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    1. This is a new Radarscreen for those who had easy avionics.
      --------------------------------------------------------------------
      Just put in your Flight Folder and have fun. Back up your original files first!
      --------------------------------------------------------------------
      I tried to get a little more realistic feeling in it so it have to yellow markings on the screen. When Radar is at 25NM Mode, all targets on the outer circle are 15NM away and so in range for a AIM-120 shoot for example. Targets on the inner circle are 5NM away and in range for an IRM shoot. On the inner circle there are also 12,3,6,9 o´clock markings for better navigation.
       
      Hope you enjoy it
      FLT
      747 0
    2. The skin represents the actual skin of the Luftwaffe Typhoons. This skin shows 2000s form the "Jagdgeschwader 74".
       
      Just put in your Typhoon folder an have fun.
       
      FLT
      446 1
    3. This little modification adds landing lights to the MiG-21 model.
      ------------------------------------------------------------------------
       
      Tested with MiG-21MF but should work with any 21 version.
       
      ------------------------------------------------------------------------
       
      Follow the instructions in the txt.file and have fun.
       
      FLT
      236 0
    4. The BAE Systems Hawk is a British single-engine, advanced jet trainer aircraft. It was first flown at Dunsfold, Surrey, in 1974 as the Hawker Siddeley Hawk, and subsequently produced by its successor companies, British Aerospace and BAE Systems, respectively. It has been used in a training capacity and as a low-cost combat aircraft.
      The Hawk T1 (Trainer Mark 1) was the original version of the Hawk used by the RAF, deliveries commencing in November 1976. The RAF received a total of 175 T1s.
       
       
      What's in:
       
       
      - a new plane;
      - 4 new and 1 upgraded skins;
      - Historical decalsets;
      - open canopy 10 key auto closing at take off;
      - weapons
      - "real" sound;
      - New screens;
      - loadout.tga;
       
       
      Notes:
       
       
      - This plane uses as stand in Harrier1 cockpit
      - Coupi tweak (harrier's frame removed) is inside the pack
       
       
      Credits:
       
       
      - RussoUK - plane model 2.0;
      - MarcFighters original Red Harrows skin;
      - Ndicki- original Templates;
      - Coupi pit tweak;
      - Spillone104 - RR Adour sound;
      - Paulopanz - Skins, Decals,edits;
      - Crusader - data, weapons, pit revision;
      Install:
       
       
      - all mod folder content in your mod install
      - overwrite
       
      - if you haven't SF-2EU or dislike Harrier1 pit open Hawk51.ini
      [AircraftData]
      AircraftFullName=Hawk T.1
      AircraftShortName=Hawk
      AircraftDataFile=Hawk61_data.ini
      //CockpitDataFile=Hawk_cockpit.ini
      CockpitDataFile=Harrier1_cockpit.ini <---- delete this
      HangarScreen=Hawk_Hangar.jpg
      LoadingScreen=Hawk_Loading.jpg
      LoadoutImage=Hawk_Loadout.tga
      LoadoutFile=Hawk_loadout.ini
      //AvionicsDLL=Avionics60.dll
      AvionicsDLL=Avionics70.dll <---- delete this
      //AvionicsDataFilename=HAWK_AVIONICS.INI
      AvionicsDataFilename=Harrier1_avionics.ini <---- delete this
      UserList=Hawk_UserList.ini
      ---> delete all "//" too and you will use the F-100 cockpit
      That's all
       
      Enjoy
       
      @ paulopanz
       

      466 4
    5. and here it is. my first attempt at creating. they are two camouflage Czech 211th squadron.
       
      transformed the mode of JAS-39C / D Gripen from Heberth.
      you need it to run. (I tried it on other mods.)
      http://combatace.com/files/file/12711-jas-39cd-gripen/
      211 2
    6. New real high manouver pilot breathing sound
      393 3
    7. "Operation Desert Storm" for Strike Fighters 2
       
      This package contains an updated, "Strike Fighters 2" compatible version of the "Operation Desert Storm" mod package originally released for "Strike Fighters Project 1" (SFP1). In addition to making the original mod compatible with "Strike Fighters 2: Europe" (SF2E), this updated version also adds a number of other mods that were released in the years subsequent to the original release of this mod for SFP1.
       
      This mod package should be installed to "Strike Fighters 2: Europe" (SF2E) installations (or merged installs incorporating SF2E) that are patched to the Mar2012 or later patch level. If you are running SF2E at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package.
       
