Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
Subcategories
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What is New...
There are x3 Playable tanks.
M-84AS, T-80BV, T-90 MBT
Tanks are originally made as Ground models (static), but now are PLAYABLE models.
Tanks are equipped with x8
Shell 125MM 9K119M Refleks-M (HEAT) laser beam riding, guided anti-tank missiles.
&
Standard 125mm D-81K Tank Gun
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All of this is done, because some Combatace users ask me to make Playable tanks.
And i wanted to test the boundaries of Game engine.
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What is important to mention?
- Strike fighters 2 maps are not made for typical ground Campaign
because of that Tanks sometimes want to be "bumpy" when pass over terrain tile boundary layer.
-Do not try to pass over watter (tank will get stuck)
-Distance from starting position "Airstrip" to the (Primary Target) can't be skipped with (ALT+N)
Because of Low Altitude
so Player must pass everything on Foot (Tracked Wheels) !
Just do Time Compression x8 (ALT + T) and Speed up !
And of course Turret is in Fixed position, so you need to aim like you use Tank destroyer (etc. Hetzer tank or Sturmgeschutz)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CREDITS
---Third Wire for making this outstanding game---
---Combatace site---
ODZADZE (me) for making Hangar, loading image, Modified Model ini. files,
and for making Ground models (static) as PLAYABLE models
also for: Shell 125MM 9K119M Refleks-M (HEAT) modified .ini files
Credits by other authors:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(TANK M-84AS)
M-84AS by GKABS
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni - GKABS used his 3d model as a blueprint
F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
Side panels on Cockpit replaced by ODZADZE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(TANK T-80BV)
Original Google Sketchup Model by SWS
Ported to SF2 format by BPAo and Fubar512
INI files by Fubar512
Textures by 331Killerbee
F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
Side panels on Cockpit replaced by ODZADZE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(TANK T-90MBT)
(1)Cloostyyyk(offsite user): Original models and textures;
(2)simonmiller416: port models to game, do a lots of data and texture works;
F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
Side panels on Cockpit replaced by ODZADZE
Play & Enjoy
138 1 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6C Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- added LAPR-25
- TRIMM_pod
- Other addon
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Coupi: for making the data files and FM and the skin.
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, making new texture sets, fixed collision points, and hitboxes, fixed lights, and some small data issues
reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. and finally reworked my TRIMM_pod and made it a totally new one.
I thank you for everything.
Additional credits:
I have added all weapons that are stated in loadout.ini.
all weapons are made by Ravenclaw
Zuni rockets for launchers
except two refueling pods made by nyghtfall from his A-4 pack.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS383 3 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6B mod0 and mod1 Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- added LAPR-25
- Other addon
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Coupi: for making the data files and FM and the skin.
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything.
yakarov79: for making new texture sets.
By yakarov79
fixed collision points and hitboxes, fixed lights, and some small data issues
reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
new skins with new bump maps and specular maps, so nothing old will work now.
I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
added some small bits in the model and fixed some mapping issues,
Additional credits:
I have added all weapons that are stated in loadout.ini.
all weapons are made by Ravenclaw
Zuni rockets for launchers
except two refueling pods made by nyghtfall from his A-4 pack.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS366 1 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6A late Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- added LAPR-25
- Other addon
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Coupi: for making the data files and FM and the skin.
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything.
yakarov79: for making new texture sets.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
1.0.1
By yakarov79
fixed collision points and hitboxes, fixed lights, and some small data issues
reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
new skins with new bump maps and specular maps, so nothing old will work now.
I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
added some small bits in the model and fixed some mapping issues,
Additional credits:
I have added all weapons that are stated in loadout.ini.
all weapons are made by Ravenclaw
Zuni rockets for launchers
except two refueling pods made by nyghtfall from his A-4 pack.
SKins represent pre-Vietnam War squadrons. First user VA-42 they were first in Intruder and was taking care of conversion and training for the US Navy. The second skin is for VA-75 short deployment, first for USS Independence and first for VA-75 on Intruder. Later in 1965, they deployed to Vietnam.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS802 4 -
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
A-6A Early Intruder
(Please delete the old files before installing the new one)
This is a new model with many new features.
