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Strike Fighters by Thirdwire

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    1. This is not a new Angolan Mig-21bis Camo but a repaint of Paulopanz's
       
      See Read me file for installation instructions.
       
      Enjoy!
      214 2
    2. Here is a great looking Sea Gladiator built by Geezer and set up for StrikeFighters2. The default installation is for MTO but also included are a few additional files that can be added for ETO use.
       
      The installation is quite straight forward but make sure you READ the included README to understand the sound file installation. It's a small but additional hoop to jump through.
       
      CREDITS:
       
      Geezer: Sea Gladiator model, Cockpit, RAF Pilots, Hangar Screen, Loading Screen
       
      LloydNB: Skins and Decals
       
      Baffmeister: Flight Model and Ini Edits.
       
      AvHistory: Engine sound, modified by Baffmeister.
       
      Crusader: Gunsight tga.
       
      Wrench: Gladiator Loadout bitmap
      231 5
    3. BAC (English Electric) Lightning F.3N for STRIKE FIGHTERS 2
       
      This is a very simple mod of the stock Third Wire Lightning F.3 to create a fictional 'NATO standard' export version in service with the Italian and Spanish Air Forces.
       
      IMPORTANT: It goes without saying that you must have the stock Third Wire Lightning F.3 in your install meaning that you must have Expansion Pack 2 for Strike Fighters 2 Europe.
       

      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the Lightning3N folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the Lightning3N folder into your main Decals folder.
       

      CREDITS
       
      Thanks to everyone in the Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 02/05/16
      101 2
    4. SF2 DH Osprey B.1 Pack (What If...) 4/15/2016
       
      = For SF2 (Full-4/5 Merged Reccomended) =
       
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, a (heavily) modified version of the stock F-4B cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
       
      The is the release of a new "What If..." bomber by Cocas, the DH Osprey B.1 for RAF usage. This is 4 jet engined medium bomber for use in the strike, interdiction and recon roles.
      The aircraft comes with 2 skins:
       
      RAF Euro
      RAF Desert
       
      All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
       
      Happy Landings!
      Wrench
      Kevin Stein
       
      -- for Cocas Aircraft Factory --
      163 0
    5. This is an updated NATIONS list.
       
      I included as much nations and services as I could.
       
      I disactivated the active dates, so no more planes with <none> air force as it was happening when the service dates are before the active date.
       
      I modified also the 'PilotTrainingStandard' for some nations.
       
      Examples:
       
      Now the SOVIET is 'excellent' as it should have been in the first place.
       
      AFRES, ANG and USArmy are 'normal', not 'excellent'.
       
      This is a tough decision to make, because the pilot training standard improved or deteriorated during the course of time.
       
      So people should adjust it according to the expansion pack/campaign that they are using.
       
      Examples:
       
      Russia should be POOR in the 1990s, NORMAL in the 2000s and EXCELLENT in the 2010s.
       
      Iran should be POOR until around 2000, afterwards NORMAL.
       
      Iraq should be NORMAL until 1992, afterwards POOR.
       
      Also, I forgot to mention, all speech files have been adjusted for the speech pack, sometimes not exactly accurate e.g.
       
      Switzerland uses German and Bulgaria Russian, but surely more appropriate than USAF speech!
       
      Enjoy.
       
      v1.1 changes
       
      - Mercenary Alignment modified to MERCENARY and Pilot Training Standard modified from EXCELLENT to NORMAL.
       
      - South Korea Pilot Training Standard modified from POOR to NORMAL.
      However, if you intend to fly a Korean War period campaign for 1950 ONLY, modify it back to POOR.
       
      - Duplicate entry of United States Army Aviation deleted.
       
      - Iceland is added as a nation, useful for SF2NA campaigns.
       
      - Russian Navy name changed to its Russian one.
       
      v1.1a changes
       
      - The Iraqi 'PilotTrainingStandard' changed from 'normal' to 'poor'.
       
      - Turkish speech is back to USAF speech by request of Emre.
       
      v1.2 changes
       
      - Added the Vietnam People's Air Force of wazalo68
       
      - Added the United States Coast Guard of Sheriff001
      313 13
    6. This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack).
      Unpack to your main KAW folder.
      Credits:
      FastCargo - model
      Dels - cockpit
      HGBN - basic temps (unfortunately lost)
      Crusader - avionics mod for Dels cockpit
      Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets
      I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's.
      Textures are not HR but TW standard +
      Enjoy.
       
