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    1. T34-85 Russian Tank
       
      Model adapted from freeware model...not found creator name yet...
       
      adapted and a lot of restoring the model to max format....and some minor new meshes and some mapping...
       
      all inis are basically TW but adapted by me.
       
      copied stock data etc but renamed to avoid conflict.......works ok in game...after having a few mesh probs...(high poly count) fixed.
      I think its far better than stock...
      feel free to alter ini`s as desired...
       
      Usual CA Rulez apply...
      have fun blowing it up....
      Russouk
      143 1
    2. Scooters! - Redux - a rework of all my Single-Skin-Releases for Thirdwire A-4 Skyhawks
      ====================================================================================
       
      *** SF2V required. Tested in full 5-merged installation ***
       
      For this pack I redid all my previous single-skin releases, brought them on the same level with the Scooters Vol.1 pack and rearranged them. I also corrected several errors from the older versions.
      Former VA-153-Skin with optional Coral Sea Marking is split into 2 separate skins for Coral Sea and Constellation now. Some skins are done for different plane-variants to reflect upgrades.
       
      So this Pack includes:
      - VA-93 Blue Blazers, USS Hancock, 1/1967 to 7/1967 for A-4E_65
      - VA-153 Blue Tail Flies, USS Constellation, 5/1966 to 12/1966 for A-4C_65
      - VA-153 Blue Tail Flies, USS Coral Sea, 12/1964 to 11/1965 for A-4C and A-4C_65
      - VA-163 Saints, USS Oriskany, 6/1967 to 1/1968 for A-4E_65
      - VA-164 Ghost Riders, USS Oriskany, 6/1967 to 1/1968 for A-4E-65
      - VA-164 Ghost Riders, USS Hancock, 1/1972 to 10/1972 for A-4F and A-4F_LST
      - VA-172 Blue Bolts, USS F.D. Roosevelt, 6/1966 to 2/1967 for A-4C-65
      - VA-192 Golden Dragons, USS Ticonderoga, 10/1966 to 5/1967 for A-4E_65 and A-4E_67
       
      Updates include:
      - Added Weathering, that most early skins missed.
      - Insignia and several squadronspecific markings are painted on.
      - Many decals are redone and optimised (more blur for less flickering)
      - Corrected several errors in the baseskin, aswell as for the markings.
      - Added modexnumbers to the flap insides (possible with mue's great LOD-Viewer - Thanks mate!)
      - Updated cockpit with working Landing Gear- and Arresting Hook Lever
      - Included Hangarscreens for each skin in 1920x1080 as default and 1024x768 optional.
       

      Notes and Issues:
      =================
      As there's no possibility of squadrons with mixed plane-variants, some skins are available for 2 plane-variants. At some point A-4C and A-4E got ECM-equipment and I'm pretty sure, those were used besides planes without ECM in squadrons. The other case are A-4E, that got the avionics hump at some point and were used besides ones without hump.
       

      I hope you have fun with it!
       

      Sources
      =======
      - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011
      - US Navy and Marine Corpse A-4 Units Of Vietnam War - Osprey Combat Aircraft Vol. 69
      - A-4 Skyhawk Association, http://a4skyhawk.org/
      - GoNavy.jp
      - Airliners.net
      - Google in general
       

      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       

      Credits
      =======
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - Old Diego - usnpilot02 from his Diego's Pilot Pack
      - Alejandro - escapac seat
      - ???? - J52-Engine-Sound
      - me - all skins, decals, loadingscreens, ini-work.
       
      Please PM me, if I forgot someone!
       

      Thanks
      ======
      - mue for his great LODViewer, which was a big help while placing stuff!
      - all modders at CombatAce for their work and inspiration!
       

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
       

      06_07_2015
      321 5
    3. --------------------------------------------------------



      Indian medals Pack for SF2 Indo-Pak mod



      ---------------------------------------------------------


      A small mod that awards you with Indian medals when successfully flying adn completing missions for the Indian Air Force & Navy.
       
      Made and tested with Indo-Pak mod only and it is meant to be used with that Mod ONLY!!!!
       
