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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. P-12 and P-18 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve visual side of the game.
      In this pack, you will find new objects. But no worries nothing needs to be overwritten. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Mostly this mod is for modders, terrain builders.
      As some radar settings need to be adjusted for proper working with your installs. Radar family/network type need to be adjusted and associated with your other SAM objects.
      Also, placement on terrains might be strange sometimes because of construction of the lod.  
      All ini files are beta....mostly to make the object working -  rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-2 radar network
      I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
      So do not complain if something is not working- just edit your way. You have working lod and skins...
       
      Basic skins green and tan. 
      All skins are in 2048x2048 format. Tga in 1024x1024. So you have to resize for your own preferred size.
      So play with it, and hope someone will do better ini for this.
      credits:
      model, ini edits ,skins - me  - JH.
      templates available upon request.
      regards.
      Jarek Hereda
       
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to makefurthermodfications, contact me first.
      Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS  MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      327 0
    2. WW2 Allied Bombing Range for SF, WoV & WoE
       
      This is a modification of several inis, and adding objects to give The Range a World War 2 flavor, for the Allies.
      This modificaton has been thoughly tested in SF and WoE, but not WoV. You shouldn't have any problems though, by making sure you 'cat file' pointer is pointed to the correct terrain cat. (see the Knowledge Base here at CA, or the newest Range readmes)
       
      Many of these WW2 items have been borrowed from other maps, most specificlly Edwards superb PTO and EuroWW2. Others were scattered about, like the train station and factory place.
      I'd like to express thanks to the Map Builders for their tireless work, hope I mentioned everyone ... I can fully understand the frustrations in placing objects now, after working on this and several other maps.
       
      You'll need the original Range installed to make this mod to, as the terrain iteself is not changed. This is an object and ini mod, not a full terrain. You'll also have a NEW movements ini; now you can perform Armed Recon missions.
       
      PLEASE read the enclosed readme for full, detailed instructions as to how to install. Although this mod can be used in any install, it is designed with WW2 =ONLY= in mind. Most of these mods, however, can easily be added to any other Range terrain (specifically, the movements ini and the new target areas).
       
      Now, no excuses... get out ther and practice!!
       
      Wrench
      Kevin Stein
       
      edit: updated readme, with proper credits
      423 0
    3. To be used on T-34C Mentor by the Dev A-Team
      You will get the following skins in this package :
      Reworked :
      ARA1
      ARA2
      CANA4
      New :
      RCAF Early    * in real life they were T-34A
      RCAF Late    * in real life they were T-34A
      USAF        * in real life they were T-34A
      USN

      Installation:
      Copy the current pack objects/aircraft folder in your game Mentor aircraft folder.
      Copy the current pack objects/decals folder in your game Mentor decals folder.
      Copy the Mentor.ini and Mentor_DATA.ini to the game Mentor aircraft folder.

      On the original skins (reworked one's), i only did minor corrections so all credits goes to the original persons.
      For the reworked one's, all done by me.
      RCAF serials and plane numbers are real one's.

      Credits:
      Thanks to Thirdwire for creating the Strike Fighters series.
      Thanks to those involved in the original aircraft
      Thanks to me for the redraw of the lines and paint work + new skins :).
      Happy flights!
      Mario C.
      Frenchie1977
      66 0
    4. Just a quick errata sheet for the USMC Skyraider skins I released last month, I just noticed a glaring error, ie I had misnumbered the decals in the decal.ini on 3 of the skins I uploaded that is for VMA212 - 251 - 333 causing the tail numbers to be errr rather truncated on the right side of the fin.....ooops !! 
      So, here are the 3 corrected decal.ini's for the relevant skins, just rename them ie just delete the names I have put on them for reference, and rename EACH one "Decals" and drop them into the relevant skin folder and allow it to over write the existing decal.ini file if you didnt delete it first of course, oh yes, I had also forgotten to enable the prop decals on those 3 skins so that has been rectified as well.
      Totally my bad here, I shall be having strong words with my quality control department , apologies for the error , silly me !!   
      56 0
    5. If some want to improve them or make more feel free to use this :)
       
      Mario C.
      1977Frenchie
      32 0
    6. Supermarine Siskin F.1 for SF1 Wings Over Israel
      This is a simple mod of the excellent Third Wire Dassault Mystère IV to give a 'what if' Supermarine Siskin F.1 with markings for No.43, No.56 and No.63 squadrons of the Royal Air Force's Fighter Command during the mid-late 1950's era.
      It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
       
      BACKSTORY
      The early-1950's was a difficult time for RAF Fighter Command. The obscolescent Meteor F.8 formed the mainstay of Fighter Command but it could barely catch the RAF's Canberra jet bombers and would have been hopelessly outclassed by MiG-15's if the Cold War had turned hot. But just at the time that Fighter Command should have been looking forward to receiving the modern swept-wing Hawker Hunter and Supermarine Swift fighters both programmes hit severe technical problems. especially the doomed Swift. Even before the decision to cancel the Swift fighter programme (taken in February 1955) the Air Ministry were looking for an 'off the shelf' purchase of an interim 'stop-gap' type and although the North American F-86 Sabre was procured in substantial numbers the desperately poor balance of payments situation with the US prevented further purchases.
      Dassault had previously offered the Mystère IIC to the UK Government and had been turned down. But in November 1952 an RAF evaluation team were sent to Istres to evaluate the Mystère IV and submitted an enthusiastic report to the Air Ministry who decided to place an order for 200 Mystère IV's to be licence-built by Supermarine Aviation with Rolls Royce Tay engines. Entering service in March 1955 as the Siskin F.1 this fine aircraft was used by RAF Fighter Command until the early 1960's with the subsequent Siskin FGA.2 fighter-bomber serving in RAF Far East Air Force until 1970.

