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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Here's my new F-35A skin representing the latest livery of Vermont ANG fighters belonging to the 134th FS, 158th FW.
The skin was made with my latest template. I encourage you to use it with my slightly reworked F-35 which you can find here:
All the credits for the aircraft model go to FastCargo and other guys involved in the project.
This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License.
To install, simply copy the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more information.
Enjoy!
Chris
By kblomkvist91 0 -
SF2 P-47D-40 Thunderbolt Upgrade/Update Pack 2/5/2020
-For SF2, Any and All (Full 5 Merged Reccomended)
This is a small update for the P-47D-40 Thunderbolts used in the last year of WW2, and into the Post-War Era. It is designed for use on the -40 Jug that Cocas and I built. You can find the full aircraft at the following URL:
https://combatace.com/files/file/16542-sf2-ww2-eto-p-47d-40-late/
The package is built to just "drop in" over the existing inis (overwrite), and included updated data, loadout and user lists to futher reflect the P-47Ds use in the Post-War world. Loadout changes add "date switched" CAS/AR loads from WW2s 'Triple Bazooka' to HVAR rockets. All weapons are included. It has been tested in both the WW2 and Post-War environments.
Several new or updated skins are also included:
525th FBS ~1947/49 as part of the Occupation Forces in Germany
1º Grupo de Caca, Brazilian AF, in their post-war (1946-57) scheme
GC II/20 "Ouarsenis" Armée de l'Air as seen/used in Algeria in the late 1950s
All aircraft are in NMF and With the exception of painted on special squadron or national markings, all others are decals. Decal Randomization is TRUE. The Serials on the FAB Jug are 100% historically correct. The AdA skin can be used as a basis for other units that served in Algeria (or France) during the post-war timeframe. All 3 new skins have their own Hangar Screens.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. The "Notes" section has more information on proper usage of these Post-War skins. Please =READ= them!!
Happy Landings!
Wrench
Kevin Stein
By Wrench83 0 -
This is a set of skins for Cocas' Kestrel GR3 depicting possible skins for the aircraft while in japanese service.
Installation:
Simply drop the folders into your "Objects"-Folder and you're ready to go.
Credits
Thanks to Cocas and the other people involved in the creation of this aircraft.
In case I forgot someone, please advice and I change that ASAP.
Have fun!
ValAstur
By ValAstur34 0 -
This is a fictional skin for ArmorDave's Republic F-105F/EF-105F Thunderchief Pak.
It depicts the Thud in a Norm 83-Camoflage which the aircraft could have shown if it had entered westgerman service.
Installation:
Simply drop the folders into your "Objects"-Folder and you're ready to go.
Credits
Thanks to ArmorDave and the other people involved in the creation of this aircraft
To Sundowner for the great templates!
In case I forgot someone, please advice and I change that ASAP.
Have fun!
ValAstur
By ValAstur31 0 -
To be used on SF2 CF-116D included in the Northrup 2 seaters that can be found here :
https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/
*** You must have installed the decals from the CF-116D in order for it to show correctly. You will also have to get the F-5N Tiger II v1 SF2 that can be found here as the agressor decals will be needed for skins to work :
https://combatace.com/files/file/13780-f-5n-tiger-ii-aggressor-sf2/
You will get the following CF-116D skins in this package :
419 Sqn Variagated
419 Sqn Variagated 2 ***Grey underside***
419 Sqn Agressor (Faux Pas)
419 Sqn Agressor (Grape)
419 Sqn Agressor (Lizard)
419 Sqn Agressor (Ghost)
419 Sqn Agressor (Two Tone)
Installation:
Copy the current pack objects/aircraft folder in your game CF-116D aircraft folder.
Copy the CF-116D.ini content in the CF-116D.ini file. Change the textureset number accordingly.
Credits:
- Thirdwire for creating the Strike Fighters series.
- Those involved in the work of original aircrafts from which i'm using some work from.
- Me for the paint work + new skins :).
