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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
Subcategories
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SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0
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This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude,
infrared guided surface-to-air missile system (MANPADS) developed as a response to
the limited performance of the earlier SA-7 Grail. The missile was largely based on the
earlier Strela-2 and thus development proceeded rapidly.
The most significant change over the Strela-2 was the introduction of an all-new infra-red
homing seeker head. The new seeker worked on FM modulation (con-scan) principle,
which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers,
which were easily fooled by flares and even the most primitive infrared jammers. The
new seeker also introduced detector element cooling in the form of a pressurized nitrogen
bottle attached to the launcher.
The effect of cooling was to expand the seeker's lead sulphide detector element's
sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of
uncooled PbS elements). In practice this made possible the tracking of cooler targets
over longer ranges, and enabled forward-hemisphere engagement of jets under favourable
circumstances. The seeker also had better tracking rate, enabling the missile to track
maneuvering of fast and approaching targets.
A negative side effect from the aforementioned improvements was increased missile
weight, which caused a slight decrease in the kinematic performance compared with
Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall
effectiveness was much improved.
The new system was accepted into service in 1974. Strela-3 missiles have been exported
to over 30 countries.
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Known issues:
- System has limited all aspect capability mostly against slow, low-altitude targets.
- Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor
without causing significant damage. I guess this is another game engine characteristic.
- Low altitude (lower than 500 meters) performance is downgraded for current missile values.
By increasing noise rejection the missile becomes capable of hitting targets in lower altitude
but at the same time the single shot hit/kill probability is being increased to an unrealistic level.
- Fuze distances are longer compared with the actual lethal and damage radius of the system.
In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size
target even in 10 meters!
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As always open readme.txt first to see installation instructions and credits.
Lot of research and hard work was made to make this SAM as realistic as possible.
More than 2000 launches took place during testing!
Enjoy as much as you can this mod and leave comments with your in-game experience
in the support topic!
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License:
This is a freeware; yet it can be redistributed only in other CombatACE mod packages.
You are free to make further modifications for own use but if you plan to release a modified
version of this package you must request permission first. In that case you must include original
read me file. This mod may not in any way, shape or form be used in any payware additions.
By tiopilotos200 1 -
****************************************************************************************
Hi there!
This is a simplified P-38J mod for WW2 buffs.
Disclaimer: This mod is intended for DAT's P-38J. No serial numbers are provided in this mod.
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*** What you need for this mod to work:
From A-Team website,
P-38J-R1.LOD
P-38J-R1.OUT
P-38-Dest.LOD
Have fun!
By amariani87 0 -
I dont own this Mod somebody post it here https://www.deviantart.com/bigshi/art/FFR-41-MR-MAVE-vs-F-A-37-Talon-supersonic-kills-640041898.
I tried to find this Mod.After spending a week or so I found this on Deviant art.If the the real creator sees this please inform me(gmail:cyber3xsimon@gmail.com) i will Remove this mod if he wants to or add his name.
This is from Anime Yukikaze.It was a Reconnaissance aircraft then later FAF send it to Special Mission with Lt Rei Fukai.
Details
Working Cockpit
HQ Model with effects
Custom Hud and Radar
Note:While playing campaign the year must be 2000+ ,because the weapon manufacturing date was set to 2000.If you want to play in game campaign then you have to change data file. you can change that in by FFR-41MR_Late_DATA (opens with notepad) and find Weapon Stations then find SpecificStationCode=FAF,change it to SpecificStationCode=.it should work.
Advance Sorry for my bad writing.
Happy flight
By SimonMavrick208 2 -
Operation_Salazar:
From 1966 onward, the pro-independence guerrilla movement MPLA expend their previously-limited insurgency operations to the East of Angola.
The UNITA, a smaller pro-independence guerrilla organisation established in the East, support the MPLA.
The FAP start counter-insurgency military campaign, called Operation Salazar, to expel the guerrilla movements operating in the East to beyond the frontiers of Angola.
The Government of South Afrika supports the efforts of the FAP.
PLEASE BE AWARE: This release of Operation_Salazar is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found.
