Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
Subcategories
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USN VFC-111 SunDowner's skins for Capun's F-5E. 4 skins included. Read me included.
Hope you guys enjoy,
Pappy
By pappychksix91 0 -
Rio de la Plata terrain version 1.3
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This terrain is written for SF2NA and SF2E or SF2I.
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I. Short description:
This terrain covers the Bay of the river Rio de la Plata. South of this bay we find Argentina, north of it Urugay and Brazil. East of it is the Atlantic Ocean.
The timeframe of the terrain is from 1980 to 2020.
It is made as a NavalMap with carrier vs carrier operations in mind.
The scenario is, that in 1982, the Royal Navy answered the argentinian invasion on the Falkland islands with sending a Naval Task Force toward Buenos Aires and landing troops on the shores of Argentina.
Thatswhy you find a big british beachhead on the map.
You can fly following missions for the British and their allies, the Brazilians:
SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,Armed_Recon
For the Argentinians you can fly this missions:
SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,CAS,RECON
New in vesion 1.2:
- number of target area increased from 37 to 47
- all target areas are now fitted with objects. Factories, warehouses, commbuilding etc.
- Airbase Tandil moved 75 km westward. It is not yet at the correct position. I fear, that if the base is placed at the correct position, the AI would not use it, because it is to far in the west.
- At the former position of Tandil Airbase i placed a temporary aifield.
- I added the river Rio Paradana and the neigbour rivers.
- I relocated Montevideo and the Montevideo Airport. The airport is completly new made.
- I reworked all rivermouth tiles, enlarged them to 1024x1024 pixel size.
New in version 1.3
- number of targetareas increades to 82
- a lot of new factory target areas for Argentina
- included uruguayan airbases
- included static Cessna for airfield "population
- included some goodies
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II. INSTALLATION:
To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.
Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX
Thats it.
If you have SF2Europe installed you must do nothing more.
If you miss SF2E and have SF2Israel you must open file
Rio_de_la_Plata_Bay.ini
with Notepad editor and look for the lines:
//CatFile=..\IsraelME\IsraelME.cat
CatFile=..\GermanyCE\GermanyCE.cat
change the entry into:
CatFile=..\IsraelME\IsraelME.cat
//CatFile=..\GermanyCE\GermanyCE.cat
save the file
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II.A: Goodies
I have made a new mainscreen and included a new mainscreensound. Check it out and if you like it then copy the folder Menu to your SF2 mod installation
If you own the TK's DLC28 and SF2Israel, you can use the MirageIIIEA and MirageIIIEBR, which you also find in the goodies folder. Simply copy to your objects folder.
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III. Credits.
Tileset is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and
merged the 512x512 tiles to 1024x1024 pixel tiles.
Tileset green made by Wilches
GK-CG1 civil airport building made by GKABS
GK-CMT civil airport building made by GKABS
GK-CT1 civil airport building made by GKABS
Base_C.lod round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
Base_H.lod small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
ControlTower.LOD made by RussoUK
Modern Royal Navy ship pack made by WhiteBoySamurai
i added shipnumbers and converted the bmp to jpg files, corrected the hitboxes
ARA 25 de Mayo made by Torno for original 25 de Mayo CV, - upgrades by paulopanz
i made the angle deck and the Flak working and converted the bmp to jpg files
TAM made by SUICIDAL & Torno, taken from SF2 Tanks Pack
i converted the bmp to jpg files
TAM_Roland made by Gabilon, i made a new skin
Unimog made by BANIDOS TEAM and SUICIDAL
i converted the bmp to jpg files
GearingFRAM1B_ Argentina stock ship of SF2NA, made by TK, modded by me
SumnerFRAM2_Argentina stock ship of SF2NA, made by TK, modded by me
Fearless Class Austin, stock ship of SF2NA, made by TK, modded by me
Cleveland class made by YEYEYE (General Belgrano), modded by me
Leopard1A5_Brazil LOD file made by Gabilon, skin made by me
Gepard_Brazil LOD file made by Gabilon, skin made by me
Factory buildings Made by Geezer
Refinery1,2 and Factory-2 Made by Wingwiner, i renamed the files
Techniker made by Geezer, moded by me
Mainscreensound mady by Andrius Klimka
A special Thank you goes to Wilches and Snowburn for their support.
I hope i have not forgotten someone.
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IV. This Terrain is Freeware. Commercial use is not allowed.
And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!!
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V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
27. April 2023
By Gepard446 0 -
Today (26/4/23) is israel's independence day, so ive decided to release this skin/ modified aircraft:
This mod represents the T-6 Texan II in Israeli service. I've modified Dels's T-6 to have aerobatic smoke just like the IAF aerobatics team has. To activate it you simply need to push your throttle to max.
To add this mod simply drop the files in the corresponding file locations (Sounds in Sounds, Aircraft in Aircraft, etc).
Credits:
Dels: Original mod + templates
By toot61 0 -
The second part of Cold East Ground Objects Bonanza mods for the SF2 series game.
First of all. This is not entirely a 'Plug and Play' mod.
Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor.
In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game.
Having this in mind this mod is mostly for terrain builders, modders,, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you.
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that.
Part two contains mostly air-to-air defenses.
SA-2, SA-3, SA-9, SA-8B, SA-13, SA-7.
Again those SAMs are not really plug-and-play mods.