      Indian medals (Indian Air Force & Navy):
      *Param Vir Chakra (PVC)
      *Maha Vir Chakra (MVC)
      *Vir Chakra (VrC)
      *Vayusena Medal (VM)
      *Shaurya Chakra (SC)
       
      ----------------
      Installation
      ----------------
      - Just unzip the files in your SF2 mod folder
      - In the Flight folder, Open MedalsInd.ini and replace the following in each Citation line:
      a) XXX with your Windows User name. For e.g,in case of my name, the Citation line would look like - C:\Users\Sandesh Kanchan\Saved Games\ThirdWire\YYY\Flight\IndPVC.txt
       
      b) YYY with the the SF2 install name of your C:\Users\XXX\Saved Games\ThirdWire\YYY\Flight\IndPVC.txt. For e.g if you have used Strike Fighters 2 Europe as base for your Indo-Pak mod install, replace "YYY" with "StrikeFighters2 Europe". In case of my name, the Citation line would look like - C:\Users\Sandesh Kanchan\Saved Games\ThirdWire\StrikeFighters2 Europe\Flight\IndPVC.txt
       
      That's it!!!!
       
      Thanks to the Indo-Pak mod team of Wrench, Deuces, PauloPanz and Stary for the wonderful Indo-Pak mod.
       
      Sandesh "ghostrider883" Kanchan
      Mangalore, India
      July 06, 2015
      65 0
    4. SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider!
      By Viper 07/03/2015
       
      TopGun Pilots flies again in StrikeFighters 2!!!! Yep...nuff said.
       
      This mod will not update any existing SF2 files, but I recommend that you back up your mod folder (...\Objects\Pilots).
       
      There are 2 steps to this install...(Three counting backing up!)
       
      1) Copy the contents of the "To_Mod_Folder" to your target mod folder. My StrikeFighter2 mod on Win97 64-bit was, but yours my be different...
       
      C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\
       
      * It will ask to overwrite, go ahead and overwrite. This mod should not change anything you already have installed - unless you, by some chance named something with the same names as I did. Hence the back up recommendation.
       
      NOTE: You should be able to install these pilots in SF2 game for most, if not all, jets. It doesn't have to be an F-14 or StrikeFighters2 NorthAtlantic. Have Mav and Goose fly and F-111?!! Enjoy!
       
      2) Locate and update the "data.ini" file of the jet you want these pilots installed in. In my example, I will update the "F-14A_82_DATA.INI" file located in...(again, your location may be different)...
       
      C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\Objects\Aircraft\F-14A_82
       
      * In my example, I am updating the "F-14A_82_DATA.INI" file. In the target jet's folder, locate the "*DATA.INI" file. Edit the file in a text editor (Notepad) and "Find" the "Crew" section in the "*DATA.INI" file. In this section, there should be a [Pilot] and [CoPilot] (if the plane has a copilot. F-14's do) sub-section.
       
      * Look for the "PilotModelName=..." entry and update it with Maverick and Goose's info (it's the name of the folders and ini files you copied into ...\Objects\Pilots in Step 1).
       
      NOTE: All pilots and copilots in your flight for this plane will get this change...So if you have a wingman, Mav and Goose will show up there too...Sorry, this can't be helped...
       
      All available Pilots...
       
      TG_Maverick
      TG_Goose
       
      TG_Viper
      TG_Jester
       
      TG_Iceman
      TG_Slider
       
      Example...Installing Mavrick and Goose into the "F-14A_82_DATA.INI" file...
       
      // Crew ---------------------------------------------------------
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      // Updated Maverick as the Pilot
      PilotModelName=TG_Maverick
      Position=0.0,4.99,1.46
      SeatModelName=seat_F-15
      SeatPosition=0.00,4.94,0.87
      MinExtentPosition=-0.25, 4.52, 0.32
      MaxExtentPosition= 0.25, 5.53, 1.54
      CanopyNodeName=canopy_frame_outer
      CanopyAnimationID=10
      HasArmor=TRUE
      ArmorMaterial=STEEL
      Armor
      .Thickness=12

      Armor .Thickness=12
      Armor[REAR].Thickness=12
      Armor[bOTTOM].Thickness=12 
      [CoPilot]
      SystemType=PILOT_COCKPIT
      // Updated Goose as the CoPilot
      PilotModelName=TG_Goose
      Position=0.00,3.59,1.52
      SeatModelName=seat_F-15
      SeatPosition=0.0,3.54,0.93
      MinExtentPosition=-0.25, 2.98, 0.32
      MaxExtentPosition= 0.25, 3.99, 1.54
      HasArmor=TRUE
      ArmorMaterial=STEEL
      Armor
      .Thickness=12
      Armor
      .Thickness=12
      Armor[REAR].Thickness=12
      Armor[bOTTOM].Thickness=12
       
      ---------------------------------------------------------
       
      * Save the data file and Maverick and Goose FLYS AGAIN!!! Do you feel the need for speed yet?
       