      Kulbit80
      330 8
    7. The Tupolev Tu-2 was a medium bomber used by Soviet Air Force in WW2. Surplus Tu-2s were delivered to Chinese PLAAF post-war and organized into 3 bomber air divisions. During the Korean War, the 8th and 10th division conducted 3 air raids on Nov. 6th, 29th and 30th, 1951, against UN troops on Taehwa-do island, located about 70km southeast of the mouth of Yalu River. The first raid was most successful achieving acclaimed 90% hit rate. The third raid was intercepted by 4th FIW Sabres with heavy losses. Daylight sorties with prop driven bombers were thus phased out by both sides in the jet age.
       
      ****
      Mod contains: aircraft Lod, cockpit, Data, NKPAF and PLAAF skins, damage textures, loadout icon, Decals, Pilots, engine sound.
       
      ****
      Install requirement: None. Works on any SF2 install.
       
      ****
      Credits:
      Aircraft model by Cocas
      Skins by Kulbit80
      Flight model by Baffmeister
      Engine sound by Jiver (from IL2 SAS)
      Cockpit by Kesselbrut
      Damage dds and ini adjustments by Wrench
      Damage model by Do335
       
      (Plz ping me if I missed anyone:X)
      491 1
    8. COLOURFUL KOREA
       

      Some assembly required.
       

      ---------------------------------------
      WTF is this ?
      ---------------------------------------
       
      This is a mod of a mod, it's intended to be used as a "patch" for Do335 Wings over Korea mod, itself a mod of the semi-avorted Korean Air War mod.
       
      Its intent is to add more units, more skins and, above all, more named planes to the Korean War.
       
      It's meant to be a patch, to keep the footprint low, making it useless by itself.
       
      It's also a backport from my own Korean War install meaning that some things might not be as originally intended (for instance, in my own install the SAAF 2nd Squadron uses slatted wings F-86F-10's, which is - mostly - historically correct, however a standard WoK install gives hard-wing F-86F-30 - of which they only ever had 1 - to 2nd Squadron).
      My focus on these releases is maintaining compatibility with the WoK campaign at the cost of "authenticity" (which would require something much more grandiose with at least 3 campaigns, which is a work in progress but not aimed for release - too much unclearable content being used).
       

      ---------------------------------------
      Why such a miscellaneous and crippled package ?
      ---------------------------------------
       
      Because I'm slightly burning out on the Korean War, that Real Life is coming back and that rather than having "finished" work rot away on a hard drive, I'd rather release what can be so others can enjoy or build upon it.
      Also because I'm too lazy to walk the minefield of varying licences involved in packaging someone else's content.
      And yes, someday I'll finish the Thunderflashes, if Paulo doesn't beat me to it.
       

      ---------------------------------------
      What are the pre-requisites ?
      ---------------------------------------
       
      - Some knowledge of Strike Fighters 2 mod installation procedures.
       
      - A properly installed Wings over Korea 1.0 by Do335 installation ( http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ , http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ , http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ ).
       

      ---------------------------------------
      What are the pre-requisites for the optionnal Razbam Banshee skins ?
      ---------------------------------------
       
      - A properly installed Razbam F2H-2 Banshee ( http://www.razbamsims.com/store/product_info.php?cPath=1_4&products_id=45 ).
       
      - Wrench's Korean Air War Tweak Pak for Razbam's Banshees ( http://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ ).
       
      - Do335 optional files for Razbam's Banshee (overwrite Wrench's tweaks).
       

      ---------------------------------------
      What is included ?
      ---------------------------------------
       
      - 4 new skins for Razbam's F2H-2 Banshee covering VF-172, VF-11, VF-22 and VF-62 for the Korean War (VF-22 used in campaign).
       
      - 2 reworked skins for South African 2nd Squadron F-86F Sabre, including 29 historical named planes (almost all of them) (one skin used in campaign).
       
      - 5 additionnal named Australian Meteor F.8, plus one modified decal for an existing one (used in campaign).
       
      - 1 partially modified skin for RF-51D Mustang (adding polka dots to the propeller nosecone), including an historical named plane (used in campaign).
       
      - 1 template for Razbam's F2H-2 Banshee.
       

      ---------------------------------------
      What is not included ?
      ---------------------------------------
       
      - Anything already present in the pre-requisites.
       
      - Razbam's skin parts that I haven't redone.
       