      Note that this is a COMPLETE mod package. There is no need to install the original "Operation Desert Storm" mod for SFP1. If you have installed the previous SF2 version of ODS, it is recommended that you NOT install this refreshed and updated version over that earlier version. Create a new install.
       
      NOTE: this mod is distributed as set of THREE 7zip archive files. If you did not download all three 7zip packages from CombatAce.com, then this mod will not work properly.
       
      ~~~~~~~~~~~~~~~~~~~~
      Minimum Requirements
      ~~~~~~~~~~~~~~~~~~~~
       
      To install and play this mod, you must have the following installed:
       
      SF2 VERSION: Strike Fighters 2: Europe (SF2E)
      PATCH LEVEL: Mar2012 or higher
       
      This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
       
       
      ~~~~~~~~~~~~
      Update Notes
      ~~~~~~~~~~~~
       
      This mod package is a refreshed and updated version of the original version that was released in April 2012 on CombatAce. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package:
       
      - new aircraft: H-6D, Mi-8 Hip, IL-76, IL-76B2, NimrodMR1, SH-3D
      - new SF2NA aircraft: EA-6B_86, A-6E_90, E-2C
      - new optional aircraft: A-10A_87, Mirage5AD, Mirage5EAD
      - new aircraft models: F-1CR, F-7B, F-7M, F-16C_B30, F-16C_B40,
      F-117A, JaguarA3_DS, Mirage2000EAD, Su-25
      - new ships: USNTransport
       
      ...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects.
       
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      Before installing this mod package, please ensure the installation of Strike Fighters 2 that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
       
      http://thirdwire.com/downloads.htm
       
      Also, please be aware that the mod requires "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install.
       
      The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
       
      -----------------------------------
      * STEP 1: PREPARE THE MOD FOLDER *
      -----------------------------------
       
      This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+ or the SF2V Expansion Pack.
       
      - Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_ODS.exe (or whatever unique name you prefer).
       
      - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Desert Storm" mod install will have been created in one of these locations:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
       
      ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Desert Storm" mod files to your Mod Folder.
       
      - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
       
      Now you're ready to install the "Operation Desert Storm" mod proper.
       
      -------------------------------------------------
      * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
      -------------------------------------------------
       
      This is the easiest step.
       
      - Unpack the three "SF2 ODS" archive packages to a temporary location on your hard drive.
       
      - Move the contents of the \To_Mod_Folder directory from all three unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
       
      If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
       
      ----------------------------
      * STEP 3: EDIT OPTIONS.INI *
      ----------------------------
       
      This last step involves a bit of text editing, so please pay attention.
       
      Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following:
       
      [instantAction]
      AircraftType=F-15C
      MissionMap=DS
      StartTime=05:30:00
      StartDate=01/19/1991
      StartTimeDeviation=120
      TextureSet=0
      NationalMarking=0
      SquadronMarking=0
      AircraftNumber=0
      KillMarking=0
       
      Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1992 or higher. I recommend setting the StartYear= and EndYear= as follows:
       
      StartYear=1990
      EndYear=1992
       
      Finally, a little further down you should find the "Campaign" section. Replace it with the following:
       
      [Campaign]
      CampaignName=19910117 Desert Storm
      PlayerService=USAF
      PlayerUnit=336th TFS
      AircraftType=F-15E
      Difficulty=NORMAL
      Length=NORMAL
      AircraftSupply=NORMAL
      WeaponSupply=NORMAL
      LoadCampaign=FALSE
      CampaignSavename=DefaultCampaignSave
       
      Save your changes and close the Options.INI file.
       
      --------------------------------------
      * STEP 4: Extra Step for SF2NA Users *
      --------------------------------------
       
      This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
       
      - Updated F-14 cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA;
       
      - Carrier battle groups in campaigns
       
      - SF2NA US Navy ships that are restricted to actual vessels that participated in Operation
      Desert Storm.
       
      - New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EF-111A
      (AI only) as well as Early_Warning missions for the E-2C and E-3A.
       
      TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
       
      * * * * *
       
      THAT'S IT. Your ""Operation Desert Storm" for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
       
       
      ~~~~~~~~~~~~~~~~~
      Optional Installs
      ~~~~~~~~~~~~~~~~~
       
      This mod includes a number of optional files that you can add to your Desert Storm installation. Note that some of the following optional installs require you to have other ThirdWire products beyond those listed in the minimum requirements.
       
