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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. F-7M Airguard.
      This is skinset and decal set for F-7M as used by Islamic Republic of Iran Air Force.
      Purchased in late 80's very unfortunate fighter jet amid IRIAF fighters.
      Due to limited reference material this is very possible skin/decal set.
      Pack contains one skin set with 3 squadrons that operated F-7M.
      All serial numbers are historicaly correct. (As far as I know)
      Aircraft is set for specific country - in this case Iran.
       
      credits:
      TMF/Mod Mafia for F-7M => http://combatace.com/files/file/13548-sf2-chengdu-j-7-fishbed-series-pak-by-mod-mafiatmf/
      All skins are based on Sundowner templates from here => http://combatace.com/files/file/13624-template-set-for-tmfmod-mafia-f-7m-fishbed/
       
      Model : Flying Toaster with version-specific changes by BPAo
      Pit model : Mago/Paladrian with version-specific changes by BPAo
      Skin Templates: Sundowner
      Sounds: TMF
      Data ini/FM : Kreelin & 3W and some minor updates by me.
      last is me for very little,data ini loadouts, updates / reworking and assembling the package.
      490 ltr fuel tank by me.
      All credit to someone who did pilot model and skins.
       
      report bugs.
      Hope you will like it.
       
      Enjoy
      Jarek Hereda
      521 4
    2. 99 1
    3. 161 0
    4. This is a Skinpack for SF2V A-7B_71.
       
      3 USN Skins
      VA-93 Blue Blazers
      VA-155 Silver Foxes
      VA-215 Barn Owls
       
      Thank you COMBAT+ACE.
       
      MAKOTO
      165 4
    5. Il-28K NATO code Beagle-K
      "For your personal alternative history"
      Il-28K carrier-based torpedo bomber version of the Ilyushin.
      Test in SF2-NA. Working.
      Aircraft reworked from the standard IL-28.
      Added tale gunner
      Added weapons
      Air-to-surface missiles P-15 Styx(80-100 km range) adapted from the SS-N-2 Styx missile-boat Komar.
      RAT-52 torpedo and bombs from the standard red arms.
      Long picked up the cockpit for the aircraft. He would put on the MiG-27 and others,
      PAT-52 torpedo and bombs from the standard red weapon seat.
      The pylons for bombs and missiles from Tu-4, 3M and Tu-16
      The wing tanks of the Yak-38. Tanks no dropped.
      Long picked up the cockpit for the aircraft. He would put on the MiG-27 and others, stopped at the cockpit of the fighter-bomber Q-5, with display options on sight and off the radar screen.
      Skin SovietNaVY -standart sand camo only chenge color sand- brown to blue-dark blue
      INSTALLATION:
      -Unzip the folders into your object folder
      CREDITS:
      My personel Thank you for all modellers who make this plane, weapons, pilots & cockpit (great work)
      290 4
    6. RED SIDE STANDARD SA-2 Guideline Pack 0.41 Beta
      ============================================
       
      This is a public test version. Please try out equipment playing from both sides. This pack has been tested against stock planes on stock terrain. Mostly on VietnamSE due SAM site density and fast loading time :)
      About 1000+ launch tests have been done on planes with various types with or without jamming equipment at low and high altitude. Ballistics have been also checked with HoneyFox's Missile Range Simulator.
       
      Introduction:
      -------------
      To follow the philosophy behind Red Side Standard Weapons Pack (RSSW) I made an attempt to standardize the SAM systems as well. The first of such, the SA-2 Guideline or System-75 family. Using multiple reference materials (both english an russian) we tried to fine tune the effectiveness of all the weaponry for satisfactory player game experience while keeping as much realism as possible. This provides more challenge playing on the blue side.
      Effectiveness for guided missiles and radars have been tuned to provide realistic hit rate within the proper launch requirements. Because of game limitations, this means some technical parameters and values may be different from real world data.
      We kept as much stock reference as we could to provide compatibility with original game standard (Naming, Types, etc).
      Yet, there are no new ground objects included, but many new equipment is WIP for the final version.
       
      Contents:
      ---------
      - The latest 3D models of the SA-2 family missiles from Spillone104 with thoroughly revised characteristics (FM, Guidance, Ballistics etc)
      - Weapon (and folder) names use common standard for convenience, clarity and simplified looks
      - Most objects use the stock TW 3D models
       
      Important changes:
      ------------------
      - All missiles have been changed from Beam Rider to SAHM guidance, as a work around the faulty "tail chasing" game logic also present with Rear60 IR seeking missiles. Also, "Beam Rider" guidance does not allow lead targeting of the missile.
      - All Fan Song radars have been set to their instrumented range, now it is fully up to the RCS, altitude and noise jamming values to determine the range of detection.
      - Target tracking range has been made equal to the search range - what the Fan Song can see can track immediately - launch is still limited by the missile parameters.
      - Missile Turn G and Seeker FOV has been toned down to (almost) real life data. It gives a chance to "Dance of Death" - outmaneuvering the missile in early planes. AI however will be still toast, though.
      - Now all missiles have new 3D models and new skins, thanks to Spillone104
      Credits:
      --------
      Ground objects: TW
      SA-2 missile family: Spillone104
      In-game testing: Everyone who gave us feedback and shared game experience! Thank you very much! I do count on more testing with the SA-2 and upcoming systems as well.
       
