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Strike Fighters by Thirdwire
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Dassault Mirage 5PA for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Dassault Mirage 5F to give a Mirage 5PA in service with the Pakistan Air Force and with markings for the Combat Commanders' School and also for No.25 squadron. Photographs show many changes during the lifetime of the PAF's Mirage 5PA's so this can only be regarded as generic and a snapshot in time.
Both the Mirage 5F and the Nesher cockpit are needed for this mod.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Mirage5PA folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Mirage5PA folder into your Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PAF into your Pilots folder.
CREDITS
As always, thanks to TK for a great little game/sim.
Special thanks to ghostrider883 for the idea, PAF skin and research.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 04/01/2015
Version 1 - 17/03/2010
By Spinners526 1 -
The Blackburn Firebrand was a single-engine strike fighter for the Fleet Air Arm of the Royal Navy during World War II by Blackburn Aircraft. Originally intended to serve as a pure fighter, its unimpressive performance and the allocation of its Napier Sabre piston engine by the Ministry of Aircraft Production for the Hawker Typhoon caused it to be redesigned as a strike fighter to take advantage of its load-carrying capability. Development was slow and the first production aircraft was not delivered until after the end of the war. Only a few hundred were built before it was withdrawn from front-line service in 1953.
So the Firebrand T.F. Mk 5 (124 new and T.F. Mk IV upgraded) served with 813 and 827 NAS on Illustrious, Implacable, Indomitable and Eagle carriers, or at some bases like Ford or Culdrose from 1947 until 1953, when Wyvern arrived.
What's in:
- a new plane (*);
- 6 new / upgraded skins;
- Historical decalsets;
- open canopy 10 key auto closing at take off;
- cockpit from Wyvern;
- weapons
- sound;
- New screens;
- loadout.tga;
Notes:
(*) This not a complete plane: you need the lod files from A-TEAM site.
You will found the Firebrand T.F. Mk IV in beta section.
Credits:
- All to A-TEAM
- Skippybing - pit
- Paulopanz - Skins, Decals,edits;
Install:
- copy Firebrand_G2-R0b.lod file in Firebrand filder inside the icluded mod folder
- all mod folder content in your mod install
- overwrite
Known Issues:
as this a beta (unifinished) model it has several issues.
- 4 unmapped meshes (TDoor_R/L; RadiatorFlap_R/L) patched via decals;
- uncorrect wingfold, as the real one was like Firefly (coming soon ...);
- the right gear at take off is outside the relative door;
Maybe it could be finished ... but we can use it very well too.
The FM was edited to me to allow the plane to fly.
A specialist (who said Baffmeister or Cliff?) should take care of this bird.
I love british carrierborne planes of any kind.
That's all
Enjoy
@ paulopanz
By paulopanz170 0 -
McDonnell Douglas F-4B 'COAN' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire F-4B_67 to give a fictional Phantom F-4B 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina and includes fictional markings for;
1st Escuadrilla Aeronaval de Caza y Ataque (1st Fighter/Attack Squadron).
3rd Escuadrilla Aeronaval de Caza y Ataque (3rd Fighter/Attack Squadron).
This little update introduces folderised decals, a new Pilot figure and a modern Argentinian aircraft carrier which looks suspiciously like the CVA-63 Kittyhawk to me. This carrier is optional and you should really only use it if you have Strike Fighters:North Atlantic.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4B_COAN folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4B_COAN folder into your Decals folder.
3. From the GROUND OBJECTS folder drag and drop the BernardinoRivadavia folder into your Ground Objects folder.*
4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder.
5. From the WEAPONS folder drag and drop the AM39 folder into your Weapons folder.
* You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice.
CREDITS
As always, thanks to TK for a great little game/sim.
Thanks to Ravenclaw007 for the AM39 Exocet missile - as soon as I saw the textures I knew who to thank!
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 03/01/2015
Version 1 - 15/10/2010
By Spinners150 0 -
hola es mi primer skin que subo del at-63pampa espero que les guste , sientase libres de poder editarlo o crear uno nuevo y volver a subir el skin :)
espero que lo disfruten :)
hello is my first skin of al-63pampa hope you like it, feel free to edit or create a new one and re-upload the skin.
sorry my bad English. I hope you enjoy :)
By mephisto9547 1 -
SU-35 BM MODEL SU-35S SKIN
By emresukhoi219 1 -
SF2 KAW F-86F Sabre Fighter-Bomber Units Skin Pak 1/1/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo*
1stGen game installs at any patch level. End Users that attempt it, do so at
their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This is an add on pack for use with the KAW Sabres Pak availalbe at the following
URL:
http://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
This pack is for Fighter-bomber units in the 1953-ish time frame, and represent
units that transitioned to the Sabre from other aircraft (Mustangs and Shooting
Stars).
Skins/decal sets are for the following units...
67th FBS, 18th FBW (in it's mid-1953 markings)
35th FBS
36th FBS
80th FBS, 8th FBG (Wing?)
All skins are in jpg format, and Decal Randomization is TRUE. Almost all markings
are decals, excepting Squadron/Group/Wing markings on the tails and/or nose.
These are painted on.
The serial/buzz numbers are 75-80% historically accurate. In each skin's Number.lst, those marked with a
star (*) are 100% matched to their unit. Those marked with a cross (ok, the plus
sign, +) served with that Group/Wing, but could not be matched to a particular
squadron. Those with no mark, are 'generic' F-86F-30 serials
As always, fairly easy to follow, yet detailed install instructions are included.
So, please read them.
Good Hunting!
Wrench
Kevin Stein
By Wrench169 0 -
A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack
*** SF2V required for A-4F-model, tested in full 5-merged installation ***
The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam.
All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo.
This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators.
The pack consists of 2 parts:
- a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F.
- a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one.
Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures.
Installation
============
1. unzip to a temporary folder
2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
Credits
=======
- Thirdwire and TK for a great game and nice models I used.
- Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!)
- ZScout370, wikimedia - USAF Insignia
- Wrench, updated data.ini (Canopy, Landinglight)
- myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator)
Thanks
======
- Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"!
- Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm
- Wrench, KJAkker for the Gunsight-Issue
- all modders at CombatAce for their work and inspiration!
P.S.
====
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
This pack and any parts from it, may be used as freeware only.
By Nyghtfall133 0 -
SF2 WW2 MTO Spitfire Mk.V LF Pak by Cocas & Co 12/28/2014
-- Something for the Med players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. One should also have the SF2I expansion pak, that gave us the Spitfires, as this mod references that stock 3W destroyed Spitfire model*
Note x2: This mod represents Mk.V LFs in the MTO =ONLY=. Please note, it is NOT a Trop!
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth. It was supposed to be released in the early part of 2014 (Feb/March), but I totally forgot about it!!
Skins included with the package are:
RAF:
No. 601 Squadron
All marking are decals, and decal randomization is TRUE. Other squadrons can easily be done by creating new squadron code letters. An SF2 version of my "box art" style hangar is included.
The serial numbers, while 'generic' in nature (representing no particular aircraft in any given squadron), ARE correct for the variant depicted.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Spitfire Mk.Vc LF (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other LF Mk.Vs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
By Wrench151 0
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