longer compared with the actual lethal and damage radius of the system. 
        In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size 
        target even in 10 meters! 
      ------------------------------------------------------------------------------------------- 
      As always open readme.txt first to see installation instructions and credits.
      Lot of research and hard work was made to make this SAM as realistic as possible.
      More than 2000 launches took place!
      Enjoy as much as you can this mod and leave comments with your in-game experience
      in the support topic!
      --------------------------------------------------------------------------------------------
      License:
      This is a freeware; yet it can be redistributed only in other CombatACE mod packages. 
      You are free to make further modifications for own use but if you plan to release a modified
      version of this package you must request permission first. In that case you must include original
      read me file. This mod may not in any way, shape or form be used in any payware additions.
       
       
       
      360 1
    6. Turkey is one of the very first countries to receive the F-104Gs within the MAP program. As a preparation for the new aircraft the 144th Squadron was organised at the 4th AB in Mürted-Ankara. The first 15 aircraft arrived on May 10th,1963 by sea and they were deployed at the newly founded squadron in July. In July 1963 two TF-104gs arrived and they were also assigned to the same squadron. This was followed by Canadair produced 18 F-104Gs and 2 TF-104Gs. The shipment continued in 1965 with 5 more Canadair built F-104Gs. All of these planes were deployed at the 144th Squadron. In 1968 3 pcs F-104G and 1 pc TF-104G were received from USAF.
      The TuAF faced with the US embargo after the Cyprus peace-keeping Operation ordered a batch of 18 F-104S from Italy. 6 of the planes were delivered within the same year and the remainder in 1975 on the basis of the planes per month. In 1975 the purchase was risen to 40 planes all which were received within 1976.
      The CF-104s, F-104Gs, TF-104Gs and the RF-104Gs which were strated being replaced by more modern aircraft were despatched to Turkey. This operation included 17 pcs F-104Gs from Belgium, 43 pcs F-104Gs & 12 pcs TF-104Gs from Holland, 12 pcs RF-104G and one TF-104G from Norway and 165 pcs F-104Gs and 36 pcs TF-104Gs from Germany. Canada also promised to hand over the CF-104s after being replaced by the F-18A/Bs. In 1986 44 pcs CF-104G & 6 pcs CF-104D were received. These planes were allocated to the 181st and to the 182nd Squadrons.
       Within the elapsing time the TuAF F-104Gs started aging and they were withdrawn from active duty one by one. Some were even used as spare parts for those which were still in active duty. The last ones were the CF-104s of the 182nd Squadron when replaced by F-16C/Ds in 1996.
      Mod Maker: By Ajunaidr
      Skin Maker: falcon16fighter
      132 0
    7. SF2 WW2 MTO B-25C/D Mitchell Bomber Pak 8/2/2017
       
      -- Something for the WW2 MTO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *Please note, this aircraft was supposed to be released several years ago (in August, 2014!!), and somehow managed to slip out of sight. I hope this corrects that mistake.*
       
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. Also, for those End Users � attempting to use this aircraft in an SF2 converted version of the DAT's WoA Pak, be advised of probable conflicts.**
       
      This is a "Theatre Specific" release of Veltro2K's =NEW= B-25C/D Mitchell Medium Bomber. This represents the "glass nosed" bomber version as used in the MTO. This is the FULL aircraft, with just about all the necessary parts supplied.
       

      There are 4 skin/decals set(s) in the package:
       
      "Early" - with star/circle
      "Late" - star-and-bar, post September, 1943.
      For the following units:
       
      81st BS, 12th BG
       
      83rd BS, 12th BG
       
      This mods uses the Brain32 trick, with the skinmap in the main aircraft folder. The aircraft is finished in Sand (desert pink) over neutral gray. This represents the 12th BG from it's arrival in theatre to late 1943.
      All markings are decals, and Decal Randomization is TRUE. The aircraft carries the "plain star-in-blue-circle" used until Sept 1943. The SF2 "date switch" will turn on in September, 1943 for the 'star and bar' insignia.
       
      Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usage (7/42-12/43 although it is likely several served longer, even when the H & J models reached MTO squadron service).
       
      When in game, you'll see
       
      B-25C/D Mitchell (v2k)
       
      on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
       
      Happy Landings!!
      Wrench
      Kevin Stein
      279 2
    8. SF2 WW2 PTO RAAF B-24J No.21 Squadron Skins/Decals Pak                   7/20/2018
       -- Something for the SWP PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      A new set skins for the B-24J Liberator by Veltro2K. It represents No.21 Squadron, RAAF as used in the Southwest Pacific Theatre of Operation from 1944 through the war's end.
      The aircraft is in "natural metal" finish, and all markings are decals. On the individiual aircraft (plane-in-squadron) letter lising, those marked with a star (*) have their serial numbers matched to their aircraft letters. All other aircraft serials, while having served in 21 Squadron, could not be matched to their individual lettered aircraft. Decal randomization is TRUE
      Also inclued are a new data ini, with adjusted hitboxes and various upgrades. The original, renamed for a back-up in included as well.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a glance
      Good Hunting!
      Wrench
      Kevin Stein
      64 0
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