(Northrop 2 Seaters)- FastCargo
TK - For the ThirdWire series of sims.
PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
331KillerBee - For the skins, additional information and hanger/loadout/loading screens.
USAFMTL - For beta testing and advice.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
(F-5N Tiger II v1 SF2) - Crusader
3d - BPAo , Northrop Seat by FastCargo
skin - Sony Tuckson, paulopanz (see extra *Readme, please.txt* file)
data ini FM - column5, kreelin, eburger68, paulopanz
further work,testing etc - all of The Mirage Factory back in the days..
Happy flights!
Mario C.
Frenchie1977
By 1977Frenchie91 0 -
To be used on SF2 CF-116D included in the Northrup 2 seaters that can be found here :
https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/
*** You must have installed the decals from the CF-116D in order for it to show correctly.
You will get the following CF-116D skins (SILVER) in this package :
RCAF DEMONSTRATOR
419 Sqn
419 Sqn (with black tail sign)
419 Sqn (with red tail sign)
434 Sqn
COLD LAKE
GENERIC 68-73
GENERIC 73-83
GENERIC 83-88
AETE
Installation:
Copy the current pack objects/aircraft folder in your game CF-116D aircraft folder.
Copy the CF-116D.ini content in the CF-116D.ini file. Change the textureset number accordingly.
Credits:
- Thirdwire for creating the Strike Fighters series.
- Those involved in the work of original aircrafts from which i'm using some work from.
- Me for the paint work + new skins :).
(Northrop 2 Seaters)- FastCargo
TK - For the ThirdWire series of sims.
PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
331KillerBee - For the skins, additional information and hanger/loadout/loading screens.
USAFMTL - For beta testing and advice.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
(F-5N Tiger II v1 SF2) - Crusader
3d - BPAo , Northrop Seat by FastCargo
skin - Sony Tuckson, paulopanz (see extra *Readme, please.txt* file)
data ini FM - column5, kreelin, eburger68, paulopanz
further work,testing etc - all of The Mirage Factory back in the days..
Happy flights!
Mario C.
Frenchie1977
By 1977Frenchie66 0 -
Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
- 28 automatic railgun turrets around the ship.
- 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
- Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
- Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
- Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
- Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
I also included several skins of the different ships that appeared in the franchise:
U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
U.S.S. Odyssey - The second to be finished which remains in Earth.
B.F.R. Korolev - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
U.S.S. Apollo - The second to be assigned to Pegasus Galaxy.
C.N.S. Sun Tzu - The first ship to be given to People's Republic of China.
U.S.S. Hammond - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
U.S.S. Phoenix - The name given to that ship in alternate realities.
Some notes about this model:
I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
down by the rear gun of a Tu-95.
Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
very welcomed!
The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
takeoff and landing functioning but I have not managed to achieve that properly.
This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
expect to dogfight with fighter jets, just wait until they crash in your force fields :)
Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
I would like to implement air to ground warfare in next versions).
It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
CREDITS for the material that made this possible:
- FastCargo's F-35 that I used as a base for the INIs.
- Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
And finally!
The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
All things said, have fun! :)
By Nuni205 2 -
PlanningMap for Wrench's EuroWW2 Strike Fighters 2.
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I did two versions of the Planning maps for Wrench's "EuroWW2" Terrain usefull for WW2 Strike Fighters 2 installations.
You will be able to choice between a Grey & blue version and other in colors.
There is also a optional versions for DAT (A-Team) installations with the two colors choices.
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INSTALLATION INSTRUCTIONS :
To install this Map, copy or drop the three JPG figures named "PlanningMap" in your EuroWW2 Terrain folder.
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*ATTENTION*
First make a backup of your original PlanningMap textures just in case you wish return to it.
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Credits:
- Julio Junqueira Map Texture
- Wrench EuroWW2 Terrain.
- special thanks to CombatAce.com hosting the files.
This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes.
This file may not in any way, be used in any payware additions.
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