I have made them in groups (SA-2A, SA-2B, SA-3, etc...) each group contains EWR, SAM_RADAR, and SAM_LAUNCHER.
It is up to the player to pick and choose the desired system for a specific mod, terrain, etc.
all except SA-2 use new weapon models. SA-2 uses an older model that was available for years already. (for now, I have no patience to finish my models)
All objects have destroyed models added.
Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance.
All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future.
Userlist ini files are just there but they might need editing for your own use.
If you have similar models from me - released years ago - do not mix them up. I recommend deleting all old files. Here you will find new updated models.
Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza.
SA-2A (SA-75):
P-12 + PRV-10 Station, RSNA-75 fire control radar and SM-63-II launcher for V750 (1D) rocket
SA-2B (SA-75M) - userlist.ini contains Warsaw Pact and non WP users)
P-12 + PRV-10 Station, RSNA-75M fire control radar and SM-63-II launcher for V750V (11D) rocket
SA-2C(S-75):
P-12 + PRV-11 Station, RSN-75 fire control radar and SM-63-II launcher for V750VN (13D) rocket
SA-2E (S-75V):
P-12M + PRV-11 Station, RSN-75MV fire control radar and SM-90 launcher for V755 (20D) rocket
SA-2E1 (S-75M1):
P-12NP + PRV-11 Station, RSN-75V1 fire control radar and SM-90 launcher for V7555U (20DS) rocket
SA-2E2 (S-75M2):
P-12NP + PRV-11 Station, RSN-75V2 fire control radar and SM-90 launcher for 5Ya23 (23D) rocket
SA-2E3 (S-75M3):
P-18 + PRV-11 + 1L22 Station, RSN-75M3 fire control radar and SM-90 launcher for 5Ya23 (23D) rocket
SA-2F (S-75MK):
P-12M + PRV-11 Station
P-18 + PRV-11 + 1L22 Station, RSNA-75MK fire control radar and SM-90 launcher for V750VM (11DM) rocket
SA-3 (S-125):
P-15 + PRV-11, SNR-125 fire control radar and 5P71 launcher for 5W24 rocket
SA-3B (S-125M):
P-15 + PRV-11
P-15M + PRV-13 + 1L22
P-15M2 + PRV-13 + 1L22
P-19 + PRV-13
SNR-125 fire control radar and 5P71 and 5P73 launcher for 5W27 rocket
SA-7 (9K32M)
BTR-60PB equipped with 9K32M Strela-2M system
SA-8B
P-40 radar and 9K33M2 Osa-AK and 9K33M3 Osa-AKM systems on BAZ-5937 chassis.
SA-9/SA-9B
9K31 Strela-1 on BRDM-2 chassis
SA-13
9K35 Strela-10 on MT-LB chassis
Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format.
Do not blindly copy-paste files.
Pick a mod, make a backup if needed - test the file - decide - to keep it or not.
Just in case - enjoy.
Jarek.
questions - suggestions - go to the designated area here
By yakarov79414 2 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35SK2 with Chinese Weapons
Weapons:
PL-10
PL-12
PL-15
PL-21
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
All Chinese weapons are made by angelp. thank you.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS278 0 -
SF2 Grumman C-2A(R) Greyhound Pack by Coyote Aerospace 4/19/2023
-For SF2 =ONLY= (Full 5 Merged Required*)
This pack is the release of the C-2A Greyhound cargo/carrier-on-board delivery (COD) aircraft used by the US Navy. This mod represent the "C-2A(R) or "Reprocured" airframes as used from 1984 onwards. These are the 8-bladed prop versions. *This mod makes use of the stock 3W E-2C Hawkeye's destroyed model. SF2:NA is required to gain access to that lod. If you don't have NA, you may have to edit the data ini to use another destroyed model.*
The aircraft is finished in standard USN Gull Grey/White. Serial number (BuNums) are 100% historly correct for this model, but should be considered generic in nature. 16 BuNums are provided, and Decal Randomization is TRUE. The templates for the skin are also supplied for other texture artists to use, and improve upon.
Skins supplied in this package are:
VRC-30 - original
- 2009 scheme
- 2015 scheme (various Dets)
VRC-40 - 1999 scheme
- 2015 scheme
- 2018 scheme
There are also some 'cargo pallets' as weapons, for loading in the cargo bay. (thanks to Cliff7600)
As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
I'd also like to take this time to thank Cliff7600 for volunteering to fix some (most) of the issues I couldn't. He also supplies some very nice new skins!!
*** Be advised, this model is being released in "As-Is" condition. As the model builder has retired, any issues not fixable via ini edits will remain as we have no access to the 3d MAX files ***
Wrench
Kevin Stein
=edited for release 3/20/2023==
By Wrench210 1 -
Skins for Russouk2004's Jet Provost. 4 skins included. Enjoy. Pete
By pappychksix92 1 -
For the TMF A-7E (Late) Corsair II
This skin represents VA-46 before Desert Storm (1989-1990) timeframe. Given that most of the Operation Desert Storm A-7s are covered via the ODS mod I decided to try my hand at least one A-7 skin. All the folders are created so all you have to do is drop in your mod folder and go fly. Under the dropdown menu, it is under VA-46 Clansmen.
Decals were modified from the original VA-66LV files and scanned decals I believe from Dave. For this A-7:
By EricJ48 0
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