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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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SF2 WW2 PTO B-25C Mitchell, No 18 Squadron (NEI), RAAF 7/30/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A mod of Veltro2k's B-25C Mitchell Bomber, for use in Australia/East Indies region of WW2.
This package can be used on one of two ways:
As a stand-alone "nationalized" aircraft. Which this package is; the complete aircraft.
Or, as a skin for use on Veltro2k's B-25C (bomber) Mitchell. If you don't have it already, you can get the aircraft at the following URL:
http://combatace.com/files/file/14905-sf2-ww2-pto-b-25cd-mitchell-pak/
This skin represents early Mitchell (C models) bombers as used by
No. 18 Squadron (Netherlands East Indies), RAAF.
Meaning, these were destined for ML-KNIL usage, but after the Fall of the NEI to Japanese forces, were delivered to Australia in early/mid 1942, and the Squadron formed up under RAAF jurisdiction. They did, however, still carry the NEI marking through their entire service lives.
All markings are decals, and serial numbers are 100% historical for C/D Mitchells used by 18 Squadron. Decal randomization is TRUE. No weapons, guns, etc are included. Nor is the Kesselbrut pit with working bomb sight. This uses the 'generic' bomber cockpit. Sounds, pilot figures, and nation specific hangar screen are.
As always, fairly easy to follow, yet detailed install instructions are included. =PLEASE= read them!!! If used correctly, on the WW2 Darwin map, you'll need to make a small edit in the Darwin_Nations.ini. Insturctions are in the "Notes" section. Also, instructions for easy use on the standard B-25C_v2k.
Happy Landings!!
Wrench
Kevin Stein
By Wrench101 0 -
Lavochkin La-19 'Flipflop' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire A-4E to give a fictional La-19 'Skyhawkski' for the Soviet Naval Aviation.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the La-19 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the La-19 folder into your main Decals folder.
3. From the SOUNDS folder drag and drop the La-19 folder into your main Sounds folder.
4. From the WEAPONS folder drag and drop the SOVMER & SOVTER folders into your main Weapons folder.
Suggested Download: Pilot 'Red3210' (not included)
CREDITS
Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 08/08/14
By Spinners126 2 -
SF2 WW2 ETO Mitchell Mk.III (B-25J) Bomber Pak 8/2/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level.**
This is a "Theatre/Service Specific" nationalized release of Veltro2K's =NEW= B-25J Mitchell Medium Bomber. This represents the "glass nosed" bomber version used by the RAF in Western Europe. To make installation easier, this is the FULL aircraft, so people don't have to worry about copying files from one mods folder to another.
There are 2 skin/decals set(s) in the package (mind you, only ONE actual skin map, ala the Brain32 trick, residing in the main aircraft's folder):
No. 98 Squadron
No. 320 Squadron (Netherlands)
On the Loadout Screen, the Squadron Badge for each unit is used as the paint chip. The aircraft is finished in standard OD/Grey. All markings are decals, and Decal Randomization is TRUE.
Serials for 98 Squadron are correct for this mark, but should be considered generic in nature, representing no particular aircraft within said squadron.
For 320 Squadron, those marked with a single star (*) are 100% matched to their plane-in-group letter. Those marked with a double star (**), while having served in 320 could not be matched to a letter (or were replacement aircraft taking the letter of one lost on operations). Those without a star, are 'generic'.
There are no ID bands, as the J model became operational several months after D-Day.
Engine sounds, pilot figures, and a Hangar Screen are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
Mitchell Mk.III (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As this aircraft makes use of the Invader cockpit, it has an operational bombadier station. Included is the PDF giving instructions on "how to use the bombsight". I'd reccomend not only reading it, but practicing it's use on The Range terrain.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
By Wrench155 0 -
06 Aug 2014
Version 1.01F for SF:P1 Series. Tested in Wings Over Israel and Wings Over Europe.
Converted MAX to LOD by Spectre8750
Additional Model and Skin Fixes by Spectre8750
Original Model by unknown
Supplied:
U375_ZPU-2 Bed mounted ZPU-2 Gun
Ural-375D Covered Bed version and
Ural-375D-C Crates Loaded
Ural-375D-U Open Bed
Ural375wT with Troops
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Ural-375 Truck / Soviet Main Truck replacing the Zil and Produced between 1964-1979
Ural-4320 Truck Then became the Main Truck being produced from 1976 onward. And was
Very similar. Main noticeable difference being the front Grill.
Varieties
The Ural-375D came in a variety of forms:
Ural-375 has an open cab roof that could be covered by a canvas - i.e.: a soft-top cab rather than a hardtop.
Ural-375A has a fully enclosed all-steel cab, was a chassis for wagon-style body, payload 12,787 lb (5,800 kg), framework shortened to 13.2'
Ural-375D Most produced 375.
