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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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By Kesselbrut750 0 -
Well, the request line is still open and the requests keep coming in, so:
Here's Pasko's FB Mosquito in it's original .rar. Not even unwrapped. Same list of suspects as the previous version; Pasko, Kesselbrut, Gramps, and Starfighter. Presented here to keep this wonderful work alive. These guys did awsome modelling, and I would hate to see new people unable to experience it. Don't know what else of Pasko's work I have, but I'll look if you keep requesting. This is for all you guys who feel you have to have guns with your wooden wings....
By Heck741 0 -
Here's request number two: Pasko's Mossie. Not mine; his. Kesselbrut did the cockpit, Starfighter the fm, Gramps the skins, Pasko the rest. I believe I have one of Wrench's skins in my folder also, the midwar Green and Grey scheme. As per my last upload, if anyone who actually worked on this wants it taken down, I'll pull it. Posting it simply as a favor to friends. It's just a .rar of the Mossie folder in my WW2 setup.
By Heck332 0 -
F-101A/C by Erikgen and team. Please read the read me.
Credits:
Column5 for the FM
Spillone104 for the J57 sound
NGHENGO, bobrock, Canadair, triplethr3at as test team
Dave and Jimmybib for decals and skins and various support
Again a special thanks to Dave who strongly wanted this airplane to which initially I was not so interested.
I hope I did forget noone.
Thank you very much guys.
(Thank you by Dave)
I can't thank Enrico enough for doing this for me. You forever have my gratitude and my thanks. Thanks to Jimmybib for helping me sort the skins and thanks to C5 for coming through once again on the FM.
F-101A/C Ver 1.1
- FM modifications from Column5
- .ini update in order to use new fuel tanks from mppd
- disabled nuke capability for F-101A (just add NUC if you want it back)
- changed the fixed guns from 3 to 4 for the F-101A (in the directory "3_gun_version" the files to come back to 3 guns configuration)
- added metal effects on skins.
By Dave2,518 3 -
Sukhoi Su-15TM Flagon-F v2.02
by Boopidoo and team
Be sure to visit http://aerospace.boopidoo.com for the latest update/version.
---History---
The Sukhoi Su-15 was developed primarily because of the Soviet Unions great need for a capable high-speed high-altitude interceptor in the 1950's. The Sukhoi design bureu was tasked with the construction of the swept-wing S-1 tactical fighter and the delta-winged T-3 interceptor.
The Su-1 'Fitter' which first flew in 1955 later developed into the Su-7 which in turn developed into the very successful Su-17,20,22 variable wing geometry attack aircrafts.
The T-3 on the other hand developed into the Su-9 'Fishpot'. Unfortunately the Su-9 lacked performance in both operational range as well as radar range. This led to the development of the Su-15 'Flagon', not counting the half-failure of Su-11 (a bigger version of the Su-9). The Su-15 after lots of prototypes first flew operationally in 1965. During it's operational time it guarded the Soviet Unions borders right up until the desintegration of the USSR.
Production of the T-model began in 1971 and that later became TM with the modernised Taifun-M radar. The Su-15 had at this point evolved with extended wings to lower the high approroach speed and a spherical nosecone to make room for the bigger radar. The TM also had smaller inner weapon pylons under the wings to carry R-60 (AA-8 APHID) missiles, this was done to satisfy the need of a dogfighting capability. To further increase it's overall capability the under fuselage pylons were upgraded to being able to carry gunpods, attack rockets, rocket pods and bombs up to 500kg. Since only the gunpods has been used and has a functional fire-control system the other loadouts options must be seen as theoretical, although the carrying capability's still there.
---Install guide---
- Unrar the selfextracting archive "su15tm_v202_package.exe" into the "Strike Fighters-folder.
---Made by---
Aircraft LODs by Boopidoo
Aircraft textures by Volksjaeger & Boopidoo
Aircraft decals by Volksjaeger & Boopidoo
Cockpit LODS by Boopidoo
Cockpit textures by Boopidoo & Badger the Bad
Cockpit manual by Boopidoo
su15tm_data.ini by kreelin, MoonJumper & Boopidoo
su15_avionics.ini by Boopidoo
su15_loadout.ini by Boopidoo
su15tm_cockpit.ini by Boopidoo
SU15_ABEmitter.ini by kreelin & bpao
SU15ab.tga by kreelin & bpao (originally F14ab.tga by Deuces)
Su15Engine.wav by kreelin
MiGLock & MiGTrack.wav by Fubar512 (from Magos MiG-21 cockpit)
---Special thanks to---
Invaluable testing by MoonJumper and kreelin which inspired me to improve the model way beyond my initial goals. Thanks Volksjaeger, Eruyi & Hawkwind for help with the original model. Armourdave gave me a lot of invaluable help and support, thanks David! Thanks to Mago for help and tutoring regarding Soviet avionics and especially the RWR.
By Boopidoo1,650 0 -
Version 1.1
Please, delete previous version and read readme file before install.
Added viewfinder feature and made minor corrections and changes.
The Med_res_textures folder contains 1024x1024 resolution textures for better fps.
Credits:
Column5 for the FM
Spillone104 for the J57 sound
NGHENGO, bobrock, Canadair, triplethr3at as test team
Dave and Jimmybib for decals and skins and various support and help
mppd for the new fuel tank models
Thank you very much guys.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
By ErikGen1,455 1 -
The model of this mod is the earlier version without IRST sensor on the nose and without the two antennas in the belly rear.
Installation:
This aircraft is for WoV, WoE and WoI patched Oct2008b ... not tested with SFP1 but it should works; in WOI the aircraft works but you need to import Falcons missiles from WoE, Wov or a weapons pack in order to see them.
1) Copy the Object folder into your main game folder (\Wings Over ...\).
2) Copy the P&W J-57P.wav into your ...\sounds\ folder.
3) Add the lines you find in the "add_to_WeaponDataIni.txt" to the end of your "weapondata.ini" file, change
the xxx with sequential numbers and recompile using the last WeaponEditor.This adds 450 gals tanks and
AIR-2A nuclear rocket (nuke effect not included ... use the one you like).
The Med_res_textures folder contains 1024x1024 resolution textures for better fps.
CREDITS:
Dave : RCAF skin and decals, hangar and loading screens and various support and hel
column5 : the fantastic FM
mppd : 60th FIS skin and decals, fuel tank models , support for the Genie making and historical infos
Spillone104 : J57 sound
me : aircraft and pit models, CAF 416 Sqdn. skin and all other minor stuff.
Thank you guys.
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Enrico "erikgen"</font></font>
By ErikGen873 1 -
Grey Mig-23MF.Polish Air Force
514 0
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