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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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3D Model by Marcfighter
Skin Templates By me [WINGSOVERISRAEL]
3 Soviet camo
3 Ukrainian camo
1 Georgian camo
1 Iraqi Camo
186 0 -
This is my skin of the IQAF hind-p
Mi-24P public beta proudly present to you by YEYEYE
142 0 -
Hurricane Mk.IID For SF1 06 Patch Level Installs
To Install: UnZip and drop the Hurricane_Mk_IID folder into the Aircraft folder,Sound in the Sound folder.
Gun Note: The Vickers 40mm's are part of the aircraft and animated, 303's are set to 'FIRE_SECONDARY_GUN'.
Adding Guns: You need to use the SF1 Gun editor.
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Canopy opens with the 0 key.
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Dirt: Overall desert dirt,but you can add more if you like.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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Decals Are From: 20th Sqn, Seriel numbers and Code Letters from Mk.IID's
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Update Note: To update the ini's manually see the ‘Manual Update.txt’,
Creidts:
Cockpit By Me.
TW
AC 3D Model,Textures Myself.
Light Fix Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/15/14
By RAVEN128 1 -
Hurricane Mk.IA Tropical For SF1 06 Patch Level Installs.
To Install: UnZip and drop the Hurricane_Mk_IA_Trop folder into the Aircraft folder,Sound in the Sound folder.
Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already.
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Canopy opens with the 0 key.
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Dirt: I left the paint mostly cleen. If you want it dirty, Go for it.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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Decals: The Seriel numbers are Simi-fictional and there are no code letters for No. 33 Squadron that I could find. -------------------------------------------------------------------------------------------
Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I
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Change Log:
Note: !!!!A large number of changes were made in the _Data.ini to match the updated LOD's, older versions of the _Data.ini will no longer work correctly.!!!!
Version 2.0 05/14
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Updated .lod's With Newest Nose and Fuselage.
Reworked and Reduced number of Collision Points,
from 72 to 28
Corrected Node Names
Updated Damage Node's
Version 1.0 01/14
New version run with up-to-date Fixes.
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Notes:
The Seat is now part of the aircraft.
Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix and some of the Decals Wrench.
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/01/14
By RAVEN103 2 -
V1.4
Hurricane Mk.I For SF1 06 Patch Level Installs
2 Blade "Watts" Propeller and Fabric wings.
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To Install: UnZip and drop the Hurricane_Mk1 folder into the Aircraft folder,Sound in the Sound folder.
Adding Guns: You need to use the SF1 Gun editor to add guns. You should have the "303CAL_Browning" already.
Destroyed model: _Dest.lod and Dest.bmp go in the Aircraft folder
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Canopy opens with the 0 key.
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Dirt: I left the paint mostly cleen. If you want it dirty, Go for it.
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Pilot Note: The PilotHurricane.lod is too wide for the cockipt. I modded and repainted one that fit for myself that I cannot upload.
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Decals: The Seriel numbers and code letters are Simi-fictional.
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Note: Many of the Meshes are from the Mk.II models I did first, so they are not 100% correct for the Mk.I
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Change Log:
V 1.3
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Reworked and Reduced number of Collision Points,
from 72 to 28
Added .Out Files
Fixed Tire Rotation
V 1.2
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Corrected Mesh Name: Decals.ini 'AftFuse'
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Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix,code letters Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/01/14
By RAVEN195 1 -
V1.0
Hurricane Mk.IIc (Tropical) (RAAF) For MTO SF1 06 Patch Level Installs
No. 451 Squadron Royal Australian Air Force.
No. 451 Squadron was a Royal Australian Air Force army cooperation and fighter squadron of World War II. The squadron was formed at Bankstown in New South Wales on 12 February 1941 and began flying operations on 1 July that year as part of the North African Campaign in Egypt and Libya.
The No.451 Sqn skin and code "BQ" is correct, but the Seriel numbers and Code Letters are Simi-fictional.
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Creidts:
Cockpit By Me
TW
AC 3D Model,Textures, Myself.
Wrench: Light Fix and some of the Decals.
Sound ?
This Mod is Freewear and not to be sold!
Raven
06/11/14
By RAVEN101 1 -
Hurricane Mk.Vb "What If" Fictional
For SF1/WOE (KAW) 08 Patch Level Installs.
See Readme for full details.
Credits:
Cockpit By Me
TW
AC 3D Model,Textures Myself.
Light Fix Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
06/19/14
By RAVEN183 1 -
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak 6/17/2014
= For SF2 (Any & All, Full-5 Merged Prefered) =
A new skin for VMA-211; this is inspired by a request by a CombatAce member that used to work for them. Also, it allows us to have a fully updated SF2 version of a skin set originally by Paul "FOTF" Nortness, that now longer works in SF2.
This is for the standard, or garden variety A-4E Skyhawk (no *year" suffix). However, they can be used on the 65, 67 and possibly on the A-4F by renaming the maps to match to lod's naming convention.
All new decals, excepting one left over from the 1stGen skin, were created for this mod. The skin maps themselves are in jpg format.
ALL markings are decals. Decal randomization has been set to "TRUE".
Also included is my modified Loadout ini, that has "increased" striking power for all mission statements. My Data ini is also included, that adds the Landing Light, and opening canopy (Standard Animation Keystroke, Shift/0).
When on the Loadout Screen, in the "Paint Scheme" dropdown, you'll see:
VMA-211 "Wake Island Avengers" (FOTF)
The Stock 3W skin is still available, but is accessed from the Unit Selection dropdown. This one should not conflict with the stock one. At least it didn't for me during testing.
The (FOTF) is a nod to Paul, as part of the inspiration to rebuild this to the lastest spec (and that I reused on of his decals, albeit slightly modified).
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Landings!
Wrench
Kevin Stein
EDIT:
a small oopsy! I uploaded the wrong zip, that was an earlier test version.
This has been corrected, and the zip contains the correct decals and the repositioned badges.
My apologies to all.
Unfortunately, you'll have to redown this mod.
When installing, just allow the overwrite
By Wrench127 0
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