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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. Su-15TM Small cockpit tweak.
      Version 1.0.1
      1. Siatic Reticle (No HUD, Indicators/lights only).
      2. Correct/Real Russian Cyrillic Markings/Labels (As far as possible to match with this cockpit model).
      3. Avionic.
      Thanks Autor this cockpit.
      182 14
    2. What if:   Aircraft Carrier "Varyag" ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or westeuropean carrierbased planes. Thatswhy the flightdeck of projece 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K as air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varyag (Varangian). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
      In this mod the fiction is, that the Ukraine finished the carrier and used it under the name "Varyag" (Varangian) as flagship of their Navy. The difference between Varyag and Kuznetov mod is that the ukrainian ship has no ship to ship missiles.
      Remark to the name : Google translator gave me the translation "Варязький". Wikipedia say "Варяг" is correct. I'm not sure about it. Thatswhy i include both version. As standard i use "Варяг". Name files for "Варязький" you find in a subfolder under decals/Varyag/Varyaskij. If you want to use this name version, copy the files from Varyaskij folder to Varyag folder and let overwrite the existing one.
      I'm not sure wheter "Варязький" is written correctly. Perhaps it must be "Варязькиi". If someone know, send me a PM.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      ----------------------------------------------------------
      IV.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      V.
      The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      March 2023
       
      145 4
    3. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Su-35 Flanker-E EAF
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=GSH301
      [GSH301]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.4.1
      Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
      Fixed Right and left main gears wobbling
      Added the AKU170 attachment point for the R77 missile.
      1.4.0
      added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
      1.3.0
      Corrected Autolanding. 
      1.2.0
      Corrected the main left landing gear roll correctly. 
      1.1.0
      Corrected VTOL thrust vectoring control when you press ctrl+/-
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Model by g00r00
      I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
      YEYEYE for the Cockpit
      I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      205 0
    4. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Su-35K Flanker-E PLAAF
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=GSH301
      [GSH301]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Model by g00r00
      I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
      YEYEYE for the Cockpit
      I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      326 1
    5. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Su-35S Flanker-E VKS
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=GSH301
      [GSH301]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Model by g00r00
      I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
      YEYEYE for the Cockpit
      I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      901 18
    6. Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Su-35 prototype 901 & 902 
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
      [SoundList]
      SoundFileXXX=GSH301
      [GSH301]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Model by g00r00
      I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
      YEYEYE for the Cockpit
      I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
      536 9
    7. MiG-19 P/P(late)/PT, Stary's cockpts small tweak.
      1.ASP-5N/AR-18-8 Sight with working systems (looks like a real scope as far as possible).
      2.Correct Cyrillic Markings/Words analogs (some have been replaced by similar ones).
      Thanks this great cockpits autor (Stary).

       
      177 0
    8. McDonnell Voodoo FAW.4 for STRIKE FIGHTERS 2
      This is a simple mod of erikgen's superb McDonnell F-101B Voodoo to give a fictional Voodoo FAW.4 in the markings for the famous 'Treble One' Squadron of the Royal Air Force during the 1960's. This revised upload now adds a second skin (No.74 Squadron) and a nifty fixed in-flight refuelling probe.
       
      BACKSTORY
      Delays in the English Electric Lightning programme and the rather pedestrian performance of the Gloster Javelin encouraged the McDonnell Aircraft Company to offer various versions of their outstanding Voodoo aircraft to the RAF initially with the F.1 single-seater and FAW.2 two-seater for RAF Fighter Command and followed by the FR.3 single-seater reconnaisance aircraft for RAF Germany and the improved FAW.4 two-seater for Fighter Command. Entering service in 1961 the Voodoo FAW.4 served with three squadrons of RAF Fighter Command and supplemented the earlier FAW.2's in the air defence role. Normally armed with two De Havilland Skystorm radar-guided missiles and two Fairey Firestorm infra-red heat-seeking missiles the Voodoo FAW.4's were a quantum leap in performance over the Gloster Javelin and remained a popular type in RAF service right up until their retirement in 1981.
       
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the VoodooFAW4 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the VoodooFAW4 folder into your Decals folder.
      3. From the PILOTS folder drag and drop the VoodooIFR folder into your pilots folder (this is the IFR probe so is optional).
      4. From the WEAPONS folder drag and drop the AIM-4K, Skystorm and VoodooFAW4_Tank folders to your Weapons folder.
      That's it!
       
      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Special thanks to the legend that is erikgen for producing the Voodoo in all its variants and to Column5 for the FM.
      Special thanks also to yakarov79 for making the IFR probe for me.
      Thanks also to the creators of the Genie and Falcon missiles that I've tweaked and rebadged (just for a giggle).
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - March 4th, 2023
       
       
      140 1
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