Thanks to:
Angola/South West Afrika Full terrain With REDONE Campaigns v2.0.............. by Spudknocker
Força Aérea Portuguesa F-84G Skinpack 1.0.0................................... by paulopanz
Fiat G.91 "Gina" Pack 1.0.01.................................................. by Soulfreak
SF2 F-86F-40 Sabre Remod Pak.................................................. by Wrench
An-2.......................................................................... by Starfighter (FM), Diego (skin), and Pasko (the rest)
C-47A......................................................................... by Kesselbrut, modified by Charles, Paulopanz
DeHavilland Chipmunk.......................................................... by bigal1
and some more ................................................................ THANKS
By mehlmehlmehl240 2 -
SF2 RA-5C Vigilante Pack v.2 9/27/2019
-For SF2, Any and All (Full 4/5 Merged Reccomended)
This is a revamp of Julhiem's RA-5C "Vigilante" carrier based recon aircraft. It has has several updates/upgrades/changes to make it more SF2 compliant. This is the complete aircraft, with everything included. If you have any earlier version(s) it is suggested you delete BOTH the aircaft and decals subfolders, as this version replaces them it toto. Or at least, remove or store them elsewhere.
The aircraft comes with 6 skins, including the original released single skin. These skins are:
RVAH-1 'Smokin' Tigers (USS Independence 1965, CVW-7, SEA, first combat cruise)
RVAH-5 'Savage Sons' (USS Ranger CVW? 19??) **
RVAH-6 'Fleurs' (USS Kittyhawk 1971, CVW-11 SEA)
RVAH-7 'Peacemakers' (USS Ranger, 1978/79, WesPac, Squadron's Final Cruise)
RVAH-9 'Hoot Owls' (USS Saratoga 1967, CVW-3 Med cruise)
RVAH-11 'Checkertails' (USS constellation, CVW-9 SEA 1971/72)
**= original release skin
Almost all markings are decals, excepting some painted-on squadron insignia. Serial/BuNums are 100% historically accurate (by unit) Decal randomization is TRUE. Skins remain in bmp format, as they're not that large. The SF2 "date switch" is active.
The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0 (zero).
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" for list of changes.
If there's anything missing or "off", please let me know and I'll try to find it. This mod got lost in the shuffle with several other large projects.
Happy Landings!
Wrench
Kevin Stein
By Wrench499 0 -
Thnx to:
Mue for his Great Tool
Tim Conrad for template
~~~~~~~~~~~~~~~~~~~
HNY @ MC!
By bazillius77 0 -
SAC Twilight FB-111A Dark Vark
This package adds two historical skins for the FB-111A Switchblade in the final years of service
Included
- FB-111A aircraft with 380th Bomb Wing and 509th Bomb Wing 1989 skins
- new nuclear weapons
- effects and sounds for aircraft and weapons
Installation
unzip package, put into mod folder, allow overwrites for items that you already have
Contributors
FastCargo - original aircraft
slick cowboy - skin templates, basic Strategic scheme
daddyairplanes - tweaks to base skin, ini work and tgas, some weapons tweaks and skins
GKABS - new B43 lods
KJakker - major weapons tweaks B83 and SRAM
Research Sources
- Painted Ladies: Modern Military Aircraft Nose Art and Unusual Markings by Randy Walker
- More Painted Ladies by Randy Walker
- 380th FB111A Crew Chiefs & Air Crews Facebook group
- 509th OMS, Pease AFB, NH Facebook group
- image searches on Google, Pinterest and Facebook
HUGE Thanks to
David L de Botton - owner F-111.net. provided research materials and support on unit markings
I hope you enjoy this mod as much as I enjoyed making it. Merry Christmas everyone.
Kevin Unruh
aka daddyaiplanes
24 Dec 2019
182 0 -
This aircraft mod represents Dassault's what-if Mirage 4000P fighter and its trainer PB variant in the Portugese Air Force service.
This package comes with 1 skin set for each variant, with decals for P (14 planes), and for PB (6 planes).
Also it is dedicated to our friend Cocas who put his work and time to bring us many of the rare or experimental aircraft in this game series and originally created the base model for this plane.
This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
Install is the regular dropping the contents in their respective places. In case you have the prototype or French A and B variants you can skip the overwrite prompt of weapons as those 6 items are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The PB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000PB_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000PB_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000PB_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
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Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
By logan4154 0
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