      A. SF2NA Tomcat Updates
       
      Included in the \Optional\3W_F-14s folder are some optional items that you may consider installing, if your installation base includes SF2NA. Included are:
       
      - DATA.INI files for the F-14 Tomcats that use the ThirdWire flight model
       
      - COCKPIT.INI and AVOINICS.INI files for the Tomcats that use the ThirdWire cockpit
       
      To use these files simply drop them in the appropriate F-14 folders in \Objects\Aircraft. (Note: the *.TMF versions of these files are copies of the files you replace when using these optional files.)
       
      B. Optional Aircraft
       
      1. A-10A_87
       
      Included in the \Optional\Aircraft directory is an optional A-10A Warthog, using a new model and released by Spectre8750. To install it, simply copy the \A-10A_87 folder to the \Objects\Aircraft folder in your Desert Storm Mods folder. Once installed this A-10A version will be used in campaigns in lieu of the stock A-10A_78.
       
      2. Mirage 5AD & 5EAD
       
      Also included in the \Optional\Aircraft directory are two aircraft used by the UAE -- the Mirage 5AD and Mirage 5EAD. Please note that these aircraft require you to have the following additional products from ThirdWire installed as part of your base installation:
       
      - Mirage 5AD: Mirage 5D from Strike Fighters 2 Israel (SF2I)
      - Mirage 5EAD: Mirage IIIO from DLC #17
       
      To install these aircraft, simply copy the \Mirage5AD and \Mirage5EAD folders to the \Objects\Aircraft folder in your Desert Storm Mods folder. These aircraft are not used in campaigns but will be available for single missions.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Anti-Ship Missiles
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
       
      So, for many anti-ship missiles you will now find two versions:
       
      1) "Standard" guided version
       
      These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
       
      2) ASM/cruise missile version
       
      These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
       
      - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
       
      - Soviet/WP missiles follow the naming convention used by ThirdWire's
      Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
       
      At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on Laser-Guided Bombs (LGBs)
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
       
      To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
       
      By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
       
      You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
       
      LGB version: GBU-12D/B Paveway II LGB
      AI version: GBU-12D/B Paveway II (AI)
       
      While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      A Note on the Water Shader Effect
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This updated version of ODS for SF2 implements a different water shader effect from Fubar512, replacing the water shader effect from the original release that caused costal tiles to have an odd, shimmering appearance.
       
      If you run into problems with this replacement water shader, do the following:
       
      1) Remove the following files from the \Terrains\DS folder:
       
      DiffuseMap.tga
      WATEREFFECT.FX
      WaterNormal.tga
      Water.dds
      WNormal16.tga
      TERWATEREFFECT2.FX
       
      At this point, the game will revert to using the stock SF2 watershader and WaterNormal.BMP. If you wish to restore the water shader used in the original release of this mod, proceed to the next step.
       
      2) Restore the water shader effect from the original release by unpacking WaterEffect_Fubar512.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
       
      If you later decide you prefer the new water shader effect included in this updated version of the mod, simply unpack WaterEffect_V1.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
       
      If you do encounter problems with this replacement water shader effect, please report them to the forums at CombatAce.com.
       
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Changes, Fixes, & Additions
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
      This mod is a conversion and upgrade of the original "Operation Desert Storm" mod released for SFP1. This version incorporates the following major updates and additions over the original:
       
       
      New Aircraft
      ------------
      A-6E_90 F-15D MiG-23BN_IRQ
      A-10A_87 F-16C_B40 MiG-23MF_IRQ
      AC-130U F-16C_B40_RBAF MiG-23MLAE_IRQ
      AH-64A F-1CK MiG-23MS_IRQ
      Buccaneer-S2B F-1CR Mirage5AD
      C-130E F-1EDA Mirage5EAD
      C-130H FA-18C Mirage2000C
      C-130K H-6D Mirage2000EAD
      C-130K-30 Hawk65 NimrodMR1
      E-2C IL-76/B2 SH-3D
      EA-6B JaguarA3_DS Su-20B
      EA-6B_86 KA-6D Su-22
      EC-130H KC-130F Su-22M
      F-7B/M KC-135A Su-22M3
      F-14A+ KC-135E Su-22M4
      F-15C_RSAF Mi-8 Su-25
       
      Upgraded Aircraft *
      -----------------
      A-10A_78 F-14A F-117A
      A-4KU F-15C JaguarGR1A_DS
      B-52G F-15E MiG-25PDS
      EF-111A F-16C_B30 Tornado_GR1_DS
      F-4E_86 F-111E Tornado_GR1_RSAF
      F-7A F-111F Tornado_IDS_IT
       
      * The above are aircraft that were either converted to newer models
      or that received major upgrades of some kind. All aircraft from
      the original version of this mod were updated or tweaked in some
      way -- at the very least for SF2 compatibility.
       