- AOA in the front landing gear that functions like the one in the cockpit.
- Cockpit versions, ALR-15 and audio RWR
- Added bombing system.
- New pilot.
- New pilot seats.
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
- added LAU-34 and LAU-7 Rails
- bonus- A-6A with fuselage air brake LOD
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.4
-Two new skins
-3d max model fix
-Resized the pilot
-Other fixes (too many to list
-Data fix
1.0.3
- Fixed some issues with the model
- Resized the engine intake
- Fixed the size of the DRAFairing_AA
- Added right-side exhaust pipe
- Added cockpit top lights and misc.
- Fixed some data file issues.
1.0.2
- Fixed GroupLimit=" entry thanks to Svetlin
- Added MER entries under weapons thanks to Svetlin
- Fixed some entries in the data file thanks to Cliff7600
- Fixed the AOA so they don't show in flight.
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Snapper21: for the donation of the model to the community
Nyghtfall: 300 gal drop tank model and texture
Nyghtfall: for LAU-34 and LAU-7 Rails
Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file.
Cliff7600: for AOA light data for the front landing gear.
Coupi: for making the data files and FM and the skin.
yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything.
yakarov79: for making two new texture sets.
For the community for sending all the information and PDF files.
Third Wire for making this outstanding game.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
By GKABS834 6 -
YOU NEED RAZBAM F-102A FOR USING THIS PACK
----------------------------------------------------------------------------------------
I had this reworked F-102A in my HD for a long time.
I have combined Paulopanz 's skinpack in RAZBAM with my own improvements.
I made a complete rework of the performance specs, engine data, cockpit and avionic mods, new pilots, and ravenclaw weapons with completely new loadouts.
There is also
- a Vietnam specific version that can fire Air to Ground AIM-4s, converted by me, and SUU-11 pods.
- a HAF specific version which is not much more than deleted AIM-26 capability in case X aircraft and a new pilot.
Credits must really go to
- RAZBAM
- Paulopanz
- Ravenclaw
Known issues - the SUU-11 pods are not placed correctly. I didn't have time to fix it. I hope someone will fix them.
EDIT:
1) About the weapons:
- For some reason I have Ravenclaw's AIM-4E but not the AIM-4F and AIM-4G. If someone has them, please notify me to include them in the pack.
- This is the first actual use of Ravenclaw's AIM-26s. I was really surprised to realize that the AIM-26s were actually used only in the updated F-102s. It is weird that the AIM-26s were not used in the F-101Bs and the F-106s
- I have included the AIM-4F also. I cannot remember exactly, but the AIM-4F was actually carried by the F-102A, I am not sure if it was certified for actual combat use or only for testing (F-102s were used as development planes for the F-106). My final conclusion is that the AIM-4Fs were not issued into operational service with the F-102As simply because they were not enough AIM-4E/F/Gs made, barely enough for the F-106A alone.
2) I have not included a READ ME file, which I think I will do in the future.
3) a possible update would fix the SUU-11 issue plus improved avionics, if someone has some suggestions for further improvements please PM me.
115 0 -
Small collection of new skins for the MF F-5E/N Tigger II.
It includes 6 "Aggressor/Adversary" schemes and 1 SEA camo re-paint.
No decals included.
I'm not sure who the original creator is, so if you recognize your work put your name down in the comments!
=======================================================================================================================================================================
Enjoy!
A. Mariani
By amariani95 2 -
Fictional CAC CA-28 Sabre Dingo
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.)
Install:
Copy and paste specific folders into the correct destination.
A fake pilot is required to run this mod.
Do not take this too seriously, but templates are available upon request. (with specific know-how)
It uses a cockpit from EF variants of Sabre as the radar operator is in the back.
Credits:
The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench.
Yours truly - model, skins, decals, research...
Weapons: Mk4 Mighty Mouse by Ravenclaw.
Have fun.
Report bugs. *
Expect the unexpected.
Live long and prosper.
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
UNDER THE COMBAT ACE MODDERS AGREEMENT
* report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. .
By yakarov7959 0
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