      That's it!!
       
      Credits and extras:
       
      I re-skinned AmokFloo's excellent LOD. If you want the full * Florian - "AmokFloo" package, you can get it here
       
      * Western Style Pilot Models (SF1/SF2)
       
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
      Interested in some more TopGun mods? Check out my menu screens!
       
      SF2 NorthAtlantic "Top Gun" Themed Hi-Res 1920x1080 Menu Screens and Music! Version 3
       
      http://combatace.com/files/file/15249-sf2-northatlantic-top-gun-themed-hi-res-1920x1080-menu-screens-and-music/
       
      SF2 NorthAtlantic "Top Gun" Themed Hi-Res 1024x768 Menu Screens and Music! Version 4
       
      http://combatace.com/files/file/15244-sf2-northatlantic-top-gun-themed-hi-res-1024x768-menu-screens-and-music/
       
      Enjoy!
       
      = Viper =
      231 0
    5. RC-135 mod Ver 1.5 for SF2
       
      DISCLAIMER
      ----------
      This is a third party add on of the RC-135 using Mirage Factory model. All credit to creator of original pack.
      Mission equipment via fake pilot is made by me.
      Skins are original from great Mirage Factory C-135A/B and KC-135A/E/R 1.0 pack. uploaded by Dave. -> http://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
      I just repainted few things. Added bits here and there.
      All decals Tail numbers and nose numbers are made by me.
      The rest (national insigina etc) is from original pack.
      Hangar and loading screens by Me.
       
      It is designed for and works in the SF2 series of games.
       
      This mod is only for CombatAce.
      Any part of it can't be used in any comerical products.
       
      *********************************************************
      Original ReadMe:
      *********************************************************
       
      Mirage Factory C-135A/B and KC-135A/E/R for SF2.
       
      Models by BPAO
      RIP
       
      Skins by Sundowner, Pappychksix, and ST0RM.
       
      INI work by ST0RM
       
      To install:
       
      Install into your:
      C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 folder.
       
      These are AI only. No pit included. Great for using in the mission editor.
       
      To make flyable please follow these instructions:
       
      http://combatace.com/topic/20789-how-to-make-ai-planes-flyable/
       
      Enjoy
       
      Dave USAFMTL
       
      *********************************************************
       
      *****************************
      UPDATE NOTES
      *****************************
       
      IMPORTANT.
       
      Update by 76.IAP-Blackbird. All credits to him. He did great job on this.
      He fixed airbrakes and put engine reverse thrust into specified models with TF33 / JT3D engines.
       
      If you already have this pack. You can download just update data.ini of each aircraft. file Updated_Aircraft_Data_only.rar
       
      Please copy data.ini file of aircraft model into specific folder in game mod folder.
      Do not use Data.ini of on emodel on other. Even if file name is same.
      Example.
       
      RC-135U_70 got different data.ini file than model _80 or _90.
      So you need to copy each aircraft data.ini file from each folder of this update into yours game folders.
      Just keep this in mind to avoid mess with fake pilot RC mods.
       
      Or you can download whole updated pack and overwrite yuor game files.
       
      If you are downloading it for the first time. No need to download update. It has already updated ini files.

       

      You need FakePilot mod to run this pack.
       
      This is Beta version which means:
       
      - I never finished avionics work. I was trying to do something but lack of time...and it will take me months. So ther is no specific avionics for every model. Just one generic. And it is not working. It really needs some avionics work.
       
      - Skins could be better. I just simple deleted some lines here and there but I've never put so much attention to weathering etc.
       
      - Cokpit is from B-52. Just for test flights. It is included. I don't remember who made this. All credit to him.
       
      - All birds are set as Bobmer so they can fly high.
       
      - For sure it needs some ini work.
       
      - It need still some work. But only if i will find time. Better to upload it now than never. So for now it is realased as in condition.
       