      New Ground Objects
      ------------------
      AH-64 CG-59 M167-VADS
      AMX-30 CG-60 Iowa80s
      AMX-30B2 CGN-25 M1939
      Arab_DSHK Chieftain2 M1939_G
      Arab_DSHK_G Chieftain5 PAC2_AMG
      Avenger Chieftain11 PAC2_LS
      CG-16 CVN68 PAC2_RS
      CG-47 Humvee RolandRad
      CG-52 Humvee_M1025 USNTransport
      CG-53 Humvee_M1046 ZPU-1
       
      In addition to the above updates and additions, the following major changes were made:
       
      - All aircraft brought up to SF2 standards
      - All naval aircraft made SF2NA compatible
      - All ground SAM & radar ground objects brought up to SF2 standards
      - All ships made SF2NA-compatible
      - All weapons & guns converted to SF2 format
      - All major modded INIs made SF2 compatible
      - All effects made SF2 compatible
      - DS terrain made SF2 or SF2NA compatible
      - Overhauled "Desert Storm" campaign
      - Added Red-side "Mother of All Battles" campaign
       
      Please note that the above list does not constitute an exhaustive change log, as this
      update incorporates too many minor fixes and tweaks to list or account for here.
      Suffice it to say that this version of "Operation Desert Storm" for SF2E represents
      a major overhaul of the original mod for SFP1.
       
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This release adds a number of new items to the "Operation Desert Storm" mod package. These new items are from the following modders, who generously allowed their use:
       
      Home Fries ..................................... Optional 3W A-6E_90 & EA-6B_86
      Spectre8750 .................................... Optional A-10A_87
      Dels ........................................... AH-64 Apache helo & ground object
      Crusader ....................................... Harrier avionics mod
      Dels & wpnssgt ................................. B-52GH MegaPack (for B-52G)
      ravenclaw_007 .................................. Buccaneer S2B
      Dels ........................................... AC-130U, C-130E, C-130H, EC-130H
      Daddyairplanes ................................. C-130E/H upgrades & new skins
      Dels, Sundowner, & Dave ........................ RAF C-30K Super Pack
      Hawker/Agemmenon & 331KillerBee ................ EA-6B Prowler
      Fubar512 & Wrench .............................. EA-6B upgrades & fixes
      Paul Nortress .................................. EA-6B skins
      The Mirage Factory.............................. F-7B & F-7M Airguard
      The Mirage Factory ............................. F-4E ARN-101 (F-4E_86)
      Crusader ....................................... F-5E avionics mod
      The Mirage Factory ............................. F-14 Tomcats
      Spectre8750 .................................... F-14 fixes & upgrades
      JSF Aggie, Paul Nortress, Hrntfixr ............. F-14 skins
      Dave, Caesar, & SupGen ......................... F-14A SF2NA avionics & cockpit upgrade
      FastCargo & team ............................... F-15C & F-15E
      Viper Crew ..................................... F-16C_B30 & F-16C_B40
      FastCargo ...................................... EF-111A, F-111E, F-111F
      slick_cowboy ................................... F-111E/F new skins
      liamp51 ........................................ re-textured F-111A cockpit
      Dels ........................................... F-117A new model
      The Mirage Factory ............................. F/A-18C model & skins
      Spectre8750 .................................... F/A-18C upgrade
      RussoUK2002 .................................... Hawk 65 model
      RussoUK2004 .................................... Hawk Mk.65 updates
      Veltro2K ....................................... IL-76 & A-50 (IL-76B2)
      Oli & Sundowner ................................ Jaguar GR1
      Bpao, Jeanba, Tom Venom, & Sony Tuckson ........ Jaguar A
      Stary .......................................... Jaguar & Mirage F1 cockpit repaints
      Monty CZ & wpnssgt ............................. KA-6D Tanker
      Paul Nortress .................................. KA-6D skins
      Daddyairplanes ................................. KC-10 new skins
      Pappychksix & 331KillerBee ..................... KC-130F
      Bpao ........................................... KC-135A/E Tankers
      Marcfighters ................................... Mi-8 Hip
      Paulopanz ...................................... MiG-21PF skins
      Rafael & BPAo .................................. MiG-23 models
      Lindr2 ......................................... MiG-23 upgrade packs
      eburger68 ...................................... MiG-23 SF2 upgrades
      CrazyhorseB34 .................................. MiG-25PDS upgrade
      Baffmeister .................................... MiG-25 updated flight model
      RussoUK2004 .................................... MiG-29A updated model
      The Mirage Factory ............................. Mirage F-1CK, F-1EDA models
      Bpao, Centurion-1, Brain32, & Ludo.M54 ......... Mirage F-1CR model
      FRPignon/cangas ................................ Mirage F-1CR mod/update
      Paulopanz, Denis Oliveira, Coupi, & Ludo.M54 ... Optional Mirage 5AD/EAD
      The Mirage Factory ............................. Mirage 2000C
      Ace888 & The Mirage Factory .................... Mirage 2000EAD
      Veltro2K & Wrench .............................. Nimrod MR.1
      Florian ........................................ SH-3D Sea King
      ArmourDave & AmokFloo .......................... Su-20/22 models
      Lindr2 ......................................... Su-20/22 upgrades
      eburger68 ...................................... Su-20/22 SF2 upgrades
      Florian, Baffmeister, & Paulopanz .............. Su-25 (new model & skins)
      WingsOverIsrael ................................ Su-25 IrAF camo skin
      Sundowner & Ianh ............................... Tornado IDS
      Bobrock, X-Ray, & Soulman ...................... Tornado IDS skins & decals
      Sundowner, AD, & Dave .......................... Tornado GR1
      Ianh ........................................... Tornado GR1 fixes & updates
      Paulopanz & Spillone104 ........................ H-6 & Tu-16 Packs for SF2
      whiteknight06604 ............................... Tu-22 Iraq AF camo skin
       