Ural-375S was a tractor-trailer truck with framework shortened to 5.3'.
Specification
The Ural-375D has the same equipment as the GAZ-66 and ZIL-131.
Hood design, 3 seats cab.
Payload: 9,920 lb (plus trailer: 22,050 lb)
Full weight: (off road - 11,020 lb),
Loading height: 4'7.9"
Suspension: solid axles, leaf springs, rear wheels at balance-cart.
Engine: 180 horsepower (130 kW) ZIL-375YA V8 gasoline (carburetor) pushrod engine.
Gearbox: 5x2 steps,
Max. Speed 47 mph (76 km/h).
Brakes: drums, with pneumatic control.
Stopping distance from 20 mph (32 km/h) - 36'.
Measures: LxWxH = 24 ft 1 inx8'10"x8'9.5", wheel base 13'9.4". Track 6 ft 7 in (2.01 m)
Maneuverability: turning circle 69',
Ground Clearance: 15.7", overcome ford: 4 ft 11 in (1.50 m) Curb weight: 18,520 lb (8,400 kg).
Tires: 14-20", pressure 0.3-2 p.s.i. (controlled).
Fuel tank: 79+16 gal. Fuel economy: 4.9 mpg (at 19-25 mph), 2.94 mpg (city cycle).
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Install:
Drop "Objects" and "Sounds" Folders into the root folder of the Game of choice, overwrite.
Drop the contents of the _Skins into each Trucks folder. eg:
x:\Wings Over Europe\Objects\GroundObject\Ural-375D\Green
Open the *_DATA.INI for each truck and change the Nation to the appropiate nation for that map. eg:
SF1 Desert NationName=Paran
Wings Over Europe NationName=Soviet
Wings Over Vietnam NationName=NVietnam
Wings Over Isreal NationName=Egypt or Syria
Play
Enjoy
Spectre8750
By Spectre8750191 2 -
SF2 WW2 MTO B-25J Mitchell Bomber Pak 8/2/2014
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. Also, for those End Users attempting to use this aircraft in an SF2 converted version of the DAT's WoA Pak, be advised of possible conflicts.**
This is a "Theatre Specific" release of Veltro2K's =NEW= B-25J Mitchell Medium Bomber. This represents the "glass nosed" bomber version as used in the MTO. To make installation easier, this is the FULL aircraft, so people don't have to worry about copying files from one mods folder to another.
There are 2 skin/decals set(s) in the package:
380th BS, 310th BG (in NM finish)
83rd BS, 12th BG (as used in both the MTO and CBI after April(ish) 44. OD oversprayed upper surfaces, and NM undersides.)
All markings are decals, and Decal Randomization is TRUE. There are several nose arts for the 380th BS, and they have been matched to their correct serial number. There is one "wing art" for the 83rd, but it should -not- be considered fully historical in any way.
Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
When in game, you'll see
B-25J Mitchell (Bomber) (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As this aircraft makes use of the Invader cockpit, it has an operational bombadier station. Included is the PDF giving instructions on "how to use the bombsight". I'd reccomend not only reading it, but practicing it's use on The Range terrain.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
By Wrench178 0 -
This is only a skin, not a full mod, for the Mirage 2000C-S1 of TMFs Mirage 2000 pack.
This skin represents what a finnish Mirage 2000 might have look like in finnish service.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.
Also thanks to slick cowboy for sharing the template for the Mirage 2000.
For any further questions don't hesitate to contact me.
Kindest regards
ValAstur
By ValAstur54 0 -
This package includes 97 third-party weapons which I have updated to SF2:NA standards, adjusting for real-world specifications where possible. These include every single cruise missile that I have in my collection, plus a few exotic variants of them (i.e. Soviet anti-radiation versions) which I've tweaked for consistency.
Some of the weapons are by me, but the vast majority were from the SF2 Ordnance Shop pack. Kudos and credits to the original modellers. If you made one of these items and would like individual credit, do not hesitate to contact me. And if you have more cruise missiles or updated models for existing ones, please let me know right away.
Note: These weapons now use the new cruise missile data type from SF2:NA, so they will NOT work with earlier versions of the game.
1,532 1 -
This package includes the following weapons and equipment for the Japan Air Self Defense Force, each with new models created by me:
AAM-3 (IRM)
AAM-4 (AHM)
AAM-4B (AHM with miniature AESA seeker and clipped fins)
AAM-5 (IRM, HOBS with TVC)
ASM-1 (ASM, solid fuel)
ASM-1C (ASM, turbojet)
ASM-2 (ASM, turbojet, IIR seeker)
ASM-2Kai (ASM, turbojet, IIR seeker, folding fins)
ASM-3 (ASM, supersonic ramjet, radar + IIR seeker)
J/AAQ-2 (targetting pod, available in two colors and tracking displays)
Enjoy!
810 3
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