      Work in progress:
      --------
      New Fan Song 3D models (with correct size and antenna types)
      Various auxiliary vans or SAM site contruction
      New Search/Height inding radar 3D models associated with the sites on regimental level
      Experimental complete SAM site objects for terrains
       
      Sources:
      --------
      - pvo.guns.ru
      - ru.wikipedia.org
      - www.airwar.ru
      - various forums
       
      - ZRK S-75M Uchebnik (Russian field training manual)
      - SA-2 Guideline (Osprey)
      - Istoriya Otyechestvennoy Radiolokatsii (History of Russian radar technology)
      - Voyna v Vietname - Kak eto bylo (1965-1973) Personal journals of soviet personnel in Vietnam
      - Zenitniye Voyska v Voyne vo Vietname i na Blizhnyem Vostoke (1965-1973) SAM battle experience in Vietnam and in the Middle east.
       
      Special thanks to the author of SAM Simulator for his help and for creating his program.
      https://sites.google...ulator1972/home
      361 5
    7. F-23A -Uzuki Shimamura-
      skin by HolyKnightAD
      -------------------------------------------------------------------------------------------------------
      -=From the Idolm@ster Cinderella Girls=-
       
      It may seem very bland at first but with enough experience, it can bring out its full capabilities. So
      do your best in bringing her to the skies with a smile!!
       
      Backstory:
       
      A few years after the YF-23 loss during the ATF Program, 346 Production had been interested in
      collaborating with Northrop Grumman to revive the program. Unfortunately, Northrop Grumman had no desire
      to revive the YF-23 and had to work on other projects. At that time, any information regarding the
      YF-23 project remained classified and 346 Pro had to find ways in getting them. Although some of the
      information was leaked out, it was not sufficient enough for 346 Pro to start on the project.
       
      A decade later, 765 Production unveiled its first ever aircraft to the public, F-22A -Haruka-. This led
      the 346 Pro to convince Northrop Grumman to revive the project. Eventually Northrop Grumman finally
      accepted the proposal and gave licences to 346 Pro in building the aircraft. 346 Pro finally had access
      to the information on the project including the final configuration of F-23A.
       
      In just a few years, 346 Production had finally unveiled their own aircraft to the public, F-23A. Uzuki
      Shimamura was assigned to become the pilot of the aircraft and its official designation became
      "F-23A -Uzuki-".
       
      The rivalry between the F-22A -Haruka and F-23A -Uzuki- echoes back to the ATF Program decades ago and
      inpsires many idol and/or aviation fans.
       
      -------------------------------------------------------------------------------------------------------
       
      Credits:
       
      Dels for the F-23A and skin template
       
      http://combatace.com/files/file/9990-f-23a-black-widow-ii-ver-30-for-sf2/
      http://combatace.com/files/file/9989-f-23a-photoshop-template/
       
      Requirements:
       
      Get the F-23A by Dels
       
      Installation:
       
      1. Extract zip
      2. Place the folder "Uzuki Shimamura" in Aircraft\F-23A.
      3. Run the game. In the paint scheme tab, "Uzuki Shimamura" should appear.
       
      A custom hangar screen is provided for this paint scheme (1024x768 by default). Enjoy!!
       
      -=Optional=-
       
      This skin mod is released with 1024x768 hangar screen by default. This mod is provided with 1920x1080
      hangar screen under "Optional" folder.
       
      To install, go to "Optional" folder. And then go to "1920x1080" folder. Copy whatever is inside that
      folder and place them in F-23A\Uzuki Shimamura.
       
      Idolm@ster Character design and logos ©NBGI
      30 3
    8. Included in this package is a brand new Iran-Iraq/Western Asia Terrain with 4 campaigns.
       
      Three of the campaigns compose the three periods of the Iran Iraq War-
       
      1st- the initial invasion which spans from 1980 through 81- Lots of CAS and Intercept as well as strike missions.
       
      2nd The War of the Cities and Tanker War from 1982-1987-Many interdiction anti-shipping and strike missions similar to Rolling Thunder
       
      3rd The Battle For Al-Basrah all of 1988- Lots of CAS, anti-ship and strike missions
       
      The 4th campaign is a semi-fictionalized Project Dark Gene/Ibex campaign from 1970-77 with USAF and IIAF units conducting recon missions against Soviet Installations and protecting Iranian borders from Iraqi Incursions. Because the terrain doesn't extend to the Soviet Border the campaign was turned 90 degrees with northern Iraq-Mosul/Tikrit acting as our stand in Soviet area.
       
      Includes all the required aircraft and skins including Ravenclaw's Beautiful new IIAF/IRIAF F-4's and Iranian weapons and new F-4D and RF-4E skins to match from Yakarov79!
       
      A separate install is not required and will work best if incorporated into a big everything thrown in Mod Folder.
       
      This mod package is meant to be an addition to Operation Darius or Operation Desert Storm and NATO Fighters 5 from Eburger68. Ground Objects from Mr Burgers packages are required for example Iranian Destroyers.
       
      Here is a link to Op Darius- http://combatace.com/topic/74627-operation-darius-final-part-1-of-4/
       
      And Desert Storm- http://combatace.com/topic/84643-operation-desert-storm-for-sf2-redux-part-1-of-3/
       
      Nato fighters 5- http://combatace.com/files/file/13332-nato-fighters-5-part-1-of-8/
       
      The Aircraft included in this mod are readily available here at CA and the thank you/credits list is too large to name everyone! See the credits list for NATO Fighters 5 that should cover everyone!
       
      A HUGE thanks to Blaze for Letting me tinker with his new Western Asia Terrain to make it Perfect for an Iran-Iraq War Campaign!
       
      This Mod is a combination of many people's work here at CA thank you everyone who helps contribute to the Community!
       
      I am by no means an expert but I have had a blast putting this together over the last few months if someone can add more realism to the campaigns PM me and let know! I hope everyone enjoys this!
      2,975 17
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