      --------------------
       
      Stefano ........................................ AMX-30 & AMX-30B2
      EricJ .......................................... Arab_Dshk
      Abhi ........................................... AN/TWQ-1 Avenger
      WhiteBoySamurai ................................ Leahy, Ticonderoga, & Bainbridge class ships
      Florian ........................................ USN AOE Transport
      Fubar512 & MiGBuster ........................... Carrier Deck Illumination package
      SFP1Ace ........................................ Chieftain tanks
      aleks1 ......................................... CVN-68
      SUICIDAL & TORNO ............................... Humvees
      ID(io)T Team, Torno, YeYeYe, & Spitwulf ........ Iowa '80s battleship
      Fubar512 ....................................... Iowa '80s configuration
      JSF_Aggie ...................................... ThirdWire LHA upgrade
      Julhelm ........................................ Firecan radar (new model)
      BANIDOS TEAM ................................... M-167 VADS
      bigal1 ......................................... M270MLR
      rebel ryder & Nicholas Bell .................... M1939 flak guns
      YEYEYE ......................................... PAC-2 system
      Florian ........................................ RolandRad
      CrazyhorseB34 .................................. RolandRad desert skin
      Kesselbrut ..................................... ZPU-1
      SUICIDAL ....................................... New Destroyed Tank LODs
       
      -------------------
       
      Kout ........................................... Main screen
      cellinsky, Insky/Orsin, & PanamaRed ............ Environment mods
      Fubar512 ....................................... Improved water shader effect
      Spectre8750 .................................... Fake Afterburner Node
      Capitaine Vengeur .............................. Coalition Pack (medals & icons)
      Brennus ........................................ ODS desktop icon
      OldDiego, Pappy, Wrench, Pasko, Florian/ ....... Pilots
      AmokFloo, & PureBlue
      Malibu43 ....................................... Revamped ground campaign
      Dave, Sundowner, Crusader, JSF_Aggie, Dels, .... Testing & minor fixes
      Caesar, Gocad, Malibu43, & CrazyhorseB34
       
      --------------------
       
      (Used in an earlier release of this mod package)
       
      Swede & Wpnssgt ................................ F-16C_B30 & F-16C_B40_RBAF models
      Oli & Sundowner ................................ Jaguar A
      Erwin Hans ..................................... Mirage 2000EAD model
      TORNO/Banidos Team ............................. Mirage 2000EAD skin
      101tfs, YEYEYE, Erwin Hans, & Lindr2 .......... Su-25 (based on Su-39)
       
       
      Credit for the original "Operation Desert Storm" mod package goes to Dave, JSF_Aggie, and the team of modders that contributed to that original release for SFP1. For a list of all the modders whose work is used in the complete "Operation Desert Storm" mod, see the original ReadMes included in \_OriginalReadmes.
       
      If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
       
      --------------------------
      eburger68 & USAFMTL (Dave)
      28 April 2012
      26 November 2014
      3,326 15
    8. ODS for SF2: Part 2 of 3.
       
      Eric Howes
      2,406 0
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