      ---------------------------------------
      What's the required assembly ?
      ---------------------------------------
       
      - South African F-86F : None, overwrite when asked
       
      - Australian Meteor F.8 : None, overwrite when asked
       
      - USAF RF-51D Mustang : None, overwrite when asked
       
      - USN F2H-2 Banshee : Copy the following files (some may not be needed but in doubt do it) from an existing skin into the VF-11 and VF-62 skin folders (VF172 and VF-22 are ok)
       
      ejection seat.bmp
      glossy_t.bmp
      glossy_t.tga
      gunsight.bmp
      gunsight.tga
      interior03.bmp
      interior04.bmp
      interior05.bmp
      interior07.bmp
      landing gear_t.bmp
      parts01_t.bmp
      tires.bmp
       

      ---------------------------------------
      Probable questions
      ---------------------------------------
       
      - Hey, why are you using an inefficient ZIP format when RAR5 and 7Z offer much better compression rates ?
       
      Because RAR5 breaks backward compatibility while using the same extension, leading to many confused people believing their download to be corrupted, leading to re-downloads, increased bandwidth consumption for CombatAce and overall a greater cost than a slightly larger archive and more headache for the player.
      Because 7Z requires to install a dedicated software while Windows does manage ZIP files natively, making it much easier for players.
       

      - Hey, why are your skin in a funky PDN format instead of a standard Photoshop PSD file ?
       
      Because, even with Creative Cloud, Photoshop can be too much money for some modders and I don't condone piracy.
      Because Paint.NET ( http://www.getpaint.net/ ), the software using PDN files, covers 95% of skinner needs, especially when using the PSD plugin ( https://psdplugin.codeplex.com/ ) to open PSD files (DO NOT use RLE compression when saving in PSD format though) and the Alpha Mask plugin ( http://forums.getpaint.net/index.php?/topic/1854-alpha-mask-import-plugin-20/ ).
      Because Photoshop makes me jump through more hoops than Paint.NET to obtain some layer interactions.
       

      - Hey, there shouldn't be rivets here / Hey, that colour is slightly off / Hey, 202 actually didn't have his code painted on the wing / Hey, the decal seems to be bleeding etc...
       
      Yes, I'm probably already aware of all that, some of it can't be changed by anyone so you'll have to live with it, some of it is ignored to keep things simple and tidy, and finally many are ignored because I've reached the point where, at the moment, I'm not willing or able to do better.
      Feel free to add your own corrections and changes and either submit them to me for another release (you'd be credited of course), or release your own mod of a mod of a mod.
       
      - How do I contact you ?
       
      Well, PM me on CombatAce, when Real Life is involved it might be some month before I answer though, or you can mail me, but unless it's important, it's highly probable I'll just ignore it, sorry.
       

      ---------------------------------------
      Acknowledgements
      ---------------------------------------
       
      - TK, even though he has forsaken us, he gave us a nice little engine to play with.
       
      - CombatAce, for being such a nice place full of nice, if at time weird, people doing their best to keep TK's little engine fun to play with.
       
      - The Korean Air War team, without whom none of this would exist in the first place, even though their grand scheme never happened, their years of work didn't go to waste.
       
      - Wrench, The, whose Banshee Tweak Pak gave me the weird idea that some people actually cared about a payware of an obscure, little used plane.
       
      - Jolley Roger, over at the unofficial SAAF forum, for starting and curating a thread that became a great refence for the SAAF sabres ( http://www.saairforce.co.za/forum/viewtopic.php?f=2&t=7069 ).
       
      - Mue, whose LOD Viewer ( http://combatace.com/topic/85079-lod-viewer/ ) is an invaluable tool to Strike Fighters modders.
       

      ---------------------------------------
      Credits
      ---------------------------------------
       
      Everything is either derived from Thirdwire's assets, those included in Do335 Wings over Korea mod - refer to the Readme of this pack for full details - or so trivial I can't be credited for them, with the exception of :
       
      F2H-2 Template ans Skins : Gunrunner (except the Bits and pieces layer, which is based on Razbam's skins).
       
      F-86F Template : Ravenclaw (90%), Wrench, The (9%), Gunrunner (1%), I mostly added a few details, a noise layer, reworked invasion bands, tail and nose decorations.
       
      VF-11 Squadron Badge, 2nd Squadron Badge, "Elyana" and "Bowl'Em Over !" nose arts for Australian Meteors : from my "decal vault", if it's yours, drop me a line and I'll credit you or remove/replace it.
       
       
       
      Gunrunner
      14 February 2015
      165 1
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