      Pack includes
       
      RC-135C Big Team.
      RC-135D Rivet Brass.
      RC-135E Lisa Ann / Rivet Amber.
      RC-135M Rivet Card.
      RC-135S Rivet Ball. first S version under name Wanda Belle and later Rivet Ball.
      RC-135S Cobra Ball early as in 1969
      RC-135S Cobra Ball as in early eighties.
      RC-135S Cobra Ball current version as rebuild in mid nineties.
      RC-135U Combat Sent early version with 'Towel Rails' and first paint scheme
      RC-135U Combat Sent still early version but with new paint scheme.
      RC-135U COmbat Sent late version as modified in late eighties.
      RC-135V Rivet Joint eary version of V model with LTV mission equipment
      RC-135V Rivet Joint late rebuild with E-Systems humps.
      RC-135W Rivet Joint
      RC-135W Rivet Joint as above but with new engines.
       
      All serial numbers are historicaly correct. Same as names.
      All aircraft were names as code + number "Combat Sent II or Cobra Ball I etc.) I have no information about everything. Info about any of it would be great. Especialy about Rivet Card.
       
      Since whole mod is made via fake pilot there are some limitations.
      Biggest "no" for me is first S- Cobra Ball where 663 and 664 carried little different set of sensors.
       
      Some aircrafts were upgraded later than other in same model group. So service date is generic as first aircraft of block build was issued.
      Example: first Cobra Ball was flying already 1969 (663 number) but second (664 number) was delivered in 73 if I remember correctly. Same with other aircrafts, they were never delivered same year.
       
      There were few fancy nosearts spotted on RCs but...not this time. Maybe later with some updates
       
      Instalation:
       
      Copy subfolders to specific folders in your mod directory.
      Aircraft,Pilots, Decals.
      Thats it.
       
      Enjoy.
      Report bugs.
      Keep an eye on enemy.
       
      Jarek Hereda
       
      Reference:
      The History of Big Safari, Colonel Bill Grimes.
      great web of recce wisdom by Kingdon R. Hawes - http://www.rc135.com/0000/INDEX.HTM
      Freedom Through Vigilance Volume V: History of US Air Force Security Service Airborne Reconnaissance, Part II (Volume 5), Larry Tart.
      http://combatsent.50megs.com/
      http://www.recce135.com/
      http://www.55wa.org/
      509 3
    6. My Collection of F-16 Fighting Falcon Hangar and Loading Screens!
      By Viper 07/01/2015
       
      My collection of F-16 Hangar and Loading Screens. I used these to replace the Hangar and Loading screens in my F-16 mod downloads. Namely the excellent F-16 Mods from Dave and company!
       
      You may have to edit the Aircraft (eg. F-16A.ini) file to use these Hangar and loading screens. Or rename these files to the ones called out in the <Aircraft>.ini file.
       
      Also included are the photoshop templates I used to make all these screens (about 90 Hangar and Loading screens, total about 180 files).
       
      You can mix them, match them and use them however you like...but give me some credit if you use them in a mod you release to the public.
       
      Thanks and enjoy the screens!
       
      = Viper =
      69 0
    7. SF2 Hawker Sea Fury FB.11/Mk.60 DN (SB) Export Models Pack 1 6/21/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This package contains a NEW aircraft for SF2, the Hawker Sea Fury FB.11/Mk.60 Export, De-navalized versions by Skippybing. This is the reason the folder is named "Sea_FuryDN_sb". The "DN" stands for de-navalized. The tail hook has been removed by the data ini trick, and the wingfold deactivated.
      Skins included with the set are for the following units:
       
      Egyptian AF:
      No. 2 Squadron, REAF
       
      Iraqi AF (aka "Iraq Single Seat"):
      No. 7 Squadron, RIAF
       
      All skins are in jpg format, and Decal Randomization is TRUE. Almost all markings are decals (Iraqi serials are from PauloPanz' excellent upgrade of the orginal Sea Fury by Simon Porter; the EAF serials are mine), with the exception of the fuselage ID bands on both.
      Canopy operates via the 'standard animation keystrokes' (shift/0 for the window). Weapons are included (excepting the 60# rockets) as are the pilot figure and AvHistory engine sound. New DDS damage textures are included. These can be used on the other Skippybing Sea Fury's too. There are no hangar screens.
       
      When in-game, on the aircraft selection menu you'll see:
       
      Sea Fury FB.11/Mk.60 [sb]
       
      This not only tags is as "skippybing", but will diferentiate it from Simon Porter's older one, AND tells you it's the de-navalized, export version.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, take note of the "Legal and Usage Disclaimer', it's been changed for this aircraft.
       
      Good Hunting!
      Wrench
      Kevin Stein
      241 0
    8. Mig-23 UB Romanian Air Force Camo skin...
      72 0
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