      INSTRUCTIONS
      1. Drop the SiskinF1 folder into your Aircraft folder.
      That's it!

      CREDITS
      Thanks to TK for a great little game/sim.
      And special thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 04/05/18
      Version 1 - 10/06/09
      89 0
    7. ********************************
      *** TopGun Campaigns Version 1.0
      ********************************
      This mod includes three TopGun campaigns for the following years:
      1970, 1974, and 1978.
      - 1970: F-4B & F-4J vs. A-4E Super Echo
      - 1974: F-4J & F-4N vs. A-4E Super Echo
      - 1978: F-14A vs. A-4F Mongoose
      Read the README.
      This is based off of Dave's (USAFMTL) original TopGun campaign from
      2003.
      This is for a flight/air combat simulation. SF2 is not a simulation
      for simulated air combat.  So this was made as best I could, within
      the limits of the game.
      Primary goal: make it through the 20 missions alive, keep as many
      of your wingman alive as possible, down as many A-4's as possible.
      ********************************
      *** Requirements
      ********************************
      Minimum:
      - SF2 or SF2 Vietnam, patched to July 2013
      - SWUS Terrain version 1.1 or greater
      Recommended:
      - F-4N DLC
      - A-4G DLC
      ********************************
      *** Credits
      ********************************
      Original TopGun Campaign....Dave
      F-14A_74 v1.32..............MirageFactory
      F-4N(Storm).................Storm & daddyairplanes
      A-4E/F......................dtmdragon
      F-4B/J/N skins..............sundowner, mitai, JSF_Aggie
      F-4 Hi-Res Bump Maps........sundowner
      F-14A skins.................1977Frenchie (modified with sundowner's template)
      A-4E/F skins................Nyghtfall
      MK7 Seat....................ravenclaw
      F-4J_74 ECM pods............mppd
      F-4 cockpit msl panel mod...crusader
      AIM-9's & AIM-7's...........ravenclaw
      TopGun Menu Music...........HomeFries
      1,268 5
    8. This package presents the Su-30M2, MK2, MKK modifications produced on KnAAZ Avia Plant.
      Su-30 are produced at two different factories. Aircraft are distinguished by avionics, seams, camouflage and appearance. On "IRKUT" (Irkutsk Aviation Plant) they rebuild old Su-27 UB\PU to Su-30KN and KM (both without canards) and build new Su-30SM with canards. In this pack there are Su-30s produced at KnAAZ aircraft plant based in Komsomolsk on Amur  (all without canards).
       
      This is the conversion of the old SF1 model in SF2 + new skins
       
      ============
      Installation:
      Extract file "Su-30_by_KnAAZ_Avia_Plant_(Part_II).7z" at any temp directory you want.
      Move the files to the appropriate locations in your mod folder as usual.
      DO NOT FORGET about the DECALS folder! It is very important! There are some fixes for the UV grid of the original model. Without it some part of camouflages be distorted cuz of model's UV issue.
       
      ============
       
      NEW SKINS:
      Sukhoy Anniversary Skin
      Summer 2011 standard Russia camouflage
      Vietnam Green - it is old my skin moved to correct pack
      Vietnam Blue
      China Gray 2007
      First Prototype skin
      First Prototype 2005 year
      Second Prototype
      2 Aggressors skins -that are old my skins moved to correct pack
      Third Prototype
       
      Part 1 is here

       
      ===========
      Skins was drawn based on outlines by Mariusz Wojciechowski and real photoes.
      http://www.mariwoj.pl/
      ===========
      I used these files:
      I took some skin details like engines, nozzles, marks, from this skin:
      SF2 SU-30SM Flanker Pack Redux 2016 Version 0.99
      https://combatace.com/files/file/16250-sf2-su-30sm-flanker-pack-redux-2016/
      By viper63a (approved by Wrench, August 16, 2016)
      Model:
      Su-30MK2 for SF1 / WoE Version 1.0
      https://combatace.com/files/file/14306-su-30mk2-for-sf1-woe/
      By ivanbasic (approved by Erik, October 4, 2013)
      Decals and Weapons:
      NATO Fighters 4+
      https://combatace.com/files/file/12230-nato-fighters-4-part-5/
      By Dave (approved by Dave, January 20, 2016)
      Cockpit:
      Modern Flanker Cockpit 1.0
      https://combatace.com/files/file/15045-modern-flanker-cockpit/
      By YEYEYE (approved by Dave, October 7, 2014)
      And Skins by me, bazillius
      Best regards.
       
       

      880 2
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